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	<id>https://demoncrawl.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=KingBobson</id>
	<title>DemonCrawl Wiki - User contributions [en]</title>
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	<updated>2026-09-04T11:02:33Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Objects&amp;diff=8123</id>
		<title>Objects</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Objects&amp;diff=8123"/>
		<updated>2022-04-23T03:00:45Z</updated>

		<summary type="html">&lt;p&gt;KingBobson: Souls also trigger &amp;#039;on heart pickup&amp;#039; effects (such as books).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An object is anything on the stage that can be on an empty space, ranging from coins to monsters.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
Objects you can click on to collect.&lt;br /&gt;
* [[File:Coin.png|25px]] Coin: Increases [[Coins|coin]] count by 1.&lt;br /&gt;
* [[File:Token.png|25px]] Token: Increases [[Tokens|token]] count by 1.&lt;br /&gt;
* [[File:Mega_Token.png|25px]] Mega Token: Increases [[Tokens|token]] count by 10 to 30.&lt;br /&gt;
* [[File:Diamond.png|25px]] Diamond: Increases [[Coins|coin]] count by 5.&lt;br /&gt;
* [[File:Purple_Diamond.png|25px]] Purple Diamond: Increases [[Coins|coin]] count by 25 to 50.&lt;br /&gt;
* [[File:Chest.png|25px]] Chest: Contains either an [[Items|Item]] with a chance of including a blueprint or an artifact, or an amount of coins.  The upper end of a chest&#039;s contents is influenced by the stage power so a higher power means potentially more coins or potentially better items.&lt;br /&gt;
* [[File:Ally Chest.png|25px]] Special Chest: Has a bonus effect when opened and gives items from a limited pool with a matching theme. Each type of [[Special Chests]] has a different icon.&lt;br /&gt;
* [[File:Heart.png|25px]] Heart: Increases the players life by 1.&lt;br /&gt;
* [[File:Soul.png|25px]] Soul: A grey heart that increases players life and max life by 1.&lt;br /&gt;
* [[File:Dark_Heart.png|25px]] Dark Heart: An upside down black heart that empowers the [[Bosses|boss/bosses]] on the stage.&lt;br /&gt;
** Souls and Dark Hearts count as Heart pickups for the purposes of items which activate on Heart collection such as {{IconLink|Leather Vest}}&lt;br /&gt;
* [[File:Vestige.png|25px]] Artifact: Used as a [[Crafting]] component for Heirlooms, also to activate [[Beyond]] stages.&lt;br /&gt;
* [[File:Paint.png|25px]] [[Paint]]: Used to color avatars and inventories.&lt;br /&gt;
* [[File:Emblem.png|25px]] Emblem: Used in [[Beyond]] mode for special challenges and rewards&lt;br /&gt;
* [[File:Treasure Glint.png|25px]] Glint: Used in [[Beyond]] mode to add a helpful effect to the quest&lt;br /&gt;
* [[File:Bones.png|25px]] [[Item]]s somehow left or spawned on the stage instead of entering the inventory.&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
Nonliving objects you can interact with but not pick up. For details see [[Landmark]].&lt;br /&gt;
&lt;br /&gt;
* [[File:Sign.png|25px]] Sign: Displays a tip, joke, or a message unique to each stage.&lt;br /&gt;
* [[File:Mystic_Statue.png|25px]] Mystic Statue: Increases loot rarity and triggers a new stage with increased monster count, offering a reward if completed.&lt;br /&gt;
* [[File:Wishpool.png|25px]] Wishpool: Grants coins or items when clicked, of increasing value based on the number of cells opened without making a mistake.&lt;br /&gt;
* [[File:Obelisk.png|25px]] Obelisk: Drops a tablet if an objective is completed before the stage ends.&lt;br /&gt;
* [[File:Meteorite.png|25px]] Meteorite: Gives player items or stats in exchange for adding modifiers to all stages.&lt;br /&gt;
* [[File:Spawner.png|25px]] Spawner: Seal your first active inventory slot and spawn a [[Stranger]].&lt;br /&gt;
* [[File:Barrel.png|25px]] Barrel: Spreads a targeted effect over a 5x5 area centered on the barrel. If a familiar touches a barrel, it will explode in a 5x5 area.&lt;br /&gt;
&lt;br /&gt;
==Strangers==&lt;br /&gt;
Living objects that want to sell you something. For details see [[Strangers]].&lt;br /&gt;
* [[File:Nomad.png|32px]] Nomad: Sells mana, a magic item, a legendary item, or a random consumable.&lt;br /&gt;
* [[File:Hungry_Plant.png|25px]] Hungry Plant: Consumes a certain amount of random items from your inventory for a present, coins, or mana.&lt;br /&gt;
* [[File:Blacksmith.png|25px]] Blacksmith: Will craft a random piece of armor of the advertised type (head, body, leg) in 7-15 turns.&lt;br /&gt;
* [[File:Pyro.png|25px]] Pyro: Fires flares in one direction, will rotate clockwise for a price.&lt;br /&gt;
* [[File:Waterboy.png|25px]] Waterboy: Shoots a bubble and rotates every turn, encasing any object that is hit inside of it. Can be paid to move one space, will not enter undiscovered tiles.&lt;br /&gt;
* [[File:Mercenary.png|25px]] Mercenary: Becomes a familiar upon purchase, will roam randomly and is strong enough to kill monsters.&lt;br /&gt;
* [[File:Priest.png|25px]] Priest: Removes an [[Omens|omen]] and [[Aura#Sanctified|sanctifies]] all other cells with objects.&lt;br /&gt;
* [[File:Bagman.png|32px]] Bagman: Empowers enemies by up to 3 points, can be bribed to bring down empowerment by 1 each time.  Upon reaching 0, further bribes will lower enemy damage by up to 3 points (unless [[Bosses|Baglord]] is in play)&lt;br /&gt;
* [[File:Elder.png|25px]] Elder: Activates your [[Masteries|Mastery&#039;s]] active ability.&lt;br /&gt;
* [[File:Mage.png|32px]] Mage: Uses the effect of a specific targeted magic item on a random location.&lt;br /&gt;
* [[File:Doctor.png|32px]] Doctor: Heals you for a fee, then charges you another fee when you complete the stage. &lt;br /&gt;
* [[File:Gambler.png|32px]] Gambler: Pay him to move to a random hidden cell. If it has a monster he dies and you get all his money.&lt;br /&gt;
* [[File:Harbinger.png|25px]] Harbinger: causes a random negative event when the stage ends. Can be bribed to leave.&lt;br /&gt;
* [[File:Scribe.png|25px]] Scribe: Provides bonuses related to [[Crafting#Scribes|Heirlooms]].&lt;br /&gt;
* [[File:Guide.png|32px]] Guide: Provides bonuses related to [[Endless Multiverse]]. Normally spawns in the Metagate.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
Living objects that want to kill you. For details see [[Monsters]].&lt;br /&gt;
* [[File:Spider.png|25px]] Monsters can drop [[bones]] and [[Monsters|other items]] when killed. If a monster is shiny (glowing yellow), it will drop a [[Legendary Items|legendary]] item when killed.&lt;br /&gt;
* Monsters can&#039;t damage you after they&#039;ve been revealed unless the stage modifiers or players omens say otherwise.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Objects obscure the cell values, unless you have {{IconLink|Magnifying Glass}}.&lt;br /&gt;
*Whenever a stranger is activated, their price increases.&lt;br /&gt;
*Hearts are grey on certain boards.  This does not cause them to act as Souls.&lt;br /&gt;
&lt;br /&gt;
{{MechNav}}&lt;/div&gt;</summary>
		<author><name>KingBobson</name></author>
	</entry>
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