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	<id>https://demoncrawl.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Evermore</id>
	<title>DemonCrawl Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://demoncrawl.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Evermore"/>
	<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php/Special:Contributions/Evermore"/>
	<updated>2026-06-29T03:37:20Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=File:Thicker_Skin.png&amp;diff=10850</id>
		<title>File:Thicker Skin.png</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=File:Thicker_Skin.png&amp;diff=10850"/>
		<updated>2026-05-03T15:03:28Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Evermore uploaded a new version of File:Thicker Skin.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=May_01,_2026_Patch&amp;diff=10849</id>
		<title>May 01, 2026 Patch</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=May_01,_2026_Patch&amp;diff=10849"/>
		<updated>2026-05-03T14:46:28Z</updated>

		<summary type="html">&lt;p&gt;Evermore: the actual page!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| source = https://store.steampowered.com/news/app/1141220/view/693133974951690924&lt;br /&gt;
| source-title = Craft all the things!&lt;br /&gt;
| current = 2026-5-01&lt;br /&gt;
| version = 2.3.4&lt;br /&gt;
| highlights =&lt;br /&gt;
*+100 Blueprints and Crafting Recipes added&lt;br /&gt;
*Codex Presets expanded to include [[Masteries]] and [[Special Chests]]&lt;br /&gt;
*Balance Changes&lt;br /&gt;
*Bug Fixes&lt;br /&gt;
| notes =&lt;br /&gt;
Hello,&lt;br /&gt;
&lt;br /&gt;
DemonCrawl v2.3.4 is now available on the Windows stable branch. This patch includes over 100 new blueprints to collect, along with numerous balance changes and bug fixes. Thank you for continuing to provide your feedback here and on our Discord server.&lt;br /&gt;
&lt;br /&gt;
We are also preparing for the release of the DemonCrawl Supporter Pack DLC later this month. Please consider adding it to your wishlist if you are interested!&lt;br /&gt;
&lt;br /&gt;
Full patch notes are below. Mac and Linux builds expected to follow within 72 hours.&lt;br /&gt;
&lt;br /&gt;
Have an awesome day!&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
===Quality of Life===&lt;br /&gt;
*Codex loadout parser now supports `M` and `C` directives to quickly change your [[Masteries|Mastery]] and [[Special Chest]]&lt;br /&gt;
*Modded stage skins can disable inherited holograph masks more reliably&lt;br /&gt;
*{{IconLink|Spatula}}, {{IconLink|Justice Juice}}, and {{IconLink|Planned Obsolescence}} will self-remove their status effects if the linked item is lost&lt;br /&gt;
*Clarified {{IconLink|Honeypot|link=Landmark}} tooltip&lt;br /&gt;
*Updated {{IconLink|Nightmare Gut}} sprite&lt;br /&gt;
&lt;br /&gt;
===Balance Changes===&lt;br /&gt;
&lt;br /&gt;
*Added [[Blueprints]] for 130 items&lt;br /&gt;
*{{IconLink|Arcane Barrier}} reworked: &amp;quot;Reduce incoming damage by 1 for every 50 mana you have.&amp;quot;&lt;br /&gt;
*{{IconLink|Lightning Rod}} reworked: &amp;quot;Negate incoming damage by randomly using one of your charged magic items.&amp;quot;&lt;br /&gt;
*{{IconLink|Herbs}} can now drop {{IconLink|Giga Health Potion}} and {{IconLink|Giga Mana Potion}} if you have them unlocked&lt;br /&gt;
*Doubled {{IconLink|Wishpool|link=Landmark}} mana reward from 20 to 40 per tick&lt;br /&gt;
*Doubled [[Stranger#Nomad|Nomad]] mana reward ceiling from 35 to 70&lt;br /&gt;
*Expanded {{IconLink|Fire Chest|link=Special Chests}} pool: &amp;quot;It contains a &#039;burning&#039; or &#039;flare&#039; item.&amp;quot;&lt;br /&gt;
*Adjusted [[Special Chest#Unlock Conditions|Monk&#039;s Password]] for Special Chest: It now only uses slots 1-12&lt;br /&gt;
*Customer&#039;s Password ceiling reduced from 50 to 30&lt;br /&gt;
*{{IconLink|Sentry Gnome}} price reduced from 16 to 7&lt;br /&gt;
*{{IconLink|Lightning Rod}} price reduced from 30 to 25&lt;br /&gt;
*{{IconLink|Arcane Barrier}} price increased from 25 to 34&lt;br /&gt;
*{{IconLink|Fertilizer}} price increased from 35 to 40&lt;br /&gt;
*{{IconLink|Juggler}} III nerfed: &amp;quot;Activate Juggling Balls. 15% chance to gain a mastery charge when you evade or powerchord.&amp;quot;&lt;br /&gt;
*{{IconLink|Juggler}} III mastery charges reduced from 3 to 2&lt;br /&gt;
*{{IconLink|Hypnotist}} III buffed: &amp;quot;Remove status effects with fewer than 10 counters, then increase your other status effect counters by 10.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Bug Fixes===&lt;br /&gt;
&lt;br /&gt;
*Fixed stage skin reloads inheriting old particle effects after swapping skins&lt;br /&gt;
*Fixed rare crash related to using a [[Stranger#Nomad|Nomad]] that sells [[Legendary Items]]&lt;br /&gt;
*Fixed a rare crash related to depositing a {{IconLink|Faulty Bomb}} into the [[Special Stage#bank|Bank]] while {{IconLink|Salt}} is active&lt;br /&gt;
*Fixed a rare save file issue related to caching the [[Hero Trial]] description&lt;br /&gt;
*Fixed a crash related to Salt negating {{IconLink|Smog}}&lt;br /&gt;
*Fixed {{IconLink|Teleporter}} missing string&lt;br /&gt;
*Fixed missing {{IconLink|Fishing Pole}} strings&lt;br /&gt;
*Fixed in-game error toast related to {{IconLink|Zeal of Hate}} guess branch&lt;br /&gt;
*Fixed {{IconLink|Lil Buddha}} incorrectly firing on completed stages in some cases&lt;br /&gt;
*Fixed {{IconLink|Wizard Hat}} triggering on mana depletion instead of magic use&lt;br /&gt;
*Fixed issue with {{IconLink|Whittling Knife}} not granting mastery charge on Doll pickup&lt;br /&gt;
*Fixed an issue related to selected mastery reset after playing [[Arena]]&lt;br /&gt;
*Fixed removal of {{Mod|Peaceful}} restoring too little stage power and monster count&lt;br /&gt;
*Fixed {{Mod|Scattered}} object movement incorrectly triggering {{Mod|Dramatic}} from recalculated cell values&lt;br /&gt;
*Fixed Christmas Chest not giving Christmas hats to visible strangers&lt;br /&gt;
*Fixed a rare Arena crash related to preparing result speech&lt;br /&gt;
*Fixed {{IconLink|Ectodrop}}/{{IconLink|Ectoplasm}} able to bypass status-end effect via {{Mod|Active}}&lt;br /&gt;
*Fixed Lightstone Helmet showing duplicate alerts when Resounding Rune is active&lt;br /&gt;
*Fixed {{IconLink|Auramancer}} III skipping visible Frozen cells when activating aura effects&lt;br /&gt;
*Fixed R stage able to appear as part of Hero Trial&lt;br /&gt;
*Fixed {{Mod|Unchained}} chain warnings sometimes appearing green instead of red&lt;br /&gt;
*Fixed issue with [[Bubble]] click timing incorrectly activating other effects such as {{IconLink|Druid Staff}} on the same click&lt;br /&gt;
*Linux: Speculative fix for a crash related to [[Classic|Classic Mode]] UI&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=May_01,_2026_Patch&amp;diff=10848</id>
		<title>May 01, 2026 Patch</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=May_01,_2026_Patch&amp;diff=10848"/>
		<updated>2026-05-03T14:46:06Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Created page with &amp;quot;:0&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:0&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Hypnotist&amp;diff=10847</id>
		<title>Hypnotist</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Hypnotist&amp;diff=10847"/>
		<updated>2026-05-03T14:40:36Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Redirected page to Hypnotist Mastery&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Hypnotist Mastery]]&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=April_17,_2026_Patch&amp;diff=10846</id>
		<title>April 17, 2026 Patch</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=April_17,_2026_Patch&amp;diff=10846"/>
		<updated>2026-05-03T13:55:13Z</updated>

		<summary type="html">&lt;p&gt;Evermore: The actual page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| source = https://store.steampowered.com/news/app/1141220/view/786582495226233233&lt;br /&gt;
| source-title = Explosive is a little less explosive-y&lt;br /&gt;
| current = 2026-4-17&lt;br /&gt;
| version = 2.3.2&lt;br /&gt;
| highlights =&lt;br /&gt;
*Balance Changes&lt;br /&gt;
*Bug Fixes&lt;br /&gt;
| notes =&lt;br /&gt;
Hello,&lt;br /&gt;
&lt;br /&gt;
DemonCrawl v2.3.2 is now available on the Windows stable branch. This is a stability patch that also includes a handful of balance changes.&lt;br /&gt;
&lt;br /&gt;
Thank you for your continued bug reports and feedback. We are still in bug-hunting mode (Discord is our primary bug tracker), but we also just entered the planning phase for DemonCrawl&#039;s next content drop - stay tuned.&lt;br /&gt;
&lt;br /&gt;
Full patch notes are below. Have a great day!&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
===Quality of Life===&lt;br /&gt;
*Updated {{IconLink|Thicker Skin}} item sprite to better differentiate it from {{IconLink|Comforter}} (contribution by Evermore)&lt;br /&gt;
*Clarified Doll item descriptions that scale from mastery charges&lt;br /&gt;
&lt;br /&gt;
===Balance Changes===&lt;br /&gt;
&lt;br /&gt;
*{{IconLink|Divine Mud}} nerf: &amp;quot;For the next 200 turns, gain a Minion whenever you use a magic item. The next time this activates, get an additional Minion.&amp;quot;&lt;br /&gt;
*{{IconLink|Contagion}} buff: &amp;quot;Chests have an additional 20% chance to contain Contagion.&amp;quot;&lt;br /&gt;
*{{IconLink|Sky Net}} buff: &amp;quot;Whenever you discover a cell of value 4 or greater, destroy a random orb.&amp;quot;&lt;br /&gt;
*{{Mod|Explosive}} nerf: &amp;quot;Objects have a 20% chance to explode in a 3x3 area when interacted with. Whenever an object blows up, you take 1 damage.&amp;quot;&lt;br /&gt;
*Added a few more items to the {{IconLink|Fishing Pole}} drop table&lt;br /&gt;
*{{IconLink|Puppeteer}}, [[Special Stage#Smithy|Smithy]], and Workshop now respect favored/disfavored item preferences&lt;br /&gt;
&lt;br /&gt;
===Bug Fixes===&lt;br /&gt;
&lt;br /&gt;
*Fixed [[Endless Multiverse]] guaranteed [[Special Stage#Bank|Bank]] placement being biased toward late-stage placement&lt;br /&gt;
*Fixed additional whitespace issue in certain [[Hero Trial]] descriptions&lt;br /&gt;
*Speculative fix for a crash involving {{IconLink|Zen Stones}} syncing stat loss from effects such as Flying Carpet or False Map&lt;br /&gt;
*Fixed a rare crash related to loading a Codex profile containing an item that was since renamed&lt;br /&gt;
*Fixed a crash that could occur when projectile effects overlapped with stage-aborting curse chains&lt;br /&gt;
*Added safety guard in {{Mod|Trusty}} autosolver to prevent a rare crash&lt;br /&gt;
*Fixed an issue with [[Score#Awards|Charitable Award]] incorrectly counting heart drops&lt;br /&gt;
*Fixed special property counter becoming stuck when entering a substage like Chicken Coop&lt;br /&gt;
*Fixed an in-game warning related to {{IconLink|Divine Evil Container}} and Gluttony&lt;br /&gt;
*Fixed the [[Easter Event|Easter]] menu appearing briefly after the live event had ended&lt;br /&gt;
*Fixed an issue with build version to semvar version mapping for the leaderboard filter&lt;br /&gt;
*Fixed {{IconLink|Red Dye}} not being removed by some omen pickups with on-gain effects&lt;br /&gt;
*Fixed rare crash related to [[Arena]] death-screen after controller object was already destroyed&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=April_17,_2026_Patch&amp;diff=10845</id>
		<title>April 17, 2026 Patch</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=April_17,_2026_Patch&amp;diff=10845"/>
		<updated>2026-05-03T13:54:37Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Created page with &amp;quot;:p&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:p&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Strangers&amp;diff=10844</id>
		<title>Strangers</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Strangers&amp;diff=10844"/>
		<updated>2026-05-01T23:27:39Z</updated>

		<summary type="html">&lt;p&gt;Evermore: /* Psychic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Strangers are living [[Objects]] that usually want to sell you something.&lt;br /&gt;
&lt;br /&gt;
On death, strangers have a 54.1% chance to not drop anything, a 15.5% chance to drop {{IconLink|Bones}}, and a 30.4% chance to drop an item from their drop table below.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Normal Strangers=&lt;br /&gt;
These strangers spawn randomly in stages and from effects that spawn strangers, except in the [[Stages#Other_Stages|Metagate]].&lt;br /&gt;
&lt;br /&gt;
==Nomad==&lt;br /&gt;
[[File:Nomad.gif|64px|left]] Has one of the following offers:&lt;br /&gt;
{{clr}}&lt;br /&gt;
* Sells one of the following. The price increases each time you buy it.&lt;br /&gt;
** Mana.&lt;br /&gt;
** A {{IconLink|Chest|text=treasure chest}}.&lt;br /&gt;
** A specific [[Consumable Items|consumable item]] (the item will not change if you buy it).&lt;br /&gt;
** A random [[:Category:Doll Items|doll item]].&lt;br /&gt;
** A random [[:Category:Key Items|key item]] or {{IconLink|Treasure Key}}. The Treasure Key is only given once. This option is only spawned by a [[Special_Chests#Stage_Keys|Special Chest secret]], and does not appear by other means.&lt;br /&gt;
** A random [[Legendary Items|legendary item]].&lt;br /&gt;
** A random [[Magic Items|magic item]].&lt;br /&gt;
** A random [[:Category:Weapon Items|weapon]].&lt;br /&gt;
** Some {{IconLink|Apple}}s.&lt;br /&gt;
* Buys an item from your inventory. The item will not change if you sell it, but the price will decrease.&lt;br /&gt;
* Trades one of your items for another item with a similar value. Will change to another trade if you accept.&lt;br /&gt;
&lt;br /&gt;
The {{Mod|Nomadic}} spawns large amounts of Nomads.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Big Wallet}}&lt;br /&gt;
{{IL|Bindle}}&lt;br /&gt;
{{IL|Bust}}&lt;br /&gt;
{{IL|Calling Card}}&lt;br /&gt;
{{IL|Canteen}}&lt;br /&gt;
{{IL|Capitalism}}&lt;br /&gt;
{{IL|Charge Coin}}&lt;br /&gt;
{{IL|Coffee}}&lt;br /&gt;
{{IL|Compass}}&lt;br /&gt;
{{IL|Extra Pocket}}&lt;br /&gt;
{{IL|Extravagance}}&lt;br /&gt;
{{IL|Gift Card}}&lt;br /&gt;
{{IL|Golden Amulet}}&lt;br /&gt;
{{IL|Golden Ring}}&lt;br /&gt;
{{IL|Loan}}&lt;br /&gt;
{{IL|Loudhailer}}&lt;br /&gt;
{{IL|Merchant Ring}}&lt;br /&gt;
{{IL|Nomad Medal}}&lt;br /&gt;
{{IL|Pennywise}}&lt;br /&gt;
{{IL|Protagonist Doll}}&lt;br /&gt;
{{IL|Shop Key}}&lt;br /&gt;
{{IL|Shopping Bag}}&lt;br /&gt;
{{IL|Simple Robe}}&lt;br /&gt;
{{IL|Smoke Bomb}}&lt;br /&gt;
{{IL|Supply and Diamond}}&lt;br /&gt;
{{IL|Taxes}}&lt;br /&gt;
{{IL|Treasure Pouch}}&lt;br /&gt;
{{IL|Wallet}}&lt;br /&gt;
{{IL|Wishlist}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mercenary==&lt;br /&gt;
[[File:Mercenary.gif|64px|left]] Becomes a [[Familiar|strong familiar]] upon purchase.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Banner}}&lt;br /&gt;
{{IL|Blowpipe}}&lt;br /&gt;
{{IL|Book of Combat}}&lt;br /&gt;
{{IL|Brainwash}}&lt;br /&gt;
{{IL|Brotherhood Crest}}&lt;br /&gt;
{{IL|Bugle}}&lt;br /&gt;
{{IL|Calling Card}}&lt;br /&gt;
{{IL|Caltrops}}&lt;br /&gt;
{{IL|Commander Doll}}&lt;br /&gt;
{{IL|Dagger}}&lt;br /&gt;
{{IL|Drum of War}}&lt;br /&gt;
{{IL|Dumbell}}&lt;br /&gt;
{{IL|Mercenary Medal}}&lt;br /&gt;
{{IL|Muscle}}&lt;br /&gt;
{{IL|Nunchucks}}&lt;br /&gt;
{{IL|Punchbag}}&lt;br /&gt;
{{IL|Sword}}&lt;br /&gt;
{{IL|Whip}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Hungry Plant==&lt;br /&gt;
[[File:Hungry_Plant.gif|64px|left]] Consumes a random item from your inventory. Gives {{IconLink|coins|img=Coin}}, {{IconLink|Soul|text=souls}}, [[mana]], or a {{IconLink|Present}} if fed the specified number of times. Each time it gives you something, the number of times you need to feed it increases.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Apple}}&lt;br /&gt;
{{IL|Bloomberries}}&lt;br /&gt;
{{IL|Demon Seed}}&lt;br /&gt;
{{IL|Feral Fibers}}&lt;br /&gt;
{{IL|Firm Fibers}}&lt;br /&gt;
{{IL|Flower Fibers}}&lt;br /&gt;
{{IL|Fruit of Labor}}&lt;br /&gt;
{{IL|Gnarled Branch}}&lt;br /&gt;
{{IL|Grapes}}&lt;br /&gt;
{{IL|Happy Little Tree}}&lt;br /&gt;
{{IL|Herbs}}&lt;br /&gt;
{{IL|Hungry Plant Medal}}&lt;br /&gt;
{{IL|Lotus}}&lt;br /&gt;
{{IL|Lucky Bamboo}}&lt;br /&gt;
{{IL|Lucky Leaf}}&lt;br /&gt;
{{IL|Lumberjack Doll}}&lt;br /&gt;
{{IL|Mantis}}&lt;br /&gt;
{{IL|Miracle Seed}}&lt;br /&gt;
{{IL|Morning Glory}}&lt;br /&gt;
{{IL|Mucilage}}&lt;br /&gt;
{{IL|Peach}}&lt;br /&gt;
{{IL|Sapling}}&lt;br /&gt;
{{IL|Spybug}}&lt;br /&gt;
{{IL|Thornseeker}}&lt;br /&gt;
{{IL|Vitality Sprig}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Blacksmith==&lt;br /&gt;
[[File:Blacksmith.gif|64px|left]] Will craft a random piece of [[armor]] of the advertised type (head, body, leg) in 7-15 turns.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Blacksmith Medal}}&lt;br /&gt;
{{IL|Book of Defense}}&lt;br /&gt;
{{IL|Bronze Boots}}&lt;br /&gt;
{{IL|Bronze Chestplate}}&lt;br /&gt;
{{IL|Bronze Helmet}}&lt;br /&gt;
{{IL|Crucible}}&lt;br /&gt;
{{IL|Drill}}&lt;br /&gt;
{{IL|Evermetal}}&lt;br /&gt;
{{IL|Forge Hammer}}&lt;br /&gt;
{{IL|Heart of Steel}}&lt;br /&gt;
{{IL|Horseshoe}}&lt;br /&gt;
{{IL|Iron Will}}&lt;br /&gt;
{{IL|Knight Doll}}&lt;br /&gt;
{{IL|Magic Hammer}}&lt;br /&gt;
{{IL|Mithril Helmet}}&lt;br /&gt;
{{IL|Mjolnir}}&lt;br /&gt;
{{IL|Pickaxe}}&lt;br /&gt;
{{IL|Shield}}&lt;br /&gt;
{{IL|Sledgehammer}}&lt;br /&gt;
{{IL|Steel Boots}}&lt;br /&gt;
{{IL|Steel Chestplate}}&lt;br /&gt;
{{IL|Steel Golem}}&lt;br /&gt;
{{IL|Steel Helmet}}&lt;br /&gt;
{{IL|Tongs}}&lt;br /&gt;
{{IL|Touchstone}}&lt;br /&gt;
{{IL|Welding Mask}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Pyro==&lt;br /&gt;
[[File:Pyro.gif|64px|left]] Fires [[Flare|Flares]] in one direction, will rotate clockwise for a price.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Barbecue}}&lt;br /&gt;
{{IL|Bonfire}}&lt;br /&gt;
{{IL|Burning Boots}}&lt;br /&gt;
{{IL|Fireball}}&lt;br /&gt;
{{IL|Firefly Doll}}&lt;br /&gt;
{{IL|Friendly Fire}}&lt;br /&gt;
{{IL|Hot Sauce}}&lt;br /&gt;
{{IL|Matchbook}}&lt;br /&gt;
{{IL|Molotov}}&lt;br /&gt;
{{IL|Pyro Medal}}&lt;br /&gt;
{{IL|Ruby of Flame}}&lt;br /&gt;
{{IL|Salamander}}&lt;br /&gt;
{{IL|Sun Bomb}}&lt;br /&gt;
{{IL|Torch}}&lt;br /&gt;
{{IL|Wand of Embers}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Waterboy==&lt;br /&gt;
[[File:Waterboy.gif|64px|left]] Shoots a [[Bubble]] and rotates every turn, encasing any [[Object]] that is hit inside of it. Can be paid to move one space, will not enter undiscovered tiles. The direction that they fire their bubble and also the direction they will move is indicated by a small green arrow.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Bubble Rod}}&lt;br /&gt;
{{IL|Bubble Wrap}}&lt;br /&gt;
{{IL|Bubbler Doll}}&lt;br /&gt;
{{IL|Dreamcatcher}}&lt;br /&gt;
{{IL|Drinking Straw}}&lt;br /&gt;
{{IL|Fish}}&lt;br /&gt;
{{IL|Fishing Pole}}&lt;br /&gt;
{{IL|Friendship Ring}}&lt;br /&gt;
{{IL|Holy Water}}&lt;br /&gt;
{{IL|Spitwad}}&lt;br /&gt;
{{IL|Suds}}&lt;br /&gt;
{{IL|Thought Bubble}}&lt;br /&gt;
{{IL|Transmogrify}}&lt;br /&gt;
{{IL|Waterboy Medal}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Priest==&lt;br /&gt;
[[File:Priest.gif|64px|left]] Removes an [[Omens|Omen]] and removes any negative [[morality]] you have.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Amber of Healing}}&lt;br /&gt;
{{IL|Blessed Clasp}}&lt;br /&gt;
{{IL|Book of Faith}}&lt;br /&gt;
{{IL|Chastity Belt}}&lt;br /&gt;
{{IL|Clarity}}&lt;br /&gt;
{{IL|Exorcist Doll}}&lt;br /&gt;
{{IL|God Potion}}&lt;br /&gt;
{{IL|Godly Goblet}}&lt;br /&gt;
{{IL|Gospel}}&lt;br /&gt;
{{IL|Halo}}&lt;br /&gt;
{{IL|Holy Ring}}&lt;br /&gt;
{{IL|Justice Juice}}&lt;br /&gt;
{{IL|Last Supper}}&lt;br /&gt;
{{IL|Patron Saint}}&lt;br /&gt;
{{IL|Priest Medal}}&lt;br /&gt;
{{IL|Purify}}&lt;br /&gt;
{{IL|Quest for Piety}}&lt;br /&gt;
{{IL|Rosary}}&lt;br /&gt;
{{IL|Shoulder Angel}}&lt;br /&gt;
{{IL|Spirit Robe}}&lt;br /&gt;
{{IL|Tithing Plate}}&lt;br /&gt;
{{IL|Transcendence}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Bagman==&lt;br /&gt;
[[File:Bagman.gif|64px|left]] Empowers enemies by up to 3 points, can be bribed to bring down empowerment by 1 each time. Upon reaching 0, further bribes will lower enemy damage by up to 3 points.&lt;br /&gt;
&lt;br /&gt;
The {{IconLink|Baglord|img=BAGLORD|link=Bosses}} boss makes Bagmen more dangerous.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Adrenaline}}&lt;br /&gt;
{{IL|Bandana}}&lt;br /&gt;
{{IL|Blackmail}}&lt;br /&gt;
{{IL|Cudgel}}&lt;br /&gt;
{{IL|Dagger}}&lt;br /&gt;
{{IL|Dark Amulet}}&lt;br /&gt;
{{IL|Dire Potion}}&lt;br /&gt;
{{IL|Dirty Soap}}&lt;br /&gt;
{{IL|Extortion}}&lt;br /&gt;
{{IL|Hook Hand}}&lt;br /&gt;
{{IL|Onyx of Agony}}&lt;br /&gt;
{{IL|Pursecutter}}&lt;br /&gt;
{{IL|Rasp}}&lt;br /&gt;
{{IL|Shoulder Devil}}&lt;br /&gt;
{{IL|Spade}}&lt;br /&gt;
{{IL|Thief Bag}}&lt;br /&gt;
{{IL|Totem}}&lt;br /&gt;
{{IL|Vampiric Blade}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Elder==&lt;br /&gt;
[[File:Elder.gif|64px|left]] Activates your [[Masteries|mastery&#039;s]] tier III ability. You do not need to have unlocked or purchased the ability. Their price increases exponentially each time you activate them.&lt;br /&gt;
&lt;br /&gt;
Only spawns if you have a mastery equipped.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Abacus}}&lt;br /&gt;
{{IL|Ancient Coin}}&lt;br /&gt;
{{IL|Battery}}&lt;br /&gt;
{{IL|Book of Truth}}&lt;br /&gt;
{{IL|Cardiac Arrest}}&lt;br /&gt;
{{IL|Dentures}}&lt;br /&gt;
{{IL|Lantern}}&lt;br /&gt;
{{IL|Leftovers}}&lt;br /&gt;
{{IL|Monocle}}&lt;br /&gt;
{{IL|Philosopher&#039;s Stone}}&lt;br /&gt;
{{IL|Ponderer&#039;s Pipe}}&lt;br /&gt;
{{IL|Prophet Doll}}&lt;br /&gt;
{{IL|Quest for Rest}}&lt;br /&gt;
{{IL|Time Capsule}}&lt;br /&gt;
{{IL|Timepiece}}&lt;br /&gt;
{{IL|Walking Stick}}&lt;br /&gt;
{{IL|World Wonder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gambler==&lt;br /&gt;
[[File:Gambler.gif|64px|left]] Pay him to reveal a random hidden cell. If it was empty he moves there, but if it has a monster he dies and you get all his money. He starts with a small amount of money. Has a chance to randomly lose some held money every few turns. Has a very small chance to randomly win a ton of coins.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Ace of Spades}}&lt;br /&gt;
{{IL|Alchemize}}&lt;br /&gt;
{{IL|Alcohol}}&lt;br /&gt;
{{IL|Banker Doll}}&lt;br /&gt;
{{IL|Dice}}&lt;br /&gt;
{{IL|Drugs}}&lt;br /&gt;
{{IL|Extra Pocket}}&lt;br /&gt;
{{IL|Fool&#039;s Gold}}&lt;br /&gt;
{{IL|Gambler Medal}}&lt;br /&gt;
{{IL|Gold Digger}}&lt;br /&gt;
{{IL|Golden Ring}}&lt;br /&gt;
{{IL|Ironbank}}&lt;br /&gt;
{{IL|Loan}}&lt;br /&gt;
{{IL|Magic Dice}}&lt;br /&gt;
{{IL|Poker Chip}}&lt;br /&gt;
{{IL|Quest for Riches}}&lt;br /&gt;
{{IL|Taxes}}&lt;br /&gt;
{{IL|Wager}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Doctor==&lt;br /&gt;
[[File:Doctor.gif|64px|left]] Heals you for a fee, then charges you another fee when you leave the stage. If you kill or freeze the Doctor before leaving the stage, you won&#039;t have to pay the second fee.&lt;br /&gt;
&lt;br /&gt;
If you eat an {{IconLink|Apple}}, all visible Doctors will flee, and you won&#039;t have to pay their second fees.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Bloodbank}}&lt;br /&gt;
{{IL|Brain in a Vat}}&lt;br /&gt;
{{IL|Comforter}}&lt;br /&gt;
{{IL|Doctor Medal}}&lt;br /&gt;
{{IL|First Aid}}&lt;br /&gt;
{{IL|Health Potion}}&lt;br /&gt;
{{IL|Life Amulet}}&lt;br /&gt;
{{IL|Life Ring}}&lt;br /&gt;
{{IL|Mana Lung}}&lt;br /&gt;
{{IL|Mortal Root}}&lt;br /&gt;
{{IL|Ointment}}&lt;br /&gt;
{{IL|Scalpel}}&lt;br /&gt;
{{IL|Sleeping Powder}}&lt;br /&gt;
{{IL|Stethoscope}}&lt;br /&gt;
{{IL|Super Health Potion}}&lt;br /&gt;
{{IL|Surgical Saw}}&lt;br /&gt;
{{IL|Survivor Doll}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mage==&lt;br /&gt;
[[File:Mage.gif|64px|left]] Uses the effect of a specific targeted magic item on a random location. Then requires you to generate a varying amount of mana before activating him again.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Arcane Staff}}&lt;br /&gt;
{{IL|Archmage Sceptre}}&lt;br /&gt;
{{IL|Aspect of the Owl}}&lt;br /&gt;
{{IL|Blueberry}}&lt;br /&gt;
{{IL|Book of Spells}}&lt;br /&gt;
{{IL|Enchanting Rune}}&lt;br /&gt;
{{IL|Golden Apple}}&lt;br /&gt;
{{IL|Mage Medal}}&lt;br /&gt;
{{IL|Magic Amulet}}&lt;br /&gt;
{{IL|Magic Bones}}&lt;br /&gt;
{{IL|Magic Spoon}}&lt;br /&gt;
{{IL|Magical Bean}}&lt;br /&gt;
{{IL|Mana Potion}}&lt;br /&gt;
{{IL|Manabank}}&lt;br /&gt;
{{IL|Quest for Sorcery}}&lt;br /&gt;
{{IL|Super Mana Potion}}&lt;br /&gt;
{{IL|Talisman}}&lt;br /&gt;
{{IL|Toad}}&lt;br /&gt;
{{IL|Wizard Bracers}}&lt;br /&gt;
{{IL|Wizard Doll}}&lt;br /&gt;
{{IL|Wizard Hat}}&lt;br /&gt;
{{IL|Wizard Robe}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Scientist==&lt;br /&gt;
[[File:Scientist.gif|64px|left]] Makes random changes to nearby objects and projectiles.&lt;br /&gt;
&lt;br /&gt;
When a projectile hits a Scientist, the projectile is teleported to a random cell.&lt;br /&gt;
&lt;br /&gt;
You can also pay the Scientist a few coins, which activates one of the following effects on nearby objects and then teleports the Scientist to a random cell:&lt;br /&gt;
*Applies random auras to their cells.&lt;br /&gt;
*Clones them.&lt;br /&gt;
*Explodes them.&lt;br /&gt;
*Recombobulates them (transforms them into different objects).&lt;br /&gt;
*Teleports them to random cells.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Abacus}}&lt;br /&gt;
{{IL|Adrenaline}}&lt;br /&gt;
{{IL|Antipoison}}&lt;br /&gt;
{{IL|Beaker}}&lt;br /&gt;
{{IL|Drugs}}&lt;br /&gt;
{{IL|Duster}}&lt;br /&gt;
{{IL|Elemental Fuel}}&lt;br /&gt;
{{IL|Elixir}}&lt;br /&gt;
{{IL|Glasses}}&lt;br /&gt;
{{IL|Library Card}}&lt;br /&gt;
{{IL|Magic Munchies}}&lt;br /&gt;
{{IL|Magnifying Glass}}&lt;br /&gt;
{{IL|Mana Tank}}&lt;br /&gt;
{{IL|Metal Detector}}&lt;br /&gt;
{{IL|Mind Gut}}&lt;br /&gt;
{{IL|Mortal Root}}&lt;br /&gt;
{{IL|Nanobot}}&lt;br /&gt;
{{IL|Pipe Bomb}}&lt;br /&gt;
{{IL|Philosopher&#039;s Stone}}&lt;br /&gt;
{{IL|Planned Obsolescence}}&lt;br /&gt;
{{IL|Ponderer&#039;s Pipe}}&lt;br /&gt;
{{IL|Puzzle}}&lt;br /&gt;
{{IL|Quest for Mythos}}&lt;br /&gt;
{{IL|Recycle Bin}}&lt;br /&gt;
{{IL|Scientist Medal}}&lt;br /&gt;
{{IL|Sky Net}}&lt;br /&gt;
{{IL|Stopwatch}}&lt;br /&gt;
{{IL|Straitjacket}}&lt;br /&gt;
{{IL|Time Capsule}}&lt;br /&gt;
{{IL|Transmogrify}}&lt;br /&gt;
{{IL|Unstable Compound}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Scribe==&lt;br /&gt;
[[File:Scribe.gif|64px|left]] Provides bonuses related to [[Crafting#Scribes|Heirlooms]].&lt;br /&gt;
&lt;br /&gt;
Effects:&lt;br /&gt;
{{clr}}&lt;br /&gt;
*Reactivate heirloom slots (allows the player to gain more than one heirloom in a run).&lt;br /&gt;
*Copy the items from player&#039;s first three inventory slots into their heirloom slots (the only way to get a legendary heirloom).&lt;br /&gt;
*Adds 1 to each of the player&#039;s heirlooms (the only way to get more than 3 of an heirloom).&lt;br /&gt;
&lt;br /&gt;
Only spawns if you have purchased Crafter I in the [[Tokens#Token_Shop|Token Shop]].&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Chisel}}&lt;br /&gt;
{{IL|Dark Ink}}&lt;br /&gt;
{{IL|Feather}}&lt;br /&gt;
{{IL|Gift Card}}&lt;br /&gt;
{{IL|Quest for Commerce}}&lt;br /&gt;
{{IL|Quest for Mythos}}&lt;br /&gt;
{{IL|Quest for Necrosis}}&lt;br /&gt;
{{IL|Quest for Pets}}&lt;br /&gt;
{{IL|Quest for Piety}}&lt;br /&gt;
{{IL|Quest for Prosperity}}&lt;br /&gt;
{{IL|Quest for Quests}}&lt;br /&gt;
{{IL|Quest for Rest}}&lt;br /&gt;
{{IL|Quest for Riches}}&lt;br /&gt;
{{IL|Quest for Sorcery}}&lt;br /&gt;
{{IL|Quest for Valor}}&lt;br /&gt;
{{IL|Scholar Doll}}&lt;br /&gt;
{{IL|Truthsayer Quill}}&lt;br /&gt;
{{IL|Yarn of Life}}&lt;br /&gt;
{{IL|Yarn of War}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Jock==&lt;br /&gt;
[[File:Jock.gif|64px|left]] The Jock roams around the board like a Familiar or Boss, with his next movement being indicated by a yellow arrow pointing in the direction. If the Jock moves into a cell containing an Object, he will move that object while also displaying a message.&lt;br /&gt;
&lt;br /&gt;
When purchased, the Jock will throw himself in the direction he last moved towards, becoming a projectile. As a projectile, the Jock destroys all objects he comes into contact with, including Bosses. This projectile also doesn&#039;t naturally loop around the stage, requiring the player to have a {{IconLink|Treadmill}}.&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
TBA&lt;br /&gt;
==Psychic==&lt;br /&gt;
[[File:Psychic.gif|64px|left]] The Psychic offers visions to the player, providing information and hints about the current board in the form cryptic messages. Once the player has completed the board, the Psychic can instead provide visions relating to future stages.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;color:white; background-color:#000000; text-align: right;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:1px solid; padding:3px;&amp;quot; | Types of Visions&lt;br /&gt;
|- style=&amp;quot;color: black;&amp;quot;&lt;br /&gt;
! Vision&lt;br /&gt;
! True Meaning&lt;br /&gt;
|-&lt;br /&gt;
|It is certain. Your future is *[[Stage Mod]]*.&lt;br /&gt;
|An uncompleted normal stage has the listed mod.&lt;br /&gt;
|-&lt;br /&gt;
|Congratulations dear. Your future is most *stage mod*.&lt;br /&gt;
|An uncompleted normal stage has the listed positive mod.&lt;br /&gt;
|-&lt;br /&gt;
|You stand before a *[[Special Stage]]*, nervous but prepared&lt;br /&gt;
|Names the presence of a locked Special Stage later in the quest.&lt;br /&gt;
|-&lt;br /&gt;
|Fear not. Safe harbor awaits in # corners.&lt;br /&gt;
|0-4 of the stage&#039;s corners do not have a Monster.&lt;br /&gt;
|-&lt;br /&gt;
|In this row, I sense 5 troublemakers to my [left/right].&lt;br /&gt;
|Counts how many monsters there are from the direction of the Psychic.&lt;br /&gt;
|-&lt;br /&gt;
|Danger lurks to the [North/South/East/West]. You would be wise to travel [opposite direction].&lt;br /&gt;
|Compares the monster count of the stage&#039;s four quadrants, pairing them into groups of two.&lt;br /&gt;
|-&lt;br /&gt;
|Your destiny awaits you here, in cell ##.&lt;br /&gt;
|Names the cell by row and column, then reveals it.&lt;br /&gt;
|-&lt;br /&gt;
|Everything you suspect about the world is true.&lt;br /&gt;
|Checks for incorrect cell numbers.&lt;br /&gt;
|-&lt;br /&gt;
|I foresee a shocking revalation: I&#039;m standing on a #.&lt;br /&gt;
|Reveals the number of the cell that the Psychic is standing on.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
=Special Strangers=&lt;br /&gt;
These strangers do not normally spawn, so can only be spawned by the effects listed in their descriptions.&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
[[File:Guide.gif|64px|left]] Provides bonuses related to [[Endless Multiverse]]. Each Guide can only be activated once, and they must still be alive when you enter the portal for you to get their bonus.&lt;br /&gt;
&lt;br /&gt;
Types:&lt;br /&gt;
{{clr}}&lt;br /&gt;
* Passive Guide: Lets you keep some of your [[Passive Items|passive items]] when entering the next dimension.&lt;br /&gt;
* Consumable Guide: Lets you keep some of your [[Consumable Items|consumable items]] when entering the next dimension.&lt;br /&gt;
* Magic Guide: Lets you keep some of your [[Magic Items|magic items]] when entering the next dimension.&lt;br /&gt;
* Armor Guide: Lets you keep some durability on each of your equipped [[Armor|armors]] when entering the next dimension. This also prevents you from losing your equipped armor.&lt;br /&gt;
* Life Guide: Lets you keep some of your [[Lives|max life]] when entering the next dimension.&lt;br /&gt;
* Revive Guide: Lets you keep some of your [[Revive|revives]] when entering the next dimension.&lt;br /&gt;
* Defense Guide: Lets you keep some of your [[defense]] when entering the next dimension.&lt;br /&gt;
* Coin Guide: Lets you keep some of your [[coins]] when entering the next dimension.&lt;br /&gt;
* Mastery Guide: Lets you keep some of your [[mastery]] charges when entering the next dimension.&lt;br /&gt;
* Mod Guide: Prevents some of the portal mods from activating as you enter the next dimension.&lt;br /&gt;
* Present Guide: Makes you start the next dimension with an extra {{IconLink|Present}}.&lt;br /&gt;
&lt;br /&gt;
Spawns randomly in the [[Stages#Other_Stages|Metagate]] stage.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;None&lt;br /&gt;
&lt;br /&gt;
==Harbinger==&lt;br /&gt;
[[File:Harbinger.gif|64px|left]] Causes a negative event when the stage ends. Can be bribed with 5-10 coins to leave. Can also be killed or frozen to prevent effect.&lt;br /&gt;
&lt;br /&gt;
Possible prophecies:&lt;br /&gt;
{{clr}}&lt;br /&gt;
*Lose ?-10 max life&lt;br /&gt;
*Gain 6-15 Cankers&lt;br /&gt;
*Add 10-25 monsters to all other stages&lt;br /&gt;
*Lose 3-12 [[Passive Items]]&lt;br /&gt;
*Lose 3–12 [[Consumable Items]]&lt;br /&gt;
*Lose 3-12 [[Magic Items]]&lt;br /&gt;
*Gain a specific [[Omen]]&lt;br /&gt;
*Seal 2-5 inventory slots&lt;br /&gt;
&lt;br /&gt;
Spawned by the {{Mod|Apocalyptic}}, {{IconLink|Doomcall}}, and {{IconLink|Doomsteed|img=DOOMSTEED|link=Bosses}}. Doomsteed spawns harbingers with more powerful effects.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Altar of Blood}}&lt;br /&gt;
{{IL|Clarity}}&lt;br /&gt;
{{IL|Dark Ink}}&lt;br /&gt;
{{IL|Doomcall}}&lt;br /&gt;
{{IL|Occultic Pendant}}&lt;br /&gt;
{{IL|Profane Staff}}&lt;br /&gt;
{{IL|Scythe}}&lt;br /&gt;
{{IL|Shadowbind}}&lt;br /&gt;
{{IL|Warning Sign}}&lt;br /&gt;
{{IL|Witch Doll}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Snowman==&lt;br /&gt;
[[File:Snowman.gif|64px|left]] Pay 5-10 coins to gain a random positive effect:&lt;br /&gt;
{{clr}}&lt;br /&gt;
* +5 [[Morality]].&lt;br /&gt;
* Gain a random [[:Category:Christmas Items|Christmas item]].&lt;br /&gt;
* [[Aura|Freeze]] 5 Monsters.&lt;br /&gt;
* Spawn a {{IconLink|Snowball|link=Artifacts}}.&lt;br /&gt;
* Spawn a {{IconLink|Mistletoe|link=Artifacts}}.&lt;br /&gt;
&lt;br /&gt;
Spawned by {{IconLink|Soft Snow}}.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Alcohol}}&lt;br /&gt;
{{IL|Aspect of the Bear}}&lt;br /&gt;
{{IL|Aspect of the Owl}}&lt;br /&gt;
{{IL|Bag of Tricks}}&lt;br /&gt;
{{IL|Blessed Clasp}}&lt;br /&gt;
{{IL|Book of Spells}}&lt;br /&gt;
{{IL|Cryomancy}}&lt;br /&gt;
{{IL|Fairy}}&lt;br /&gt;
{{IL|Friendship Amulet}}&lt;br /&gt;
{{IL|Friendship Ring}}&lt;br /&gt;
{{IL|Frostbite}}&lt;br /&gt;
{{IL|Frozen Helmet}}&lt;br /&gt;
{{IL|Golden Apple}}&lt;br /&gt;
{{IL|Ice Scraper}}&lt;br /&gt;
{{IL|Marshmallow}}&lt;br /&gt;
{{IL|Miracle Seed}}&lt;br /&gt;
{{IL|Present}}&lt;br /&gt;
{{IL|Rosary}}&lt;br /&gt;
{{IL|Sapphire of Frost}}&lt;br /&gt;
{{IL|Soft Snow}}&lt;br /&gt;
{{IL|Stocking}}&lt;br /&gt;
{{IL|Wishlist}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Rabbit==&lt;br /&gt;
[[File:Rabbit.gif|64px|left]] When activated, the Bunny will move to a random cell, leaving behind a random Easter Egg: {{IconLink|Rainbow Egg}}, {{IconLink|Gray Egg}}, {{IconLink|Green Egg}}, {{IconLink|Blue Egg}}, {{IconLink|Yellow Egg}}, or {{IconLink|Red Egg}}. The Bunny will disappear a few seconds after the first time it&#039;s activated.&lt;br /&gt;
&lt;br /&gt;
Spawned by {{IconLink|Bunny Doll}}. Also spawns randomly during the [[Easter Event|Easter event]].&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Apple}}&lt;br /&gt;
{{IL|Blissful Gut}}&lt;br /&gt;
{{IL|Bunny Doll}}&lt;br /&gt;
{{IL|Bunny Ears}}&lt;br /&gt;
{{IL|Chocolate}}&lt;br /&gt;
{{IL|Egg Basket}}&lt;br /&gt;
{{IL|Flower Fibers}}&lt;br /&gt;
{{IL|Fruit of Labor}}&lt;br /&gt;
{{IL|Herbs}}&lt;br /&gt;
{{IL|Life Amulet}}&lt;br /&gt;
{{IL|Life Ring}}&lt;br /&gt;
{{IL|Pheromones}}&lt;br /&gt;
{{IL|Rabbit Foot}}&lt;br /&gt;
{{IL|Sage}}&lt;br /&gt;
{{IL|Sapling}}&lt;br /&gt;
{{IL|Strange Egg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mrs. Claus==&lt;br /&gt;
[[File:Mrs._Claus.gif|64px|left]] Gives you an {{IconLink|Elfnip}} unless you already have one.&lt;br /&gt;
&lt;br /&gt;
Spawns in Igloos during the [[Christmas Event|Christmas event]].&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;None&lt;br /&gt;
&lt;br /&gt;
=Stranger Related Items=&lt;br /&gt;
Items that interact with Strangers&lt;br /&gt;
{{ItemTable|description=Stranger}}&lt;br /&gt;
==Changelog==&lt;br /&gt;
*{{Version|2.3.0}} Added the Psychic&lt;br /&gt;
*{{Version|2.0.0}} Added the Jock&lt;br /&gt;
*{{Version|1.94}} Added the Scientist&lt;br /&gt;
{{MechNav}}&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=File:Demolitionist.png&amp;diff=10839</id>
		<title>File:Demolitionist.png</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=File:Demolitionist.png&amp;diff=10839"/>
		<updated>2026-04-26T18:12:30Z</updated>

		<summary type="html">&lt;p&gt;Evermore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=File:X_Chemical.png&amp;diff=10837</id>
		<title>File:X Chemical.png</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=File:X_Chemical.png&amp;diff=10837"/>
		<updated>2026-04-25T14:51:09Z</updated>

		<summary type="html">&lt;p&gt;Evermore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Divine_Metal_Detector&amp;diff=10836</id>
		<title>Divine Metal Detector</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Divine_Metal_Detector&amp;diff=10836"/>
		<updated>2026-04-25T11:36:12Z</updated>

		<summary type="html">&lt;p&gt;Evermore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Metal Detector]]&lt;br /&gt;
{{DivineItembox&lt;br /&gt;
|Description  = 	[300 Mana] While charged, chests will never contain coins. &lt;br /&gt;
|Cost         = 22&lt;br /&gt;
|Category     = Magic&lt;br /&gt;
|Artifact     = Tempting Fate &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=File:Wager.png&amp;diff=10835</id>
		<title>File:Wager.png</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=File:Wager.png&amp;diff=10835"/>
		<updated>2026-04-25T10:48:50Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Evermore uploaded a new version of File:Wager.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Reverse_Card&amp;diff=10834</id>
		<title>Reverse Card</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Reverse_Card&amp;diff=10834"/>
		<updated>2026-04-22T22:28:38Z</updated>

		<summary type="html">&lt;p&gt;Evermore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|Description = Psychics are more common. You may right-click a Psychic to reverse your fate for double her cost.&lt;br /&gt;
|Category = Passive&lt;br /&gt;
|Cost = 25&lt;br /&gt;
|Tag = Card&lt;br /&gt;
}}&lt;br /&gt;
==Strategy==&lt;br /&gt;
By reversing a [[Stranger#Psychic|Psychic]]&#039;s fate, many of the purely information clues provided by the Psychic are changed, now being able to affect either the current stage, or even future stages.&lt;br /&gt;
&lt;br /&gt;
One reversed fate of note is the one predicting a future [[Special Stage]]. With the fate reversed, this fortune is able to swap that future Special Stage into a random new type of Special Stage. As of 2.3.0, this is the only way to change the type of stage after the quest begins.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color:white; background-color:#000000; text-align: center;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:1px solid; padding:3px;&amp;quot; | Types of Visions&lt;br /&gt;
|- style=&amp;quot;color: black;&amp;quot;&lt;br /&gt;
! Original Vision&lt;br /&gt;
! Reversed Vision&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|It is certain. Your future is &#039;[[Stage Mod]]&#039;.&lt;br /&gt;
|Your future is looking less &#039;Stage Mod&#039; now.&lt;br /&gt;
|Removes a random Stage Mod from an uncompleted stage.&lt;br /&gt;
|-&lt;br /&gt;
|Congratulations dear. Your future is most &#039;stage mod&#039;.&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|You stand before a &#039;[[Special Stage]]&#039;, nervous but prepared.&lt;br /&gt;
|&#039;Special Stage&#039; is not in your future. But &#039;new Special Stage&#039; is.&lt;br /&gt;
|Replaces an uncompleted Special Stage with a new Special Stage of a different type.&lt;br /&gt;
|-&lt;br /&gt;
|Fear not. Safe harbor awaits in # corners.&lt;br /&gt;
|Every corner of the world welcomes you.&lt;br /&gt;
|Kills any monsters in the corners of the stage.&lt;br /&gt;
|-&lt;br /&gt;
|In this row, I sense &#039;#&#039; troublemakers to my &#039;left/right&#039;.&lt;br /&gt;
|In this row, I sense &#039;#&#039; harmless ghosts to my &#039;left/right&#039;.&lt;br /&gt;
|Instead of counting how many monsters are in the selected area, the fate kills them without opening the cells.&lt;br /&gt;
|-&lt;br /&gt;
|In this column, I sense &#039;#&#039; troublemakers &#039;above/below&#039; me.&lt;br /&gt;
|In this column, I sense &#039;#&#039; harmless ghosts &#039;above/below&#039; me.&lt;br /&gt;
|Instead of counting how many monsters are in the selected area, the fate kills them without opening the cells.&lt;br /&gt;
|-&lt;br /&gt;
|Danger lurks to the &#039;North/South/East/West&#039;. You would be wise to travel &#039;opposite direction&#039;.&lt;br /&gt;
|*Text Unchanged*&lt;br /&gt;
|On top of comparing the stage&#039;s four quadrants, also removes monsters in the safer direction.&lt;br /&gt;
|-&lt;br /&gt;
|Your destiny awaits you here, in cell &#039;##&#039;.&lt;br /&gt;
|Destiny shifts. Cell &#039;##&#039; opens for you.&lt;br /&gt;
|Opens the listed cell.&lt;br /&gt;
|-&lt;br /&gt;
|Everything you suspect about the world is true.&lt;br /&gt;
|Your certainty shakes the world.&lt;br /&gt;
|Causes an earthquake, relocating and unflagging everything.&lt;br /&gt;
|}&lt;br /&gt;
{{Recipe&lt;br /&gt;
|artifact_name   = Dream&lt;br /&gt;
|artifact_count  = 4&lt;br /&gt;
|artifact2_name  = Mercury&lt;br /&gt;
|artifact2_count = 2&lt;br /&gt;
|artifact3_name  = Kelp&lt;br /&gt;
|artifact3_count = 1&lt;br /&gt;
}}&lt;br /&gt;
==Changelog==&lt;br /&gt;
* {{Version|2.3.0}} Added&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Strangers&amp;diff=10833</id>
		<title>Strangers</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Strangers&amp;diff=10833"/>
		<updated>2026-04-22T21:45:05Z</updated>

		<summary type="html">&lt;p&gt;Evermore: /* Psychic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Strangers are living [[Objects]] that usually want to sell you something.&lt;br /&gt;
&lt;br /&gt;
On death, strangers have a 54.1% chance to not drop anything, a 15.5% chance to drop {{IconLink|Bones}}, and a 30.4% chance to drop an item from their drop table below.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Normal Strangers=&lt;br /&gt;
These strangers spawn randomly in stages and from effects that spawn strangers, except in the [[Stages#Other_Stages|Metagate]].&lt;br /&gt;
&lt;br /&gt;
==Nomad==&lt;br /&gt;
[[File:Nomad.gif|64px|left]] Has one of the following offers:&lt;br /&gt;
{{clr}}&lt;br /&gt;
* Sells one of the following. The price increases each time you buy it.&lt;br /&gt;
** Mana.&lt;br /&gt;
** A {{IconLink|Chest|text=treasure chest}}.&lt;br /&gt;
** A specific [[Consumable Items|consumable item]] (the item will not change if you buy it).&lt;br /&gt;
** A random [[:Category:Doll Items|doll item]].&lt;br /&gt;
** A random [[:Category:Key Items|key item]] or {{IconLink|Treasure Key}}. The Treasure Key is only given once. This option is only spawned by a [[Special_Chests#Stage_Keys|Special Chest secret]], and does not appear by other means.&lt;br /&gt;
** A random [[Legendary Items|legendary item]].&lt;br /&gt;
** A random [[Magic Items|magic item]].&lt;br /&gt;
** A random [[:Category:Weapon Items|weapon]].&lt;br /&gt;
** Some {{IconLink|Apple}}s.&lt;br /&gt;
* Buys an item from your inventory. The item will not change if you sell it, but the price will decrease.&lt;br /&gt;
* Trades one of your items for another item with a similar value. Will change to another trade if you accept.&lt;br /&gt;
&lt;br /&gt;
The {{Mod|Nomadic}} spawns large amounts of Nomads.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Big Wallet}}&lt;br /&gt;
{{IL|Bindle}}&lt;br /&gt;
{{IL|Bust}}&lt;br /&gt;
{{IL|Calling Card}}&lt;br /&gt;
{{IL|Canteen}}&lt;br /&gt;
{{IL|Capitalism}}&lt;br /&gt;
{{IL|Charge Coin}}&lt;br /&gt;
{{IL|Coffee}}&lt;br /&gt;
{{IL|Compass}}&lt;br /&gt;
{{IL|Extra Pocket}}&lt;br /&gt;
{{IL|Extravagance}}&lt;br /&gt;
{{IL|Gift Card}}&lt;br /&gt;
{{IL|Golden Amulet}}&lt;br /&gt;
{{IL|Golden Ring}}&lt;br /&gt;
{{IL|Loan}}&lt;br /&gt;
{{IL|Loudhailer}}&lt;br /&gt;
{{IL|Merchant Ring}}&lt;br /&gt;
{{IL|Nomad Medal}}&lt;br /&gt;
{{IL|Pennywise}}&lt;br /&gt;
{{IL|Protagonist Doll}}&lt;br /&gt;
{{IL|Shop Key}}&lt;br /&gt;
{{IL|Shopping Bag}}&lt;br /&gt;
{{IL|Simple Robe}}&lt;br /&gt;
{{IL|Smoke Bomb}}&lt;br /&gt;
{{IL|Supply and Diamond}}&lt;br /&gt;
{{IL|Taxes}}&lt;br /&gt;
{{IL|Treasure Pouch}}&lt;br /&gt;
{{IL|Wallet}}&lt;br /&gt;
{{IL|Wishlist}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mercenary==&lt;br /&gt;
[[File:Mercenary.gif|64px|left]] Becomes a [[Familiar|strong familiar]] upon purchase.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Banner}}&lt;br /&gt;
{{IL|Blowpipe}}&lt;br /&gt;
{{IL|Book of Combat}}&lt;br /&gt;
{{IL|Brainwash}}&lt;br /&gt;
{{IL|Brotherhood Crest}}&lt;br /&gt;
{{IL|Bugle}}&lt;br /&gt;
{{IL|Calling Card}}&lt;br /&gt;
{{IL|Caltrops}}&lt;br /&gt;
{{IL|Commander Doll}}&lt;br /&gt;
{{IL|Dagger}}&lt;br /&gt;
{{IL|Drum of War}}&lt;br /&gt;
{{IL|Dumbell}}&lt;br /&gt;
{{IL|Mercenary Medal}}&lt;br /&gt;
{{IL|Muscle}}&lt;br /&gt;
{{IL|Nunchucks}}&lt;br /&gt;
{{IL|Punchbag}}&lt;br /&gt;
{{IL|Sword}}&lt;br /&gt;
{{IL|Whip}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Hungry Plant==&lt;br /&gt;
[[File:Hungry_Plant.gif|64px|left]] Consumes a random item from your inventory. Gives {{IconLink|coins|img=Coin}}, {{IconLink|Soul|text=souls}}, [[mana]], or a {{IconLink|Present}} if fed the specified number of times. Each time it gives you something, the number of times you need to feed it increases.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Apple}}&lt;br /&gt;
{{IL|Bloomberries}}&lt;br /&gt;
{{IL|Demon Seed}}&lt;br /&gt;
{{IL|Feral Fibers}}&lt;br /&gt;
{{IL|Firm Fibers}}&lt;br /&gt;
{{IL|Flower Fibers}}&lt;br /&gt;
{{IL|Fruit of Labor}}&lt;br /&gt;
{{IL|Gnarled Branch}}&lt;br /&gt;
{{IL|Grapes}}&lt;br /&gt;
{{IL|Happy Little Tree}}&lt;br /&gt;
{{IL|Herbs}}&lt;br /&gt;
{{IL|Hungry Plant Medal}}&lt;br /&gt;
{{IL|Lotus}}&lt;br /&gt;
{{IL|Lucky Bamboo}}&lt;br /&gt;
{{IL|Lucky Leaf}}&lt;br /&gt;
{{IL|Lumberjack Doll}}&lt;br /&gt;
{{IL|Mantis}}&lt;br /&gt;
{{IL|Miracle Seed}}&lt;br /&gt;
{{IL|Morning Glory}}&lt;br /&gt;
{{IL|Mucilage}}&lt;br /&gt;
{{IL|Peach}}&lt;br /&gt;
{{IL|Sapling}}&lt;br /&gt;
{{IL|Spybug}}&lt;br /&gt;
{{IL|Thornseeker}}&lt;br /&gt;
{{IL|Vitality Sprig}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Blacksmith==&lt;br /&gt;
[[File:Blacksmith.gif|64px|left]] Will craft a random piece of [[armor]] of the advertised type (head, body, leg) in 7-15 turns.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Blacksmith Medal}}&lt;br /&gt;
{{IL|Book of Defense}}&lt;br /&gt;
{{IL|Bronze Boots}}&lt;br /&gt;
{{IL|Bronze Chestplate}}&lt;br /&gt;
{{IL|Bronze Helmet}}&lt;br /&gt;
{{IL|Crucible}}&lt;br /&gt;
{{IL|Drill}}&lt;br /&gt;
{{IL|Evermetal}}&lt;br /&gt;
{{IL|Forge Hammer}}&lt;br /&gt;
{{IL|Heart of Steel}}&lt;br /&gt;
{{IL|Horseshoe}}&lt;br /&gt;
{{IL|Iron Will}}&lt;br /&gt;
{{IL|Knight Doll}}&lt;br /&gt;
{{IL|Magic Hammer}}&lt;br /&gt;
{{IL|Mithril Helmet}}&lt;br /&gt;
{{IL|Mjolnir}}&lt;br /&gt;
{{IL|Pickaxe}}&lt;br /&gt;
{{IL|Shield}}&lt;br /&gt;
{{IL|Sledgehammer}}&lt;br /&gt;
{{IL|Steel Boots}}&lt;br /&gt;
{{IL|Steel Chestplate}}&lt;br /&gt;
{{IL|Steel Golem}}&lt;br /&gt;
{{IL|Steel Helmet}}&lt;br /&gt;
{{IL|Tongs}}&lt;br /&gt;
{{IL|Touchstone}}&lt;br /&gt;
{{IL|Welding Mask}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Pyro==&lt;br /&gt;
[[File:Pyro.gif|64px|left]] Fires [[Flare|Flares]] in one direction, will rotate clockwise for a price.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Barbecue}}&lt;br /&gt;
{{IL|Bonfire}}&lt;br /&gt;
{{IL|Burning Boots}}&lt;br /&gt;
{{IL|Fireball}}&lt;br /&gt;
{{IL|Firefly Doll}}&lt;br /&gt;
{{IL|Friendly Fire}}&lt;br /&gt;
{{IL|Hot Sauce}}&lt;br /&gt;
{{IL|Matchbook}}&lt;br /&gt;
{{IL|Molotov}}&lt;br /&gt;
{{IL|Pyro Medal}}&lt;br /&gt;
{{IL|Ruby of Flame}}&lt;br /&gt;
{{IL|Salamander}}&lt;br /&gt;
{{IL|Sun Bomb}}&lt;br /&gt;
{{IL|Torch}}&lt;br /&gt;
{{IL|Wand of Embers}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Waterboy==&lt;br /&gt;
[[File:Waterboy.gif|64px|left]] Shoots a [[Bubble]] and rotates every turn, encasing any [[Object]] that is hit inside of it. Can be paid to move one space, will not enter undiscovered tiles. The direction that they fire their bubble and also the direction they will move is indicated by a small green arrow.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Bubble Rod}}&lt;br /&gt;
{{IL|Bubble Wrap}}&lt;br /&gt;
{{IL|Bubbler Doll}}&lt;br /&gt;
{{IL|Dreamcatcher}}&lt;br /&gt;
{{IL|Drinking Straw}}&lt;br /&gt;
{{IL|Fish}}&lt;br /&gt;
{{IL|Fishing Pole}}&lt;br /&gt;
{{IL|Friendship Ring}}&lt;br /&gt;
{{IL|Holy Water}}&lt;br /&gt;
{{IL|Spitwad}}&lt;br /&gt;
{{IL|Suds}}&lt;br /&gt;
{{IL|Thought Bubble}}&lt;br /&gt;
{{IL|Transmogrify}}&lt;br /&gt;
{{IL|Waterboy Medal}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Priest==&lt;br /&gt;
[[File:Priest.gif|64px|left]] Removes an [[Omens|Omen]] and removes any negative [[morality]] you have.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Amber of Healing}}&lt;br /&gt;
{{IL|Blessed Clasp}}&lt;br /&gt;
{{IL|Book of Faith}}&lt;br /&gt;
{{IL|Chastity Belt}}&lt;br /&gt;
{{IL|Clarity}}&lt;br /&gt;
{{IL|Exorcist Doll}}&lt;br /&gt;
{{IL|God Potion}}&lt;br /&gt;
{{IL|Godly Goblet}}&lt;br /&gt;
{{IL|Gospel}}&lt;br /&gt;
{{IL|Halo}}&lt;br /&gt;
{{IL|Holy Ring}}&lt;br /&gt;
{{IL|Justice Juice}}&lt;br /&gt;
{{IL|Last Supper}}&lt;br /&gt;
{{IL|Patron Saint}}&lt;br /&gt;
{{IL|Priest Medal}}&lt;br /&gt;
{{IL|Purify}}&lt;br /&gt;
{{IL|Quest for Piety}}&lt;br /&gt;
{{IL|Rosary}}&lt;br /&gt;
{{IL|Shoulder Angel}}&lt;br /&gt;
{{IL|Spirit Robe}}&lt;br /&gt;
{{IL|Tithing Plate}}&lt;br /&gt;
{{IL|Transcendence}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Bagman==&lt;br /&gt;
[[File:Bagman.gif|64px|left]] Empowers enemies by up to 3 points, can be bribed to bring down empowerment by 1 each time. Upon reaching 0, further bribes will lower enemy damage by up to 3 points.&lt;br /&gt;
&lt;br /&gt;
The {{IconLink|Baglord|img=BAGLORD|link=Bosses}} boss makes Bagmen more dangerous.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Adrenaline}}&lt;br /&gt;
{{IL|Bandana}}&lt;br /&gt;
{{IL|Blackmail}}&lt;br /&gt;
{{IL|Cudgel}}&lt;br /&gt;
{{IL|Dagger}}&lt;br /&gt;
{{IL|Dark Amulet}}&lt;br /&gt;
{{IL|Dire Potion}}&lt;br /&gt;
{{IL|Dirty Soap}}&lt;br /&gt;
{{IL|Extortion}}&lt;br /&gt;
{{IL|Hook Hand}}&lt;br /&gt;
{{IL|Onyx of Agony}}&lt;br /&gt;
{{IL|Pursecutter}}&lt;br /&gt;
{{IL|Rasp}}&lt;br /&gt;
{{IL|Shoulder Devil}}&lt;br /&gt;
{{IL|Spade}}&lt;br /&gt;
{{IL|Thief Bag}}&lt;br /&gt;
{{IL|Totem}}&lt;br /&gt;
{{IL|Vampiric Blade}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Elder==&lt;br /&gt;
[[File:Elder.gif|64px|left]] Activates your [[Masteries|mastery&#039;s]] tier III ability. You do not need to have unlocked or purchased the ability. Their price increases exponentially each time you activate them.&lt;br /&gt;
&lt;br /&gt;
Only spawns if you have a mastery equipped.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Abacus}}&lt;br /&gt;
{{IL|Ancient Coin}}&lt;br /&gt;
{{IL|Battery}}&lt;br /&gt;
{{IL|Book of Truth}}&lt;br /&gt;
{{IL|Cardiac Arrest}}&lt;br /&gt;
{{IL|Dentures}}&lt;br /&gt;
{{IL|Lantern}}&lt;br /&gt;
{{IL|Leftovers}}&lt;br /&gt;
{{IL|Monocle}}&lt;br /&gt;
{{IL|Philosopher&#039;s Stone}}&lt;br /&gt;
{{IL|Ponderer&#039;s Pipe}}&lt;br /&gt;
{{IL|Prophet Doll}}&lt;br /&gt;
{{IL|Quest for Rest}}&lt;br /&gt;
{{IL|Time Capsule}}&lt;br /&gt;
{{IL|Timepiece}}&lt;br /&gt;
{{IL|Walking Stick}}&lt;br /&gt;
{{IL|World Wonder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gambler==&lt;br /&gt;
[[File:Gambler.gif|64px|left]] Pay him to reveal a random hidden cell. If it was empty he moves there, but if it has a monster he dies and you get all his money. He starts with a small amount of money. Has a chance to randomly lose some held money every few turns. Has a very small chance to randomly win a ton of coins.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Ace of Spades}}&lt;br /&gt;
{{IL|Alchemize}}&lt;br /&gt;
{{IL|Alcohol}}&lt;br /&gt;
{{IL|Banker Doll}}&lt;br /&gt;
{{IL|Dice}}&lt;br /&gt;
{{IL|Drugs}}&lt;br /&gt;
{{IL|Extra Pocket}}&lt;br /&gt;
{{IL|Fool&#039;s Gold}}&lt;br /&gt;
{{IL|Gambler Medal}}&lt;br /&gt;
{{IL|Gold Digger}}&lt;br /&gt;
{{IL|Golden Ring}}&lt;br /&gt;
{{IL|Ironbank}}&lt;br /&gt;
{{IL|Loan}}&lt;br /&gt;
{{IL|Magic Dice}}&lt;br /&gt;
{{IL|Poker Chip}}&lt;br /&gt;
{{IL|Quest for Riches}}&lt;br /&gt;
{{IL|Taxes}}&lt;br /&gt;
{{IL|Wager}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Doctor==&lt;br /&gt;
[[File:Doctor.gif|64px|left]] Heals you for a fee, then charges you another fee when you leave the stage. If you kill or freeze the Doctor before leaving the stage, you won&#039;t have to pay the second fee.&lt;br /&gt;
&lt;br /&gt;
If you eat an {{IconLink|Apple}}, all visible Doctors will flee, and you won&#039;t have to pay their second fees.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Bloodbank}}&lt;br /&gt;
{{IL|Brain in a Vat}}&lt;br /&gt;
{{IL|Comforter}}&lt;br /&gt;
{{IL|Doctor Medal}}&lt;br /&gt;
{{IL|First Aid}}&lt;br /&gt;
{{IL|Health Potion}}&lt;br /&gt;
{{IL|Life Amulet}}&lt;br /&gt;
{{IL|Life Ring}}&lt;br /&gt;
{{IL|Mana Lung}}&lt;br /&gt;
{{IL|Mortal Root}}&lt;br /&gt;
{{IL|Ointment}}&lt;br /&gt;
{{IL|Scalpel}}&lt;br /&gt;
{{IL|Sleeping Powder}}&lt;br /&gt;
{{IL|Stethoscope}}&lt;br /&gt;
{{IL|Super Health Potion}}&lt;br /&gt;
{{IL|Surgical Saw}}&lt;br /&gt;
{{IL|Survivor Doll}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mage==&lt;br /&gt;
[[File:Mage.gif|64px|left]] Uses the effect of a specific targeted magic item on a random location. Then requires you to generate a varying amount of mana before activating him again.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Arcane Staff}}&lt;br /&gt;
{{IL|Archmage Sceptre}}&lt;br /&gt;
{{IL|Aspect of the Owl}}&lt;br /&gt;
{{IL|Blueberry}}&lt;br /&gt;
{{IL|Book of Spells}}&lt;br /&gt;
{{IL|Enchanting Rune}}&lt;br /&gt;
{{IL|Golden Apple}}&lt;br /&gt;
{{IL|Mage Medal}}&lt;br /&gt;
{{IL|Magic Amulet}}&lt;br /&gt;
{{IL|Magic Bones}}&lt;br /&gt;
{{IL|Magic Spoon}}&lt;br /&gt;
{{IL|Magical Bean}}&lt;br /&gt;
{{IL|Mana Potion}}&lt;br /&gt;
{{IL|Manabank}}&lt;br /&gt;
{{IL|Quest for Sorcery}}&lt;br /&gt;
{{IL|Super Mana Potion}}&lt;br /&gt;
{{IL|Talisman}}&lt;br /&gt;
{{IL|Toad}}&lt;br /&gt;
{{IL|Wizard Bracers}}&lt;br /&gt;
{{IL|Wizard Doll}}&lt;br /&gt;
{{IL|Wizard Hat}}&lt;br /&gt;
{{IL|Wizard Robe}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Scientist==&lt;br /&gt;
[[File:Scientist.gif|64px|left]] Makes random changes to nearby objects and projectiles.&lt;br /&gt;
&lt;br /&gt;
When a projectile hits a Scientist, the projectile is teleported to a random cell.&lt;br /&gt;
&lt;br /&gt;
You can also pay the Scientist a few coins, which activates one of the following effects on nearby objects and then teleports the Scientist to a random cell:&lt;br /&gt;
*Applies random auras to their cells.&lt;br /&gt;
*Clones them.&lt;br /&gt;
*Explodes them.&lt;br /&gt;
*Recombobulates them (transforms them into different objects).&lt;br /&gt;
*Teleports them to random cells.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Abacus}}&lt;br /&gt;
{{IL|Adrenaline}}&lt;br /&gt;
{{IL|Antipoison}}&lt;br /&gt;
{{IL|Beaker}}&lt;br /&gt;
{{IL|Drugs}}&lt;br /&gt;
{{IL|Duster}}&lt;br /&gt;
{{IL|Elemental Fuel}}&lt;br /&gt;
{{IL|Elixir}}&lt;br /&gt;
{{IL|Glasses}}&lt;br /&gt;
{{IL|Library Card}}&lt;br /&gt;
{{IL|Magic Munchies}}&lt;br /&gt;
{{IL|Magnifying Glass}}&lt;br /&gt;
{{IL|Mana Tank}}&lt;br /&gt;
{{IL|Metal Detector}}&lt;br /&gt;
{{IL|Mind Gut}}&lt;br /&gt;
{{IL|Mortal Root}}&lt;br /&gt;
{{IL|Nanobot}}&lt;br /&gt;
{{IL|Pipe Bomb}}&lt;br /&gt;
{{IL|Philosopher&#039;s Stone}}&lt;br /&gt;
{{IL|Planned Obsolescence}}&lt;br /&gt;
{{IL|Ponderer&#039;s Pipe}}&lt;br /&gt;
{{IL|Puzzle}}&lt;br /&gt;
{{IL|Quest for Mythos}}&lt;br /&gt;
{{IL|Recycle Bin}}&lt;br /&gt;
{{IL|Scientist Medal}}&lt;br /&gt;
{{IL|Sky Net}}&lt;br /&gt;
{{IL|Stopwatch}}&lt;br /&gt;
{{IL|Straitjacket}}&lt;br /&gt;
{{IL|Time Capsule}}&lt;br /&gt;
{{IL|Transmogrify}}&lt;br /&gt;
{{IL|Unstable Compound}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Scribe==&lt;br /&gt;
[[File:Scribe.gif|64px|left]] Provides bonuses related to [[Crafting#Scribes|Heirlooms]].&lt;br /&gt;
&lt;br /&gt;
Effects:&lt;br /&gt;
{{clr}}&lt;br /&gt;
*Reactivate heirloom slots (allows the player to gain more than one heirloom in a run).&lt;br /&gt;
*Copy the items from player&#039;s first three inventory slots into their heirloom slots (the only way to get a legendary heirloom).&lt;br /&gt;
*Adds 1 to each of the player&#039;s heirlooms (the only way to get more than 3 of an heirloom).&lt;br /&gt;
&lt;br /&gt;
Only spawns if you have purchased Crafter I in the [[Tokens#Token_Shop|Token Shop]].&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Chisel}}&lt;br /&gt;
{{IL|Dark Ink}}&lt;br /&gt;
{{IL|Feather}}&lt;br /&gt;
{{IL|Gift Card}}&lt;br /&gt;
{{IL|Quest for Commerce}}&lt;br /&gt;
{{IL|Quest for Mythos}}&lt;br /&gt;
{{IL|Quest for Necrosis}}&lt;br /&gt;
{{IL|Quest for Pets}}&lt;br /&gt;
{{IL|Quest for Piety}}&lt;br /&gt;
{{IL|Quest for Prosperity}}&lt;br /&gt;
{{IL|Quest for Quests}}&lt;br /&gt;
{{IL|Quest for Rest}}&lt;br /&gt;
{{IL|Quest for Riches}}&lt;br /&gt;
{{IL|Quest for Sorcery}}&lt;br /&gt;
{{IL|Quest for Valor}}&lt;br /&gt;
{{IL|Scholar Doll}}&lt;br /&gt;
{{IL|Truthsayer Quill}}&lt;br /&gt;
{{IL|Yarn of Life}}&lt;br /&gt;
{{IL|Yarn of War}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Jock==&lt;br /&gt;
[[File:Jock.gif|64px|left]] The Jock roams around the board like a Familiar or Boss, with his next movement being indicated by a yellow arrow pointing in the direction. If the Jock moves into a cell containing an Object, he will move that object while also displaying a message.&lt;br /&gt;
&lt;br /&gt;
When purchased, the Jock will throw himself in the direction he last moved towards, becoming a projectile. As a projectile, the Jock destroys all objects he comes into contact with, including Bosses. This projectile also doesn&#039;t naturally loop around the stage, requiring the player to have a {{IconLink|Treadmill}}.&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
TBA&lt;br /&gt;
==Psychic==&lt;br /&gt;
[[File:Psychic.gif|64px|left]] The Psychic offers visions, providing cryptic clues about the current board, as well as revealing information about later stages.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;color:white; background-color:#000000; text-align: right;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:1px solid; padding:3px;&amp;quot; | Types of Visions&lt;br /&gt;
|- style=&amp;quot;color: black;&amp;quot;&lt;br /&gt;
! Vision&lt;br /&gt;
! True Meaning&lt;br /&gt;
|-&lt;br /&gt;
|It is certain. Your future is *[[Stage Mod]]*.&lt;br /&gt;
|An uncompleted normal stage has the listed mod.&lt;br /&gt;
|-&lt;br /&gt;
|Congratulations dear. Your future is most *stage mod*.&lt;br /&gt;
|An uncompleted normal stage has the listed positive mod.&lt;br /&gt;
|-&lt;br /&gt;
|You stand before a *[[Special Stage]]*, nervous but prepared&lt;br /&gt;
|Names the presence of a locked Special Stage later in the quest.&lt;br /&gt;
|-&lt;br /&gt;
|Fear not. Safe harbor awaits in # corners.&lt;br /&gt;
|0-4 of the stage&#039;s corners do not have a Monster.&lt;br /&gt;
|-&lt;br /&gt;
|In this row, I sense 5 troublemakers to my [left/right].&lt;br /&gt;
|Counts how many monsters there are from the direction of the Psychic.&lt;br /&gt;
|-&lt;br /&gt;
|Danger lurks to the [North/South/East/West]. You would be wise to travel [opposite direction].&lt;br /&gt;
|Compares the monster count of the stage&#039;s four quadrants, pairing them into groups of two.&lt;br /&gt;
|-&lt;br /&gt;
|Your destiny awaits you here, in cell ##.&lt;br /&gt;
|Names the cell by row and column, then reveals it.&lt;br /&gt;
|-&lt;br /&gt;
|Everything you suspect about the world is true.&lt;br /&gt;
|Checks for incorrect cell numbers.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
=Special Strangers=&lt;br /&gt;
These strangers do not normally spawn, so can only be spawned by the effects listed in their descriptions.&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
[[File:Guide.gif|64px|left]] Provides bonuses related to [[Endless Multiverse]]. Each Guide can only be activated once, and they must still be alive when you enter the portal for you to get their bonus.&lt;br /&gt;
&lt;br /&gt;
Types:&lt;br /&gt;
{{clr}}&lt;br /&gt;
* Passive Guide: Lets you keep some of your [[Passive Items|passive items]] when entering the next dimension.&lt;br /&gt;
* Consumable Guide: Lets you keep some of your [[Consumable Items|consumable items]] when entering the next dimension.&lt;br /&gt;
* Magic Guide: Lets you keep some of your [[Magic Items|magic items]] when entering the next dimension.&lt;br /&gt;
* Armor Guide: Lets you keep some durability on each of your equipped [[Armor|armors]] when entering the next dimension. This also prevents you from losing your equipped armor.&lt;br /&gt;
* Life Guide: Lets you keep some of your [[Lives|max life]] when entering the next dimension.&lt;br /&gt;
* Revive Guide: Lets you keep some of your [[Revive|revives]] when entering the next dimension.&lt;br /&gt;
* Defense Guide: Lets you keep some of your [[defense]] when entering the next dimension.&lt;br /&gt;
* Coin Guide: Lets you keep some of your [[coins]] when entering the next dimension.&lt;br /&gt;
* Mastery Guide: Lets you keep some of your [[mastery]] charges when entering the next dimension.&lt;br /&gt;
* Mod Guide: Prevents some of the portal mods from activating as you enter the next dimension.&lt;br /&gt;
* Present Guide: Makes you start the next dimension with an extra {{IconLink|Present}}.&lt;br /&gt;
&lt;br /&gt;
Spawns randomly in the [[Stages#Other_Stages|Metagate]] stage.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;None&lt;br /&gt;
&lt;br /&gt;
==Harbinger==&lt;br /&gt;
[[File:Harbinger.gif|64px|left]] Causes a negative event when the stage ends. Can be bribed with 5-10 coins to leave. Can also be killed or frozen to prevent effect.&lt;br /&gt;
&lt;br /&gt;
Possible prophecies:&lt;br /&gt;
{{clr}}&lt;br /&gt;
*Lose ?-10 max life&lt;br /&gt;
*Gain 6-15 Cankers&lt;br /&gt;
*Add 10-25 monsters to all other stages&lt;br /&gt;
*Lose 3-12 [[Passive Items]]&lt;br /&gt;
*Lose 3–12 [[Consumable Items]]&lt;br /&gt;
*Lose 3-12 [[Magic Items]]&lt;br /&gt;
*Gain a specific [[Omen]]&lt;br /&gt;
*Seal 2-5 inventory slots&lt;br /&gt;
&lt;br /&gt;
Spawned by the {{Mod|Apocalyptic}}, {{IconLink|Doomcall}}, and {{IconLink|Doomsteed|img=DOOMSTEED|link=Bosses}}. Doomsteed spawns harbingers with more powerful effects.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Altar of Blood}}&lt;br /&gt;
{{IL|Clarity}}&lt;br /&gt;
{{IL|Dark Ink}}&lt;br /&gt;
{{IL|Doomcall}}&lt;br /&gt;
{{IL|Occultic Pendant}}&lt;br /&gt;
{{IL|Profane Staff}}&lt;br /&gt;
{{IL|Scythe}}&lt;br /&gt;
{{IL|Shadowbind}}&lt;br /&gt;
{{IL|Warning Sign}}&lt;br /&gt;
{{IL|Witch Doll}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Snowman==&lt;br /&gt;
[[File:Snowman.gif|64px|left]] Pay 5-10 coins to gain a random positive effect:&lt;br /&gt;
{{clr}}&lt;br /&gt;
* +5 [[Morality]].&lt;br /&gt;
* Gain a random [[:Category:Christmas Items|Christmas item]].&lt;br /&gt;
* [[Aura|Freeze]] 5 Monsters.&lt;br /&gt;
* Spawn a {{IconLink|Snowball|link=Artifacts}}.&lt;br /&gt;
* Spawn a {{IconLink|Mistletoe|link=Artifacts}}.&lt;br /&gt;
&lt;br /&gt;
Spawned by {{IconLink|Soft Snow}}.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Alcohol}}&lt;br /&gt;
{{IL|Aspect of the Bear}}&lt;br /&gt;
{{IL|Aspect of the Owl}}&lt;br /&gt;
{{IL|Bag of Tricks}}&lt;br /&gt;
{{IL|Blessed Clasp}}&lt;br /&gt;
{{IL|Book of Spells}}&lt;br /&gt;
{{IL|Cryomancy}}&lt;br /&gt;
{{IL|Fairy}}&lt;br /&gt;
{{IL|Friendship Amulet}}&lt;br /&gt;
{{IL|Friendship Ring}}&lt;br /&gt;
{{IL|Frostbite}}&lt;br /&gt;
{{IL|Frozen Helmet}}&lt;br /&gt;
{{IL|Golden Apple}}&lt;br /&gt;
{{IL|Ice Scraper}}&lt;br /&gt;
{{IL|Marshmallow}}&lt;br /&gt;
{{IL|Miracle Seed}}&lt;br /&gt;
{{IL|Present}}&lt;br /&gt;
{{IL|Rosary}}&lt;br /&gt;
{{IL|Sapphire of Frost}}&lt;br /&gt;
{{IL|Soft Snow}}&lt;br /&gt;
{{IL|Stocking}}&lt;br /&gt;
{{IL|Wishlist}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Rabbit==&lt;br /&gt;
[[File:Rabbit.gif|64px|left]] When activated, the Bunny will move to a random cell, leaving behind a random Easter Egg: {{IconLink|Rainbow Egg}}, {{IconLink|Gray Egg}}, {{IconLink|Green Egg}}, {{IconLink|Blue Egg}}, {{IconLink|Yellow Egg}}, or {{IconLink|Red Egg}}. The Bunny will disappear a few seconds after the first time it&#039;s activated.&lt;br /&gt;
&lt;br /&gt;
Spawned by {{IconLink|Bunny Doll}}. Also spawns randomly during the [[Easter Event|Easter event]].&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Apple}}&lt;br /&gt;
{{IL|Blissful Gut}}&lt;br /&gt;
{{IL|Bunny Doll}}&lt;br /&gt;
{{IL|Bunny Ears}}&lt;br /&gt;
{{IL|Chocolate}}&lt;br /&gt;
{{IL|Egg Basket}}&lt;br /&gt;
{{IL|Flower Fibers}}&lt;br /&gt;
{{IL|Fruit of Labor}}&lt;br /&gt;
{{IL|Herbs}}&lt;br /&gt;
{{IL|Life Amulet}}&lt;br /&gt;
{{IL|Life Ring}}&lt;br /&gt;
{{IL|Pheromones}}&lt;br /&gt;
{{IL|Rabbit Foot}}&lt;br /&gt;
{{IL|Sage}}&lt;br /&gt;
{{IL|Sapling}}&lt;br /&gt;
{{IL|Strange Egg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mrs. Claus==&lt;br /&gt;
[[File:Mrs._Claus.gif|64px|left]] Gives you an {{IconLink|Elfnip}} unless you already have one.&lt;br /&gt;
&lt;br /&gt;
Spawns in Igloos during the [[Christmas Event|Christmas event]].&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;None&lt;br /&gt;
&lt;br /&gt;
=Stranger Related Items=&lt;br /&gt;
Items that interact with Strangers&lt;br /&gt;
{{ItemTable|description=Stranger}}&lt;br /&gt;
==Changelog==&lt;br /&gt;
*{{Version|2.3.0}} Added the Psychic&lt;br /&gt;
*{{Version|2.0.0}} Added the Jock&lt;br /&gt;
*{{Version|1.94}} Added the Scientist&lt;br /&gt;
{{MechNav}}&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=File:Blacksmith.gif&amp;diff=10832</id>
		<title>File:Blacksmith.gif</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=File:Blacksmith.gif&amp;diff=10832"/>
		<updated>2026-04-22T10:11:41Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Evermore uploaded a new version of File:Blacksmith.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Strangers&amp;diff=10831</id>
		<title>Strangers</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Strangers&amp;diff=10831"/>
		<updated>2026-04-22T10:11:02Z</updated>

		<summary type="html">&lt;p&gt;Evermore: /* Psychic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Strangers are living [[Objects]] that usually want to sell you something.&lt;br /&gt;
&lt;br /&gt;
On death, strangers have a 54.1% chance to not drop anything, a 15.5% chance to drop {{IconLink|Bones}}, and a 30.4% chance to drop an item from their drop table below.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Normal Strangers=&lt;br /&gt;
These strangers spawn randomly in stages and from effects that spawn strangers, except in the [[Stages#Other_Stages|Metagate]].&lt;br /&gt;
&lt;br /&gt;
==Nomad==&lt;br /&gt;
[[File:Nomad.gif|64px|left]] Has one of the following offers:&lt;br /&gt;
{{clr}}&lt;br /&gt;
* Sells one of the following. The price increases each time you buy it.&lt;br /&gt;
** Mana.&lt;br /&gt;
** A {{IconLink|Chest|text=treasure chest}}.&lt;br /&gt;
** A specific [[Consumable Items|consumable item]] (the item will not change if you buy it).&lt;br /&gt;
** A random [[:Category:Doll Items|doll item]].&lt;br /&gt;
** A random [[:Category:Key Items|key item]] or {{IconLink|Treasure Key}}. The Treasure Key is only given once. This option is only spawned by a [[Special_Chests#Stage_Keys|Special Chest secret]], and does not appear by other means.&lt;br /&gt;
** A random [[Legendary Items|legendary item]].&lt;br /&gt;
** A random [[Magic Items|magic item]].&lt;br /&gt;
** A random [[:Category:Weapon Items|weapon]].&lt;br /&gt;
** Some {{IconLink|Apple}}s.&lt;br /&gt;
* Buys an item from your inventory. The item will not change if you sell it, but the price will decrease.&lt;br /&gt;
* Trades one of your items for another item with a similar value. Will change to another trade if you accept.&lt;br /&gt;
&lt;br /&gt;
The {{Mod|Nomadic}} spawns large amounts of Nomads.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Big Wallet}}&lt;br /&gt;
{{IL|Bindle}}&lt;br /&gt;
{{IL|Bust}}&lt;br /&gt;
{{IL|Calling Card}}&lt;br /&gt;
{{IL|Canteen}}&lt;br /&gt;
{{IL|Capitalism}}&lt;br /&gt;
{{IL|Charge Coin}}&lt;br /&gt;
{{IL|Coffee}}&lt;br /&gt;
{{IL|Compass}}&lt;br /&gt;
{{IL|Extra Pocket}}&lt;br /&gt;
{{IL|Extravagance}}&lt;br /&gt;
{{IL|Gift Card}}&lt;br /&gt;
{{IL|Golden Amulet}}&lt;br /&gt;
{{IL|Golden Ring}}&lt;br /&gt;
{{IL|Loan}}&lt;br /&gt;
{{IL|Loudhailer}}&lt;br /&gt;
{{IL|Merchant Ring}}&lt;br /&gt;
{{IL|Nomad Medal}}&lt;br /&gt;
{{IL|Pennywise}}&lt;br /&gt;
{{IL|Protagonist Doll}}&lt;br /&gt;
{{IL|Shop Key}}&lt;br /&gt;
{{IL|Shopping Bag}}&lt;br /&gt;
{{IL|Simple Robe}}&lt;br /&gt;
{{IL|Smoke Bomb}}&lt;br /&gt;
{{IL|Supply and Diamond}}&lt;br /&gt;
{{IL|Taxes}}&lt;br /&gt;
{{IL|Treasure Pouch}}&lt;br /&gt;
{{IL|Wallet}}&lt;br /&gt;
{{IL|Wishlist}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mercenary==&lt;br /&gt;
[[File:Mercenary.gif|64px|left]] Becomes a [[Familiar|strong familiar]] upon purchase.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Banner}}&lt;br /&gt;
{{IL|Blowpipe}}&lt;br /&gt;
{{IL|Book of Combat}}&lt;br /&gt;
{{IL|Brainwash}}&lt;br /&gt;
{{IL|Brotherhood Crest}}&lt;br /&gt;
{{IL|Bugle}}&lt;br /&gt;
{{IL|Calling Card}}&lt;br /&gt;
{{IL|Caltrops}}&lt;br /&gt;
{{IL|Commander Doll}}&lt;br /&gt;
{{IL|Dagger}}&lt;br /&gt;
{{IL|Drum of War}}&lt;br /&gt;
{{IL|Dumbell}}&lt;br /&gt;
{{IL|Mercenary Medal}}&lt;br /&gt;
{{IL|Muscle}}&lt;br /&gt;
{{IL|Nunchucks}}&lt;br /&gt;
{{IL|Punchbag}}&lt;br /&gt;
{{IL|Sword}}&lt;br /&gt;
{{IL|Whip}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Hungry Plant==&lt;br /&gt;
[[File:Hungry_Plant.gif|64px|left]] Consumes a random item from your inventory. Gives {{IconLink|coins|img=Coin}}, {{IconLink|Soul|text=souls}}, [[mana]], or a {{IconLink|Present}} if fed the specified number of times. Each time it gives you something, the number of times you need to feed it increases.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Apple}}&lt;br /&gt;
{{IL|Bloomberries}}&lt;br /&gt;
{{IL|Demon Seed}}&lt;br /&gt;
{{IL|Feral Fibers}}&lt;br /&gt;
{{IL|Firm Fibers}}&lt;br /&gt;
{{IL|Flower Fibers}}&lt;br /&gt;
{{IL|Fruit of Labor}}&lt;br /&gt;
{{IL|Gnarled Branch}}&lt;br /&gt;
{{IL|Grapes}}&lt;br /&gt;
{{IL|Happy Little Tree}}&lt;br /&gt;
{{IL|Herbs}}&lt;br /&gt;
{{IL|Hungry Plant Medal}}&lt;br /&gt;
{{IL|Lotus}}&lt;br /&gt;
{{IL|Lucky Bamboo}}&lt;br /&gt;
{{IL|Lucky Leaf}}&lt;br /&gt;
{{IL|Lumberjack Doll}}&lt;br /&gt;
{{IL|Mantis}}&lt;br /&gt;
{{IL|Miracle Seed}}&lt;br /&gt;
{{IL|Morning Glory}}&lt;br /&gt;
{{IL|Mucilage}}&lt;br /&gt;
{{IL|Peach}}&lt;br /&gt;
{{IL|Sapling}}&lt;br /&gt;
{{IL|Spybug}}&lt;br /&gt;
{{IL|Thornseeker}}&lt;br /&gt;
{{IL|Vitality Sprig}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Blacksmith==&lt;br /&gt;
[[File:Blacksmith.gif|64px|left]] Will craft a random piece of [[armor]] of the advertised type (head, body, leg) in 7-15 turns.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Blacksmith Medal}}&lt;br /&gt;
{{IL|Book of Defense}}&lt;br /&gt;
{{IL|Bronze Boots}}&lt;br /&gt;
{{IL|Bronze Chestplate}}&lt;br /&gt;
{{IL|Bronze Helmet}}&lt;br /&gt;
{{IL|Crucible}}&lt;br /&gt;
{{IL|Drill}}&lt;br /&gt;
{{IL|Evermetal}}&lt;br /&gt;
{{IL|Forge Hammer}}&lt;br /&gt;
{{IL|Heart of Steel}}&lt;br /&gt;
{{IL|Horseshoe}}&lt;br /&gt;
{{IL|Iron Will}}&lt;br /&gt;
{{IL|Knight Doll}}&lt;br /&gt;
{{IL|Magic Hammer}}&lt;br /&gt;
{{IL|Mithril Helmet}}&lt;br /&gt;
{{IL|Mjolnir}}&lt;br /&gt;
{{IL|Pickaxe}}&lt;br /&gt;
{{IL|Shield}}&lt;br /&gt;
{{IL|Sledgehammer}}&lt;br /&gt;
{{IL|Steel Boots}}&lt;br /&gt;
{{IL|Steel Chestplate}}&lt;br /&gt;
{{IL|Steel Golem}}&lt;br /&gt;
{{IL|Steel Helmet}}&lt;br /&gt;
{{IL|Tongs}}&lt;br /&gt;
{{IL|Touchstone}}&lt;br /&gt;
{{IL|Welding Mask}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Pyro==&lt;br /&gt;
[[File:Pyro.gif|64px|left]] Fires [[Flare|Flares]] in one direction, will rotate clockwise for a price.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Barbecue}}&lt;br /&gt;
{{IL|Bonfire}}&lt;br /&gt;
{{IL|Burning Boots}}&lt;br /&gt;
{{IL|Fireball}}&lt;br /&gt;
{{IL|Firefly Doll}}&lt;br /&gt;
{{IL|Friendly Fire}}&lt;br /&gt;
{{IL|Hot Sauce}}&lt;br /&gt;
{{IL|Matchbook}}&lt;br /&gt;
{{IL|Molotov}}&lt;br /&gt;
{{IL|Pyro Medal}}&lt;br /&gt;
{{IL|Ruby of Flame}}&lt;br /&gt;
{{IL|Salamander}}&lt;br /&gt;
{{IL|Sun Bomb}}&lt;br /&gt;
{{IL|Torch}}&lt;br /&gt;
{{IL|Wand of Embers}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Waterboy==&lt;br /&gt;
[[File:Waterboy.gif|64px|left]] Shoots a [[Bubble]] and rotates every turn, encasing any [[Object]] that is hit inside of it. Can be paid to move one space, will not enter undiscovered tiles. The direction that they fire their bubble and also the direction they will move is indicated by a small green arrow.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Bubble Rod}}&lt;br /&gt;
{{IL|Bubble Wrap}}&lt;br /&gt;
{{IL|Bubbler Doll}}&lt;br /&gt;
{{IL|Dreamcatcher}}&lt;br /&gt;
{{IL|Drinking Straw}}&lt;br /&gt;
{{IL|Fish}}&lt;br /&gt;
{{IL|Fishing Pole}}&lt;br /&gt;
{{IL|Friendship Ring}}&lt;br /&gt;
{{IL|Holy Water}}&lt;br /&gt;
{{IL|Spitwad}}&lt;br /&gt;
{{IL|Suds}}&lt;br /&gt;
{{IL|Thought Bubble}}&lt;br /&gt;
{{IL|Transmogrify}}&lt;br /&gt;
{{IL|Waterboy Medal}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Priest==&lt;br /&gt;
[[File:Priest.gif|64px|left]] Removes an [[Omens|Omen]] and removes any negative [[morality]] you have.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Amber of Healing}}&lt;br /&gt;
{{IL|Blessed Clasp}}&lt;br /&gt;
{{IL|Book of Faith}}&lt;br /&gt;
{{IL|Chastity Belt}}&lt;br /&gt;
{{IL|Clarity}}&lt;br /&gt;
{{IL|Exorcist Doll}}&lt;br /&gt;
{{IL|God Potion}}&lt;br /&gt;
{{IL|Godly Goblet}}&lt;br /&gt;
{{IL|Gospel}}&lt;br /&gt;
{{IL|Halo}}&lt;br /&gt;
{{IL|Holy Ring}}&lt;br /&gt;
{{IL|Justice Juice}}&lt;br /&gt;
{{IL|Last Supper}}&lt;br /&gt;
{{IL|Patron Saint}}&lt;br /&gt;
{{IL|Priest Medal}}&lt;br /&gt;
{{IL|Purify}}&lt;br /&gt;
{{IL|Quest for Piety}}&lt;br /&gt;
{{IL|Rosary}}&lt;br /&gt;
{{IL|Shoulder Angel}}&lt;br /&gt;
{{IL|Spirit Robe}}&lt;br /&gt;
{{IL|Tithing Plate}}&lt;br /&gt;
{{IL|Transcendence}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Bagman==&lt;br /&gt;
[[File:Bagman.gif|64px|left]] Empowers enemies by up to 3 points, can be bribed to bring down empowerment by 1 each time. Upon reaching 0, further bribes will lower enemy damage by up to 3 points.&lt;br /&gt;
&lt;br /&gt;
The {{IconLink|Baglord|img=BAGLORD|link=Bosses}} boss makes Bagmen more dangerous.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Adrenaline}}&lt;br /&gt;
{{IL|Bandana}}&lt;br /&gt;
{{IL|Blackmail}}&lt;br /&gt;
{{IL|Cudgel}}&lt;br /&gt;
{{IL|Dagger}}&lt;br /&gt;
{{IL|Dark Amulet}}&lt;br /&gt;
{{IL|Dire Potion}}&lt;br /&gt;
{{IL|Dirty Soap}}&lt;br /&gt;
{{IL|Extortion}}&lt;br /&gt;
{{IL|Hook Hand}}&lt;br /&gt;
{{IL|Onyx of Agony}}&lt;br /&gt;
{{IL|Pursecutter}}&lt;br /&gt;
{{IL|Rasp}}&lt;br /&gt;
{{IL|Shoulder Devil}}&lt;br /&gt;
{{IL|Spade}}&lt;br /&gt;
{{IL|Thief Bag}}&lt;br /&gt;
{{IL|Totem}}&lt;br /&gt;
{{IL|Vampiric Blade}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Elder==&lt;br /&gt;
[[File:Elder.gif|64px|left]] Activates your [[Masteries|mastery&#039;s]] tier III ability. You do not need to have unlocked or purchased the ability. Their price increases exponentially each time you activate them.&lt;br /&gt;
&lt;br /&gt;
Only spawns if you have a mastery equipped.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Abacus}}&lt;br /&gt;
{{IL|Ancient Coin}}&lt;br /&gt;
{{IL|Battery}}&lt;br /&gt;
{{IL|Book of Truth}}&lt;br /&gt;
{{IL|Cardiac Arrest}}&lt;br /&gt;
{{IL|Dentures}}&lt;br /&gt;
{{IL|Lantern}}&lt;br /&gt;
{{IL|Leftovers}}&lt;br /&gt;
{{IL|Monocle}}&lt;br /&gt;
{{IL|Philosopher&#039;s Stone}}&lt;br /&gt;
{{IL|Ponderer&#039;s Pipe}}&lt;br /&gt;
{{IL|Prophet Doll}}&lt;br /&gt;
{{IL|Quest for Rest}}&lt;br /&gt;
{{IL|Time Capsule}}&lt;br /&gt;
{{IL|Timepiece}}&lt;br /&gt;
{{IL|Walking Stick}}&lt;br /&gt;
{{IL|World Wonder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gambler==&lt;br /&gt;
[[File:Gambler.gif|64px|left]] Pay him to reveal a random hidden cell. If it was empty he moves there, but if it has a monster he dies and you get all his money. He starts with a small amount of money. Has a chance to randomly lose some held money every few turns. Has a very small chance to randomly win a ton of coins.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Ace of Spades}}&lt;br /&gt;
{{IL|Alchemize}}&lt;br /&gt;
{{IL|Alcohol}}&lt;br /&gt;
{{IL|Banker Doll}}&lt;br /&gt;
{{IL|Dice}}&lt;br /&gt;
{{IL|Drugs}}&lt;br /&gt;
{{IL|Extra Pocket}}&lt;br /&gt;
{{IL|Fool&#039;s Gold}}&lt;br /&gt;
{{IL|Gambler Medal}}&lt;br /&gt;
{{IL|Gold Digger}}&lt;br /&gt;
{{IL|Golden Ring}}&lt;br /&gt;
{{IL|Ironbank}}&lt;br /&gt;
{{IL|Loan}}&lt;br /&gt;
{{IL|Magic Dice}}&lt;br /&gt;
{{IL|Poker Chip}}&lt;br /&gt;
{{IL|Quest for Riches}}&lt;br /&gt;
{{IL|Taxes}}&lt;br /&gt;
{{IL|Wager}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Doctor==&lt;br /&gt;
[[File:Doctor.gif|64px|left]] Heals you for a fee, then charges you another fee when you leave the stage. If you kill or freeze the Doctor before leaving the stage, you won&#039;t have to pay the second fee.&lt;br /&gt;
&lt;br /&gt;
If you eat an {{IconLink|Apple}}, all visible Doctors will flee, and you won&#039;t have to pay their second fees.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Bloodbank}}&lt;br /&gt;
{{IL|Brain in a Vat}}&lt;br /&gt;
{{IL|Comforter}}&lt;br /&gt;
{{IL|Doctor Medal}}&lt;br /&gt;
{{IL|First Aid}}&lt;br /&gt;
{{IL|Health Potion}}&lt;br /&gt;
{{IL|Life Amulet}}&lt;br /&gt;
{{IL|Life Ring}}&lt;br /&gt;
{{IL|Mana Lung}}&lt;br /&gt;
{{IL|Mortal Root}}&lt;br /&gt;
{{IL|Ointment}}&lt;br /&gt;
{{IL|Scalpel}}&lt;br /&gt;
{{IL|Sleeping Powder}}&lt;br /&gt;
{{IL|Stethoscope}}&lt;br /&gt;
{{IL|Super Health Potion}}&lt;br /&gt;
{{IL|Surgical Saw}}&lt;br /&gt;
{{IL|Survivor Doll}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mage==&lt;br /&gt;
[[File:Mage.gif|64px|left]] Uses the effect of a specific targeted magic item on a random location. Then requires you to generate a varying amount of mana before activating him again.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Arcane Staff}}&lt;br /&gt;
{{IL|Archmage Sceptre}}&lt;br /&gt;
{{IL|Aspect of the Owl}}&lt;br /&gt;
{{IL|Blueberry}}&lt;br /&gt;
{{IL|Book of Spells}}&lt;br /&gt;
{{IL|Enchanting Rune}}&lt;br /&gt;
{{IL|Golden Apple}}&lt;br /&gt;
{{IL|Mage Medal}}&lt;br /&gt;
{{IL|Magic Amulet}}&lt;br /&gt;
{{IL|Magic Bones}}&lt;br /&gt;
{{IL|Magic Spoon}}&lt;br /&gt;
{{IL|Magical Bean}}&lt;br /&gt;
{{IL|Mana Potion}}&lt;br /&gt;
{{IL|Manabank}}&lt;br /&gt;
{{IL|Quest for Sorcery}}&lt;br /&gt;
{{IL|Super Mana Potion}}&lt;br /&gt;
{{IL|Talisman}}&lt;br /&gt;
{{IL|Toad}}&lt;br /&gt;
{{IL|Wizard Bracers}}&lt;br /&gt;
{{IL|Wizard Doll}}&lt;br /&gt;
{{IL|Wizard Hat}}&lt;br /&gt;
{{IL|Wizard Robe}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Scientist==&lt;br /&gt;
[[File:Scientist.gif|64px|left]] Makes random changes to nearby objects and projectiles.&lt;br /&gt;
&lt;br /&gt;
When a projectile hits a Scientist, the projectile is teleported to a random cell.&lt;br /&gt;
&lt;br /&gt;
You can also pay the Scientist a few coins, which activates one of the following effects on nearby objects and then teleports the Scientist to a random cell:&lt;br /&gt;
*Applies random auras to their cells.&lt;br /&gt;
*Clones them.&lt;br /&gt;
*Explodes them.&lt;br /&gt;
*Recombobulates them (transforms them into different objects).&lt;br /&gt;
*Teleports them to random cells.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Abacus}}&lt;br /&gt;
{{IL|Adrenaline}}&lt;br /&gt;
{{IL|Antipoison}}&lt;br /&gt;
{{IL|Beaker}}&lt;br /&gt;
{{IL|Drugs}}&lt;br /&gt;
{{IL|Duster}}&lt;br /&gt;
{{IL|Elemental Fuel}}&lt;br /&gt;
{{IL|Elixir}}&lt;br /&gt;
{{IL|Glasses}}&lt;br /&gt;
{{IL|Library Card}}&lt;br /&gt;
{{IL|Magic Munchies}}&lt;br /&gt;
{{IL|Magnifying Glass}}&lt;br /&gt;
{{IL|Mana Tank}}&lt;br /&gt;
{{IL|Metal Detector}}&lt;br /&gt;
{{IL|Mind Gut}}&lt;br /&gt;
{{IL|Mortal Root}}&lt;br /&gt;
{{IL|Nanobot}}&lt;br /&gt;
{{IL|Pipe Bomb}}&lt;br /&gt;
{{IL|Philosopher&#039;s Stone}}&lt;br /&gt;
{{IL|Planned Obsolescence}}&lt;br /&gt;
{{IL|Ponderer&#039;s Pipe}}&lt;br /&gt;
{{IL|Puzzle}}&lt;br /&gt;
{{IL|Quest for Mythos}}&lt;br /&gt;
{{IL|Recycle Bin}}&lt;br /&gt;
{{IL|Scientist Medal}}&lt;br /&gt;
{{IL|Sky Net}}&lt;br /&gt;
{{IL|Stopwatch}}&lt;br /&gt;
{{IL|Straitjacket}}&lt;br /&gt;
{{IL|Time Capsule}}&lt;br /&gt;
{{IL|Transmogrify}}&lt;br /&gt;
{{IL|Unstable Compound}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Scribe==&lt;br /&gt;
[[File:Scribe.gif|64px|left]] Provides bonuses related to [[Crafting#Scribes|Heirlooms]].&lt;br /&gt;
&lt;br /&gt;
Effects:&lt;br /&gt;
{{clr}}&lt;br /&gt;
*Reactivate heirloom slots (allows the player to gain more than one heirloom in a run).&lt;br /&gt;
*Copy the items from player&#039;s first three inventory slots into their heirloom slots (the only way to get a legendary heirloom).&lt;br /&gt;
*Adds 1 to each of the player&#039;s heirlooms (the only way to get more than 3 of an heirloom).&lt;br /&gt;
&lt;br /&gt;
Only spawns if you have purchased Crafter I in the [[Tokens#Token_Shop|Token Shop]].&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Chisel}}&lt;br /&gt;
{{IL|Dark Ink}}&lt;br /&gt;
{{IL|Feather}}&lt;br /&gt;
{{IL|Gift Card}}&lt;br /&gt;
{{IL|Quest for Commerce}}&lt;br /&gt;
{{IL|Quest for Mythos}}&lt;br /&gt;
{{IL|Quest for Necrosis}}&lt;br /&gt;
{{IL|Quest for Pets}}&lt;br /&gt;
{{IL|Quest for Piety}}&lt;br /&gt;
{{IL|Quest for Prosperity}}&lt;br /&gt;
{{IL|Quest for Quests}}&lt;br /&gt;
{{IL|Quest for Rest}}&lt;br /&gt;
{{IL|Quest for Riches}}&lt;br /&gt;
{{IL|Quest for Sorcery}}&lt;br /&gt;
{{IL|Quest for Valor}}&lt;br /&gt;
{{IL|Scholar Doll}}&lt;br /&gt;
{{IL|Truthsayer Quill}}&lt;br /&gt;
{{IL|Yarn of Life}}&lt;br /&gt;
{{IL|Yarn of War}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Jock==&lt;br /&gt;
[[File:Jock.gif|64px|left]] The Jock roams around the board like a Familiar or Boss, with his next movement being indicated by a yellow arrow pointing in the direction. If the Jock moves into a cell containing an Object, he will move that object while also displaying a message.&lt;br /&gt;
&lt;br /&gt;
When purchased, the Jock will throw himself in the direction he last moved towards, becoming a projectile. As a projectile, the Jock destroys all objects he comes into contact with, including Bosses. This projectile also doesn&#039;t naturally loop around the stage, requiring the player to have a {{IconLink|Treadmill}}.&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
TBA&lt;br /&gt;
==Psychic==&lt;br /&gt;
[[File:Psychic.gif|64px|left]] The Psychic offers visions, providing cryptic clues about the current board, as well as revealing information about later boards and their [[Stage Mod]]s.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;color:white; background-color:#000000; text-align: right;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:1px solid; padding:3px;&amp;quot; | Types of Visions&lt;br /&gt;
|- style=&amp;quot;color: black;&amp;quot;&lt;br /&gt;
! Vision&lt;br /&gt;
! True Meaning&lt;br /&gt;
|-&lt;br /&gt;
|It is certain. Your future is *Stage Mod*&lt;br /&gt;
|An uncompleted normal stage has the listed mod.&lt;br /&gt;
|-&lt;br /&gt;
|Congratulations dear. Your future is most *stage Mod*&lt;br /&gt;
|An uncompleted normal stage has the listed positive mod.&lt;br /&gt;
|-&lt;br /&gt;
|Your destiny awaits you here, in cell ##.&lt;br /&gt;
|Names the cell by row and column, then reveals it.&lt;br /&gt;
|-&lt;br /&gt;
|Everything you suspect about the world is true.&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|Danger lurks to the *Direction*. You would be wise to travel *Direction*.&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|Fear not. Safe harbor awaits in # corners.&lt;br /&gt;
|0-4 of the stage&#039;s corners do not have a Monster.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
=Special Strangers=&lt;br /&gt;
These strangers do not normally spawn, so can only be spawned by the effects listed in their descriptions.&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
[[File:Guide.gif|64px|left]] Provides bonuses related to [[Endless Multiverse]]. Each Guide can only be activated once, and they must still be alive when you enter the portal for you to get their bonus.&lt;br /&gt;
&lt;br /&gt;
Types:&lt;br /&gt;
{{clr}}&lt;br /&gt;
* Passive Guide: Lets you keep some of your [[Passive Items|passive items]] when entering the next dimension.&lt;br /&gt;
* Consumable Guide: Lets you keep some of your [[Consumable Items|consumable items]] when entering the next dimension.&lt;br /&gt;
* Magic Guide: Lets you keep some of your [[Magic Items|magic items]] when entering the next dimension.&lt;br /&gt;
* Armor Guide: Lets you keep some durability on each of your equipped [[Armor|armors]] when entering the next dimension. This also prevents you from losing your equipped armor.&lt;br /&gt;
* Life Guide: Lets you keep some of your [[Lives|max life]] when entering the next dimension.&lt;br /&gt;
* Revive Guide: Lets you keep some of your [[Revive|revives]] when entering the next dimension.&lt;br /&gt;
* Defense Guide: Lets you keep some of your [[defense]] when entering the next dimension.&lt;br /&gt;
* Coin Guide: Lets you keep some of your [[coins]] when entering the next dimension.&lt;br /&gt;
* Mastery Guide: Lets you keep some of your [[mastery]] charges when entering the next dimension.&lt;br /&gt;
* Mod Guide: Prevents some of the portal mods from activating as you enter the next dimension.&lt;br /&gt;
* Present Guide: Makes you start the next dimension with an extra {{IconLink|Present}}.&lt;br /&gt;
&lt;br /&gt;
Spawns randomly in the [[Stages#Other_Stages|Metagate]] stage.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;None&lt;br /&gt;
&lt;br /&gt;
==Harbinger==&lt;br /&gt;
[[File:Harbinger.gif|64px|left]] Causes a negative event when the stage ends. Can be bribed with 5-10 coins to leave. Can also be killed or frozen to prevent effect.&lt;br /&gt;
&lt;br /&gt;
Possible prophecies:&lt;br /&gt;
{{clr}}&lt;br /&gt;
*Lose ?-10 max life&lt;br /&gt;
*Gain 6-15 Cankers&lt;br /&gt;
*Add 10-25 monsters to all other stages&lt;br /&gt;
*Lose 3-12 [[Passive Items]]&lt;br /&gt;
*Lose 3–12 [[Consumable Items]]&lt;br /&gt;
*Lose 3-12 [[Magic Items]]&lt;br /&gt;
*Gain a specific [[Omen]]&lt;br /&gt;
*Seal 2-5 inventory slots&lt;br /&gt;
&lt;br /&gt;
Spawned by the {{Mod|Apocalyptic}}, {{IconLink|Doomcall}}, and {{IconLink|Doomsteed|img=DOOMSTEED|link=Bosses}}. Doomsteed spawns harbingers with more powerful effects.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Altar of Blood}}&lt;br /&gt;
{{IL|Clarity}}&lt;br /&gt;
{{IL|Dark Ink}}&lt;br /&gt;
{{IL|Doomcall}}&lt;br /&gt;
{{IL|Occultic Pendant}}&lt;br /&gt;
{{IL|Profane Staff}}&lt;br /&gt;
{{IL|Scythe}}&lt;br /&gt;
{{IL|Shadowbind}}&lt;br /&gt;
{{IL|Warning Sign}}&lt;br /&gt;
{{IL|Witch Doll}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Snowman==&lt;br /&gt;
[[File:Snowman.gif|64px|left]] Pay 5-10 coins to gain a random positive effect:&lt;br /&gt;
{{clr}}&lt;br /&gt;
* +5 [[Morality]].&lt;br /&gt;
* Gain a random [[:Category:Christmas Items|Christmas item]].&lt;br /&gt;
* [[Aura|Freeze]] 5 Monsters.&lt;br /&gt;
* Spawn a {{IconLink|Snowball|link=Artifacts}}.&lt;br /&gt;
* Spawn a {{IconLink|Mistletoe|link=Artifacts}}.&lt;br /&gt;
&lt;br /&gt;
Spawned by {{IconLink|Soft Snow}}.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Alcohol}}&lt;br /&gt;
{{IL|Aspect of the Bear}}&lt;br /&gt;
{{IL|Aspect of the Owl}}&lt;br /&gt;
{{IL|Bag of Tricks}}&lt;br /&gt;
{{IL|Blessed Clasp}}&lt;br /&gt;
{{IL|Book of Spells}}&lt;br /&gt;
{{IL|Cryomancy}}&lt;br /&gt;
{{IL|Fairy}}&lt;br /&gt;
{{IL|Friendship Amulet}}&lt;br /&gt;
{{IL|Friendship Ring}}&lt;br /&gt;
{{IL|Frostbite}}&lt;br /&gt;
{{IL|Frozen Helmet}}&lt;br /&gt;
{{IL|Golden Apple}}&lt;br /&gt;
{{IL|Ice Scraper}}&lt;br /&gt;
{{IL|Marshmallow}}&lt;br /&gt;
{{IL|Miracle Seed}}&lt;br /&gt;
{{IL|Present}}&lt;br /&gt;
{{IL|Rosary}}&lt;br /&gt;
{{IL|Sapphire of Frost}}&lt;br /&gt;
{{IL|Soft Snow}}&lt;br /&gt;
{{IL|Stocking}}&lt;br /&gt;
{{IL|Wishlist}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Rabbit==&lt;br /&gt;
[[File:Rabbit.gif|64px|left]] When activated, the Bunny will move to a random cell, leaving behind a random Easter Egg: {{IconLink|Rainbow Egg}}, {{IconLink|Gray Egg}}, {{IconLink|Green Egg}}, {{IconLink|Blue Egg}}, {{IconLink|Yellow Egg}}, or {{IconLink|Red Egg}}. The Bunny will disappear a few seconds after the first time it&#039;s activated.&lt;br /&gt;
&lt;br /&gt;
Spawned by {{IconLink|Bunny Doll}}. Also spawns randomly during the [[Easter Event|Easter event]].&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Apple}}&lt;br /&gt;
{{IL|Blissful Gut}}&lt;br /&gt;
{{IL|Bunny Doll}}&lt;br /&gt;
{{IL|Bunny Ears}}&lt;br /&gt;
{{IL|Chocolate}}&lt;br /&gt;
{{IL|Egg Basket}}&lt;br /&gt;
{{IL|Flower Fibers}}&lt;br /&gt;
{{IL|Fruit of Labor}}&lt;br /&gt;
{{IL|Herbs}}&lt;br /&gt;
{{IL|Life Amulet}}&lt;br /&gt;
{{IL|Life Ring}}&lt;br /&gt;
{{IL|Pheromones}}&lt;br /&gt;
{{IL|Rabbit Foot}}&lt;br /&gt;
{{IL|Sage}}&lt;br /&gt;
{{IL|Sapling}}&lt;br /&gt;
{{IL|Strange Egg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mrs. Claus==&lt;br /&gt;
[[File:Mrs._Claus.gif|64px|left]] Gives you an {{IconLink|Elfnip}} unless you already have one.&lt;br /&gt;
&lt;br /&gt;
Spawns in Igloos during the [[Christmas Event|Christmas event]].&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;None&lt;br /&gt;
&lt;br /&gt;
=Stranger Related Items=&lt;br /&gt;
Items that interact with Strangers&lt;br /&gt;
{{ItemTable|description=Stranger}}&lt;br /&gt;
==Changelog==&lt;br /&gt;
*{{Version|2.3.0}} Added the Psychic&lt;br /&gt;
*{{Version|2.0.0}} Added the Jock&lt;br /&gt;
*{{Version|1.94}} Added the Scientist&lt;br /&gt;
{{MechNav}}&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Strangers&amp;diff=10829</id>
		<title>Strangers</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Strangers&amp;diff=10829"/>
		<updated>2026-04-22T00:59:26Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Jock and Psychic (will need a lot more work for item drops, and Psychic&amp;#039;s full bevy of visions)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Strangers are living [[Objects]] that usually want to sell you something.&lt;br /&gt;
&lt;br /&gt;
On death, strangers have a 54.1% chance to not drop anything, a 15.5% chance to drop {{IconLink|Bones}}, and a 30.4% chance to drop an item from their drop table below.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Normal Strangers=&lt;br /&gt;
These strangers spawn randomly in stages and from effects that spawn strangers, except in the [[Stages#Other_Stages|Metagate]].&lt;br /&gt;
&lt;br /&gt;
==Nomad==&lt;br /&gt;
[[File:Nomad.gif|64px|left]] Has one of the following offers:&lt;br /&gt;
{{clr}}&lt;br /&gt;
* Sells one of the following. The price increases each time you buy it.&lt;br /&gt;
** Mana.&lt;br /&gt;
** A {{IconLink|Chest|text=treasure chest}}.&lt;br /&gt;
** A specific [[Consumable Items|consumable item]] (the item will not change if you buy it).&lt;br /&gt;
** A random [[:Category:Doll Items|doll item]].&lt;br /&gt;
** A random [[:Category:Key Items|key item]] or {{IconLink|Treasure Key}}. The Treasure Key is only given once. This option is only spawned by a [[Special_Chests#Stage_Keys|Special Chest secret]], and does not appear by other means.&lt;br /&gt;
** A random [[Legendary Items|legendary item]].&lt;br /&gt;
** A random [[Magic Items|magic item]].&lt;br /&gt;
** A random [[:Category:Weapon Items|weapon]].&lt;br /&gt;
** Some {{IconLink|Apple}}s.&lt;br /&gt;
* Buys an item from your inventory. The item will not change if you sell it, but the price will decrease.&lt;br /&gt;
* Trades one of your items for another item with a similar value. Will change to another trade if you accept.&lt;br /&gt;
&lt;br /&gt;
The {{Mod|Nomadic}} spawns large amounts of Nomads.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Big Wallet}}&lt;br /&gt;
{{IL|Bindle}}&lt;br /&gt;
{{IL|Bust}}&lt;br /&gt;
{{IL|Calling Card}}&lt;br /&gt;
{{IL|Canteen}}&lt;br /&gt;
{{IL|Capitalism}}&lt;br /&gt;
{{IL|Charge Coin}}&lt;br /&gt;
{{IL|Coffee}}&lt;br /&gt;
{{IL|Compass}}&lt;br /&gt;
{{IL|Extra Pocket}}&lt;br /&gt;
{{IL|Extravagance}}&lt;br /&gt;
{{IL|Gift Card}}&lt;br /&gt;
{{IL|Golden Amulet}}&lt;br /&gt;
{{IL|Golden Ring}}&lt;br /&gt;
{{IL|Loan}}&lt;br /&gt;
{{IL|Loudhailer}}&lt;br /&gt;
{{IL|Merchant Ring}}&lt;br /&gt;
{{IL|Nomad Medal}}&lt;br /&gt;
{{IL|Pennywise}}&lt;br /&gt;
{{IL|Protagonist Doll}}&lt;br /&gt;
{{IL|Shop Key}}&lt;br /&gt;
{{IL|Shopping Bag}}&lt;br /&gt;
{{IL|Simple Robe}}&lt;br /&gt;
{{IL|Smoke Bomb}}&lt;br /&gt;
{{IL|Supply and Diamond}}&lt;br /&gt;
{{IL|Taxes}}&lt;br /&gt;
{{IL|Treasure Pouch}}&lt;br /&gt;
{{IL|Wallet}}&lt;br /&gt;
{{IL|Wishlist}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mercenary==&lt;br /&gt;
[[File:Mercenary.gif|64px|left]] Becomes a [[Familiar|strong familiar]] upon purchase.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Banner}}&lt;br /&gt;
{{IL|Blowpipe}}&lt;br /&gt;
{{IL|Book of Combat}}&lt;br /&gt;
{{IL|Brainwash}}&lt;br /&gt;
{{IL|Brotherhood Crest}}&lt;br /&gt;
{{IL|Bugle}}&lt;br /&gt;
{{IL|Calling Card}}&lt;br /&gt;
{{IL|Caltrops}}&lt;br /&gt;
{{IL|Commander Doll}}&lt;br /&gt;
{{IL|Dagger}}&lt;br /&gt;
{{IL|Drum of War}}&lt;br /&gt;
{{IL|Dumbell}}&lt;br /&gt;
{{IL|Mercenary Medal}}&lt;br /&gt;
{{IL|Muscle}}&lt;br /&gt;
{{IL|Nunchucks}}&lt;br /&gt;
{{IL|Punchbag}}&lt;br /&gt;
{{IL|Sword}}&lt;br /&gt;
{{IL|Whip}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Hungry Plant==&lt;br /&gt;
[[File:Hungry_Plant.gif|64px|left]] Consumes a random item from your inventory. Gives {{IconLink|coins|img=Coin}}, {{IconLink|Soul|text=souls}}, [[mana]], or a {{IconLink|Present}} if fed the specified number of times. Each time it gives you something, the number of times you need to feed it increases.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Apple}}&lt;br /&gt;
{{IL|Bloomberries}}&lt;br /&gt;
{{IL|Demon Seed}}&lt;br /&gt;
{{IL|Feral Fibers}}&lt;br /&gt;
{{IL|Firm Fibers}}&lt;br /&gt;
{{IL|Flower Fibers}}&lt;br /&gt;
{{IL|Fruit of Labor}}&lt;br /&gt;
{{IL|Gnarled Branch}}&lt;br /&gt;
{{IL|Grapes}}&lt;br /&gt;
{{IL|Happy Little Tree}}&lt;br /&gt;
{{IL|Herbs}}&lt;br /&gt;
{{IL|Hungry Plant Medal}}&lt;br /&gt;
{{IL|Lotus}}&lt;br /&gt;
{{IL|Lucky Bamboo}}&lt;br /&gt;
{{IL|Lucky Leaf}}&lt;br /&gt;
{{IL|Lumberjack Doll}}&lt;br /&gt;
{{IL|Mantis}}&lt;br /&gt;
{{IL|Miracle Seed}}&lt;br /&gt;
{{IL|Morning Glory}}&lt;br /&gt;
{{IL|Mucilage}}&lt;br /&gt;
{{IL|Peach}}&lt;br /&gt;
{{IL|Sapling}}&lt;br /&gt;
{{IL|Spybug}}&lt;br /&gt;
{{IL|Thornseeker}}&lt;br /&gt;
{{IL|Vitality Sprig}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Blacksmith==&lt;br /&gt;
[[File:Blacksmith.gif|64px|left]] Will craft a random piece of [[armor]] of the advertised type (head, body, leg) in 7-15 turns.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Blacksmith Medal}}&lt;br /&gt;
{{IL|Book of Defense}}&lt;br /&gt;
{{IL|Bronze Boots}}&lt;br /&gt;
{{IL|Bronze Chestplate}}&lt;br /&gt;
{{IL|Bronze Helmet}}&lt;br /&gt;
{{IL|Crucible}}&lt;br /&gt;
{{IL|Drill}}&lt;br /&gt;
{{IL|Evermetal}}&lt;br /&gt;
{{IL|Forge Hammer}}&lt;br /&gt;
{{IL|Heart of Steel}}&lt;br /&gt;
{{IL|Horseshoe}}&lt;br /&gt;
{{IL|Iron Will}}&lt;br /&gt;
{{IL|Knight Doll}}&lt;br /&gt;
{{IL|Magic Hammer}}&lt;br /&gt;
{{IL|Mithril Helmet}}&lt;br /&gt;
{{IL|Mjolnir}}&lt;br /&gt;
{{IL|Pickaxe}}&lt;br /&gt;
{{IL|Shield}}&lt;br /&gt;
{{IL|Sledgehammer}}&lt;br /&gt;
{{IL|Steel Boots}}&lt;br /&gt;
{{IL|Steel Chestplate}}&lt;br /&gt;
{{IL|Steel Golem}}&lt;br /&gt;
{{IL|Steel Helmet}}&lt;br /&gt;
{{IL|Tongs}}&lt;br /&gt;
{{IL|Touchstone}}&lt;br /&gt;
{{IL|Welding Mask}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Pyro==&lt;br /&gt;
[[File:Pyro.gif|64px|left]] Fires [[Flare|Flares]] in one direction, will rotate clockwise for a price.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Barbecue}}&lt;br /&gt;
{{IL|Bonfire}}&lt;br /&gt;
{{IL|Burning Boots}}&lt;br /&gt;
{{IL|Fireball}}&lt;br /&gt;
{{IL|Firefly Doll}}&lt;br /&gt;
{{IL|Friendly Fire}}&lt;br /&gt;
{{IL|Hot Sauce}}&lt;br /&gt;
{{IL|Matchbook}}&lt;br /&gt;
{{IL|Molotov}}&lt;br /&gt;
{{IL|Pyro Medal}}&lt;br /&gt;
{{IL|Ruby of Flame}}&lt;br /&gt;
{{IL|Salamander}}&lt;br /&gt;
{{IL|Sun Bomb}}&lt;br /&gt;
{{IL|Torch}}&lt;br /&gt;
{{IL|Wand of Embers}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Waterboy==&lt;br /&gt;
[[File:Waterboy.gif|64px|left]] Shoots a [[Bubble]] and rotates every turn, encasing any [[Object]] that is hit inside of it. Can be paid to move one space, will not enter undiscovered tiles. The direction that they fire their bubble and also the direction they will move is indicated by a small green arrow.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Bubble Rod}}&lt;br /&gt;
{{IL|Bubble Wrap}}&lt;br /&gt;
{{IL|Bubbler Doll}}&lt;br /&gt;
{{IL|Dreamcatcher}}&lt;br /&gt;
{{IL|Drinking Straw}}&lt;br /&gt;
{{IL|Fish}}&lt;br /&gt;
{{IL|Fishing Pole}}&lt;br /&gt;
{{IL|Friendship Ring}}&lt;br /&gt;
{{IL|Holy Water}}&lt;br /&gt;
{{IL|Spitwad}}&lt;br /&gt;
{{IL|Suds}}&lt;br /&gt;
{{IL|Thought Bubble}}&lt;br /&gt;
{{IL|Transmogrify}}&lt;br /&gt;
{{IL|Waterboy Medal}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Priest==&lt;br /&gt;
[[File:Priest.gif|64px|left]] Removes an [[Omens|Omen]] and removes any negative [[morality]] you have.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Amber of Healing}}&lt;br /&gt;
{{IL|Blessed Clasp}}&lt;br /&gt;
{{IL|Book of Faith}}&lt;br /&gt;
{{IL|Chastity Belt}}&lt;br /&gt;
{{IL|Clarity}}&lt;br /&gt;
{{IL|Exorcist Doll}}&lt;br /&gt;
{{IL|God Potion}}&lt;br /&gt;
{{IL|Godly Goblet}}&lt;br /&gt;
{{IL|Gospel}}&lt;br /&gt;
{{IL|Halo}}&lt;br /&gt;
{{IL|Holy Ring}}&lt;br /&gt;
{{IL|Justice Juice}}&lt;br /&gt;
{{IL|Last Supper}}&lt;br /&gt;
{{IL|Patron Saint}}&lt;br /&gt;
{{IL|Priest Medal}}&lt;br /&gt;
{{IL|Purify}}&lt;br /&gt;
{{IL|Quest for Piety}}&lt;br /&gt;
{{IL|Rosary}}&lt;br /&gt;
{{IL|Shoulder Angel}}&lt;br /&gt;
{{IL|Spirit Robe}}&lt;br /&gt;
{{IL|Tithing Plate}}&lt;br /&gt;
{{IL|Transcendence}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Bagman==&lt;br /&gt;
[[File:Bagman.gif|64px|left]] Empowers enemies by up to 3 points, can be bribed to bring down empowerment by 1 each time. Upon reaching 0, further bribes will lower enemy damage by up to 3 points.&lt;br /&gt;
&lt;br /&gt;
The {{IconLink|Baglord|img=BAGLORD|link=Bosses}} boss makes Bagmen more dangerous.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Adrenaline}}&lt;br /&gt;
{{IL|Bandana}}&lt;br /&gt;
{{IL|Blackmail}}&lt;br /&gt;
{{IL|Cudgel}}&lt;br /&gt;
{{IL|Dagger}}&lt;br /&gt;
{{IL|Dark Amulet}}&lt;br /&gt;
{{IL|Dire Potion}}&lt;br /&gt;
{{IL|Dirty Soap}}&lt;br /&gt;
{{IL|Extortion}}&lt;br /&gt;
{{IL|Hook Hand}}&lt;br /&gt;
{{IL|Onyx of Agony}}&lt;br /&gt;
{{IL|Pursecutter}}&lt;br /&gt;
{{IL|Rasp}}&lt;br /&gt;
{{IL|Shoulder Devil}}&lt;br /&gt;
{{IL|Spade}}&lt;br /&gt;
{{IL|Thief Bag}}&lt;br /&gt;
{{IL|Totem}}&lt;br /&gt;
{{IL|Vampiric Blade}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Elder==&lt;br /&gt;
[[File:Elder.gif|64px|left]] Activates your [[Masteries|mastery&#039;s]] tier III ability. You do not need to have unlocked or purchased the ability. Their price increases exponentially each time you activate them.&lt;br /&gt;
&lt;br /&gt;
Only spawns if you have a mastery equipped.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Abacus}}&lt;br /&gt;
{{IL|Ancient Coin}}&lt;br /&gt;
{{IL|Battery}}&lt;br /&gt;
{{IL|Book of Truth}}&lt;br /&gt;
{{IL|Cardiac Arrest}}&lt;br /&gt;
{{IL|Dentures}}&lt;br /&gt;
{{IL|Lantern}}&lt;br /&gt;
{{IL|Leftovers}}&lt;br /&gt;
{{IL|Monocle}}&lt;br /&gt;
{{IL|Philosopher&#039;s Stone}}&lt;br /&gt;
{{IL|Ponderer&#039;s Pipe}}&lt;br /&gt;
{{IL|Prophet Doll}}&lt;br /&gt;
{{IL|Quest for Rest}}&lt;br /&gt;
{{IL|Time Capsule}}&lt;br /&gt;
{{IL|Timepiece}}&lt;br /&gt;
{{IL|Walking Stick}}&lt;br /&gt;
{{IL|World Wonder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gambler==&lt;br /&gt;
[[File:Gambler.gif|64px|left]] Pay him to reveal a random hidden cell. If it was empty he moves there, but if it has a monster he dies and you get all his money. He starts with a small amount of money. Has a chance to randomly lose some held money every few turns. Has a very small chance to randomly win a ton of coins.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Ace of Spades}}&lt;br /&gt;
{{IL|Alchemize}}&lt;br /&gt;
{{IL|Alcohol}}&lt;br /&gt;
{{IL|Banker Doll}}&lt;br /&gt;
{{IL|Dice}}&lt;br /&gt;
{{IL|Drugs}}&lt;br /&gt;
{{IL|Extra Pocket}}&lt;br /&gt;
{{IL|Fool&#039;s Gold}}&lt;br /&gt;
{{IL|Gambler Medal}}&lt;br /&gt;
{{IL|Gold Digger}}&lt;br /&gt;
{{IL|Golden Ring}}&lt;br /&gt;
{{IL|Ironbank}}&lt;br /&gt;
{{IL|Loan}}&lt;br /&gt;
{{IL|Magic Dice}}&lt;br /&gt;
{{IL|Poker Chip}}&lt;br /&gt;
{{IL|Quest for Riches}}&lt;br /&gt;
{{IL|Taxes}}&lt;br /&gt;
{{IL|Wager}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Doctor==&lt;br /&gt;
[[File:Doctor.gif|64px|left]] Heals you for a fee, then charges you another fee when you leave the stage. If you kill or freeze the Doctor before leaving the stage, you won&#039;t have to pay the second fee.&lt;br /&gt;
&lt;br /&gt;
If you eat an {{IconLink|Apple}}, all visible Doctors will flee, and you won&#039;t have to pay their second fees.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Bloodbank}}&lt;br /&gt;
{{IL|Brain in a Vat}}&lt;br /&gt;
{{IL|Comforter}}&lt;br /&gt;
{{IL|Doctor Medal}}&lt;br /&gt;
{{IL|First Aid}}&lt;br /&gt;
{{IL|Health Potion}}&lt;br /&gt;
{{IL|Life Amulet}}&lt;br /&gt;
{{IL|Life Ring}}&lt;br /&gt;
{{IL|Mana Lung}}&lt;br /&gt;
{{IL|Mortal Root}}&lt;br /&gt;
{{IL|Ointment}}&lt;br /&gt;
{{IL|Scalpel}}&lt;br /&gt;
{{IL|Sleeping Powder}}&lt;br /&gt;
{{IL|Stethoscope}}&lt;br /&gt;
{{IL|Super Health Potion}}&lt;br /&gt;
{{IL|Surgical Saw}}&lt;br /&gt;
{{IL|Survivor Doll}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mage==&lt;br /&gt;
[[File:Mage.gif|64px|left]] Uses the effect of a specific targeted magic item on a random location. Then requires you to generate a varying amount of mana before activating him again.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Arcane Staff}}&lt;br /&gt;
{{IL|Archmage Sceptre}}&lt;br /&gt;
{{IL|Aspect of the Owl}}&lt;br /&gt;
{{IL|Blueberry}}&lt;br /&gt;
{{IL|Book of Spells}}&lt;br /&gt;
{{IL|Enchanting Rune}}&lt;br /&gt;
{{IL|Golden Apple}}&lt;br /&gt;
{{IL|Mage Medal}}&lt;br /&gt;
{{IL|Magic Amulet}}&lt;br /&gt;
{{IL|Magic Bones}}&lt;br /&gt;
{{IL|Magic Spoon}}&lt;br /&gt;
{{IL|Magical Bean}}&lt;br /&gt;
{{IL|Mana Potion}}&lt;br /&gt;
{{IL|Manabank}}&lt;br /&gt;
{{IL|Quest for Sorcery}}&lt;br /&gt;
{{IL|Super Mana Potion}}&lt;br /&gt;
{{IL|Talisman}}&lt;br /&gt;
{{IL|Toad}}&lt;br /&gt;
{{IL|Wizard Bracers}}&lt;br /&gt;
{{IL|Wizard Doll}}&lt;br /&gt;
{{IL|Wizard Hat}}&lt;br /&gt;
{{IL|Wizard Robe}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Scientist==&lt;br /&gt;
[[File:Scientist.gif|64px|left]] Makes random changes to nearby objects and projectiles.&lt;br /&gt;
&lt;br /&gt;
When a projectile hits a Scientist, the projectile is teleported to a random cell.&lt;br /&gt;
&lt;br /&gt;
You can also pay the Scientist a few coins, which activates one of the following effects on nearby objects and then teleports the Scientist to a random cell:&lt;br /&gt;
*Applies random auras to their cells.&lt;br /&gt;
*Clones them.&lt;br /&gt;
*Explodes them.&lt;br /&gt;
*Recombobulates them (transforms them into different objects).&lt;br /&gt;
*Teleports them to random cells.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Abacus}}&lt;br /&gt;
{{IL|Adrenaline}}&lt;br /&gt;
{{IL|Antipoison}}&lt;br /&gt;
{{IL|Beaker}}&lt;br /&gt;
{{IL|Drugs}}&lt;br /&gt;
{{IL|Duster}}&lt;br /&gt;
{{IL|Elemental Fuel}}&lt;br /&gt;
{{IL|Elixir}}&lt;br /&gt;
{{IL|Glasses}}&lt;br /&gt;
{{IL|Library Card}}&lt;br /&gt;
{{IL|Magic Munchies}}&lt;br /&gt;
{{IL|Magnifying Glass}}&lt;br /&gt;
{{IL|Mana Tank}}&lt;br /&gt;
{{IL|Metal Detector}}&lt;br /&gt;
{{IL|Mind Gut}}&lt;br /&gt;
{{IL|Mortal Root}}&lt;br /&gt;
{{IL|Nanobot}}&lt;br /&gt;
{{IL|Pipe Bomb}}&lt;br /&gt;
{{IL|Philosopher&#039;s Stone}}&lt;br /&gt;
{{IL|Planned Obsolescence}}&lt;br /&gt;
{{IL|Ponderer&#039;s Pipe}}&lt;br /&gt;
{{IL|Puzzle}}&lt;br /&gt;
{{IL|Quest for Mythos}}&lt;br /&gt;
{{IL|Recycle Bin}}&lt;br /&gt;
{{IL|Scientist Medal}}&lt;br /&gt;
{{IL|Sky Net}}&lt;br /&gt;
{{IL|Stopwatch}}&lt;br /&gt;
{{IL|Straitjacket}}&lt;br /&gt;
{{IL|Time Capsule}}&lt;br /&gt;
{{IL|Transmogrify}}&lt;br /&gt;
{{IL|Unstable Compound}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Scribe==&lt;br /&gt;
[[File:Scribe.gif|64px|left]] Provides bonuses related to [[Crafting#Scribes|Heirlooms]].&lt;br /&gt;
&lt;br /&gt;
Effects:&lt;br /&gt;
{{clr}}&lt;br /&gt;
*Reactivate heirloom slots (allows the player to gain more than one heirloom in a run).&lt;br /&gt;
*Copy the items from player&#039;s first three inventory slots into their heirloom slots (the only way to get a legendary heirloom).&lt;br /&gt;
*Adds 1 to each of the player&#039;s heirlooms (the only way to get more than 3 of an heirloom).&lt;br /&gt;
&lt;br /&gt;
Only spawns if you have purchased Crafter I in the [[Tokens#Token_Shop|Token Shop]].&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Chisel}}&lt;br /&gt;
{{IL|Dark Ink}}&lt;br /&gt;
{{IL|Feather}}&lt;br /&gt;
{{IL|Gift Card}}&lt;br /&gt;
{{IL|Quest for Commerce}}&lt;br /&gt;
{{IL|Quest for Mythos}}&lt;br /&gt;
{{IL|Quest for Necrosis}}&lt;br /&gt;
{{IL|Quest for Pets}}&lt;br /&gt;
{{IL|Quest for Piety}}&lt;br /&gt;
{{IL|Quest for Prosperity}}&lt;br /&gt;
{{IL|Quest for Quests}}&lt;br /&gt;
{{IL|Quest for Rest}}&lt;br /&gt;
{{IL|Quest for Riches}}&lt;br /&gt;
{{IL|Quest for Sorcery}}&lt;br /&gt;
{{IL|Quest for Valor}}&lt;br /&gt;
{{IL|Scholar Doll}}&lt;br /&gt;
{{IL|Truthsayer Quill}}&lt;br /&gt;
{{IL|Yarn of Life}}&lt;br /&gt;
{{IL|Yarn of War}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Jock==&lt;br /&gt;
[[File:Jock.gif|64px|left]] The Jock roams around the board like a Familiar or Boss, with his next movement being indicated by a yellow arrow pointing in the direction. If the Jock moves into a cell containing an Object, he will move that object while also displaying a message.&lt;br /&gt;
&lt;br /&gt;
When purchased, the Jock will throw himself in the direction he last moved towards, becoming a projectile. As a projectile, the Jock destroys all objects he comes into contact with, including Bosses. This projectile also doesn&#039;t naturally loop around the stage, requiring the player to have a {{IconLink|Treadmill}}.&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
TBA&lt;br /&gt;
==Psychic==&lt;br /&gt;
[[File:Psychic.gif|64px|left]] The Psychic offers visions, providing cryptic clues about the current board, as well as revealing information about later boards and their [[Stage Mod]]s.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;color:white; background-color:#000000; text-align: right;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:1px solid; padding:3px;&amp;quot; | Types of Visions&lt;br /&gt;
|- style=&amp;quot;color: black;&amp;quot;&lt;br /&gt;
! Vision&lt;br /&gt;
! True Meaning&lt;br /&gt;
|-&lt;br /&gt;
|It is certain. Your future is *Stage Mod*&lt;br /&gt;
|An uncompleted normal stage has the listed mod.&lt;br /&gt;
|-&lt;br /&gt;
|Congratulations dear. Your future is most *stage Mod*&lt;br /&gt;
|An uncompleted normal stage has the listed positive mod.&lt;br /&gt;
|-&lt;br /&gt;
|Your destiny awaits you here, in cell ##.&lt;br /&gt;
|Names the cell by row and column, then reveals it.&lt;br /&gt;
|-&lt;br /&gt;
|Everything you suspect about the world is true.&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|Danger lurks to the *Direction*. You would be wise to travel *Direction*.&lt;br /&gt;
|From the Psychic&#039;s cell, the distance in which a monster is hidden is closer to the direction she indicates as dangerous.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
TBA&lt;br /&gt;
=Special Strangers=&lt;br /&gt;
These strangers do not normally spawn, so can only be spawned by the effects listed in their descriptions.&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
[[File:Guide.gif|64px|left]] Provides bonuses related to [[Endless Multiverse]]. Each Guide can only be activated once, and they must still be alive when you enter the portal for you to get their bonus.&lt;br /&gt;
&lt;br /&gt;
Types:&lt;br /&gt;
{{clr}}&lt;br /&gt;
* Passive Guide: Lets you keep some of your [[Passive Items|passive items]] when entering the next dimension.&lt;br /&gt;
* Consumable Guide: Lets you keep some of your [[Consumable Items|consumable items]] when entering the next dimension.&lt;br /&gt;
* Magic Guide: Lets you keep some of your [[Magic Items|magic items]] when entering the next dimension.&lt;br /&gt;
* Armor Guide: Lets you keep some durability on each of your equipped [[Armor|armors]] when entering the next dimension. This also prevents you from losing your equipped armor.&lt;br /&gt;
* Life Guide: Lets you keep some of your [[Lives|max life]] when entering the next dimension.&lt;br /&gt;
* Revive Guide: Lets you keep some of your [[Revive|revives]] when entering the next dimension.&lt;br /&gt;
* Defense Guide: Lets you keep some of your [[defense]] when entering the next dimension.&lt;br /&gt;
* Coin Guide: Lets you keep some of your [[coins]] when entering the next dimension.&lt;br /&gt;
* Mastery Guide: Lets you keep some of your [[mastery]] charges when entering the next dimension.&lt;br /&gt;
* Mod Guide: Prevents some of the portal mods from activating as you enter the next dimension.&lt;br /&gt;
* Present Guide: Makes you start the next dimension with an extra {{IconLink|Present}}.&lt;br /&gt;
&lt;br /&gt;
Spawns randomly in the [[Stages#Other_Stages|Metagate]] stage.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;None&lt;br /&gt;
&lt;br /&gt;
==Harbinger==&lt;br /&gt;
[[File:Harbinger.gif|64px|left]] Causes a negative event when the stage ends. Can be bribed with 5-10 coins to leave. Can also be killed or frozen to prevent effect.&lt;br /&gt;
&lt;br /&gt;
Possible prophecies:&lt;br /&gt;
{{clr}}&lt;br /&gt;
*Lose ?-10 max life&lt;br /&gt;
*Gain 6-15 Cankers&lt;br /&gt;
*Add 10-25 monsters to all other stages&lt;br /&gt;
*Lose 3-12 [[Passive Items]]&lt;br /&gt;
*Lose 3–12 [[Consumable Items]]&lt;br /&gt;
*Lose 3-12 [[Magic Items]]&lt;br /&gt;
*Gain a specific [[Omen]]&lt;br /&gt;
*Seal 2-5 inventory slots&lt;br /&gt;
&lt;br /&gt;
Spawned by the {{Mod|Apocalyptic}}, {{IconLink|Doomcall}}, and {{IconLink|Doomsteed|img=DOOMSTEED|link=Bosses}}. Doomsteed spawns harbingers with more powerful effects.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Altar of Blood}}&lt;br /&gt;
{{IL|Clarity}}&lt;br /&gt;
{{IL|Dark Ink}}&lt;br /&gt;
{{IL|Doomcall}}&lt;br /&gt;
{{IL|Occultic Pendant}}&lt;br /&gt;
{{IL|Profane Staff}}&lt;br /&gt;
{{IL|Scythe}}&lt;br /&gt;
{{IL|Shadowbind}}&lt;br /&gt;
{{IL|Warning Sign}}&lt;br /&gt;
{{IL|Witch Doll}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Snowman==&lt;br /&gt;
[[File:Snowman.gif|64px|left]] Pay 5-10 coins to gain a random positive effect:&lt;br /&gt;
{{clr}}&lt;br /&gt;
* +5 [[Morality]].&lt;br /&gt;
* Gain a random [[:Category:Christmas Items|Christmas item]].&lt;br /&gt;
* [[Aura|Freeze]] 5 Monsters.&lt;br /&gt;
* Spawn a {{IconLink|Snowball|link=Artifacts}}.&lt;br /&gt;
* Spawn a {{IconLink|Mistletoe|link=Artifacts}}.&lt;br /&gt;
&lt;br /&gt;
Spawned by {{IconLink|Soft Snow}}.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Alcohol}}&lt;br /&gt;
{{IL|Aspect of the Bear}}&lt;br /&gt;
{{IL|Aspect of the Owl}}&lt;br /&gt;
{{IL|Bag of Tricks}}&lt;br /&gt;
{{IL|Blessed Clasp}}&lt;br /&gt;
{{IL|Book of Spells}}&lt;br /&gt;
{{IL|Cryomancy}}&lt;br /&gt;
{{IL|Fairy}}&lt;br /&gt;
{{IL|Friendship Amulet}}&lt;br /&gt;
{{IL|Friendship Ring}}&lt;br /&gt;
{{IL|Frostbite}}&lt;br /&gt;
{{IL|Frozen Helmet}}&lt;br /&gt;
{{IL|Golden Apple}}&lt;br /&gt;
{{IL|Ice Scraper}}&lt;br /&gt;
{{IL|Marshmallow}}&lt;br /&gt;
{{IL|Miracle Seed}}&lt;br /&gt;
{{IL|Present}}&lt;br /&gt;
{{IL|Rosary}}&lt;br /&gt;
{{IL|Sapphire of Frost}}&lt;br /&gt;
{{IL|Soft Snow}}&lt;br /&gt;
{{IL|Stocking}}&lt;br /&gt;
{{IL|Wishlist}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Rabbit==&lt;br /&gt;
[[File:Rabbit.gif|64px|left]] When activated, the Bunny will move to a random cell, leaving behind a random Easter Egg: {{IconLink|Rainbow Egg}}, {{IconLink|Gray Egg}}, {{IconLink|Green Egg}}, {{IconLink|Blue Egg}}, {{IconLink|Yellow Egg}}, or {{IconLink|Red Egg}}. The Bunny will disappear a few seconds after the first time it&#039;s activated.&lt;br /&gt;
&lt;br /&gt;
Spawned by {{IconLink|Bunny Doll}}. Also spawns randomly during the [[Easter Event|Easter event]].&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
{{ItemListTable|Category=1|Description=1|Cost=0|&lt;br /&gt;
{{IL|Apple}}&lt;br /&gt;
{{IL|Blissful Gut}}&lt;br /&gt;
{{IL|Bunny Doll}}&lt;br /&gt;
{{IL|Bunny Ears}}&lt;br /&gt;
{{IL|Chocolate}}&lt;br /&gt;
{{IL|Egg Basket}}&lt;br /&gt;
{{IL|Flower Fibers}}&lt;br /&gt;
{{IL|Fruit of Labor}}&lt;br /&gt;
{{IL|Herbs}}&lt;br /&gt;
{{IL|Life Amulet}}&lt;br /&gt;
{{IL|Life Ring}}&lt;br /&gt;
{{IL|Pheromones}}&lt;br /&gt;
{{IL|Rabbit Foot}}&lt;br /&gt;
{{IL|Sage}}&lt;br /&gt;
{{IL|Sapling}}&lt;br /&gt;
{{IL|Strange Egg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mrs. Claus==&lt;br /&gt;
[[File:Mrs._Claus.gif|64px|left]] Gives you an {{IconLink|Elfnip}} unless you already have one.&lt;br /&gt;
&lt;br /&gt;
Spawns in Igloos during the [[Christmas Event|Christmas event]].&lt;br /&gt;
{{clr}}&lt;br /&gt;
&#039;&#039;&#039;Drops:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;None&lt;br /&gt;
&lt;br /&gt;
=Stranger Related Items=&lt;br /&gt;
Items that interact with Strangers&lt;br /&gt;
{{ItemTable|description=Stranger}}&lt;br /&gt;
==Changelog==&lt;br /&gt;
*{{Version|2.3.0}} Added the Psychic&lt;br /&gt;
*{{Version|2.0.0}} Added the Jock&lt;br /&gt;
*{{Version|1.94}} Added the Scientist&lt;br /&gt;
{{MechNav}}&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=File:Psychic.png&amp;diff=10828</id>
		<title>File:Psychic.png</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=File:Psychic.png&amp;diff=10828"/>
		<updated>2026-04-22T00:44:43Z</updated>

		<summary type="html">&lt;p&gt;Evermore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=File:Jock.png&amp;diff=10827</id>
		<title>File:Jock.png</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=File:Jock.png&amp;diff=10827"/>
		<updated>2026-04-22T00:44:24Z</updated>

		<summary type="html">&lt;p&gt;Evermore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=File:Psychic.gif&amp;diff=10826</id>
		<title>File:Psychic.gif</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=File:Psychic.gif&amp;diff=10826"/>
		<updated>2026-04-22T00:43:11Z</updated>

		<summary type="html">&lt;p&gt;Evermore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=File:Jock.gif&amp;diff=10825</id>
		<title>File:Jock.gif</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=File:Jock.gif&amp;diff=10825"/>
		<updated>2026-04-22T00:42:57Z</updated>

		<summary type="html">&lt;p&gt;Evermore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Relocate_(Research)&amp;diff=10824</id>
		<title>Relocate (Research)</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Relocate_(Research)&amp;diff=10824"/>
		<updated>2026-04-21T22:34:52Z</updated>

		<summary type="html">&lt;p&gt;Evermore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If your research subject is set to {{#replace:{{PAGENAME}}|&amp;lt;nowiki/&amp;gt; &amp;lt;nowiki/&amp;gt;(Research)}}, you will be much more likely to find items with the text &amp;quot;{{lc:{{#replace:{{PAGENAME}}|&amp;lt;nowiki/&amp;gt; &amp;lt;nowiki/&amp;gt;(Research)}}}}&amp;quot; anywhere in their effects.&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
* [[Library]]&lt;br /&gt;
&lt;br /&gt;
==Used by==&lt;br /&gt;
* {{IconLink|Honey Chest|link=Special Chests}}&lt;br /&gt;
&lt;br /&gt;
=={{#replace:{{PAGENAME}}|(Research)}}Items==&lt;br /&gt;
{{ItemTable|description={{#replace:{{PAGENAME}}|(Research)}}}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Research Subjects]]&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Relocate_(Research)&amp;diff=10823</id>
		<title>Relocate (Research)</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Relocate_(Research)&amp;diff=10823"/>
		<updated>2026-04-21T22:34:37Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Created page with &amp;quot;If your research subject is set to {{#replace:{{PAGENAME}}|&amp;lt;nowiki/&amp;gt; &amp;lt;nowiki/&amp;gt;(Research)}}, you will be much more likely to find items with the text &amp;quot;{{lc:{{#replace:{{PAGENAME}}|&amp;lt;nowiki/&amp;gt; &amp;lt;nowiki/&amp;gt;(Research)}}}}&amp;quot; anywhere in their effects.  ==Sources== * {{IconLink|Bookworm Mastery}} with {{IconLink|Book of Gold}} * Library  ==Used by== * {{IconLink|Golden Chest|link=Special Chests}}  =={{#replace:{{PAGENAME}}|(Research)}}Items== {{ItemTable|description={{#replace:{...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If your research subject is set to {{#replace:{{PAGENAME}}|&amp;lt;nowiki/&amp;gt; &amp;lt;nowiki/&amp;gt;(Research)}}, you will be much more likely to find items with the text &amp;quot;{{lc:{{#replace:{{PAGENAME}}|&amp;lt;nowiki/&amp;gt; &amp;lt;nowiki/&amp;gt;(Research)}}}}&amp;quot; anywhere in their effects.&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
* {{IconLink|Bookworm Mastery}} with {{IconLink|Book of Gold}}&lt;br /&gt;
* [[Library]]&lt;br /&gt;
&lt;br /&gt;
==Used by==&lt;br /&gt;
* {{IconLink|Golden Chest|link=Special Chests}}&lt;br /&gt;
&lt;br /&gt;
=={{#replace:{{PAGENAME}}|(Research)}}Items==&lt;br /&gt;
{{ItemTable|description={{#replace:{{PAGENAME}}|(Research)}}}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Research Subjects]]&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Honeypot_(Research)&amp;diff=10822</id>
		<title>Honeypot (Research)</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Honeypot_(Research)&amp;diff=10822"/>
		<updated>2026-04-21T22:34:14Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Created page with &amp;quot;If your research subject is set to {{#replace:{{PAGENAME}}|&amp;lt;nowiki/&amp;gt; &amp;lt;nowiki/&amp;gt;(Research)}}, you will be much more likely to find items with the text &amp;quot;{{lc:{{#replace:{{PAGENAME}}|&amp;lt;nowiki/&amp;gt; &amp;lt;nowiki/&amp;gt;(Research)}}}}&amp;quot; anywhere in their effects.  ==Used by== * {{IconLink|Honey Chest|link=Special Chests}}  =={{#replace:{{PAGENAME}}|(Research)}}Items== {{ItemTable|description={{#replace:{{PAGENAME}}|(Research)}}}}  Category:Research Subjects&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If your research subject is set to {{#replace:{{PAGENAME}}|&amp;lt;nowiki/&amp;gt; &amp;lt;nowiki/&amp;gt;(Research)}}, you will be much more likely to find items with the text &amp;quot;{{lc:{{#replace:{{PAGENAME}}|&amp;lt;nowiki/&amp;gt; &amp;lt;nowiki/&amp;gt;(Research)}}}}&amp;quot; anywhere in their effects.&lt;br /&gt;
&lt;br /&gt;
==Used by==&lt;br /&gt;
* {{IconLink|Honey Chest|link=Special Chests}}&lt;br /&gt;
&lt;br /&gt;
=={{#replace:{{PAGENAME}}|(Research)}}Items==&lt;br /&gt;
{{ItemTable|description={{#replace:{{PAGENAME}}|(Research)}}}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Research Subjects]]&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Special_Chests&amp;diff=10821</id>
		<title>Special Chests</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Special_Chests&amp;diff=10821"/>
		<updated>2026-04-21T22:33:34Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Refixing Patches, and fixing Honey Chest item categories&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Special Chest Loadout.png|right|750px]]Special Chests are objects that can appear in place of normal {{IconLink|Chest}}s.&lt;br /&gt;
==Mechanics==&lt;br /&gt;
Each type of special chest has an immediate effect when opened, and gives an item with a related keyword.&lt;br /&gt;
&lt;br /&gt;
You may set one type of special chest in your loadout before beginning a quest. Your selected special chest has a 10% chance to replace regular chests.&lt;br /&gt;
&lt;br /&gt;
The keyword items that drop from chests are still limited by the normal [[Chest#Chest values|chest coin range]], which is based on [[Stage Power]]. If only one keyword item is in the price range it will always drop. If all the keyword items are too expensive, you will get a random non-keyword cheaper item. {{Icon|Present Chest}} Present Chest is the exception, it ignores the coin limit instead of having a theme.&lt;br /&gt;
&lt;br /&gt;
==Unlock Conditions==&lt;br /&gt;
[[File:Crit Chest Unlock 01.png|right|x100px]]Each type of special chest must be unlocked. Quests have a ~10% chance to have a locked chest. If one is present:&lt;br /&gt;
&lt;br /&gt;
*In a stage near the start of the quest, find a hint sign&lt;br /&gt;
*Somewhere in the first half of the quest, use the hint to obtain the {{IconLink|Treasure Key}}&lt;br /&gt;
*In a stage in the second half of the quest, find a new type of special chest and use the key to unlock it.&lt;br /&gt;
&lt;br /&gt;
[[File:Crit Chest Unlock 02.png|right|x100px]]This type of chest will now be available in your loadout. You do not need to win the quest.&lt;br /&gt;
&lt;br /&gt;
If you replay the stage (such as with a {{IconLink|Key of Undoing}} or {{IconLink|Magic Smoke Bomb}}) that has the Treasure Key, there will be a new condition for obtaining it, and you can get another one even if you already got one the first time. Similarly, if you replay the stage with the Locked Chest, there will be a new chest there. It is possible to unlock multiple chests in a single quest this way.&lt;br /&gt;
&lt;br /&gt;
===Stage Keys===&lt;br /&gt;
A sign says &amp;quot;There is a secret in STAGE_NAME!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In that stage, obtain the key by interacting with an object or cell.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
! Action&lt;br /&gt;
|-&lt;br /&gt;
|Bagman &lt;br /&gt;
|Pay the bagman multiple times&lt;br /&gt;
|-&lt;br /&gt;
|Barrel &lt;br /&gt;
|Click it&lt;br /&gt;
|-&lt;br /&gt;
|Honeypot&lt;br /&gt;
|Activate it when its charge is 3 or more&lt;br /&gt;
|-&lt;br /&gt;
|Meteorite&lt;br /&gt;
|Use it&lt;br /&gt;
|-&lt;br /&gt;
|Nomad&lt;br /&gt;
|Buy from the nomad selling &amp;quot;keys&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Obelisk &lt;br /&gt;
|Succeed in the obelisk&#039;s challenge&lt;br /&gt;
|-&lt;br /&gt;
|Sanctified Cell &lt;br /&gt;
|Target with magic item&lt;br /&gt;
|-&lt;br /&gt;
|Mystic Statue&lt;br /&gt;
|Enter to reveal the &amp;quot;secret&amp;quot; inside&lt;br /&gt;
|-&lt;br /&gt;
|Spawner&lt;br /&gt;
|Activate it until it breaks&lt;br /&gt;
|-&lt;br /&gt;
|Wishpool&lt;br /&gt;
|Activate it when its charge is 3 or more&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Password Keys===&lt;br /&gt;
A hint sign says a password, such as a sequence of numbers.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Password&lt;br /&gt;
! Action&lt;br /&gt;
|-&lt;br /&gt;
|Customer&#039;s&lt;br /&gt;
|Activate a [[Stranger]] with a coin price equal to or higher than each of the code values, in order&lt;br /&gt;
|-&lt;br /&gt;
|Chorder&#039;s&lt;br /&gt;
|Chord the indicated cell values in order (you can still manually open cells between the different chords)&lt;br /&gt;
|-&lt;br /&gt;
|Shopkeeper&#039;s&lt;br /&gt;
|In an item shop, click on the indicated item for sale in order&lt;br /&gt;
|-&lt;br /&gt;
|Monk&#039;s&lt;br /&gt;
|Lose items from the indicated inventory slots&lt;br /&gt;
|-&lt;br /&gt;
|Moneybag&#039;s&lt;br /&gt;
|Collect coins or diamonds in the order of the passcode&lt;br /&gt;
|-&lt;br /&gt;
|Wizard&#039;s&lt;br /&gt;
|Use magic items to target areas with each of the indicated total cell values in order&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Chests==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Img&lt;br /&gt;
! Chest&lt;br /&gt;
! Item&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Ally Chest}}&lt;br /&gt;
|Ally&lt;br /&gt;
|[[Familiar (Research)|Familiar]]&lt;br /&gt;
|Spawn a {{IconLink|familiar}} and convert all your familiars to strong familiars when you open this chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Bone Chest}}&lt;br /&gt;
|Bone&lt;br /&gt;
|[[Bone (Research)|Bone]]&lt;br /&gt;
|After opening, bury this chest as though it were {{IconLink|Bones}}.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Bubble Chest}}&lt;br /&gt;
|Bubble&lt;br /&gt;
|[[Bubble (Research)|Bubble]]&lt;br /&gt;
|This chest spawns inside of a {{IconLink|bubble}}.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Clay Chest}}&lt;br /&gt;
|Clay&lt;br /&gt;
|items in your inventory&lt;br /&gt;
|Gain souls equal to your highest number of duplicates when you open this chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Counter Chest}}&lt;br /&gt;
|Counter&lt;br /&gt;
|[[Negate (Research)|Negate]]&lt;br /&gt;
|This chest will sacrifice itself to negate fatal damage.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Crit Chest}}&lt;br /&gt;
|Crit&lt;br /&gt;
|[[Chord (Research)|Chord]]&lt;br /&gt;
|Activate {{IconLink|Brass Knuckles}} when you open this chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Dire Chest}}&lt;br /&gt;
|Dire&lt;br /&gt;
|[[Guess (Research)|Guess]]&lt;br /&gt;
|If you have to [[guess]] when you open this chest, gain a revive.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Double Chest}}&lt;br /&gt;
|Double&lt;br /&gt;
|[[Chest (Research)|Chest]]&lt;br /&gt;
|Spawn a [[chest]] in this cell after opening this chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Electric Chest}}&lt;br /&gt;
|Electric&lt;br /&gt;
|[[Electric (Research)|Electric]]&lt;br /&gt;
|Apply {{IconLink|Machine Tile Electric|text=electric|link=Aura}} to all other cells in this column when you open this chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Elemental Chest}}&lt;br /&gt;
|Elemental&lt;br /&gt;
|[[Aura (Research)|Aura]]&lt;br /&gt;
|Apply random elemental [[aura]]s to all cells in this column and row when you open this chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Explosive Chest}}&lt;br /&gt;
|Explosive&lt;br /&gt;
|[[Explode (Research)|Explode]]&lt;br /&gt;
|This chest [[explode]]s in a 3x3 area when opened. The radius is increased by each visible 5 or greater.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Fire Chest}}&lt;br /&gt;
|Fire&lt;br /&gt;
|[[Burning (Research)|Burning]]&lt;br /&gt;
|Launch [[flare]]s in all directions when you open this chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Friendly Chest}}&lt;br /&gt;
|Friendly&lt;br /&gt;
|[[Stranger (Research)|Stranger]]&lt;br /&gt;
|Spawn a [[stranger]] for each visible cell of value 4 or greater when you open this chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Golden Chest}}&lt;br /&gt;
|Golden&lt;br /&gt;
|[[Coin (Research)|Coin]]&lt;br /&gt;
|Gain {{IconLink|coins|img=Coin}} equal to the visible currency when you open this chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Honey Chest}}&lt;br /&gt;
|Honey&lt;br /&gt;
|[[Honeypot (Research)|Honeypot]] or [[Relocate (Research)|Relocate]]&lt;br /&gt;
|Pull the 3 nearest living objects to this cell when you open this chest, including hidden objects.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Holy Chest}}&lt;br /&gt;
|Holy&lt;br /&gt;
|anti-omen&lt;br /&gt;
|Transform a random omen into {{IconLink|Ancient Evil}} when you open this chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Ice Chest}}&lt;br /&gt;
|Ice&lt;br /&gt;
|[[Frozen (Research)|Frozen]]&lt;br /&gt;
|Apply {{Aura|Frozen}} to nearby cells in a 5x5 area when you open this chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Labyrinth Chest}}&lt;br /&gt;
|Labyrinth&lt;br /&gt;
|[[Pathfinding (Research)|Pathfinding]]&lt;br /&gt;
|Gain 3% [[pathfinding]] when you open this chest. If you have positive pathfinding, gain 1% instead.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Love Chest}}&lt;br /&gt;
|Love&lt;br /&gt;
|[[Life (Research)|Life]]&lt;br /&gt;
|Gain {{IconLink|soul}}s equal to the minimum stage power when you open this chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Lucid Chest}}&lt;br /&gt;
|Lucid&lt;br /&gt;
|[[Solve (Research)|Solve]]&lt;br /&gt;
|Solve a random cell for each visible cell of value 3 or greater.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Magic Chest}}&lt;br /&gt;
|Magic&lt;br /&gt;
|[[Magic Items|Magic]]&lt;br /&gt;
|Gain 50 [[mana]] for each visible cell of value 4 or greater when you open this chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Mastery Chest}}&lt;br /&gt;
|Mastery&lt;br /&gt;
|[[Mastery (Research)|Mastery]]&lt;br /&gt;
|Gain 1 [[mastery]] charge when you open this chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Merchant Chest}}&lt;br /&gt;
|Merchant&lt;br /&gt;
|[[Shop (Research)|Shop]]&lt;br /&gt;
|Uncomplete a [[Special Stage|special stage]] and reduce the price of all visible [[stranger]]s by half when you open this chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Metal Chest}}&lt;br /&gt;
|Metal&lt;br /&gt;
|[[Armor#List_of_Armor_Items|Armor]]&lt;br /&gt;
|Repair damaged [[armor]] when you open this chest, then fortify your armor.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Minion Chest}}&lt;br /&gt;
|Minion&lt;br /&gt;
|[[Minion (Research)|Minion]]&lt;br /&gt;
|This chest contains 3 {{IconLink|Minion}}s.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Munition Chest}}&lt;br /&gt;
|Munition&lt;br /&gt;
|[[:Category:Weapon_Items|Weapon]]&lt;br /&gt;
|Reveal a random [[monster]] then kill all visible monsters when you open this chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Radioactive Chest}}&lt;br /&gt;
|Radioactive&lt;br /&gt;
|{{IconLink|Poison}}&lt;br /&gt;
|This cell gains {{Aura|Toxic}}. Spread Toxic when {{IconLink|Poison}} activates. Reveal Toxic cells and kill any living [[objects]] within when you open this chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Plant Chest}}&lt;br /&gt;
|Plant&lt;br /&gt;
|[[Plant (Research)|Plant]]&lt;br /&gt;
|Spawn a [[Strangers#Hungry Plant|Hungry Plant]] on a numbered cell. It consumes all nearby [[monsters]].&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Present Chest}}&lt;br /&gt;
|Present&lt;br /&gt;
|any value&lt;br /&gt;
|Transform items on the stage into {{IconLink|Present}}s when you open this chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Prophecy Chest}}&lt;br /&gt;
|Prophecy&lt;br /&gt;
|normal chest&lt;br /&gt;
|Gain 3 {{token}}s when you open this chest. It contains a [[Blueprint]].&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Regal Chest}}&lt;br /&gt;
|Regal&lt;br /&gt;
|[[Legendary Items|Legendary]]&lt;br /&gt;
|If you open this chest while you have a legendary item, launch a blessing to the north.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Time Chest}}&lt;br /&gt;
|Time&lt;br /&gt;
|[[Status (Research)|Status]]&lt;br /&gt;
|Pass 50 [[turn]]s when you open this chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Undercover Chest}}&lt;br /&gt;
|Undercover&lt;br /&gt;
|[[Glean (Research)|Glean]]&lt;br /&gt;
|[[Glean]] all hidden cells around visible cells of value 5 or greater when you open this chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|World Chest}}&lt;br /&gt;
|World&lt;br /&gt;
|[[Stage (Research)|Stage]]&lt;br /&gt;
|Reduce the [[Stage Power|stage power]] by the number of [[stages]] you have completed when you open this chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Easter Chest}}&lt;br /&gt;
|Easter&lt;br /&gt;
|[[:Category:Easter_Items|Easter]]&lt;br /&gt;
|Spawn 3 Easter eggs in hidden cells when you open this chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Summer Chest}}&lt;br /&gt;
|Summer&lt;br /&gt;
|[[:Category:Summer_Items|Summer]]&lt;br /&gt;
|After opening this chest, spawn a {{IconLink|Wishpool|link=Landmarks#Wishpool}} in its place.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Halloween Chest}}&lt;br /&gt;
|Halloween&lt;br /&gt;
|[[:Category:Halloween_Items|Halloween]]&lt;br /&gt;
|Spawn 3 {{IconLink|spooker}}s when you open this chest. Visible [[strangers]] put on masks.&lt;br /&gt;
|-&lt;br /&gt;
|{{Icon|Christmas Chest}}&lt;br /&gt;
|Christmas&lt;br /&gt;
|[[:Category:Christmas_Items|Christmas]]&lt;br /&gt;
|Spawn {{IconLink|Soft Snow}} and apply {{Aura|Frozen}} to a random cell when you open this chest. Visible [[strangers]] put on Christmas hats.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Chest Related Items==&lt;br /&gt;
{{ItemTable|description=Special Chest}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
The chests for [[Seasonal Events]] are time limited, as the unlocks are found in the associated Mythic [[Emblem]].&lt;br /&gt;
*Halloween Chest in {{IconLink|Pumpkin Patch}}&lt;br /&gt;
*Christmas Chest in {{IconLink|House of Santa}}&lt;br /&gt;
*Easter Chest in {{IconLink|Rabbit Hole}}&lt;br /&gt;
*Summer Chest in {{IconLink|Beach Resort}}&lt;br /&gt;
&lt;br /&gt;
When having a quest non-specific clue to find a key, a different text may appear on objects.&lt;br /&gt;
*A meteorite will have a changed rewards text which becomes &amp;quot;surely you will get something in return?&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
*{{Version|2.2.0}}&lt;br /&gt;
**Labyrinth Chest nerfed: &amp;quot;If you have no pathfinding when you open this chest, gain 3% pathfinding. Otherwise, gain 1% pathfinding.&amp;quot; (was &amp;quot;If you have no pathfinding when you open this chest, gain 5% pathfinding. Otherwise, gain 1% pathfinding.&amp;quot;)&lt;br /&gt;
**Love Chest buffed: &amp;quot;Gain souls equal to the minimum stage power when you open this chest.&amp;quot; (was &amp;quot;Gain 1 {{IconLink|Soul}} when you open this chest.)&lt;br /&gt;
**Lucid Chest buffed: &amp;quot;Solve a random cell for each visible cell of value 3 or greater.&amp;quot; (was &amp;quot;Solve a random cell for each visible cell of value 4 or greater.&amp;quot;)&lt;br /&gt;
**Metal Chest buffed: &amp;quot;Repair damaged armor when you open this chest, then fortify your armor.&amp;quot; (was &amp;quot;Repair your armor to base durability when you open this chest.&amp;quot;)&lt;br /&gt;
*{{Version|2.0.11}} Crit Chest nerf: now activates 1 &amp;quot;Brass Knuckles&amp;quot; instead of 2&lt;br /&gt;
*{{Version|2.0.0}} Added: Honey Chest&lt;br /&gt;
*{{Version|1.72}} Added: Easter Chest&lt;br /&gt;
*{{Version|1.66}} Added: Christmas Chest, Radioactive Chest&lt;br /&gt;
*{{Version|1.65}} Added: Munition Chest&lt;br /&gt;
*{{Version|1.63}}&lt;br /&gt;
**Added: Elemental Chest, Mastery Chest&lt;br /&gt;
**Loosened requirements for Halloween Chest&lt;br /&gt;
*{{Version|1.60}} Mechanic added&lt;br /&gt;
&lt;br /&gt;
{{MechNav}}&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=File:Divine_Bonfire.png&amp;diff=10820</id>
		<title>File:Divine Bonfire.png</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=File:Divine_Bonfire.png&amp;diff=10820"/>
		<updated>2026-04-21T20:48:25Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Evermore uploaded a new version of File:Divine Bonfire.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=File:Divine_Tree_of_Life.png&amp;diff=10819</id>
		<title>File:Divine Tree of Life.png</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=File:Divine_Tree_of_Life.png&amp;diff=10819"/>
		<updated>2026-04-21T20:48:11Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Evermore uploaded a new version of File:Divine Tree of Life.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=File:Divine_Unstable_Compound.png&amp;diff=10818</id>
		<title>File:Divine Unstable Compound.png</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=File:Divine_Unstable_Compound.png&amp;diff=10818"/>
		<updated>2026-04-21T20:47:58Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Evermore uploaded a new version of File:Divine Unstable Compound.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=File:Divine_Wager.png&amp;diff=10817</id>
		<title>File:Divine Wager.png</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=File:Divine_Wager.png&amp;diff=10817"/>
		<updated>2026-04-21T20:47:08Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Evermore uploaded a new version of File:Divine Wager.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Paint&amp;diff=10816</id>
		<title>Paint</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Paint&amp;diff=10816"/>
		<updated>2026-04-21T20:26:54Z</updated>

		<summary type="html">&lt;p&gt;Evermore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Paint are a group of cosmetic modifiers in Demoncrawl, used to apply colours to avatars and inventories.&lt;br /&gt;
__TOC__&lt;br /&gt;
==Collecting Paints==&lt;br /&gt;
Paints are standard [[Objects#Loot|Loot]], being mostly found in [[Stages]] on 0-value cells. Items which produce loot, such as the {{IconLink|Watering Can}}, will be able to spawn Paints. Items which change the composition of Stages to be more spacious and have more 0-value cells, like the {{IconLink|Miracle Seed}} or {{IconLink|Ouroboros}} are assets in this regard.&lt;br /&gt;
&lt;br /&gt;
However, they are some of the rarest loot in the game, requiring multiple visits to a given stage to find them. Having a high Rare Loot Modifier will increase the odds of finding Paint, such as by playing with {{IconLink|Prophet}}, playing a stage with difficult [[Stage Mods]] (or {{Mod|Shiny}}, or activating a [[Landmark#Mystic Statue|Mystic Statue]].&lt;br /&gt;
==Paint Types==&lt;br /&gt;
Most Paints fall into discrete categories, depending on how they are found.&lt;br /&gt;
===Stage Paints===&lt;br /&gt;
Each normal stage has a unique paint which can only be found on that stage. Many stages do not have a Stage Paint of their own:&lt;br /&gt;
* [[Endless Multiverse]] Exclusive Stages - R, G, B, Metagate&lt;br /&gt;
* Seasonal stages - Easter, Summer, Halloween, Birthday, Christmas&lt;br /&gt;
* Secret Stages - Reef, Crypt, Wonder, Doom, Mainframe, Salem, Hearth&lt;br /&gt;
* Other non-standard Stages - Default, October 8th, 1990&lt;br /&gt;
&lt;br /&gt;
[[File:Paint1.png|1000px|left]]{{clr}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;style=&amp;quot;color:white; background-color:#000000;&amp;quot; &lt;br /&gt;
|+Stage Paints&lt;br /&gt;
|- style=&amp;quot;color: black;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Text&lt;br /&gt;
|-&lt;br /&gt;
|Forest Green&lt;br /&gt;
|Exclusive to Forest&lt;br /&gt;
|-&lt;br /&gt;
|Cavern Grape&lt;br /&gt;
|Exclusive to Cavern&lt;br /&gt;
|-&lt;br /&gt;
|Desert Sun&lt;br /&gt;
|Exclusive to Desert&lt;br /&gt;
|-&lt;br /&gt;
|Strand Mist&lt;br /&gt;
|Exclusive to Strand&lt;br /&gt;
|-&lt;br /&gt;
|Ocean Tears&lt;br /&gt;
|Exclusive to Ocean&lt;br /&gt;
|-&lt;br /&gt;
|Tropics Banana&lt;br /&gt;
|Exclusive to Tropics&lt;br /&gt;
|-&lt;br /&gt;
|Volcano Charcoal&lt;br /&gt;
|Exclusive to Volcano&lt;br /&gt;
|-&lt;br /&gt;
|Wilds Mud&lt;br /&gt;
|Exclusive to Wilds&lt;br /&gt;
|-&lt;br /&gt;
|Arctic Frost&lt;br /&gt;
|Exclusive to Arctic&lt;br /&gt;
|-&lt;br /&gt;
|Brink Pink&lt;br /&gt;
|Exclusive to Brink&lt;br /&gt;
|-&lt;br /&gt;
|Farm Yolk&lt;br /&gt;
|Exclusive to Farm&lt;br /&gt;
|-&lt;br /&gt;
|Alcove Slate&lt;br /&gt;
|Exclusive to Alcove&lt;br /&gt;
|-&lt;br /&gt;
|Grotto Mustard&lt;br /&gt;
|Exclusive to Grotto&lt;br /&gt;
|-&lt;br /&gt;
|Hallow Plum&lt;br /&gt;
|Exclusive to Hallow&lt;br /&gt;
|-&lt;br /&gt;
|Swamp Moss&lt;br /&gt;
|Exclusive to Swamp&lt;br /&gt;
|-&lt;br /&gt;
|Graveyard Gravel&lt;br /&gt;
|Exclusive to Gravel&lt;br /&gt;
|-&lt;br /&gt;
|Dungeon Brick&lt;br /&gt;
|Exclusive to Dungeon&lt;br /&gt;
|-&lt;br /&gt;
|Memory Moody&lt;br /&gt;
|Exclusive to Memory&lt;br /&gt;
|-&lt;br /&gt;
|Tribe Vibe&lt;br /&gt;
|Exclusive to Tribe&lt;br /&gt;
|-&lt;br /&gt;
|Shrine Wine&lt;br /&gt;
|Exclusive to Shrine&lt;br /&gt;
|-&lt;br /&gt;
|Blossom Cherry&lt;br /&gt;
|Exclusive to Blossom&lt;br /&gt;
|-&lt;br /&gt;
|Island Zest&lt;br /&gt;
|Exclusive to Island&lt;br /&gt;
|-&lt;br /&gt;
|Mountain Chocolate&lt;br /&gt;
|Exclusive to Mountain&lt;br /&gt;
|-&lt;br /&gt;
|Garden Grass&lt;br /&gt;
|Exclusive to Garden&lt;br /&gt;
|-&lt;br /&gt;
|Ruins Refuse&lt;br /&gt;
|Exclusive to Ruins&lt;br /&gt;
|-&lt;br /&gt;
|Skies Cream&lt;br /&gt;
|Exclusive to Skies&lt;br /&gt;
|-&lt;br /&gt;
|Fungus Bold&lt;br /&gt;
|Exclusive to Fungus&lt;br /&gt;
|-&lt;br /&gt;
|Sewer Sludge&lt;br /&gt;
|Exclusive to Sewer&lt;br /&gt;
|-&lt;br /&gt;
|Prefecture Peril&lt;br /&gt;
|Exclusive to Prefecture&lt;br /&gt;
|-&lt;br /&gt;
|Machine Steel&lt;br /&gt;
|Exclusive to Machine&lt;br /&gt;
|-&lt;br /&gt;
|Delta Dark&lt;br /&gt;
|Exclusive to Delta&lt;br /&gt;
|-&lt;br /&gt;
|Ash Bone&lt;br /&gt;
|Exclusive to Ash&lt;br /&gt;
|-&lt;br /&gt;
|Quarry Crush&lt;br /&gt;
|Exclusive to Quarry&lt;br /&gt;
|-&lt;br /&gt;
|Vale Jade&lt;br /&gt;
|Exclusive to Vale&lt;br /&gt;
|-&lt;br /&gt;
|Storm Indigo&lt;br /&gt;
|Exclusive to Storm&lt;br /&gt;
|-&lt;br /&gt;
|Bloodway Blush&lt;br /&gt;
|Exclusive to Bloodway&lt;br /&gt;
|-&lt;br /&gt;
|Blight Obsidian&lt;br /&gt;
|Exclusive to Blight&lt;br /&gt;
|-&lt;br /&gt;
|Rapture Passion&lt;br /&gt;
|Exclusive to Rapture&lt;br /&gt;
|-&lt;br /&gt;
|Elysium Energy&lt;br /&gt;
|Exclusive to Elysium&lt;br /&gt;
|-&lt;br /&gt;
|Hell Flame&lt;br /&gt;
|Exclusive to Hell&lt;br /&gt;
|-&lt;br /&gt;
|Entropy Eccentricity&lt;br /&gt;
|Exclusive to Entropy&lt;br /&gt;
|-&lt;br /&gt;
|Lagoon Lazure&lt;br /&gt;
|Exclusive to Lagoon&lt;br /&gt;
|-&lt;br /&gt;
|Galaxy Twilight&lt;br /&gt;
|Exclusive to Galaxy&lt;br /&gt;
|-&lt;br /&gt;
|Womb Rouge&lt;br /&gt;
|Exclusive to Womb&lt;br /&gt;
|-&lt;br /&gt;
|Convoy Candor&lt;br /&gt;
|Exclusive to Convoy&lt;br /&gt;
|-&lt;br /&gt;
|Metropolis Mix&lt;br /&gt;
|Exclusive to Metropolis&lt;br /&gt;
|-&lt;br /&gt;
|Hinterland Powder&lt;br /&gt;
|Exclusive to Hinterland&lt;br /&gt;
|-&lt;br /&gt;
|Tower Bark&lt;br /&gt;
|Exclusive to Tower&lt;br /&gt;
|-&lt;br /&gt;
|Glass Brass&lt;br /&gt;
|Exclusive to Glass&lt;br /&gt;
|-&lt;br /&gt;
|Minefield Clay&lt;br /&gt;
|Exclusive to Minefield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Global Paints===&lt;br /&gt;
[[File:Paint2.png|1000px|left]]{{clr}}&lt;br /&gt;
Many Paints are not tied to a given stage, instead being found on any Stage as rare loot at any time of the year, or as Prize Box rewards for [[Beyond]].&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;style=&amp;quot;color:white; background-color:#000000;&amp;quot; &lt;br /&gt;
|+Global Paints&lt;br /&gt;
|- style=&amp;quot;color: black;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Text&lt;br /&gt;
|-&lt;br /&gt;
|Noir&lt;br /&gt;
|Just like the movies.&lt;br /&gt;
|-&lt;br /&gt;
|Exotic Orange&lt;br /&gt;
|Close to the equator&lt;br /&gt;
|-&lt;br /&gt;
|Warzone Camo&lt;br /&gt;
|Monsters won&#039;t see you coming&lt;br /&gt;
|-&lt;br /&gt;
|Pink It Up&lt;br /&gt;
|How embarassing&lt;br /&gt;
|-&lt;br /&gt;
|Red Sands&lt;br /&gt;
|Wear sandals&lt;br /&gt;
|-&lt;br /&gt;
|Cabin Fever&lt;br /&gt;
|You should get out more&lt;br /&gt;
|-&lt;br /&gt;
|Damaged Goods&lt;br /&gt;
|We all have our demons&lt;br /&gt;
|-&lt;br /&gt;
|Retro Cartoon&lt;br /&gt;
|Like, radical!&lt;br /&gt;
|-&lt;br /&gt;
|Neurotic Neptune&lt;br /&gt;
|A cold flair&lt;br /&gt;
|-&lt;br /&gt;
|Vibrant Youth&lt;br /&gt;
|Rose-tinted glasses&lt;br /&gt;
|-&lt;br /&gt;
|Violence At Dawn&lt;br /&gt;
|The mourning light&lt;br /&gt;
|-&lt;br /&gt;
|Chemical Spill&lt;br /&gt;
|Gives you superpowers&lt;br /&gt;
|-&lt;br /&gt;
|Hope&lt;br /&gt;
|Vote for me&lt;br /&gt;
|-&lt;br /&gt;
|Purple Sunset&lt;br /&gt;
|Staring at lava lamps&lt;br /&gt;
|-&lt;br /&gt;
|Fresh Mint&lt;br /&gt;
|You smell like a clean car&lt;br /&gt;
|-&lt;br /&gt;
|Bitter Pill&lt;br /&gt;
|The truth hurts&lt;br /&gt;
|-&lt;br /&gt;
|Letting Off Steam&lt;br /&gt;
|The anger within&lt;br /&gt;
|-&lt;br /&gt;
|Dream Of Blood&lt;br /&gt;
|Dark intent&lt;br /&gt;
|-&lt;br /&gt;
|Between Two Worlds&lt;br /&gt;
|Spirits gather&lt;br /&gt;
|-&lt;br /&gt;
|Heatmap&lt;br /&gt;
|Lifeforms detected&lt;br /&gt;
|-&lt;br /&gt;
|End Of Summer&lt;br /&gt;
|It&#039;s over already?&lt;br /&gt;
|-&lt;br /&gt;
|Seaweed&lt;br /&gt;
|I&#039;m wet&lt;br /&gt;
|-&lt;br /&gt;
|Cotton Candy&lt;br /&gt;
|25 cents&lt;br /&gt;
|-&lt;br /&gt;
|Orchard Rain&lt;br /&gt;
|Plants in the rain&lt;br /&gt;
|-&lt;br /&gt;
|Minty Chocolate&lt;br /&gt;
|Better than vanilla&lt;br /&gt;
|-&lt;br /&gt;
|Pumpkin Treat&lt;br /&gt;
|Family recipe&lt;br /&gt;
|-&lt;br /&gt;
|Phantoplasm&lt;br /&gt;
|Ghost guts&lt;br /&gt;
|-&lt;br /&gt;
|Bloodshot&lt;br /&gt;
|Give those eyes a rest&lt;br /&gt;
|-&lt;br /&gt;
|Brewing Evil&lt;br /&gt;
|Innocence beware&lt;br /&gt;
|-&lt;br /&gt;
|Am I Dreaming?&lt;br /&gt;
|Pinch me&lt;br /&gt;
|-&lt;br /&gt;
|Juicy Melon&lt;br /&gt;
|Burstin (sic) with flavour&lt;br /&gt;
|-&lt;br /&gt;
|Boy Of Crayons&lt;br /&gt;
|Rainbow surprise&lt;br /&gt;
|-&lt;br /&gt;
|Rusty Nails&lt;br /&gt;
|Watch your step&lt;br /&gt;
|-&lt;br /&gt;
|Eldritch Horizon&lt;br /&gt;
|The fantasy looms&lt;br /&gt;
|-&lt;br /&gt;
|Lazer Burn&lt;br /&gt;
|Zap&lt;br /&gt;
|-&lt;br /&gt;
|Martian Condition&lt;br /&gt;
|Sandy red&lt;br /&gt;
|-&lt;br /&gt;
|Singing Earth&lt;br /&gt;
|At the edge of the world&lt;br /&gt;
|-&lt;br /&gt;
|Blue Me Away&lt;br /&gt;
|Doesn&#039;t get any bluer&lt;br /&gt;
|-&lt;br /&gt;
|Steel Neena&lt;br /&gt;
|Caught a ride with a trickster&lt;br /&gt;
|-&lt;br /&gt;
|Bright Night&lt;br /&gt;
|Amid the blinding dark&lt;br /&gt;
|-&lt;br /&gt;
|Digital Boy&lt;br /&gt;
|Gaming in HD&lt;br /&gt;
|-&lt;br /&gt;
|Vaporwave&lt;br /&gt;
|Old is new again&lt;br /&gt;
|-&lt;br /&gt;
|Cutting Edge&lt;br /&gt;
|Vibe of tomorrow&lt;br /&gt;
|-&lt;br /&gt;
|Altered Perception&lt;br /&gt;
|Put a different spin on it&lt;br /&gt;
|}&lt;br /&gt;
===Holiday Paints===&lt;br /&gt;
Holiday Paints are special. Oftentimes, they require playing during [[Seasonal Events]], when they are found as random Prize Box drops. However, some have unique unlock conditions related to the holiday they are based on.&lt;br /&gt;
&lt;br /&gt;
While most are exclusive to the duration of their respective seasons, the paints unlocked through opening Eggs are able to be found year-round. This does require a source of eggs however, which requires either an {{IconLink|Easter Chest|link=Special Chests}}, or by going [[Infinite]].&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;style=&amp;quot;color:white; background-color:#000000;&amp;quot; &lt;br /&gt;
|+Holiday Paints&lt;br /&gt;
|- style=&amp;quot;color: black;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Text&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Holiday&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Unlock&lt;br /&gt;
|-&lt;br /&gt;
|Cream Grey&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Easter&lt;br /&gt;
|Opening {{IconLink|Gray Egg}}&lt;br /&gt;
|-&lt;br /&gt;
|Cream Green&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Easter&lt;br /&gt;
|Opening {{IconLink|Green Egg}}&lt;br /&gt;
|-&lt;br /&gt;
|Cream Blue&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Easter&lt;br /&gt;
|Opening {{IconLink|Blue Egg}}&lt;br /&gt;
|-&lt;br /&gt;
|Cream Red&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Easter&lt;br /&gt;
|Opening {{IconLink|Red Egg}}&lt;br /&gt;
|-&lt;br /&gt;
|Cream Yellow&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Easter&lt;br /&gt;
|Opening {{IconLink|Yellow Egg}}&lt;br /&gt;
|-&lt;br /&gt;
|Cream Supreme&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Easter&lt;br /&gt;
|Opening {{IconLink|Rainbow Egg}}&lt;br /&gt;
|-&lt;br /&gt;
|Candycorn&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Halloween&lt;br /&gt;
|Random Prize Box Reward during Halloween&lt;br /&gt;
|-&lt;br /&gt;
|White as a Ghost&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Halloween&lt;br /&gt;
|Random Prize Box Reward during Halloween&lt;br /&gt;
|-&lt;br /&gt;
|Peppermint&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Halloween&lt;br /&gt;
|Random Prize Box Reward during Halloween&lt;br /&gt;
|-&lt;br /&gt;
|Alien Guts&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Halloween&lt;br /&gt;
|Giving [[Stranger]]s {{IconLink|Candy}} and encountering an [[Area 51|Alien]].&lt;br /&gt;
|-&lt;br /&gt;
|Sun Bleached&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Summer&lt;br /&gt;
|Random Prize Box Reward during Summer&lt;br /&gt;
|-&lt;br /&gt;
|Sundown&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Summer&lt;br /&gt;
|Random Prize Box Reward during Summer&lt;br /&gt;
|-&lt;br /&gt;
|White Christmas&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Christmas&lt;br /&gt;
|Random Prize Box Reward during Christmas&lt;br /&gt;
|}&lt;br /&gt;
===Hero Trial Paints===&lt;br /&gt;
These last two Paints require the player to play and win the top score for a daily [[Hero Trial]]. They are not counted towards the Infinite Palette [[Achievement]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;style=&amp;quot;color:white; background-color:#000000;&amp;quot; &lt;br /&gt;
|+Hero Trial Paints&lt;br /&gt;
|- style=&amp;quot;color: black;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Text&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Hero Trial&lt;br /&gt;
|-&lt;br /&gt;
|Hero Green&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|1st place 1 time&lt;br /&gt;
|-&lt;br /&gt;
|Cream Green&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|1st places 10 times&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Paint&amp;diff=10815</id>
		<title>Paint</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Paint&amp;diff=10815"/>
		<updated>2026-04-21T10:25:37Z</updated>

		<summary type="html">&lt;p&gt;Evermore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Paint are a group of cosmetic modifiers in Demoncrawl, used to apply colours to avatars and inventories.&lt;br /&gt;
__TOC__&lt;br /&gt;
==Collecting Paints==&lt;br /&gt;
Paints are standard [[Objects#Loot|Loot]], being mostly found in [[Stages]] on 0-value cells. Items which produce loot, such as the {{IconLink|Watering Can}}, will be able to spawn Paints. Items which change the composition of Stages to be more spacious and have more 0-value cells, like the {{IconLink|Miracle Seed}} or {{IconLink|Ouroboros}} are assets in this regard.&lt;br /&gt;
&lt;br /&gt;
However, they are some of the rarest loot in the game, requiring multiple visits to a given stage to find them. Having a high Rare Loot Modifier will increase the odds of finding Paint, such as by playing with {{IconLink|Prophet}}, playing a stage with difficult [[Stage Mods]] (or {{Mod|Shiny}}, or activating a [[Landmark#Mystic Statue|Mystic Statue]].&lt;br /&gt;
==Paint Types==&lt;br /&gt;
Most Paints fall into discrete categories, depending on how they are found.&lt;br /&gt;
===Stage Paints===&lt;br /&gt;
Each normal stage has a unique paint which can only be found on that stage. Many stages do not have a Stage Paint of their own:&lt;br /&gt;
* [[Endless Multiverse]] Exclusive Stages - R, G, B, Metagate&lt;br /&gt;
* Seasonal stages - Easter, Summer, Halloween, Birthday, Christmas&lt;br /&gt;
* Secret Stages - Reef, Crypt, Wonder, Doom, Mainframe, Salem, Hearth&lt;br /&gt;
* Other non-standard Stages - Default, October 8th, 1990&lt;br /&gt;
&lt;br /&gt;
[[File:Paint1.png|1000px|left]]{{clr}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;style=&amp;quot;color:white; background-color:#000000;&amp;quot; &lt;br /&gt;
|+Stage Paints&lt;br /&gt;
|- style=&amp;quot;color: black;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Text&lt;br /&gt;
|-&lt;br /&gt;
|Forest Green&lt;br /&gt;
|Exclusive to Forest&lt;br /&gt;
|-&lt;br /&gt;
|Cavern Grape&lt;br /&gt;
|Exclusive to Cavern&lt;br /&gt;
|-&lt;br /&gt;
|Desert Sun&lt;br /&gt;
|Exclusive to Desert&lt;br /&gt;
|-&lt;br /&gt;
|Strand Mist&lt;br /&gt;
|Exclusive to Strand&lt;br /&gt;
|-&lt;br /&gt;
|Ocean Tears&lt;br /&gt;
|Exclusive to Ocean&lt;br /&gt;
|-&lt;br /&gt;
|Tropics Banana&lt;br /&gt;
|Exclusive to Tropics&lt;br /&gt;
|-&lt;br /&gt;
|Volcano Charcoal&lt;br /&gt;
|Exclusive to Volcano&lt;br /&gt;
|-&lt;br /&gt;
|Wilds Mud&lt;br /&gt;
|Exclusive to Wilds&lt;br /&gt;
|-&lt;br /&gt;
|Arctic Frost&lt;br /&gt;
|Exclusive to Arctic&lt;br /&gt;
|-&lt;br /&gt;
|Brink Pink&lt;br /&gt;
|Exclusive to Brink&lt;br /&gt;
|-&lt;br /&gt;
|Farm Yolk&lt;br /&gt;
|Exclusive to Farm&lt;br /&gt;
|-&lt;br /&gt;
|Alcove Slate&lt;br /&gt;
|Exclusive to Alcove&lt;br /&gt;
|-&lt;br /&gt;
|Grotto Mustard&lt;br /&gt;
|Exclusive to Grotto&lt;br /&gt;
|-&lt;br /&gt;
|Hallow Plum&lt;br /&gt;
|Exclusive to Hallow&lt;br /&gt;
|-&lt;br /&gt;
|Swamp Moss&lt;br /&gt;
|Exclusive to Swamp&lt;br /&gt;
|-&lt;br /&gt;
|Graveyard Gravel&lt;br /&gt;
|Exclusive to Gravel&lt;br /&gt;
|-&lt;br /&gt;
|Dungeon Brick&lt;br /&gt;
|Exclusive to Dungeon&lt;br /&gt;
|-&lt;br /&gt;
|Memory Moody&lt;br /&gt;
|Exclusive to Memory&lt;br /&gt;
|-&lt;br /&gt;
|Tribe Vibe&lt;br /&gt;
|Exclusive to Tribe&lt;br /&gt;
|-&lt;br /&gt;
|Shrine Wine&lt;br /&gt;
|Exclusive to Shrine&lt;br /&gt;
|-&lt;br /&gt;
|Blossom Cherry&lt;br /&gt;
|Exclusive to Blossom&lt;br /&gt;
|-&lt;br /&gt;
|Island Zest&lt;br /&gt;
|Exclusive to Island&lt;br /&gt;
|-&lt;br /&gt;
|Mountain Chocolate&lt;br /&gt;
|Exclusive to Mountain&lt;br /&gt;
|-&lt;br /&gt;
|Garden Grass&lt;br /&gt;
|Exclusive to Garden&lt;br /&gt;
|-&lt;br /&gt;
|Ruins Refuse&lt;br /&gt;
|Exclusive to Ruins&lt;br /&gt;
|-&lt;br /&gt;
|Skies Cream&lt;br /&gt;
|Exclusive to Skies&lt;br /&gt;
|-&lt;br /&gt;
|Fungus Bold&lt;br /&gt;
|Exclusive to Fungus&lt;br /&gt;
|-&lt;br /&gt;
|Sewer Sludge&lt;br /&gt;
|Exclusive to Sewer&lt;br /&gt;
|-&lt;br /&gt;
|Prefecture Peril&lt;br /&gt;
|Exclusive to Prefecture&lt;br /&gt;
|-&lt;br /&gt;
|Machine Steel&lt;br /&gt;
|Exclusive to Machine&lt;br /&gt;
|-&lt;br /&gt;
|Delta Dark&lt;br /&gt;
|Exclusive to Delta&lt;br /&gt;
|-&lt;br /&gt;
|Ash Bone&lt;br /&gt;
|Exclusive to Ash&lt;br /&gt;
|-&lt;br /&gt;
|Quarry Crush&lt;br /&gt;
|Exclusive to Quarry&lt;br /&gt;
|-&lt;br /&gt;
|Vale Jade&lt;br /&gt;
|Exclusive to Vale&lt;br /&gt;
|-&lt;br /&gt;
|Storm Indigo&lt;br /&gt;
|Exclusive to Storm&lt;br /&gt;
|-&lt;br /&gt;
|Bloodway Blush&lt;br /&gt;
|Exclusive to Bloodway&lt;br /&gt;
|-&lt;br /&gt;
|Blight Obsidian&lt;br /&gt;
|Exclusive to Blight&lt;br /&gt;
|-&lt;br /&gt;
|Rapture Passion&lt;br /&gt;
|Exclusive to Rapture&lt;br /&gt;
|-&lt;br /&gt;
|Elysium Energy&lt;br /&gt;
|Exclusive to Elysium&lt;br /&gt;
|-&lt;br /&gt;
|Hell Flame&lt;br /&gt;
|Exclusive to Hell&lt;br /&gt;
|-&lt;br /&gt;
|Entropy Eccentricity&lt;br /&gt;
|Exclusive to Entropy&lt;br /&gt;
|-&lt;br /&gt;
|Lagoon Lazure&lt;br /&gt;
|Exclusive to Lagoon&lt;br /&gt;
|-&lt;br /&gt;
|Galaxy Twilight&lt;br /&gt;
|Exclusive to Galaxy&lt;br /&gt;
|-&lt;br /&gt;
|Womb Rouge&lt;br /&gt;
|Exclusive to Womb&lt;br /&gt;
|-&lt;br /&gt;
|Convoy Candor&lt;br /&gt;
|Exclusive to Convoy&lt;br /&gt;
|-&lt;br /&gt;
|Metropolis Mix&lt;br /&gt;
|Exclusive to Metropolis&lt;br /&gt;
|-&lt;br /&gt;
|Hinterland Powder&lt;br /&gt;
|Exclusive to Hinterland&lt;br /&gt;
|-&lt;br /&gt;
|Tower Bark&lt;br /&gt;
|Exclusive to Tower&lt;br /&gt;
|-&lt;br /&gt;
|Glass Brass&lt;br /&gt;
|Exclusive to Glass&lt;br /&gt;
|-&lt;br /&gt;
|Minefield Clay&lt;br /&gt;
|Exclusive to Minefield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Global Paints==&lt;br /&gt;
[[File:Paint2.png|1000px|left]]{{clr}}&lt;br /&gt;
Many Paints are not tied to a given stage, instead being found on any Stage as rare loot at any time of the year, or as Prize Box rewards for [[Beyond]].&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;style=&amp;quot;color:white; background-color:#000000;&amp;quot; &lt;br /&gt;
|+Global Paints&lt;br /&gt;
|- style=&amp;quot;color: black;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Text&lt;br /&gt;
|-&lt;br /&gt;
|Noir&lt;br /&gt;
|Just like the movies.&lt;br /&gt;
|-&lt;br /&gt;
|Exotic Orange&lt;br /&gt;
|Close to the equator&lt;br /&gt;
|-&lt;br /&gt;
|Warzone Camo&lt;br /&gt;
|Monsters won&#039;t see you coming&lt;br /&gt;
|-&lt;br /&gt;
|Pink It Up&lt;br /&gt;
|How embarassing&lt;br /&gt;
|-&lt;br /&gt;
|Red Sands&lt;br /&gt;
|Wear sandals&lt;br /&gt;
|-&lt;br /&gt;
|Cabin Fever&lt;br /&gt;
|You should get out more&lt;br /&gt;
|-&lt;br /&gt;
|Damaged Goods&lt;br /&gt;
|We all have our demons&lt;br /&gt;
|-&lt;br /&gt;
|Retro Cartoon&lt;br /&gt;
|Like, radical!&lt;br /&gt;
|-&lt;br /&gt;
|Neurotic Neptune&lt;br /&gt;
|A cold flair&lt;br /&gt;
|-&lt;br /&gt;
|Vibrant Youth&lt;br /&gt;
|Rose-tinted glasses&lt;br /&gt;
|-&lt;br /&gt;
|Violence At Dawn&lt;br /&gt;
|The mourning light&lt;br /&gt;
|-&lt;br /&gt;
|Chemical Spill&lt;br /&gt;
|Gives you superpowers&lt;br /&gt;
|-&lt;br /&gt;
|Hope&lt;br /&gt;
|Vote for me&lt;br /&gt;
|-&lt;br /&gt;
|Purple Sunset&lt;br /&gt;
|Staring at lava lamps&lt;br /&gt;
|-&lt;br /&gt;
|Fresh Mint&lt;br /&gt;
|You smell like a clean car&lt;br /&gt;
|-&lt;br /&gt;
|Bitter Pill&lt;br /&gt;
|The truth hurts&lt;br /&gt;
|-&lt;br /&gt;
|Letting Off Steam&lt;br /&gt;
|The anger within&lt;br /&gt;
|-&lt;br /&gt;
|Dream Of Blood&lt;br /&gt;
|Dark intent&lt;br /&gt;
|-&lt;br /&gt;
|Between Two Worlds&lt;br /&gt;
|Spirits gather&lt;br /&gt;
|-&lt;br /&gt;
|Heatmap&lt;br /&gt;
|Lifeforms detected&lt;br /&gt;
|-&lt;br /&gt;
|End Of Summer&lt;br /&gt;
|It&#039;s over already?&lt;br /&gt;
|-&lt;br /&gt;
|Seaweed&lt;br /&gt;
|I&#039;m wet&lt;br /&gt;
|-&lt;br /&gt;
|Cotton Candy&lt;br /&gt;
|25 cents&lt;br /&gt;
|-&lt;br /&gt;
|Orchard Rain&lt;br /&gt;
|Plants in the rain&lt;br /&gt;
|-&lt;br /&gt;
|Minty Chocolate&lt;br /&gt;
|Better than vanilla&lt;br /&gt;
|-&lt;br /&gt;
|Pumpkin Treat&lt;br /&gt;
|Family recipe&lt;br /&gt;
|-&lt;br /&gt;
|Phantoplasm&lt;br /&gt;
|Ghost guts&lt;br /&gt;
|-&lt;br /&gt;
|Bloodshot&lt;br /&gt;
|Give those eyes a rest&lt;br /&gt;
|-&lt;br /&gt;
|Brewing Evil&lt;br /&gt;
|Innocence beware&lt;br /&gt;
|-&lt;br /&gt;
|Am I Dreaming?&lt;br /&gt;
|Pinch me&lt;br /&gt;
|-&lt;br /&gt;
|Juicy Melon&lt;br /&gt;
|Burstin (sic) with flavour&lt;br /&gt;
|-&lt;br /&gt;
|Boy Of Crayons&lt;br /&gt;
|Rainbow surprise&lt;br /&gt;
|-&lt;br /&gt;
|Rusty Nails&lt;br /&gt;
|Watch your step&lt;br /&gt;
|-&lt;br /&gt;
|Eldritch Horizon&lt;br /&gt;
|The fantasy looms&lt;br /&gt;
|-&lt;br /&gt;
|Lazer Burn&lt;br /&gt;
|Zap&lt;br /&gt;
|-&lt;br /&gt;
|Martian Condition&lt;br /&gt;
|Sandy red&lt;br /&gt;
|-&lt;br /&gt;
|Singing Earth&lt;br /&gt;
|At the edge of the world&lt;br /&gt;
|-&lt;br /&gt;
|Blue Me Away&lt;br /&gt;
|Doesn&#039;t get any bluer&lt;br /&gt;
|-&lt;br /&gt;
|Steel Neena&lt;br /&gt;
|Caught a ride with a trickster&lt;br /&gt;
|-&lt;br /&gt;
|Bright Night&lt;br /&gt;
|Amid the blinding dark&lt;br /&gt;
|-&lt;br /&gt;
|Digital Boy&lt;br /&gt;
|Gaming in HD&lt;br /&gt;
|-&lt;br /&gt;
|Vaporwave&lt;br /&gt;
|Old is new again&lt;br /&gt;
|-&lt;br /&gt;
|Cutting Edge&lt;br /&gt;
|Vibe of tomorrow&lt;br /&gt;
|-&lt;br /&gt;
|Altered Perception&lt;br /&gt;
|Put a different spin on it&lt;br /&gt;
|}&lt;br /&gt;
===Holiday Paints===&lt;br /&gt;
These Paints are special, requiring not only playing during certain [[Seasonal Events]], but oftentimes being found in unorthodox ways beyond stage loot.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;style=&amp;quot;color:white; background-color:#000000;&amp;quot; &lt;br /&gt;
|+Holiday Paints&lt;br /&gt;
|- style=&amp;quot;color: black;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Text&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Holiday&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Unlock&lt;br /&gt;
|-&lt;br /&gt;
|Cream Grey&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Easter&lt;br /&gt;
|Opening {{IconLink|Gray Egg}}&lt;br /&gt;
|-&lt;br /&gt;
|Cream Green&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Easter&lt;br /&gt;
|Opening {{IconLink|Green Egg}}&lt;br /&gt;
|-&lt;br /&gt;
|Cream Blue&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Easter&lt;br /&gt;
|Opening {{IconLink|Blue Egg}}&lt;br /&gt;
|-&lt;br /&gt;
|Cream Red&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Easter&lt;br /&gt;
|Opening {{IconLink|Red Egg}}&lt;br /&gt;
|-&lt;br /&gt;
|Cream Yellow&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Easter&lt;br /&gt;
|Opening {{IconLink|Yellow Egg}}&lt;br /&gt;
|-&lt;br /&gt;
|Cream Supreme&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Easter&lt;br /&gt;
|Opening {{IconLink|Rainbow Egg}}&lt;br /&gt;
|-&lt;br /&gt;
|Candycorn&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Halloween&lt;br /&gt;
|Random Prize Box Reward during Halloween&lt;br /&gt;
|-&lt;br /&gt;
|White as a Ghost&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Halloween&lt;br /&gt;
|Random Prize Box Reward during Halloween&lt;br /&gt;
|-&lt;br /&gt;
|Peppermint&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Halloween&lt;br /&gt;
|Random Prize Box Reward during Halloween&lt;br /&gt;
|-&lt;br /&gt;
|Alien Guts&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Halloween&lt;br /&gt;
|Giving [[Stranger]]s {{IconLink|Candy}} and encountering an [[Area 51|Alien]].&lt;br /&gt;
|-&lt;br /&gt;
|Sun Bleached&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Summer&lt;br /&gt;
|Random Prize Box Reward during Summer&lt;br /&gt;
|-&lt;br /&gt;
|Sundown&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Summer&lt;br /&gt;
|Random Prize Box Reward during Summer&lt;br /&gt;
|-&lt;br /&gt;
|White Christmas&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|Christmas&lt;br /&gt;
|Random Prize Box Reward during Christmas&lt;br /&gt;
|}&lt;br /&gt;
===Hero Trial Paints===&lt;br /&gt;
These last two Paints require the player to play and win the top score for a daily [[Hero Trial]]. They are not counted towards the Infinite Palette [[Achievement]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;style=&amp;quot;color:white; background-color:#000000;&amp;quot; &lt;br /&gt;
|+Hero Trial Paints&lt;br /&gt;
|- style=&amp;quot;color: black;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Text&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Hero Trial&lt;br /&gt;
|-&lt;br /&gt;
|Hero Green&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|1st place 1 time&lt;br /&gt;
|-&lt;br /&gt;
|Cream Green&lt;br /&gt;
|Holiday paint&lt;br /&gt;
|1st places 10 times&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=File:Divine_Zombie_Charm.png&amp;diff=10814</id>
		<title>File:Divine Zombie Charm.png</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=File:Divine_Zombie_Charm.png&amp;diff=10814"/>
		<updated>2026-04-20T23:36:10Z</updated>

		<summary type="html">&lt;p&gt;Evermore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=File:Divine_Metal_Detector.png&amp;diff=10813</id>
		<title>File:Divine Metal Detector.png</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=File:Divine_Metal_Detector.png&amp;diff=10813"/>
		<updated>2026-04-20T23:35:56Z</updated>

		<summary type="html">&lt;p&gt;Evermore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Heart_Container&amp;diff=10812</id>
		<title>Heart Container</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Heart_Container&amp;diff=10812"/>
		<updated>2026-04-20T23:27:22Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Created page with &amp;quot;{{Infobox |Description = When you gain this item, double your max lives. Your max lives cannot be reduced. |Category = Legendary |Cost = 35 }}  ==Changelog== * {{Version|2.0.0}} Added&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|Description = When you gain this item, double your max lives. Your max lives cannot be reduced.&lt;br /&gt;
|Category = Legendary&lt;br /&gt;
|Cost = 35&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
* {{Version|2.0.0}} Added&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Gardener%27s_Memento&amp;diff=10811</id>
		<title>Gardener&#039;s Memento</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Gardener%27s_Memento&amp;diff=10811"/>
		<updated>2026-04-20T23:26:57Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Created page with &amp;quot;{{Infobox |Description = Start the next dimension with a Hungry Seed for each Hungry Plant in the Metagate. |Category = Legendary |Cost = 0 }}  ==Changelog== * {{Version|2.0.0}} Added&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|Description = Start the next dimension with a Hungry Seed for each Hungry Plant in the Metagate.&lt;br /&gt;
|Category = Legendary&lt;br /&gt;
|Cost = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
* {{Version|2.0.0}} Added&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Beekeeper%27s_Memento&amp;diff=10810</id>
		<title>Beekeeper&#039;s Memento</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Beekeeper%27s_Memento&amp;diff=10810"/>
		<updated>2026-04-20T23:26:39Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Created page with &amp;quot;{{Infobox |Description = Increase your life cap for the next dimension by 3 for every 3 objects you have pulled using Honeypots. |Category = Legendary |Cost = 0 }}  ==Changelog== * {{Version|2.0.0}} Added&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|Description = Increase your life cap for the next dimension by 3 for every 3 objects you have pulled using Honeypots.&lt;br /&gt;
|Category = Legendary&lt;br /&gt;
|Cost = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
* {{Version|2.0.0}} Added&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Monk%27s_Memento&amp;diff=10809</id>
		<title>Monk&#039;s Memento</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Monk%27s_Memento&amp;diff=10809"/>
		<updated>2026-04-20T23:26:04Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Created page with &amp;quot;{{Infobox |Description = Increase your life cap for the next dimension by 3 for each item on the ground. |Category = Legendary |Cost = 0 }}  ==Changelog== * {{Version|2.0.0}} Added&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|Description = Increase your life cap for the next dimension by 3 for each item on the ground.&lt;br /&gt;
|Category = Legendary&lt;br /&gt;
|Cost = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
* {{Version|2.0.0}} Added&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Hungry_Seed&amp;diff=10808</id>
		<title>Hungry Seed</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Hungry_Seed&amp;diff=10808"/>
		<updated>2026-04-20T23:25:23Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Created page with &amp;quot;{{Infobox |Description = Spawn a Hungry Plant in target visible cell if it doesn&amp;#039;t have one already. Feed the Plant in this cell a number of times equal to the cell value, without losing any items. |Category = Consumable |Cost = 7 }}  ==Changelog== * {{Version|2.0.0}} Added&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|Description = Spawn a Hungry Plant in target visible cell if it doesn&#039;t have one already. Feed the Plant in this cell a number of times equal to the cell value, without losing any items.&lt;br /&gt;
|Category = Consumable&lt;br /&gt;
|Cost = 7&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
* {{Version|2.0.0}} Added&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Honeycomb&amp;diff=10807</id>
		<title>Honeycomb</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Honeycomb&amp;diff=10807"/>
		<updated>2026-04-20T23:24:47Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Created page with &amp;quot;{{Infobox |Description = Spawn a Honeypot in target visible cell and relocate all visible living objects 1 cell closer to it. |Category = Consumable |Cost = 7 }}  ==Changelog== * {{Version|2.0.0}} Added&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|Description = Spawn a Honeypot in target visible cell and relocate all visible living objects 1 cell closer to it.&lt;br /&gt;
|Category = Consumable&lt;br /&gt;
|Cost = 7&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
* {{Version|2.0.0}} Added&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Energy_Drink&amp;diff=10806</id>
		<title>Energy Drink</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Energy_Drink&amp;diff=10806"/>
		<updated>2026-04-20T23:23:45Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Created page with &amp;quot;{{Infobox |Description = Every 40 turns, gain a mastery charge until you make a mistake. |Category = Consumable |Cost = 15 }}  ==Changelog== * {{Version|2.0.0}} Added&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|Description = Every 40 turns, gain a mastery charge until you make a mistake.&lt;br /&gt;
|Category = Consumable&lt;br /&gt;
|Cost = 15&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
* {{Version|2.0.0}} Added&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Protein_Powder&amp;diff=10805</id>
		<title>Protein Powder</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Protein_Powder&amp;diff=10805"/>
		<updated>2026-04-20T23:23:12Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Created page with &amp;quot;{{Infobox |Description = Spawn a Jock in target visible cell. For the next 100 turns, your Jocks destroy objects instead of pushing them and you gain a soul whenever an object is destroyed by a Jock. |Category = Consumable |Cost = 7 }}  ==Changelog== * {{Version|2.0.0}} Added&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|Description = Spawn a Jock in target visible cell. For the next 100 turns, your Jocks destroy objects instead of pushing them and you gain a soul whenever an object is destroyed by a Jock.&lt;br /&gt;
|Category = Consumable&lt;br /&gt;
|Cost = 7&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
* {{Version|2.0.0}} Added&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Ifrit_Contract&amp;diff=10804</id>
		<title>Ifrit Contract</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Ifrit_Contract&amp;diff=10804"/>
		<updated>2026-04-20T23:22:31Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Created page with &amp;quot;{{Infobox |Description = Spawn a familiar on target visible cell. For 10 turns, your familiars create a Burning trail and are immune to Burning. Afterwards, convert all Burning auras into strong familiars. |Category = Consumable |Cost = 18 }}  ==Changelog== * {{Version|2.0.0}} Added&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|Description = Spawn a familiar on target visible cell. For 10 turns, your familiars create a Burning trail and are immune to Burning. Afterwards, convert all Burning auras into strong familiars.&lt;br /&gt;
|Category = Consumable&lt;br /&gt;
|Cost = 18&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
* {{Version|2.0.0}} Added&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Leafy_Chestplate&amp;diff=10803</id>
		<title>Leafy Chestplate</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Leafy_Chestplate&amp;diff=10803"/>
		<updated>2026-04-20T23:21:49Z</updated>

		<summary type="html">&lt;p&gt;Evermore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|Description = [6 Body Armor] Fortify by 2 whenever you feed a Hungry Plant.&lt;br /&gt;
|Category = Consumable&lt;br /&gt;
|Cost = 52&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
* {{Version|2.0.0}} Added&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Leafy_Boots&amp;diff=10802</id>
		<title>Leafy Boots</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Leafy_Boots&amp;diff=10802"/>
		<updated>2026-04-20T23:21:28Z</updated>

		<summary type="html">&lt;p&gt;Evermore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|Description = [2 Leg Armor] Every 30 turns, spawn a Hungry Plant in the cell you just opened and increase the reward of all visible Hungry Plants by the value of the cell.&lt;br /&gt;
|Category = Consumable&lt;br /&gt;
|Cost = 24&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
* {{Version|2.0.0}} Added&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Leafy_Helmet&amp;diff=10801</id>
		<title>Leafy Helmet</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Leafy_Helmet&amp;diff=10801"/>
		<updated>2026-04-20T23:21:06Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Created page with &amp;quot;{{Infobox |Description = [3 Head Armor] When equipped, fortify by 1 for each visible Hungry Plant. When you feed a Hungry Plant, reduce the durability of this armor by 1 instead of losing an item. |Category = Consumable |Cost = 35 }}  ==Changelog== * {{Version|2.0.0}} Added&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|Description = [3 Head Armor] When equipped, fortify by 1 for each visible Hungry Plant. When you feed a Hungry Plant, reduce the durability of this armor by 1 instead of losing an item.&lt;br /&gt;
|Category = Consumable&lt;br /&gt;
|Cost = 35&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
* {{Version|2.0.0}} Added&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Leafy_Chestplate&amp;diff=10800</id>
		<title>Leafy Chestplate</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Leafy_Chestplate&amp;diff=10800"/>
		<updated>2026-04-20T23:19:18Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Created page with &amp;quot;{{Infobox |Description = Fortify by 2 whenever you feed a Hungry Plant. |Category = Consumable |Cost = 52 }}  ==Changelog== * {{Version|2.0.0}} Added&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|Description = Fortify by 2 whenever you feed a Hungry Plant.&lt;br /&gt;
|Category = Consumable&lt;br /&gt;
|Cost = 52&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
* {{Version|2.0.0}} Added&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Leafy_Boots&amp;diff=10799</id>
		<title>Leafy Boots</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Leafy_Boots&amp;diff=10799"/>
		<updated>2026-04-20T23:18:37Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Created page with &amp;quot;{{Infobox |Description = Every 30 turns, spawn a Hungry Plant in the cell you just opened and increase the reward of all visible Hungry Plants by the value of the cell. |Category = Consumable |Cost = 24 }}  ==Changelog== * {{Version|2.0.0}} Added&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|Description = Every 30 turns, spawn a Hungry Plant in the cell you just opened and increase the reward of all visible Hungry Plants by the value of the cell.&lt;br /&gt;
|Category = Consumable&lt;br /&gt;
|Cost = 24&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
* {{Version|2.0.0}} Added&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Bag_of_Wind&amp;diff=10798</id>
		<title>Bag of Wind</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Bag_of_Wind&amp;diff=10798"/>
		<updated>2026-04-20T23:17:47Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Created page with &amp;quot;{{Infobox |Description = Relocate all visible objects on numbered cells to non-numbered cells and gain souls equal to the number of objects relocated this way. |Category = Consumable |Cost = 7 }}  ==Changelog== * {{Version|2.0.0}} Added&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|Description = Relocate all visible objects on numbered cells to non-numbered cells and gain souls equal to the number of objects relocated this way.&lt;br /&gt;
|Category = Consumable&lt;br /&gt;
|Cost = 7&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
* {{Version|2.0.0}} Added&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Crawler_Key&amp;diff=10797</id>
		<title>Crawler Key</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Crawler_Key&amp;diff=10797"/>
		<updated>2026-04-20T23:16:24Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Created page with &amp;quot;{{Infobox |Description = Uncomplete every stage, lock all stages except the first. |Category = Consumable |Cost = 300 }}  ==Changelog== * {{Version|2.0.0}} Added&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|Description = Uncomplete every stage, lock all stages except the first.&lt;br /&gt;
|Category = Consumable&lt;br /&gt;
|Cost = 300&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
* {{Version|2.0.0}} Added&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Book_of_Faces&amp;diff=10796</id>
		<title>Book of Faces</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Book_of_Faces&amp;diff=10796"/>
		<updated>2026-04-20T23:15:21Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Created page with &amp;quot;{{Infobox |Description = Pick up hearts at full life to spawn a random stranger in the same cell. |Category = Passive |Cost = 16 }}  ==Changelog== * {{Version|2.0.0}} Added&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|Description = Pick up hearts at full life to spawn a random stranger in the same cell.&lt;br /&gt;
|Category = Passive&lt;br /&gt;
|Cost = 16&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
* {{Version|2.0.0}} Added&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Emergency_Hotline&amp;diff=10795</id>
		<title>Emergency Hotline</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Emergency_Hotline&amp;diff=10795"/>
		<updated>2026-04-20T23:14:39Z</updated>

		<summary type="html">&lt;p&gt;Evermore: Created page with &amp;quot;{{Infobox |Description = Whenever you take damage, spawn a Doctor on a random visible cell. Doctors give souls instead of restoring life. |Category = Passive |Cost = 19 }}  ==Changelog== * {{Version|2.0.0}} Added&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|Description = Whenever you take damage, spawn a Doctor on a random visible cell. Doctors give souls instead of restoring life.&lt;br /&gt;
|Category = Passive&lt;br /&gt;
|Cost = 19&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
* {{Version|2.0.0}} Added&lt;/div&gt;</summary>
		<author><name>Evermore</name></author>
	</entry>
</feed>