Diamond

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A  Diamond is an Object that grants 5 coins.

Image Name Description Cost
Arcane Staff The first diamond you collect each turn will fully charge a random magic item. 30 coins
Archmage Crystal When you collect a diamond, duplicast a random magic item. 44 coins
Bloodbank When you complete a stage, gain 1 max life for every diamond or chest left behind. 12 coins
Crystal Veins Whenever you pick up a diamond, gain 1 soul. 16 coins
Diamond Amulet Doubles your chance to find diamonds. 35 coins
Diamond Boots [6 Leg Armor] Every 30 turns, spawn a number of diamonds equal to the value of the cell you just clicked on. 30 coins
Diamond Chalice Every 50 cells opened, spawn a diamond. 34 coins
Diamond Chestplate [14 Body Armor] Fortify by 2 whenever you collect a diamond. 70 coins
Diamond Dessert After you open a chest, spawn a diamond in that cell. 15 coins
Diamond Helmet [8 Head Armor] Spawn a diamond whenever this armor takes 2 or more damage. Fortify by 1 whenever you collect a diamond. 50 coins
Diamond Ring Slightly increases your chance to find diamonds. 16 coins
Diamond Rod [300 Mana] Convert all visible loot to diamonds. 30 coins
Gemcut Glove Many of your diamonds will be purple diamonds. 36 coins
Ironbank When you complete a stage, gain 1 defense for every diamond or chest left behind. 12 coins
King of Diamonds [200 Mana] Spawn diamonds on visible cells in target 3x3 area. Convert any diamonds that were already in this area into purple diamonds. 45 coins
Loupe Diamonds are worth 1 more coin. 4 coins
Manabank When you complete a stage, gain 100 mana for every diamond or chest left behind. 12 coins
Midas Glove Heart drops are converted to diamonds if you are not injured. 6 coins
Pickaxe Doubles the value of diamonds. 15 coins
Profane Staff Whenever you collect a diamond, manalock a random magic item for a number of turns equal to its mana cost. 0 coins
Royal Glove Spawn a familiar whenever you collect a diamond. 30 coins
Supply and Diamond Whenever you gain a diamond, spawn a Nomad. 9 coins
Touchstone Coin drops are now worth 1 more, but diamonds are worth 2 less. 16 coins
Wildbank When you complete a stage, gain 1 Minion for every diamond or chest left behind. 12 coins
Mechanics
Lives Defense Coins
Revive Status Effect
StagesSpecial StagesStage Power
Stranger Landmark Familiar Monster Boss
Loot (  Heart Soul Coin Diamond Chestetc. )
AuraStage Mods
 Canker Sawblade Bubble
FlareBlessingBubble
Inventory Armor Bones MinionSeal
ManaManalockDuplicast
TurnMistakeDamageChainChordPowerchordExplodeGlean GuessPathfindingMorality
ScorePrestige
 TokensSpecial ChestsHeirloomSigil
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