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	<id>https://demoncrawl.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Samario</id>
	<title>DemonCrawl Wiki - User contributions [en]</title>
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	<updated>2026-09-22T13:44:18Z</updated>
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	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Stages&amp;diff=6278</id>
		<title>Stages</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Stages&amp;diff=6278"/>
		<updated>2020-11-05T22:00:32Z</updated>

		<summary type="html">&lt;p&gt;Samario: classic mode allows us to see october 8th&amp;#039;s adjective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stages are the minesweeper game boards on which DemonCrawl is played.&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
A [[Quests|Quest]] consists of a sequence of stages and [[Special Stage]]s. The five main quests of the game each have 10 fixed stages in order. Other game modes recombine or modify these 50 stages, plus a few others.&lt;br /&gt;
&lt;br /&gt;
For flavour text descriptions of each stage, see [[Stage_Descriptions|Stage Descriptions]].&lt;br /&gt;
&lt;br /&gt;
==Stages==&lt;br /&gt;
&lt;br /&gt;
===Quest 1 - Glory Days===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;style=&amp;quot;color:white; background-color:#000000;&amp;quot; &lt;br /&gt;
|+Quest 1 - Glory Days&lt;br /&gt;
|- style=&amp;quot;color: black;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Artifact&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Monster&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Divine Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Unique Sign&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Endless &amp;lt;br&amp;gt;Adjective&lt;br /&gt;
|-&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Forest&lt;br /&gt;
|adjective    = Wooded&lt;br /&gt;
|artifact     = Log&lt;br /&gt;
|monster      = Spider&lt;br /&gt;
|monster_drop = Golden Ring&lt;br /&gt;
|divine_item  = Handaxe&lt;br /&gt;
|sign         = BEWARE: MONSTERS NEARBY&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Cavern&lt;br /&gt;
|adjective    = Cavernous&lt;br /&gt;
|artifact     = Ore&lt;br /&gt;
|monster      = Ooze&lt;br /&gt;
|monster_drop = Book of Defense&lt;br /&gt;
|divine_item  = Divine Pickaxe&lt;br /&gt;
|sign         = WATCH YOUR HEAD&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Desert&lt;br /&gt;
|adjective    = Desert&lt;br /&gt;
|artifact     = Cactus&lt;br /&gt;
|monster      = Scorpion&lt;br /&gt;
|monster_drop = Celestial Scarab&lt;br /&gt;
|divine_item  = Divine Ankh&lt;br /&gt;
|sign         = HAS ANYONE SEEN THE OASIS?&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Strand&lt;br /&gt;
|adjective    = Stranded&lt;br /&gt;
|artifact     = Conch&lt;br /&gt;
|monster      = Lobster&lt;br /&gt;
|monster_drop = Treasure Amulet&lt;br /&gt;
|divine_item  = Divine Soothing Shell&lt;br /&gt;
|sign         = THE OLD WORLD ENDS HERE&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Ocean&lt;br /&gt;
|adjective    = Oceanic&lt;br /&gt;
|artifact     = Pearl&lt;br /&gt;
|monster      = Jellyfish&lt;br /&gt;
|monster_drop = Magic Amulet&lt;br /&gt;
|divine_item  = Divine Spyglass&lt;br /&gt;
|sign         = TIP: SWIM&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Tropics&lt;br /&gt;
|adjective    = Tropical&lt;br /&gt;
|artifact     = Nut&lt;br /&gt;
|monster      = Monkey&lt;br /&gt;
|monster_drop = Mud&lt;br /&gt;
|divine_item  = Divine Binoculars&lt;br /&gt;
|sign         = THIS SIGN IS WRITTEN IN ANOTHER LANGUAGE&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Volcano&lt;br /&gt;
|adjective    = Volcanic&lt;br /&gt;
|artifact     = Lava&lt;br /&gt;
|monster      = Magma&lt;br /&gt;
|monster_drop = Sundrop&lt;br /&gt;
|divine_item  = Divine Lantern&lt;br /&gt;
|sign         = THIS VOLCANO COULD ERUPT AT ANY MOMENT!&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Wilds&lt;br /&gt;
|adjective    = Wild&lt;br /&gt;
|artifact     = Tumbleweed&lt;br /&gt;
|monster      = Orc&lt;br /&gt;
|monster_drop = Mutton&lt;br /&gt;
|divine_item  = Divine Mud&lt;br /&gt;
|sign         = &amp;lt;- VOLCANO THAT WAY&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Arctic&lt;br /&gt;
|adjective    = Polar&lt;br /&gt;
|artifact     = Icicle&lt;br /&gt;
|monster      = Yeti&lt;br /&gt;
|monster_drop = Sapphire of Frost&lt;br /&gt;
|divine_item  = Divine Voucher&lt;br /&gt;
|sign         = HELP!  IT IS VERY COLD HERE!&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Brink&lt;br /&gt;
|adjective    = Frontier&lt;br /&gt;
|artifact     = Corestone&lt;br /&gt;
|monster      = Beholder&lt;br /&gt;
|monster_drop = Astrolabe&lt;br /&gt;
|divine_item  = Divine Slingshot&lt;br /&gt;
|sign         = THIS IS NOT THE END&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Quest 2 - Respite&#039;s End===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;style=&amp;quot;color:white; background-color:#000000;&amp;quot; &lt;br /&gt;
|+Quest 2 - Respite&#039;s End&lt;br /&gt;
|- style=&amp;quot;color: black;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Artifact&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Monster&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Divine Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Unique Sign&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Endless &amp;lt;br&amp;gt;Adjective&lt;br /&gt;
|-&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Farm&lt;br /&gt;
|adjective    = Rustic&lt;br /&gt;
|artifact     = Wheat&lt;br /&gt;
|monster      = Chicken&lt;br /&gt;
|monster_drop = Hatchling Scale&lt;br /&gt;
|divine_item  = Divine Scythe&lt;br /&gt;
|sign         = BE CAREFUL WHO YOU TRUST&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Alcove&lt;br /&gt;
|adjective    = Secluded&lt;br /&gt;
|artifact     = Dew&lt;br /&gt;
|monster      = Lizard&lt;br /&gt;
|monster_drop = Lucky Bamboo&lt;br /&gt;
|divine_item  = Divine Puzzle&lt;br /&gt;
|sign         = EVEN MONSTERS NEED A QUIET SPOT&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Grotto&lt;br /&gt;
|adjective    = Subterrane&lt;br /&gt;
|artifact     = Arrowhead&lt;br /&gt;
|monster      = Bat&lt;br /&gt;
|monster_drop = Batwing Boots&lt;br /&gt;
|divine_item  = Divine World Map&lt;br /&gt;
|sign         = THE HIEROGLYPHS WERE MEANT TO WARN US&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Hallow&lt;br /&gt;
|adjective    = Hallowed&lt;br /&gt;
|artifact     = Limpwort&lt;br /&gt;
|monster      = Owl&lt;br /&gt;
|monster_drop = Ponderer&#039;s Pipe&lt;br /&gt;
|divine_item  = Divine Cauldron&lt;br /&gt;
|sign         = BEWARE: MONSTERS NEARBY&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Swamp&lt;br /&gt;
|adjective    = Muddy&lt;br /&gt;
|artifact     = Algae&lt;br /&gt;
|monster      = Frog&lt;br /&gt;
|monster_drop = Feral Fibers&lt;br /&gt;
|divine_item  = Divine Thornseeker&lt;br /&gt;
|sign         = DANGER: FROGS&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Graveyard&lt;br /&gt;
|adjective    = Grave&lt;br /&gt;
|artifact     = Tombstone&lt;br /&gt;
|monster      = Skeleton&lt;br /&gt;
|monster_drop = Skull&lt;br /&gt;
|divine_item  = Divine Thief Bag&lt;br /&gt;
|sign         = HERE LIE YOUR REMAINS&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Dungeon&lt;br /&gt;
|adjective    = Prison&lt;br /&gt;
|artifact     = Cobweb&lt;br /&gt;
|monster      = Reaper&lt;br /&gt;
|monster_drop = Scythe&lt;br /&gt;
|divine_item  = Divine Trapper&lt;br /&gt;
|sign         = YOU WILL NOT MAKE IT OUT OF HERE ALIVE&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Memory&lt;br /&gt;
|adjective    = Dreamy&lt;br /&gt;
|artifact     = Dream&lt;br /&gt;
|monster      = Gastropod&lt;br /&gt;
|monster_drop = Soothing Shell&lt;br /&gt;
|divine_item  = Divine Time Capsule&lt;br /&gt;
|sign         = NOTHING IS REAL&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Tribe&lt;br /&gt;
|adjective    = Tribal&lt;br /&gt;
|artifact     = Energy&lt;br /&gt;
|monster      = Centaur&lt;br /&gt;
|monster_drop = Wooden Bow&lt;br /&gt;
|divine_item  = Divine Totem&lt;br /&gt;
|sign         = THE ANCESTORS WELCOME YOU&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Shrine&lt;br /&gt;
|adjective    = Sanctified&lt;br /&gt;
|artifact     = Bead&lt;br /&gt;
|monster      = Disciple&lt;br /&gt;
|monster_drop = Occultic Pendant&lt;br /&gt;
|divine_item  = Divine Present&lt;br /&gt;
|sign         = AND NOW... WE BECOME ONE WITH GOD&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Quest 3 - Another Way===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color:white; background-color:#000000;&amp;quot; &lt;br /&gt;
|+Quest 3 - Another Way&lt;br /&gt;
|- style=&amp;quot;color: black;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Artifact&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Monster&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Divine Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Unique Sign&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Endless &amp;lt;br&amp;gt;Adjective&lt;br /&gt;
|-&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Blossom&lt;br /&gt;
|adjective    = Blossoming&lt;br /&gt;
|artifact     = Petal&lt;br /&gt;
|monster      = Deer&lt;br /&gt;
|monster_drop = Druid Staff&lt;br /&gt;
|divine_item  = Divine Timepiece&lt;br /&gt;
|sign         = IT IS NOT SAFE HERE&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Island&lt;br /&gt;
|adjective    = Island&lt;br /&gt;
|artifact     = Doubloon&lt;br /&gt;
|monster      = Tortoise&lt;br /&gt;
|monster_drop = Trapper&lt;br /&gt;
|divine_item  = Divine Wager&lt;br /&gt;
|sign         = WELCOME TO PARADISE&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Mountain&lt;br /&gt;
|adjective    = Rocky&lt;br /&gt;
|artifact     = Boulder&lt;br /&gt;
|monster      = Minotaur&lt;br /&gt;
|monster_drop = Handaxe&lt;br /&gt;
|divine_item  = Divine Forge Hammer&lt;br /&gt;
|sign         = HUMANS NO WELCOME&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Garden&lt;br /&gt;
|adjective    = Fertile&lt;br /&gt;
|artifact     = Nectar&lt;br /&gt;
|monster      = Hornet&lt;br /&gt;
|monster_drop = Flower Fibers&lt;br /&gt;
|divine_item  = Divine Watering Can&lt;br /&gt;
|sign         = HELP YOURSELF TO THE STRAWBERRIES&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Ruins&lt;br /&gt;
|adjective    = Ruined&lt;br /&gt;
|artifact     = Vestige&lt;br /&gt;
|monster      = Cyclops&lt;br /&gt;
|monster_drop = Cudgel&lt;br /&gt;
|divine_item  = Divine Wishbone&lt;br /&gt;
|sign         = BEWARE ...&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Skies&lt;br /&gt;
|adjective    = Skyward&lt;br /&gt;
|artifact     = Cloud&lt;br /&gt;
|monster      = Harpy&lt;br /&gt;
|monster_drop = Truthsayer Quill&lt;br /&gt;
|divine_item  = Divine Halo&lt;br /&gt;
|sign         = WAKE UP&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Fungus&lt;br /&gt;
|adjective    = Fungal&lt;br /&gt;
|artifact     = Spore&lt;br /&gt;
|monster      = Shroom&lt;br /&gt;
|monster_drop = Glowspore&lt;br /&gt;
|divine_item  = Divine Witchcraft&lt;br /&gt;
|sign         = DO NOT BREATHE IN THE SPORES!!&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Sewer&lt;br /&gt;
|adjective    = Septic&lt;br /&gt;
|artifact     = Waste&lt;br /&gt;
|monster      = Rat&lt;br /&gt;
|monster_drop = Wallet&lt;br /&gt;
|divine_item  = Divine Capitalism&lt;br /&gt;
|sign         = LEAVE THIS PLACE WHILE YOU STILL CAN&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Prefecture&lt;br /&gt;
|adjective    = Industrial&lt;br /&gt;
|artifact     = Umbra&lt;br /&gt;
|monster      = Warden&lt;br /&gt;
|monster_drop = Key of Undoing&lt;br /&gt;
|divine_item  = Divine Dark Ink&lt;br /&gt;
|sign         = OBEY&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Machine&lt;br /&gt;
|adjective    = Artificial&lt;br /&gt;
|artifact     = Circuit&lt;br /&gt;
|monster      = Experiment&lt;br /&gt;
|monster_drop = Chaos Portal&lt;br /&gt;
|divine_item  = Divine Gearcheck&lt;br /&gt;
|sign         = congratulate_hero(you);delusion++;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Quest 4 - Around the Bend===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color:white; background-color:#000000;&amp;quot; &lt;br /&gt;
|+Quest 4 - Around the Bend&lt;br /&gt;
|- style=&amp;quot;color: black;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Artifact&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Monster&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Divine Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Unique Sign&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Endless &amp;lt;br&amp;gt;Adjective&lt;br /&gt;
|-&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Delta&lt;br /&gt;
|adjective    = River&lt;br /&gt;
|artifact     = Teardrop&lt;br /&gt;
|monster      = Seaman&lt;br /&gt;
|monster_drop = Fishing Pole&lt;br /&gt;
|divine_item  = Divine Dice&lt;br /&gt;
|sign         = COSTS ONE PENNY TO CROSS OVER.  NO REFUNDS.&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Ash&lt;br /&gt;
|adjective    = Ashen&lt;br /&gt;
|artifact     = Soot&lt;br /&gt;
|monster      = Wanderer&lt;br /&gt;
|monster_drop = Candle&lt;br /&gt;
|divine_item  = Divine Whip&lt;br /&gt;
|sign         = WHERE ARE ALL THE FLOWERS?&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Quarry&lt;br /&gt;
|adjective    = Basin&lt;br /&gt;
|artifact     = Mercury&lt;br /&gt;
|monster      = Cerberus&lt;br /&gt;
|monster_drop = Iron Will&lt;br /&gt;
|divine_item  = Divine Bugle&lt;br /&gt;
|sign         = BEWARE OF DOG&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Vale&lt;br /&gt;
|adjective    = Valley&lt;br /&gt;
|artifact     = Bramble&lt;br /&gt;
|monster      = Hydra&lt;br /&gt;
|monster_drop = Salamander&lt;br /&gt;
|divine_item  = Divine Horseshoe&lt;br /&gt;
|sign         = IT GETS DARKER.&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Bloodway&lt;br /&gt;
|adjective    = Coursing&lt;br /&gt;
|artifact     = Ichor&lt;br /&gt;
|monster      = Ectoplasm&lt;br /&gt;
|monster_drop = Hematic Crystal&lt;br /&gt;
|divine_item  = Divine Coffee&lt;br /&gt;
|sign         = MILES TO GO.&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Storm&lt;br /&gt;
|adjective    = Stormy&lt;br /&gt;
|artifact     = Lightning&lt;br /&gt;
|monster      = Hurricane&lt;br /&gt;
|monster_drop = Purify&lt;br /&gt;
|divine_item  = Divine Boomerang&lt;br /&gt;
|sign         = LIGHTNING WAS HERE.&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Blight&lt;br /&gt;
|adjective    = Blighted&lt;br /&gt;
|artifact     = Rot&lt;br /&gt;
|monster      = Gorgon&lt;br /&gt;
|monster_drop = Medusa Head&lt;br /&gt;
|divine_item  = Divine Barbecue&lt;br /&gt;
|sign         = KEEP AWAY (I&#039;M FULL OF TERMITES)&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Rapture&lt;br /&gt;
|adjective    = Abyssal&lt;br /&gt;
|artifact     = Radium&lt;br /&gt;
|monster      = Cthulu&lt;br /&gt;
|monster_drop = Nightmare Gut&lt;br /&gt;
|divine_item  = Divine Rewind&lt;br /&gt;
|sign         = THIS IS IT!  END TIMES ARE HERE!  PLEASE EVACUATE IN AN ORDERLY FASHION&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Elysium&lt;br /&gt;
|adjective    = Elysian&lt;br /&gt;
|artifact     = Wing&lt;br /&gt;
|monster      = Deity&lt;br /&gt;
|monster_drop = Shoulder Angel&lt;br /&gt;
|divine_item  = Divine Holy Ring&lt;br /&gt;
|sign         = PROPERTY OF ZEUS.  DO NOT TOUCH&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Hell&lt;br /&gt;
|adjective    = Hellfire&lt;br /&gt;
|artifact     = Brimstone&lt;br /&gt;
|monster      = Demon&lt;br /&gt;
|monster_drop = Shoulder Devil&lt;br /&gt;
|divine_item  = Divine Shadowbind&lt;br /&gt;
|sign         = WOW, WHAT ARE THESE SIGNS MADE OF&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Quest 5 - Shadowman===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color:white; background-color:#000000;&amp;quot; &lt;br /&gt;
|+Quest 5 - Shadowman&lt;br /&gt;
|- style=&amp;quot;color: black;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Artifact&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Monster&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Divine Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Unique Sign&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Endless &amp;lt;br&amp;gt;Adjective&lt;br /&gt;
|-&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Entropy&lt;br /&gt;
|adjective    = Quantum&lt;br /&gt;
|artifact     = Antimatter&lt;br /&gt;
|monster      = Particle&lt;br /&gt;
|monster_drop = Magnifying Glass&lt;br /&gt;
|divine_item  = Divine Simple Robe&lt;br /&gt;
|sign         = WHERE AM I?&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Lagoon&lt;br /&gt;
|adjective    = Primordial&lt;br /&gt;
|artifact     = Kelp&lt;br /&gt;
|monster      = Worm&lt;br /&gt;
|monster_drop = Spybug&lt;br /&gt;
|divine_item  = Divine Bonfire&lt;br /&gt;
|sign         = 10,000 BC&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Galaxy&lt;br /&gt;
|adjective    = Galactic&lt;br /&gt;
|artifact     = Star&lt;br /&gt;
|monster      = Alien&lt;br /&gt;
|monster_drop = Moon&lt;br /&gt;
|divine_item  = Divine Muscle&lt;br /&gt;
|sign         = IN SPACE NO ONE CAN HEAR YOU MISCLICK&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Womb&lt;br /&gt;
|adjective    = Fleshy&lt;br /&gt;
|artifact     = Flesh&lt;br /&gt;
|monster      = Abomination&lt;br /&gt;
|monster_drop = Dagger&lt;br /&gt;
|divine_item  = Divine Blood Magic&lt;br /&gt;
|sign         = DON&#039;T ASK HOW I MANAGED TO GET THE SIGN IN HERE&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Convoy&lt;br /&gt;
|adjective    = Metal&lt;br /&gt;
|artifact     = Oil&lt;br /&gt;
|monster      = Android&lt;br /&gt;
|monster_drop = Gearcheck&lt;br /&gt;
|divine_item  = Divine Substitute&lt;br /&gt;
|sign         = WELCOME UNIT 7R-V39!  WE HOPE YOU SLEPT SOUNDLY&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Metropolis&lt;br /&gt;
|adjective    = Neo&lt;br /&gt;
|artifact     = Steel&lt;br /&gt;
|monster      = Mindsweeper&lt;br /&gt;
|monster_drop = Brainwash&lt;br /&gt;
|divine_item  = Divine Banner&lt;br /&gt;
|sign         = ALL CITIZENS ARE REQUIRED TO STAY WITHIN CITY LIMITS&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Hinterland&lt;br /&gt;
|adjective    = Nowhere&lt;br /&gt;
|artifact     = Tusk&lt;br /&gt;
|monster      = Lich&lt;br /&gt;
|monster_drop = Skull Ring&lt;br /&gt;
|divine_item  = Divine Fairy&lt;br /&gt;
|sign         = IT IS NOT TOO LATE TO ABORT THIS QUEST&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Tower&lt;br /&gt;
|adjective    = Towering&lt;br /&gt;
|artifact     = Rope&lt;br /&gt;
|monster      = Stages of Grief&lt;br /&gt;
|monster_drop = Key&lt;br /&gt;
|divine_item  = Divine Sturdy Bow&lt;br /&gt;
|sign         = IT WILL BE OK&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Glass&lt;br /&gt;
|adjective    = Glass&lt;br /&gt;
|artifact     = Shard&lt;br /&gt;
|monster      = Reflection&lt;br /&gt;
|monster_drop = Clarity&lt;br /&gt;
|divine_item  = Divine Mirror&lt;br /&gt;
|sign         = YOUR ENDURANCE IS ADMIRABLE&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Minefield&lt;br /&gt;
|adjective    = Wartime&lt;br /&gt;
|artifact     = Shrapnel&lt;br /&gt;
|monster      = Human&lt;br /&gt;
|monster_drop = Bomb&lt;br /&gt;
|divine_item  = Divine Mortar&lt;br /&gt;
|sign         = TAKE COVER!&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other Stages===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color:white; background-color:#000000;&amp;quot; &lt;br /&gt;
|+Other Stages&lt;br /&gt;
|- style=&amp;quot;color: black;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Artifact&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Monster&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Divine Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Unique Sign&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Endless &amp;lt;br&amp;gt;Adjective&lt;br /&gt;
|-&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Metagate&lt;br /&gt;
|monster      = Lifeform&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = R&lt;br /&gt;
|adjective    = R&lt;br /&gt;
|artifact     = Redvein&lt;br /&gt;
|monster      = Lifeform&lt;br /&gt;
|divine_item  = Matchbook&lt;br /&gt;
|sign         = ILIAACTFI&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = G&lt;br /&gt;
|adjective    = G&lt;br /&gt;
|artifact     = Greenvein&lt;br /&gt;
|monster      = Lifeform&lt;br /&gt;
|divine_item  = Mantis&lt;br /&gt;
|sign         = OD&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = B&lt;br /&gt;
|adjective    = B&lt;br /&gt;
|artifact     = Bluevein&lt;br /&gt;
|monster      = Lifeform&lt;br /&gt;
|divine_item  = Bomb&lt;br /&gt;
|sign         = N ISRO&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Reef&lt;br /&gt;
|adjective    = Submerged&lt;br /&gt;
|artifact     = Coral&lt;br /&gt;
|monster      = Jellyfish&lt;br /&gt;
|monster_drop = Magic Amulet&lt;br /&gt;
|divine_item  = Divine Demon Seed&lt;br /&gt;
|sign         = SECRET STAGE 01&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Crypt&lt;br /&gt;
|adjective    = Buried&lt;br /&gt;
|artifact     = Worm&lt;br /&gt;
|monster      = Reaper&lt;br /&gt;
|monster_drop = Scythe&lt;br /&gt;
|divine_item  = Divine Rotting Head&lt;br /&gt;
|sign         = SECRET STAGE 02&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Wonder&lt;br /&gt;
|adjective    = Wonderful&lt;br /&gt;
|artifact     = Poppy&lt;br /&gt;
|monster      = Shroom&lt;br /&gt;
|monster_drop = Glowspore&lt;br /&gt;
|divine_item  = Divine Miracle Seed&lt;br /&gt;
|sign         = SECRET STAGE 03&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Doom&lt;br /&gt;
|adjective    = Doomed&lt;br /&gt;
|artifact     = Guts&lt;br /&gt;
|monster      = Cthulu&lt;br /&gt;
|monster_drop = Nightmare Gut&lt;br /&gt;
|divine_item  = Doomcall&lt;br /&gt;
|sign         = SECRET STAGE 04&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Christmas&lt;br /&gt;
|adjective    = Yuletide&lt;br /&gt;
|artifact     = Snowball&lt;br /&gt;
|monster      = Elf&lt;br /&gt;
|monster_drop = Present&lt;br /&gt;
|divine_item  = Divine Stocking&lt;br /&gt;
|sign         = SANTA&#039;S WATCHING&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = Halloween&lt;br /&gt;
|adjective    = Allhallows&lt;br /&gt;
|artifact     = Pumpkin&lt;br /&gt;
|monster      = Zombie&lt;br /&gt;
|monster_drop = Rotting Head&lt;br /&gt;
|divine_item  = Divine Jack-O-Lantern&lt;br /&gt;
|sign         = DON&#039;T DEAD OPEN INSIDE&lt;br /&gt;
}}&lt;br /&gt;
{{StageTableRow&lt;br /&gt;
|name         = October 8th, 1990&lt;br /&gt;
|adjective    = ...&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Accessing Secret Stages===&lt;br /&gt;
* Reef has a 5% chance to replace Ocean.&lt;br /&gt;
* Crypt has a 5% chance to replace Dungeon.&lt;br /&gt;
* Wonder has a 5% chance to replace Fungus.&lt;br /&gt;
* Doom has a 5% chance to replace Rapture.&lt;br /&gt;
**The stage replacement occurs at the start of a quest. The secret stages have different level graphics on the stage select screen.&lt;br /&gt;
**Exiting and reentering the secret levels (by dark chest/smoke bomb/{{Mod|Flawless}} etc) will not reroll the secret level into its regular counterpart since the replacement occurs at the start of the quest.&lt;br /&gt;
**Secret levels can be encountered in [[Endless Multiverse]].&lt;br /&gt;
**Secret level replacement happens in [[Beyond]] mode. For example, using Ocean stage {{Icon|Pearl}}Pearl artifacts will generate Reef stages 5% of the time. Reef stage {{Icon|Coral}}Coral artifacts always give Reef.&lt;br /&gt;
* Christmas is a special seasonal stage.  It can only be replayed out of season by using a {{Icon|Snowball}}Snowball as part of the entrance fee for a Beyond quest.&lt;br /&gt;
===Trivia===&lt;br /&gt;
* October 8th, 1990 is a very special stage.  It is supposed to be accessed at the end of Shadowman and can be completed in two ways, by either clicking a mine (bad ending) or by clicking on the stairs in a hard mode run (good ending).  Solving the stage in Normal will result in the bad ending.  The stage cannot be solved in Hard, the player is forced to exit via the stairs.&lt;br /&gt;
* October 8th, 1990 is the date of the release of Microsoft Entertainment Pack 1 which contained the first official release of Minesweeper. &lt;br /&gt;
* By using glitches, the monsters in October 8th have been identified as beholders but there is no way to confirm this in normal play.&lt;br /&gt;
* The item {{Icon|Worldclay}}World Clay was removed from the game as of [[June_02,_2020_Patch|Sweeping Heights v1.41]]. It allowed the generation of random stages in beyond mode, including all the secret stages and even October 8th, 1990. This was a way to get snowballs out of season.&lt;br /&gt;
&lt;br /&gt;
{{QuestNav}}&lt;br /&gt;
{{MechNav}}&lt;/div&gt;</summary>
		<author><name>Samario</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=StageMods&amp;diff=3589</id>
		<title>StageMods</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=StageMods&amp;diff=3589"/>
		<updated>2020-06-04T22:53:30Z</updated>

		<summary type="html">&lt;p&gt;Samario: Samario moved page StageMods to Stage Mods: There&amp;#039;s a space&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Stage Mods]]&lt;/div&gt;</summary>
		<author><name>Samario</name></author>
	</entry>
	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Stage_Mods&amp;diff=3588</id>
		<title>Stage Mods</title>
		<link rel="alternate" type="text/html" href="https://demoncrawl.com/wiki/index.php?title=Stage_Mods&amp;diff=3588"/>
		<updated>2020-06-04T22:53:29Z</updated>

		<summary type="html">&lt;p&gt;Samario: Samario moved page StageMods to Stage Mods: There&amp;#039;s a space&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DemonCrawl [[stages]] currently have 61 mods.  Each mod has a difficulty value which increases or decreases the frequency of rare loot. Rare loot includes tokens, mega tokens, artifacts, paints, emblems, dark chests, purple diamonds, and oddly, dark hearts (on boss stages.)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color:white; background-color:#000000;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;color: black;&amp;quot;&lt;br /&gt;
! Stage Mod&lt;br /&gt;
! Effect&lt;br /&gt;
!Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| Abstract&lt;br /&gt;
| Gain 2 random mods when you enter this stage&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Aching&lt;br /&gt;
| Whenever you make a mistake, increase the maximum power of all other stages.  Every 50 cells you open without making a mistake, decrease the maximum power of all other stages.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Active&lt;br /&gt;
| [[Passive Items]] do not work.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| Apocalyptic&lt;br /&gt;
| Stage contains harbingers of the apocalypse.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| Barbed&lt;br /&gt;
| Whenever you take damage, lose defense equal to the stage&#039;s minimum power.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Bleeding&lt;br /&gt;
| If you are injured, lose 1 life whenever you discover a 5 or greater. You cannot die to Bleeding.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Blinding&lt;br /&gt;
| Your stats and monster damage are unknown.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Brooding&lt;br /&gt;
| Whenever a monster is revealed, spawn a monster in a hidden cell.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Burning &lt;br /&gt;
| Stage contains [[Aura#Burning|Burning]] cells. Monsters are never in burning cells.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Celestial&lt;br /&gt;
| Gain 1 revive. At the end of the stage, lose lives equal to the max power. Normal heart drops are converted to souls.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Communist&lt;br /&gt;
| You must pay 5 coins to open your inventory.  (Note: this charge applies each time your inventory is opened).&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Convulsing&lt;br /&gt;
| Stage power doubles whenever you take damage.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| Crooked&lt;br /&gt;
| Whenever a monster is revealed lose coins equal to the value of the cell it was standing on.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Cryptic&lt;br /&gt;
| Cells with a value of 4 or greater are obscured.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Dangerous&lt;br /&gt;
| Stage power is greater than usual.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| Dark&lt;br /&gt;
| Poor visibility.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Devouring&lt;br /&gt;
|Lose the first item in your inventory whenever you make a mistake.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Diverse&lt;br /&gt;
| Stage may contain monsters from surrounding stages.  Damage rolls are determined by the stage the monster is originally from.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Double&lt;br /&gt;
| Stage must be completed twice.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Dramatic&lt;br /&gt;
| Whenever you discover a 5 or greater, increase the minimum stage power.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Dry&lt;br /&gt;
| No random loot, nor strangers, nor landmarks.  After you complete the stage, spawn 3 chests.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Educational&lt;br /&gt;
| Stage contains many signs.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| Electric&lt;br /&gt;
| Stage contains [[Aura#Electric|Electric]] cells.  Twice as potent!&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Elemental&lt;br /&gt;
| Stage contains [[Aura#Burning|Burning]], [[Aura#Freezing|Freezing]] and [[Aura#Electric|Electric]] cells.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| Explosive&lt;br /&gt;
| Objects have a 50% chance to explode in a 3x3 area when interacted with. Whenever an object blows up, you take 1 damage.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Fake&lt;br /&gt;
| A total of three cells have the wrong values. &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| Fickle&lt;br /&gt;
| Whenever you interact with loot, destroy all other visible loot.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| Flawless&lt;br /&gt;
| If you take damage, exit the stage without completing and lose a random item.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| Frothy&lt;br /&gt;
| When you enter the stage, [[Orb|Bubble]] all your items.  Whenever you pop a bubble, lose 1 life.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Stage contains [[Aura#Freezing|frozen]] cells. Monsters might be trapped inside.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| Grim&lt;br /&gt;
| At the start of the stage, gain 3 [[omen]]s. Whenever you open 20 cells without making a mistake, lose a random omen.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| Haunted&lt;br /&gt;
| Gain an [[omen]] whenever a monster is revealed.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Hidden&lt;br /&gt;
| Stage contains one single monster.&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Illusory&lt;br /&gt;
| Whenever you lose life, flag or unflag a number of random cells equal to the life lost.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Judging&lt;br /&gt;
| Take damage if you flag an empty cell.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Large&lt;br /&gt;
| Stage is bigger than usual.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Liberated&lt;br /&gt;
| Whenever you lose 3 or more lives from a single source, uncomplete a random stage.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| Lofty&lt;br /&gt;
| Increase the value of all cells by 1, except those with a value of 0.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
| Mauling&lt;br /&gt;
| Monsters attack an extra time.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| Melting&lt;br /&gt;
| Lose a random item after every 30 seconds.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
| Misty&lt;br /&gt;
| Whenever you make a mistake, the monster relocates to another undiscovered cell.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Native&lt;br /&gt;
| Monsters may spawn in cells that you open.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Nightmare&lt;br /&gt;
| You cannot flag cells.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
| Nomadic&lt;br /&gt;
| Nomads everywhere!&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| Null&lt;br /&gt;
| Monsters deal damage to your max life.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Ominous&lt;br /&gt;
| Gain an [[omen]] at the start of the stage.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Overwhelming&lt;br /&gt;
| Monster count is greater than usual.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| Pagan&lt;br /&gt;
| At the start of the stage, lose up to half your items.  The stage has an additional heart for each item lost this way.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Predatory&lt;br /&gt;
| At the end of the stage, each visible monster has a 50% chance of attacking you.  (Note: This applies after clicking &amp;quot;finish&amp;quot; so any outstanding heart drops won&#039;t be able to heal you)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| Rancid&lt;br /&gt;
| Cannot use consumable items.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Rising&lt;br /&gt;
| At the end of the stage, increase the monster count of all other stages by 2 for each visible monster&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Sealed&lt;br /&gt;
| Whenever you enter this stage, seal 3 inventory slots.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Serrated&lt;br /&gt;
| When you enter a stage, spawn 3 [[Orb|sawblades]] with 3 lifespan each.  Whenever a sawblade explodes, take 1 damage.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| Shiny&lt;br /&gt;
| Currency everywhere!  (This mod reduces difficulty but significantly increases coin and diamond drops)&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Silenced&lt;br /&gt;
| Cannot use magic items.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Slippery&lt;br /&gt;
| When you close your inventory, [[Seal]] your entire inventory.  At the end of the stage, unseal your entire inventory.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| Stronghold&lt;br /&gt;
| Monsters deal extra damage equal to the number of other visible monsters.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Team&lt;br /&gt;
| Whenever you make a mistake, all surrounding cells are revealed and any monsters in those cells attack you for one damage each.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Temporal&lt;br /&gt;
| Cannot generate mana from cells.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Timeless&lt;br /&gt;
| Your status effect timers do not update.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Toxic&lt;br /&gt;
| Stage contains [[Aura#Toxic|toxic]] cells.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Trusty&lt;br /&gt;
| Solvable without guessing.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| Tunnel&lt;br /&gt;
| Stage contains multiple floors.  (Note: each floor counts as a new level for the purposes of effects like the Ominous mod)&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Uncharted &lt;br /&gt;
| Contains an unknown number of monsters.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Unchained&lt;br /&gt;
| If you create a chain of 3 or more turns, take monster damage.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| Valhallan&lt;br /&gt;
| Stage contains [[Aura|Sanctified]] cells with items.  At the end of the stage, take damage equal to number of empty sanctified cells.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| Vengeful&lt;br /&gt;
| Monsters deal damage before they die.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| Viral&lt;br /&gt;
| At the end of the stage, duplicate all your [[omen]]s if you are injured.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Wicked&lt;br /&gt;
| When you enter this stage, spawn 5 Cankers.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Windy&lt;br /&gt;
| Gain an item at the start of the stage. Lose two items at the end of the stage.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| Withering&lt;br /&gt;
| Lose 1 life each minute. You cannot die to Withering.&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{MechNav}}&lt;/div&gt;</summary>
		<author><name>Samario</name></author>
	</entry>
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