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	<id>https://demoncrawl.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Viking34</id>
	<title>DemonCrawl Wiki - User contributions [en]</title>
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	<updated>2026-09-22T13:45:05Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://demoncrawl.com/wiki/index.php?title=Stage_Mods&amp;diff=766</id>
		<title>Stage Mods</title>
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		<updated>2020-01-08T10:19:41Z</updated>

		<summary type="html">&lt;p&gt;Viking34: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DemonCrawl currently has a wide variety of stage mods&lt;br /&gt;
&lt;br /&gt;
== Aching ==&lt;br /&gt;
Whenever you make a mistake, increase the maximum power of all other stages.  Every 50 cells you open without making a mistake, decrease the maximum power of all other stages.&lt;br /&gt;
&lt;br /&gt;
== Apocalyptic ==&lt;br /&gt;
Stage contains harbingers of the apocalypse.&lt;br /&gt;
&lt;br /&gt;
== Blinding ==&lt;br /&gt;
Your stats and monster damage are unknown.&lt;br /&gt;
&lt;br /&gt;
== Brooding ==&lt;br /&gt;
Spawn monsters in hidden cells at random.&lt;br /&gt;
&lt;br /&gt;
== Communist ==&lt;br /&gt;
You must pay 5 coins to open your inventory.  (Note: this charge applies each time your inventory is opened).&lt;br /&gt;
&lt;br /&gt;
== Convulsing ==&lt;br /&gt;
Stage power doubles whenever you take damage.&lt;br /&gt;
&lt;br /&gt;
== Cryptic ==&lt;br /&gt;
Cells with a value of 4 or greater are obscured.&lt;br /&gt;
&lt;br /&gt;
== Dangerous ==&lt;br /&gt;
Stage power is greater than usual.&lt;br /&gt;
&lt;br /&gt;
== Dark ==&lt;br /&gt;
Poor visibility.&lt;br /&gt;
&lt;br /&gt;
== Double ==&lt;br /&gt;
Stage must be completed twice.&lt;br /&gt;
&lt;br /&gt;
== Dramatic ==&lt;br /&gt;
Whenever you discover a 5 or greater, increase the minimum stage power.&lt;br /&gt;
&lt;br /&gt;
== Dry ==&lt;br /&gt;
No random loot, nor strangers, nor landmarks.  After you complete the stage, spawn 3 chests.&lt;br /&gt;
&lt;br /&gt;
== Educational ==&lt;br /&gt;
Stage contains many signs.&lt;br /&gt;
&lt;br /&gt;
== Electric ==&lt;br /&gt;
Stage contains [[Aura#Electric|Electric]] cells.  Twice as potent!&lt;br /&gt;
&lt;br /&gt;
== Elemental ==&lt;br /&gt;
Stage contains [[Aura#Burning|Burning]], [[Aura#Freezing|Freezing]] and [[Aura#Electric|Electric]] cells.&lt;br /&gt;
&lt;br /&gt;
== Haunted ==&lt;br /&gt;
Gain an omen whenever a monster is revealed.&lt;br /&gt;
&lt;br /&gt;
== Hidden ==&lt;br /&gt;
Stage contains one single monster.&lt;br /&gt;
&lt;br /&gt;
== Judging ==&lt;br /&gt;
Take damage if you flag an empty cell.&lt;br /&gt;
&lt;br /&gt;
== Mauling ==&lt;br /&gt;
Monsters attack an extra time.&lt;br /&gt;
&lt;br /&gt;
== Melting ==&lt;br /&gt;
Lose a random item after every 30 seconds.&lt;br /&gt;
&lt;br /&gt;
== Misty ==&lt;br /&gt;
Whenever you make a mistake, the monster relocates to another undiscovered cell.&lt;br /&gt;
&lt;br /&gt;
== Native ==&lt;br /&gt;
Monsters may spawn in cells that you open&lt;br /&gt;
&lt;br /&gt;
== Nightmare ==&lt;br /&gt;
You cannot flag cells.&lt;br /&gt;
&lt;br /&gt;
== Nomadic ==&lt;br /&gt;
Nomads everywhere!&lt;br /&gt;
&lt;br /&gt;
== Null ==&lt;br /&gt;
Monsters deal damage equal to your max life&lt;br /&gt;
&lt;br /&gt;
== Ominous ==&lt;br /&gt;
Gain an omen at the start of the stage&lt;br /&gt;
&lt;br /&gt;
== Overwhelming ==&lt;br /&gt;
Monster count is greater than usual&lt;br /&gt;
&lt;br /&gt;
== Pagan ==&lt;br /&gt;
At the start of the stage, lose up to half your items.  The stage has an additional heart for each item lost this way.&lt;br /&gt;
&lt;br /&gt;
== Predatory ==&lt;br /&gt;
At the end of the stage, each visible monster has a 50% chance of attacking you.  (Note: This applies after clicking &amp;quot;finish&amp;quot; so any outstanding heart drops won&#039;t be able to heal you)&lt;br /&gt;
&lt;br /&gt;
== Rising ==&lt;br /&gt;
At the end of the stage, increase the monster count of all other stages by 2 for each visible monster&lt;br /&gt;
&lt;br /&gt;
== Sealed ==&lt;br /&gt;
Whenever you enter this stage, seal 3 inventory slots.&lt;br /&gt;
&lt;br /&gt;
== Shiny ==&lt;br /&gt;
Currency everywhere!&lt;br /&gt;
&lt;br /&gt;
== Silenced ==&lt;br /&gt;
Cannot use magic items.&lt;br /&gt;
&lt;br /&gt;
== Stronghold ==&lt;br /&gt;
Monsters deal extra damage equal to the number of other visible monsters&lt;br /&gt;
&lt;br /&gt;
== Team ==&lt;br /&gt;
Whenever you make a mistake, all surrounding cells are revealed and any monsters in those cells ttack you for one damage each.&lt;br /&gt;
&lt;br /&gt;
== Temporal ==&lt;br /&gt;
Cannot generate mana from cells.&lt;br /&gt;
&lt;br /&gt;
== Timeless ==&lt;br /&gt;
Lose 1 life each minute.  Your status effect timers do not update.&lt;br /&gt;
&lt;br /&gt;
== Trusty ==&lt;br /&gt;
Solvable without guessing.&lt;br /&gt;
&lt;br /&gt;
== Tunnel ==&lt;br /&gt;
Stage contains multiple floors.  (Note: each floor counts as a new level for the purposes of effects like the Ominous mod)&lt;br /&gt;
&lt;br /&gt;
== Viral ==&lt;br /&gt;
At the end of the stage, duplicate all your omens if you are injured.&lt;br /&gt;
&lt;br /&gt;
== Wicked ==&lt;br /&gt;
When you enter this stage, spawn 5 cankers&lt;/div&gt;</summary>
		<author><name>Viking34</name></author>
	</entry>
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