Familiar

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Familiars are friendly Objects that fight monsters and collect loot for you.

Familiars will wander the stage and open hidden cells they walk into. Normal familiars die if they reveal a monster. Strong Familiars kill the monster instead.

Familiars do not collect Dark Hearts.

Strangers can be converted into Familiars by various means (the simplest being paying a Mercenary but certain items can make any stranger into a Familiar). Once a Stranger becomes your Familiar, it no longer obeys rules which apply to Strangers (so for example, a paid Mercenary will no longer generate Flares if the player owns a Friendly Fire).

Familiar Related Items

Image _pageName Description Cost
Banner.png
Banner [100 Mana] Spawn a familiar in target empty cell. 14 coins
Book_of_Necromancy.png
Book of Necromancy When you bury [[Bones]], spawn a familiar in the same cell. 13 coins
Brainwash.png
Brainwash [60 Mana] Convert all visible monsters to familiars. 15 coins
Bugle.png
Bugle [180 Mana] Spawn familiars on the visible cell or cells with the highest value. 24 coins
Chain_Whip.png
Chain Whip Your familiars move extra times equal to the length of your chain. You can powerchord any cell as long as the length of your chain is 6 turns or greater. 50 coins
Commander's_Memento.png
Commander's Memento Start the next dimension with 1 extra life for each Familiar in the Metagate. 0 coins
Heart_Key.png
Heart Key Whenever you collect a heart, a random visible monster becomes your familiar. Whenever a familiar dies, spawn a heart. 17 coins
Kingmaker.png
Kingmaker Every 20 cells opened without making a mistake, spawn a familiar then solve all cells near your familiars. 18 coins
Muscle.png
Muscle Spawn a strong familiar at the start of each stage. 11 coins
Pan_Flute.png
Pan Flute Whenever you discover a 4 or greater, spawn a familiar. 32 coins
Patron_Saint.png
Patron Saint [20 Mana] Spend 5 coins on target stranger and convert it to a strong familiar. 7 coins
Pheromones.png
Pheromones Every 60 cells opened, if you have a least 2 Minions or Familiars, gain a Strange Egg. 14 coins
Ritual_Chalk.png
Ritual Chalk [200 Mana] Until you make a mistake, spawn a familiar in target empty cell each turn. 34 coins
Royal_Glove.png
Royal Glove Spawn a familiar whenever you collect a diamond. 30 coins
Shoulder_Angel.png
Shoulder Angel Whenever you restore life, spawn a familiar. Your familiars create a Sanctified trail. 25 coins
Shoulder_Devil.png
Shoulder Devil Whenever you make a mistake, spawn a familiar. Your familiars create a Cursed trail. 25 coins
Valentine_Bow.png
Valentine Bow [400 Mana] Target cell is revealed if it's not already open. If the cell has a monster, 200 mana is returned to this item and the monster becomes your familiar. 26 coins
Whip.png
Whip Your familiars move an extra space per turn. 14 coins
Zombie_Paw.png
Zombie Paw Whenever a familiar dies, spawn a familiar. 17 coins


Mechanics
Heart.png LivesKnight.png DefenseCoin.png Coins
RevivesInventoryArmor.png ArmorMasteryLevelToken.png TokensSigil
DamageMistakeTurnChordPowerchordGleanChainDuplicastExplodeManaManalockStatus EffectMinionFamiliarAuraSealStage ModsScore
CankerSawbladeBubble
FlareBlessingBubble
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