Heart
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A
Heart is an Object that restores 1 life.
You can't normally pick up hearts at full life, so they can be dangerous if they block a crucial number cell.
The
Dark Hearts spawned by Bosses do not restore life, but do count as hearts for item effects.
Heart Related Items
| Image | Name | Description | Cost |
|---|---|---|---|
| Archmage Sceptre | Whenever a heart is collected, duplicast your magic items. | ||
| Big Candy | 50% chance to spawn a heart during the next 100 turns. | ||
| Blissful Amulet | 40% chance to spawn a heart whenever you pick up a coin. | ||
| Blissful Ring | 20% chance to spawn a heart whenever you pick up a coin. | ||
| Book of Combat | Pick up hearts at full life to kill a random monster, revealing it if necessary. | ||
| Book of Defense | Pick up hearts at full life to gain defense. | ||
| Book of Espionage | Pick up hearts at full life to glean a random hidden cell. | ||
| Book of Faces | Pick up hearts at full life to spawn a random stranger in the same cell. | ||
| Book of Faith | You are immune to omens. Destroy this item after 333 turns. Pick up hearts at full life to extend this effect by 50 turns. | ||
| Book of Ghosts | Pick up hearts at full life to spawn 3 Spookers. | ||
| Book of Gold | Pick up hearts at full life to gain 10 coins. | ||
| Book of Husbandry | Pick up hearts at full life to gain a Minion. | ||
| Book of Love | Pick up hearts at full life to gain a soul. | ||
| Book of Maps | Pick up hearts at full life to gain 1% pathfinding. | ||
| Book of Mastery | Collect hearts at full life to gain a mastery charge. | ||
| Book of Necromancy | Pick up hearts at full life to gain Bones. | ||
| Book of Rage | Pick up hearts at full life to gain 1% powerchording. | ||
| Book of Spells | Pick up hearts at full life to gain 100 mana. | ||
| Book of Truth | Pick up hearts at full life to solve a random cell. | ||
| Candy | 25% chance to spawn a heart during the next 10 turns. | ||
| Dark Amulet | Guarantees 3 additional Dark Hearts per stage. Collect Dark Hearts to restore 3 lives and gain a random omen. | ||
| Dead Rodent | Hearts no longer drop. | ||
| Fake Candy | Spawn a Dark Heart every 10 turns. Whenever a heart is collected, increase the stage power. | ||
| Heart Key | Whenever you collect a heart, a random visible monster becomes your familiar. Whenever a familiar dies, spawn a heart. | ||
| Heart Rod | [300 Mana] Convert all visible loot to hearts. | ||
| Iron Sceptre | [150 Mana] Convert all visible heart drops into defense. | ||
| Life Amulet | Doubles your chance to find hearts. | ||
| Midas Glove | Heart drops are converted to diamonds if you are not injured. | ||
| Mutton | Guarantees one additional heart drop per stage. | ||
| Peach | Heart drops are worth 1 extra life. | ||
| Perfume | Every 20 turns, spawn a heart. | ||
| Queen of Hearts | [200 Mana] Spawn hearts on visible cells in target 3x3 area. Convert any hearts that were already in this area into souls. | ||
| Resolute Horn | When you complete a stage, gain 2 souls for each heart you leave behind. | ||
| Surgical Saw | [80 Mana] Lose 1 life and spawn a heart on target empty cell. | ||
| Transcendence | Heart drops become souls. | ||
| Vampiric Blade | [140 Mana] Kill target visible monster or stranger and spawn a heart in its place. If you are not injured, spawn a soul instead. | ||
| Zeal of Love | Spawn a heart. If you have to guess, convert all visible hearts to souls. |
| Mechanics | |||
|---|---|---|---|
| Character | Stats | ||
| Stage | Stages • Special Stages • Stage Power | ||
| Objects | |||
| Loot | ( | ||
| Modifiers | Aura • Stage Mods | ||
| Orbs | |||
| Projectiles | Flare • Blessing • Bubble | ||
| Item | Inventory • | ||
| Magic | Mana • Manalock • Duplicast | ||
| Keyword | Turn • Mistake • Damage • Chain • Chord • Powerchord • Explode • Glean • Guess • Pathfinding • Morality | ||
| Profile | Level | Score • Prestige | |
| Mastery | |||
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