Beyond is an endgame game mode which offers a significant challenge in return for unique unlocks.
To play Beyond, the player must offer up 3 artifacts and 1 Token. Players can add glints and Emblems to modify their quest. The artifacts they choose will determine which Stages they play and if the player wishes, they can submit the same type of artifact multiple times to play the same stage repeatedly.
Completing a Beyond quest will give the player a number of rewards, chosen randomly from a list:
- A small number of artifacts from a random type (does not have to be from a stage that was played)
- XP doublers
- Divine Items. The items unlocked depend on the artifacts sacrificed.
- A divine is not guaranteed. Each stage has an associated divine (see Stages). If any divine unlocks appear in the prize pool, the stages played will determine which divine(s) is unlocked. Only one divine can be unlocked per Beyond run and the odds of unlocking one are around 65%
- Sigils (requires Emblems)
Since avatars which are available from the standard Token shop are included in the prize pool, consider buying all the available avatars as soon as possible to reduce the chances of the prize pool containing otherwise easily obtained rewards.
Beyond without any emblems takes a fixed format, 3 normal Stages and 3 special stages. The lower number of stages restricts most Masteries from using their mastery ability and prevents the player from obtaining a large amount of loot. The third and final stage contains a Boss.
The player can also choose to apply an Emblem. Emblems are found randomly on any stage and change a Beyond run in significant ways. They come in 3 levels and influence the quest as well as its cost, usually tailoring the run to a particular theme. Level 1 emblems require a 10 token fee and 10 artifacts per slot, Level 2 requires 100 tokens and artifacts per slot and level 3 requires 1000. Some emblems require specific artifacts to be offered. In addition, the level of emblem will add the same number of additional levels to the quest but may add more prize boxes and increase the value of the goods in the prize box (like increasing the number of artifacts earned).
|Emblem||Quest Stages||Possible sigil reward|
|Lv1 Emblem||4||Lv1 Sigil|
|Lv2 Emblem||5||Lv2 Sigil|
|Lv3 Emblem||6||Lv3 Sigil|
Sweeping Heights introduced Mythic Emblems. Mythic emblems are very rare, usually very difficult but completing them will guarantee that the player unlocks a unique divine which can only be obtained from that emblem.
Glints alter Beyond mode providing the player with a benefit. They can make the quest easier, add additional rewards or provide the player with useful information that might influence their choices.
- Treasure Glint was an emblem called Treasure Within prior to Sweeping Heights, the only emblem at the time that didn't provide an additional prize box due to it being 100% beneficial.
|Story Quests||Casual • Normal • Hard|
|Other||Classic • Beyond • Endless Multiverse • Hero Trials|
|edit this navbox|