Diamond
Jump to navigation
Jump to search
A
Diamond is an Object that grants
5 coins.
Diamond Related Items
| Image | Name | Description | Cost |
|---|---|---|---|
| Arcane Staff | The first diamond you collect each turn will fully charge a random magic item. | ||
| Archmage Crystal | When you collect a diamond, duplicast a random magic item. | ||
| Bloodbank | When you complete a stage, gain 1 max life for every diamond or chest left behind. | ||
| Crystal Veins | Whenever you pick up a diamond, gain 1 soul. | ||
| Diamond Amulet | Doubles your chance to find diamonds. | ||
| Diamond Boots | [6 Leg Armor] Every 30 turns, spawn a number of diamonds equal to the value of the cell you just clicked on. | ||
| Diamond Chalice | Every 50 cells opened, spawn a diamond. | ||
| Diamond Chestplate | [14 Body Armor] Fortify by 2 whenever you collect a diamond. | ||
| Diamond Dessert | After you open a chest, spawn a diamond in that cell. | ||
| Diamond Helmet | [8 Head Armor] Spawn a diamond whenever this armor takes 2 or more damage. Fortify by 1 whenever you collect a diamond. | ||
| Diamond Ring | Slightly increases your chance to find diamonds. | ||
| Diamond Rod | [300 Mana] Convert all visible loot to diamonds. | ||
| Gemcut Glove | Many of your diamonds will be purple diamonds. | ||
| Ironbank | When you complete a stage, gain 1 defense for every diamond or chest left behind. | ||
| King of Diamonds | [200 Mana] Spawn diamonds on visible cells in target 3x3 area. Convert any diamonds that were already in this area into purple diamonds. | ||
| Loupe | Diamonds are worth 1 more coin. | ||
| Manabank | When you complete a stage, gain 100 mana for every diamond or chest left behind. | ||
| Midas Glove | Heart drops are converted to diamonds if you are not injured. | ||
| Pickaxe | Doubles the value of diamonds. | ||
| Profane Staff | Whenever you collect a diamond, manalock a random magic item for a number of turns equal to its mana cost. | ||
| Royal Glove | Spawn a familiar whenever you collect a diamond. | ||
| Supply and Diamond | Whenever you gain a diamond, spawn a Nomad. | ||
| Touchstone | Coin drops are now worth 1 more, but diamonds are worth 2 less. | ||
| Wildbank | When you complete a stage, gain 1 Minion for every diamond or chest left behind. |
| Mechanics | |||
|---|---|---|---|
| Character | Stats | ||
| Stage | Stages • Special Stages • Stage Power | ||
| Objects | |||
| Loot | ( | ||
| Modifiers | Aura • Stage Mods | ||
| Orbs | |||
| Projectiles | Flare • Blessing • Bubble | ||
| Item | Inventory • | ||
| Magic | Mana • Manalock • Duplicast | ||
| Keyword | Turn • Mistake • Damage • Chain • Chord • Powerchord • Explode • Glean • Guess • Pathfinding • Morality | ||
| Profile | Level | Score • Prestige | |
| Mastery | |||
| edit this navbox | |||