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	<id>https://demoncrawl.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Blank276</id>
	<title>DemonCrawl Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://demoncrawl.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Blank276"/>
	<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php/Special:Contributions/Blank276"/>
	<updated>2026-07-23T06:02:08Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Aura&amp;diff=7818</id>
		<title>Aura</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Aura&amp;diff=7818"/>
		<updated>2021-12-28T04:30:42Z</updated>

		<summary type="html">&lt;p&gt;Blank276: Priests no longer sanctifies cells.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Auras are cell modifiers that may affect the function of a cell.&lt;br /&gt;
&lt;br /&gt;
==Auras==&lt;br /&gt;
Each cell can only have 1 aura. They appear as a color or tint to the cell.&lt;br /&gt;
&lt;br /&gt;
Burning and Frozen auras are visible (and have their usual effect) even when the cell is hidden. Otherwise, the aura is not visible and has no effect until the cell is revealed.&lt;br /&gt;
&lt;br /&gt;
Auras can be created by items or [[Stage Mods]].&lt;br /&gt;
&lt;br /&gt;
[[Flare]]s shot by items or by {{IconLink|Pyro|link=Stranger#Pyro}}s make burning cells on impact.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color:white; background-color:#000000;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;color: black;&amp;quot;&lt;br /&gt;
! Aura&lt;br /&gt;
! Image&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Burning&lt;br /&gt;
|[[File:Machine Tile Burning.png]]&lt;br /&gt;
| Burning destroys monsters and certain other objects (strangers, signs, maybe barrels?) in the tile. Hidden burning cells have a visual signifier. When a visible or hidden burning cell is directly clicked, the player loses 1 life. [[Chord|Chording]] from a nearby cell does not cause the player to lose 1 life. Bosses die if they stand on burning tiles for three consecutive turns.&lt;br /&gt;
|-&lt;br /&gt;
| Electric&lt;br /&gt;
|[[File:Machine Tile Electric.png]]&lt;br /&gt;
| Electric doubles the potency of most objects. All loot (Coins, diamonds, (dark) hearts, meta-progression pickups) gives twice the value. Items are duplicated on pickup. Monsters deal double damage. Chests give two results. Wishpools give double rewards. TODO: Some other landmarks and strangers also might have double effect.&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
|[[File:Machine Tile Frozen.png]]&lt;br /&gt;
| Frozen cells cannot be interacted by flagging or clicking. Frozen cells do not count as a monster tile when [[Chord|Chording]]. Frozen cells can contain monsters. Frozen monsters do not add to your overall monster count as if they were flagged, meaning freezing a tile can be used to check for monsters. Bosses can temporarily be frozen, but have a chance to break out each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Ethereal&lt;br /&gt;
|[[File:Machine Tile Ethereal.png]]&lt;br /&gt;
| Aura that generates mana equal to the cell value each turn. Additionally, the cell is an extra target of magic items.&lt;br /&gt;
|-&lt;br /&gt;
| Cursed&lt;br /&gt;
|[[File:Machine Tile Cursed.png]]&lt;br /&gt;
| Aura that sacrifices visible cell contents whenever you take damage to deflect 1 damage. If there are multiple objects in cursed cells it will sacrifice starting from the lowest object on the right side. Chests opened on cursed tiles will always contain omens.&lt;br /&gt;
|-&lt;br /&gt;
| Sanctified&lt;br /&gt;
|[[File:Machine Tile Sanctified.png]]&lt;br /&gt;
| Aura that improves your restore life effects by 1 if the cell is occupied. If it has a monster, kill it when you restore life. Chests opened on sanctified tiles will never contain omens.&lt;br /&gt;
|-&lt;br /&gt;
| Toxic&lt;br /&gt;
|[[File:Machine Tile Toxic.png]]&lt;br /&gt;
| Aura that gives you an omen called {{IconLink|Poison}} when clicked, then disappears.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{PAGENAME}} Related Items==&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
tables=Items&lt;br /&gt;
|fields=Image,_pageName, Description, Cost&lt;br /&gt;
|format=table&lt;br /&gt;
|where = Description LIKE &#039;%{{PAGENAME}}%&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Burning ===&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
tables=Items&lt;br /&gt;
|fields=Image,_pageName, Description, Cost&lt;br /&gt;
|format=table&lt;br /&gt;
|where = Description LIKE &#039;%burn%&#039; OR Description LIKE &#039;%flare%&#039; &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Electric ===&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
tables=Items&lt;br /&gt;
|fields=Image,_pageName, Description, Cost&lt;br /&gt;
|format=table&lt;br /&gt;
|where = Description LIKE &#039;%electr%&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Frozen ===&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
tables=Items&lt;br /&gt;
|fields=Image,_pageName, Description, Cost&lt;br /&gt;
|format=table&lt;br /&gt;
|where = Description LIKE &#039;%froze%&#039; OR Description LIKE &#039;%freeze%&#039; &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Ethereal ===&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
tables=Items&lt;br /&gt;
|fields=Image,_pageName, Description, Cost&lt;br /&gt;
|format=table&lt;br /&gt;
|where = Description LIKE &#039;%ethereal%&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Cursed ===&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
tables=Items&lt;br /&gt;
|fields=Image,_pageName, Description, Cost&lt;br /&gt;
|format=table&lt;br /&gt;
|where = Description LIKE &#039;%cursed%&#039; AND NOT _pageName = &#039;Spooky Doll&#039; AND NOT _pageName = &#039;Hook Hand&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sanctified ===&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
tables=Items&lt;br /&gt;
|fields=Image,_pageName, Description, Cost&lt;br /&gt;
|format=table&lt;br /&gt;
|where = Description LIKE &#039;%sanctif%&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Toxic===&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
tables=Items&lt;br /&gt;
|fields=Image,_pageName, Description, Cost&lt;br /&gt;
|format=table&lt;br /&gt;
|where = Description LIKE &#039;%%toxic%%&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
*{{Version|1.64}} Burning cells no longer have to be opened in order to complete a stage&lt;br /&gt;
&lt;br /&gt;
{{MechNav}}&lt;/div&gt;</summary>
		<author><name>Blank276</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Beach_Resort&amp;diff=7817</id>
		<title>Beach Resort</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Beach_Resort&amp;diff=7817"/>
		<updated>2021-12-28T04:28:07Z</updated>

		<summary type="html">&lt;p&gt;Blank276: Added Drop Conditions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EmblemPage&lt;br /&gt;
|Description = We&#039;ll provide the Beach Balls.&lt;br /&gt;
|Level = 1&lt;br /&gt;
|Effect = First stage gains&amp;lt;br&amp;gt;&lt;br /&gt;
*{{Mod|Team}}&lt;br /&gt;
Second stage gains&lt;br /&gt;
*{{Mod|Team}}&lt;br /&gt;
*{{Mod|Scrappy}}&lt;br /&gt;
Third stage gains&lt;br /&gt;
*{{Mod|Uncharted}}&lt;br /&gt;
*{{Mod|Team}}&lt;br /&gt;
*{{Mod|Windy}}&lt;br /&gt;
Boss stage gains&lt;br /&gt;
*{{Mod|Team}}&lt;br /&gt;
*{{Mod|Active}}&lt;br /&gt;
*{{Mod|Burning}}&lt;br /&gt;
*{{Mod|Judging}}&lt;br /&gt;
Gain {{IconLink|Calling Card}}&amp;lt;br&amp;gt;&lt;br /&gt;
Gain 3 {{IconLink|Beach Ball}}s&lt;br /&gt;
|Boss = Trixie&lt;br /&gt;
|Sigil = Cast&lt;br /&gt;
|Divine = Beach Ball&lt;br /&gt;
|Cost={{Icon|Token}}10 [[Tokens]]&amp;lt;br&amp;gt;&lt;br /&gt;
{{Icon|Conch}}10 Conch&amp;lt;br&amp;gt;&lt;br /&gt;
{{Icon|Doubloon}}10 Doubloon&amp;lt;br&amp;gt;&lt;br /&gt;
{{Icon|Starfish}}10 Starfish&lt;br /&gt;
|Obtain=Create a huge Beach Ball combo against a great opponent&lt;br /&gt;
}}== Strategy ==&lt;br /&gt;
&lt;br /&gt;
==Drop Condition==&lt;br /&gt;
Create a huge Beach Ball combo against a great opponent&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;/div&gt;</summary>
		<author><name>Blank276</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Dread_Harvest&amp;diff=7816</id>
		<title>Dread Harvest</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Dread_Harvest&amp;diff=7816"/>
		<updated>2021-12-28T04:24:49Z</updated>

		<summary type="html">&lt;p&gt;Blank276: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EmblemPage&lt;br /&gt;
|Description = The time has come to collect.&lt;br /&gt;
|Level = 2&lt;br /&gt;
|Effect = First stage has no stage mod&lt;br /&gt;
Second stage gains&lt;br /&gt;
*{{Mod|Judging}}&lt;br /&gt;
Third stage gains&lt;br /&gt;
*{{Mod|Rising}}&lt;br /&gt;
*{{Mod|Dramatic}}&lt;br /&gt;
Fourth stage gains&lt;br /&gt;
*{{Mod|Grim}}&lt;br /&gt;
*{{Mod|Forsaken}}&lt;br /&gt;
*{{Mod|Pagan}}&lt;br /&gt;
Boss stage gains&lt;br /&gt;
*3x {{Mod|Apocalyptic}}&lt;br /&gt;
*{{Mod|Immutable}}&lt;br /&gt;
|Boss = Doomsteed&lt;br /&gt;
|Sigil = Violent&lt;br /&gt;
|Divine = Leeches&lt;br /&gt;
|Cost={{Icon|Token}}100 [[Tokens]]&amp;lt;br&amp;gt;&lt;br /&gt;
{{Icon|Boulder}}100 Boulder&amp;lt;br&amp;gt;&lt;br /&gt;
{{Icon|Radium}}100 Radium&amp;lt;br&amp;gt;&lt;br /&gt;
{{Icon|Tusk}}100 Tusk&lt;br /&gt;
|Obtain=Killing a Harbinger in the Rapture&lt;br /&gt;
}}&lt;br /&gt;
== Strategy ==&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
==Drop Condition==&lt;br /&gt;
[[File:Mythic Drop Dread Harvest.png|400px|left]]When a {{IconLink|Harbinger|link=Strangers#Harbinger}} dies on a Rapture [[Stages|Stage]] there is a small chance (~1/100 ?) you will obtain Dread Harvest.&lt;br /&gt;
&lt;br /&gt;
You could use {{IconLink|Day of Reckoning}} and {{Icon|Radium}}Radium in [[Beyond]] to make an {{Mod|Apocalyptic}} Rapture.&lt;br /&gt;
&lt;br /&gt;
Despite {{Mod|Apocalyptic}} adding harbingers to the stranger pool for a level, items such as {{IconLink|Handbell}} will not spawn harbingers.&lt;br /&gt;
&lt;br /&gt;
Or the {{IconLink|Doomcall}} omen can make harbingers.&lt;br /&gt;
&lt;br /&gt;
As of 1.82, spawner statues no longer seal inventory slots.&lt;br /&gt;
If you go infinite, and roll on Rapture [[Stages|Stage]] the {{Mod|Apocalyptic}}, you can use Medusa Head to transform {{IconLink|Harbinger|link=Strangers#Harbinger}} into the respective statue, then clicking on the spawner until it breakes. To get more statues, spawn 1-2 Harbinger then use Medusa Head again.&lt;br /&gt;
PS: Statues on electric cells summon 2 of the respective entity.&lt;br /&gt;
&lt;br /&gt;
{{Clr}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;quot;The Rapture&amp;quot; is an event that precedes the apocalypse in some forms of Christianity, sometimes described as a harvest.&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
*{{Version|1.64b}} Fixed {{IconLink|Dread Harvest}} droprate&lt;/div&gt;</summary>
		<author><name>Blank276</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Dread_Harvest&amp;diff=7801</id>
		<title>Dread Harvest</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Dread_Harvest&amp;diff=7801"/>
		<updated>2021-12-26T12:46:36Z</updated>

		<summary type="html">&lt;p&gt;Blank276: Fixed text positioning.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EmblemPage&lt;br /&gt;
|Description = The time has come to collect.&lt;br /&gt;
|Level = 2&lt;br /&gt;
|Effect = First stage has no stage mod&lt;br /&gt;
Second stage gains&lt;br /&gt;
*{{Mod|Judging}}&lt;br /&gt;
Third stage gains&lt;br /&gt;
*{{Mod|Rising}}&lt;br /&gt;
*{{Mod|Dramatic}}&lt;br /&gt;
Fourth stage gains&lt;br /&gt;
*{{Mod|Grim}}&lt;br /&gt;
*{{Mod|Forsaken}}&lt;br /&gt;
*{{Mod|Pagan}}&lt;br /&gt;
Boss stage gains&lt;br /&gt;
*3x {{Mod|Apocalyptic}}&lt;br /&gt;
*{{Mod|Immutable}}&lt;br /&gt;
|Boss = Doomsteed&lt;br /&gt;
|Sigil = Violent&lt;br /&gt;
|Divine = Leeches&lt;br /&gt;
|Cost={{Icon|Token}}100 [[Tokens]]&amp;lt;br&amp;gt;&lt;br /&gt;
{{Icon|Boulder}}100 Boulder&amp;lt;br&amp;gt;&lt;br /&gt;
{{Icon|Radium}}100 Radium&amp;lt;br&amp;gt;&lt;br /&gt;
{{Icon|Tusk}}100 Tusk&lt;br /&gt;
|Obtain=Killing a Harbinger in the Rapture&lt;br /&gt;
}}&lt;br /&gt;
== Strategy ==&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
==Drop Condition==&lt;br /&gt;
[[File:Mythic Drop Dread Harvest.png|400px|left]]When a {{IconLink|Harbinger|link=Strangers#Harbinger}} dies on a Rapture [[Stages|Stage]] there is a small chance (~1/100 ?) you will obtain Dread Harvest.&lt;br /&gt;
&lt;br /&gt;
You could use {{IconLink|Day of Reckoning}} and {{Icon|Radium}}Radium in [[Beyond]] to make an {{Mod|Apocalyptic}} Rapture.&lt;br /&gt;
&lt;br /&gt;
Despite {{Mod|Apocalyptic}} adding harbingers to the stranger pool for a level, items such as {{IconLink|Handbell}} will not spawn harbingers.&lt;br /&gt;
&lt;br /&gt;
Or the {{IconLink|Doomcall}} omen can make harbingers.&lt;br /&gt;
&lt;br /&gt;
As of 1.82, spawner statues no longer seal inventory slots.&lt;br /&gt;
If you go infinite, and roll on Rapture [[Stages|Stage]] the {{Mod|Apocalyptic}}, you can use Medusa Head to transform {{IconLink|Harbinger|link=Strangers#Harbinger}} into the respective statue, then clicking on the spawner until it breakes. To get more statues, spawn 1-2 Harbinger then use Medusa Head again.&lt;br /&gt;
&lt;br /&gt;
{{Clr}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;quot;The Rapture&amp;quot; is an event that precedes the apocalypse in some forms of Christianity, sometimes described as a harvest.&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
*{{Version|1.64b}} Fixed {{IconLink|Dread Harvest}} droprate&lt;/div&gt;</summary>
		<author><name>Blank276</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Dread_Harvest&amp;diff=7800</id>
		<title>Dread Harvest</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Dread_Harvest&amp;diff=7800"/>
		<updated>2021-12-26T12:44:37Z</updated>

		<summary type="html">&lt;p&gt;Blank276: Added alternative strategy.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EmblemPage&lt;br /&gt;
|Description = The time has come to collect.&lt;br /&gt;
|Level = 2&lt;br /&gt;
|Effect = First stage has no stage mod&lt;br /&gt;
Second stage gains&lt;br /&gt;
*{{Mod|Judging}}&lt;br /&gt;
Third stage gains&lt;br /&gt;
*{{Mod|Rising}}&lt;br /&gt;
*{{Mod|Dramatic}}&lt;br /&gt;
Fourth stage gains&lt;br /&gt;
*{{Mod|Grim}}&lt;br /&gt;
*{{Mod|Forsaken}}&lt;br /&gt;
*{{Mod|Pagan}}&lt;br /&gt;
Boss stage gains&lt;br /&gt;
*3x {{Mod|Apocalyptic}}&lt;br /&gt;
*{{Mod|Immutable}}&lt;br /&gt;
|Boss = Doomsteed&lt;br /&gt;
|Sigil = Violent&lt;br /&gt;
|Divine = Leeches&lt;br /&gt;
|Cost={{Icon|Token}}100 [[Tokens]]&amp;lt;br&amp;gt;&lt;br /&gt;
{{Icon|Boulder}}100 Boulder&amp;lt;br&amp;gt;&lt;br /&gt;
{{Icon|Radium}}100 Radium&amp;lt;br&amp;gt;&lt;br /&gt;
{{Icon|Tusk}}100 Tusk&lt;br /&gt;
|Obtain=Killing a Harbinger in the Rapture&lt;br /&gt;
}}&lt;br /&gt;
== Strategy ==&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
==Drop Condition==&lt;br /&gt;
[[File:Mythic Drop Dread Harvest.png|400px|left]]When a {{IconLink|Harbinger|link=Strangers#Harbinger}} dies on a Rapture [[Stages|Stage]] there is a small chance (~1/100 ?) you will obtain Dread Harvest.&lt;br /&gt;
&lt;br /&gt;
You could use {{IconLink|Day of Reckoning}} and {{Icon|Radium}}Radium in [[Beyond]] to make an {{Mod|Apocalyptic}} Rapture.&lt;br /&gt;
&lt;br /&gt;
Despite {{Mod|Apocalyptic}} adding harbingers to the stranger pool for a level, items such as {{IconLink|Handbell}} will not spawn harbingers.&lt;br /&gt;
&lt;br /&gt;
Or the {{IconLink|Doomcall}} omen can make harbingers.{{Clr}}&lt;br /&gt;
&lt;br /&gt;
As of 1.82, spawner statues no longer seal inventory slots.&lt;br /&gt;
If you go infinite, and roll on Rapture [[Stages|Stage]] the {{Mod|Apocalyptic}}, you can use Medusa Head to transform {{IconLink|Harbinger|link=Strangers#Harbinger}} into the respective statue, then clicking on the spawner until it breakes. To get more statues, spawn 1-2 Harbinger then use Medusa Head again.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;quot;The Rapture&amp;quot; is an event that precedes the apocalypse in some forms of Christianity, sometimes described as a harvest.&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
*{{Version|1.64b}} Fixed {{IconLink|Dread Harvest}} droprate&lt;/div&gt;</summary>
		<author><name>Blank276</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Poisoner_Mastery&amp;diff=7760</id>
		<title>Poisoner Mastery</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Poisoner_Mastery&amp;diff=7760"/>
		<updated>2021-12-11T20:49:40Z</updated>

		<summary type="html">&lt;p&gt;Blank276: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Masteries |Tier I = Begin the quest with [[Poison]]. Whenever [[Poison]] activates, cast [[Poison Blade]].&lt;br /&gt;
|Tier II = You are immune to life loss from [[Poison]]. Toxic cells grant an additional [[Poison]].&lt;br /&gt;
|Tier III = [ Charges] Consume all of your [[Poison]] and activate an equal number of Spider Fangs.&lt;br /&gt;
|Unlock I = Unlock by completing a quest on Normal or above with 5 or more [[Poison|poisons.]]&lt;br /&gt;
|Unlock II = Unlock II by completing a quest on Normal or above with 10 or more [[Poison|poisons.]]&lt;br /&gt;
|Unlock III = Unlock III by completing a quest on Normal or above with a full inventory of [[Poison|poisons.]]&lt;br /&gt;
}}The &amp;lt;strong&amp;gt;Poisoner &amp;lt;/strong&amp;gt; [[Mastery]] is focused on the use of the omen [[Poison]].&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
*[[June_02,_2021_Patch|v1.75]] Added&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
[https://ibb.co/qWrmDst Poisoner Icon] Someone with admin privilege&#039;s please add the icon to this wiki, I don&#039;t know how to upload it.&lt;/div&gt;</summary>
		<author><name>Blank276</name></author>
	</entry>
</feed>