Legendary Items

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Legendary items.PNG


Legendary items are one of five item categories in Demoncrawl.

There are 77 in total. 43 general legendary items and 34 Mementos. They cannot be crafted into heirlooms though a Scribe can add one to an heirloom slot.

Legendary items provide a variety of bonuses, but typically only 1 can be held at a time. If you pick up a new Legendary, the old one will be overwritten in your inventory and lost unless you are holding Godmonger.png Godmonger or are playing as a Protagonist Mastery.png Protagonist.

Mementos are special legendaries which can only be found in the Endless Multiverse game mode.


Image Name Description Cost
Auramancer's Memento.png Auramancer's Memento Increase your life cap for the next dimension by 3 for each different type of aura in the Metagate. 0 coins
Banker's Memento.png Banker's Memento If you step through the Dimensional Portal with at least 100 coins, you will start the next dimension with 30 coins. 0 coins
Barbarian's Memento.png Barbarian's Memento Whenever a Guide is killed, reduce the cost of other visible Guides by 10. 0 coins
Bookworm's Memento.png Bookworm's Memento Keep your research subject and any items related to it for the next dimension. 0 coins
Bubbler's Memento.png Bubbler's Memento Bring up to 5 bubbles into the next dimension. 0 coins
Commander's Memento.png Commander's Memento Increase your life cap for the next dimensions by the number of Familiars in the Metagate. 0 coins
Demolitionist's Memento.png Demolitionist's Memento Whenever you blow up an object in the Metagate, spawn a Guide. 0 coins
Detective's Memento.png Detective's Memento Spawn a Guide when you activate your mastery. 0 coins
Exorcist's Memento.png Exorcist's Memento If you have no omens when a Guide spawns, increase his reward amount by 1. 0 coins
Firefly's Memento.png Firefly's Memento Increase your life cap for the next dimension by the number of Burning cells in the Metagate. 0 coins
Ghost's Memento.png Ghost's Memento Gain Ectoplasm when you enter the Dimensional Portal. Keep it for the next dimension. 0 coins
Guardian's Memento.png Guardian's Memento If you step through the Dimensional Portal with at least 20 defense, you will start the next dimension with 5 defense. 0 coins
Human's Memento.png Human's Memento Start the next dimension with half of your morality. 0 coins
Hunter's Memento.png Hunter's Memento You will not lose your Minions when stepping through the Dimensional Portal. 0 coins
Hypnotist's Memento.png Hypnotist's Memento Increase your life cap for the next dimension by your number of status effects. 0 coins
Immortal's Memento.png Immortal's Memento If you step through the Dimensional Portal with at least 3 revives, start the next dimension with a revive. 0 coins
Knight's Memento.png Knight's Memento Start the next dimension with your leftmost armor. It loses any durability above its base durability. 0 coins
Lumberjack's Memento.png Lumberjack's Memento Spawn a Sawblade at the start of the next dimension and set its lifespan equal to the number of orbs you had. 0 coins
Marksman's Memento.png Marksman's Memento Increase your life and defense cap for the next dimension by the length of your chain when you entered the portal. 0 coins
Mutant's Memento.png Mutant's Memento Increase your life cap for the next dimension by your number of Cankers. 0 coins
Ninja's Memento.png Ninja's Memento Increase your life cap for the next dimension by 3 times the number of stages since you last took damage. 0 coins
Poisoner's Memento.png Poisoner's Memento At the start of the next dimension, activate a number of Spider Fangs equal to your number of Poison. 0 coins
Prophet's Memento.png Prophet's Memento Spawn a Guide whenever you collect a Token. 0 coins
Protagonist's Memento.png Protagonist's Memento At the start of the next dimension, gain random legendary items equal to your number of Mementos. 0 coins
Scholar's Memento.png Scholar's Memento Start the next dimension with your first 5 status effects. 0 coins
Scout's Memento.png Scout's Memento If you step through the Dimensional Portal with at least 20% pathfinding, start the next dimension with 10% pathfinding. 0 coins
Snowflake's Memento.png Snowflake's Memento Increase your life cap for the next dimension by the number of Frozen cells in the Metagate. 0 coins
Spark's Memento.png Spark's Memento Increase your life cap for the next dimension by the number of Electric cells in the Metagate. 0 coins
Spy's Memento.png Spy's Memento Increase your life cap for the next dimension by 3 for each gleaned cell of value 3 or greater in the Metagate. 0 coins
Survivor's Memento.png Survivor's Memento If you step through the Dimensional Portal with at least 30 lives, you will start the next dimension with 10 lives. 0 coins
Undertaker's Memento.png Undertaker's Memento Increase your life cap for the next dimension by the number of Sanctified cells in the Metagate. 0 coins
Warlock's Memento.png Warlock's Memento Start the next dimension with a random magic item for every empty Cursed cell in the Metagate. 0 coins
Witch's Memento.png Witch's Memento When you enter the Metagate, remove 1 portal mod for each of your omens. 0 coins
Wizard's Memento.png Wizard's Memento Increase your life cap for the next dimension by 3 for each of your charged magic items. 0 coins
Appetizer.png Appetizer Restore 1 life whenever you spend at least 5 coins. 5 coins
Big Wallet.png Big Wallet Shops have 3 extra items. 8 coins
Blind Justice.png Blind Justice Whenever you gain an omen, destroy it as well as the first item in your inventory. 9 coins
Sabertooth Amulet.png Sabertooth Amulet When you complete a stage, gain a Minion. Your Minions can survive an extra point of damage. 13 coins
Ointment.png Ointment Whenever you discover a 4 or greater, pacify a Canker. If there are no Cankers to pacify, spawn one instead. 14 coins
Arcane Barrier.png Arcane Barrier Whenever a monster is revealed, activate a random targeted magic item on its cell before taking damage. 15 coins
Hieroglyph.png Hieroglyph Some coins will become Ancient Coins. 15 coins
Merchant Amulet.png Merchant Amulet Strangers activate two additional times. 15 coins
Resolute Horn.png Resolute Horn When you complete a stage, gain 2 souls for each heart you leave behind. 15 coins
Crystal Veins.png Crystal Veins Whenever you pick up a diamond, gain 1 soul. 16 coins
Sentry Gnome.png Sentry Gnome Monsters cannot kill you in one shot as long as you are at full life, and have more than 1 max life. 16 coins
Anvil.png Anvil Gain a random armor item whenever you enter a special stage. Whenever you gain defense, fortify all of your armor by the same amount. 18 coins
Kingmaker.png Kingmaker Every 20 cells opened without making a mistake, spawn a familiar then solve all cells near your familiars. 18 coins
Parrot.png Parrot Treasure chests contain two rewards. 18 coins
Rabbit Foot.png Rabbit Foot Every 20 cells opened, reveal a random cell. 18 coins
Ambrosia.png Ambrosia Every 400 cells opened, you win the current stage. 20 coins
Cleansing Bell.png Cleansing Bell When you complete a stage, your omens have a 50% chance to transform into a random item. 20 coins
Badge of Honor.png Badge of Honor Every 15 cells you open without making a mistake, reduce the monster count of all other stages by 1. 24 coins
Lion Tail.png Lion Tail When you enter a stage, gain Minions equal to the maximum power. 24 coins
Golden Goose.png Golden Goose Every 50 cells opened, gain between 25 and 100 coins. 25 coins
Reaper Scythe.png Reaper Scythe Destroy a random omen instead of taking fatal damage. 25 coins
Reflector Blade.png Reflector Blade Other visible monsters will be killed to reduce incoming monster damage by 2 each. 26 coins
Shiny Minion.png Shiny Minion Each turn you must guess, this will solve a random cell. This Minion will sacrifice itself to deflect fatal damage. 28 coins
Bone Casket.png Bone Casket Item chests also contain Bones. If you are not injured when you bury Bones, gain souls instead of restoring life. 30 coins
Hypertrap.png Hypertrap Flag 25% of all monsters when you begin a stage. 30 coins
Lightning Rod.png Lightning Rod Fully discharge a random magic item instead of taking damage. 30 coins
Sphere of Influence.png Sphere of Influence Expands the radius of your targetable items by 1. 30 coins
Electroscope.png Electroscope At the start of each stage, all 0-value cells gain Electric. 32 coins
Trump Card.png Trump Card If you fail a guess, activate your mastery's ultimate ability before taking damage. 32 coins
Hydra Tail.png Hydra Tail Whenever you gain an item, gain a copy of that item. 35 coins
Badge of Infamy.png Badge of Infamy Whenever a monster dies or flees, reduce the monster count of all other stages. 36 coins
Archmage Sceptre.png Archmage Sceptre Whenever a heart is collected, duplicast your magic items. 38 coins
Battleaxe.png Battleaxe You can powerchord any cell of value 4 or greater. 40 coins
Cornucopia.png Cornucopia If you are injured, loot may drop in cells with a value greater than 0. 40 coins
Disco Ball.png Disco Ball Gain 30% evasion. When you successfully evade, relocate visible monsters to random cells and pass 3 turns. 40 coins
Fireplace.png Fireplace Every 30 turns, each stage gains a Burning cell. Glean cells near Burning cells. 40 coins
Giga Health Potion.png Giga Health Potion When you gain this item, restore your life to max and gain 10 souls. When you lose this item, cut your max lives in half. 40 coins
Giga Mana Potion.png Giga Mana Potion When you gain this item, fully charge and duplicast your magic items. When you lose this item, deplete your mana. 40 coins
Second Wind.png Second Wind 50% chance to revive on death. 40 coins
Fake Moustache.png Fake Moustache Whenever you discover a 3 or greater, glean all nearby hidden cells. 45 coins
Sunglasses.png Sunglasses Gain 30% pathfinding. Lose the same amount if you lose this item. 48 coins
Book of Mastery.png Book of Mastery Collect hearts at full life to gain a mastery charge. 50 coins
Chain Whip.png Chain Whip Your familiars move extra times equal to the length of your chain. You can powerchord any cell as long as the length of your chain is 6 turns or greater. 50 coins
Mana Signet.png Mana Signet Stages have additional Ethereal cells equal to the minimum power. When you complete a stage, gain 50 mana for each visible Ethereal cell. 50 coins
Excalibur.png Excalibur You can kill monsters and bosses if your morality is 30 or greater. Lose this item if you are immoral. 100 coins

Level-based Legendary Items

At level 100 you are given the option to prestige. When you prestige, your level is reset to 1 and all level-based Legendary items need to be unlocked again.

Level Legendary
3 Appetizer.png Appetizer
10 Hypertrap.png Hypertrap
20 Crystal Veins.png Crystal Veins
30 Sabertooth Amulet.png Sabertooth Amulet
40 Cleansing Bell.png Cleansing Bell
50 Hydra Tail.png Hydra Tail
60 Lightning Rod.png Lightning Rod
70 Arcane Barrier.png Arcane Barrier
80 Sphere of Influence.png Sphere of Influence

Quest-based Legendary Items

Some legendary items are unlocked by completing specific quests on specific difficulties.

Difficulty Quest Legendary
Normal Quest 1 - Glory Days Cornucopia.png Cornucopia
Normal Quest 2 - Respite's End Merchant Amulet.png Merchant Amulet
Normal Quest 3 - Another Way Rabbit Foot.png Rabbit Foot
Normal Quest 4 - Around the Bend Badge of Honor.png Badge of Honor
Normal Quest 5 - Shadowman Lion Tail.png Lion Tail
Hard Quest 1 - Glory Days Golden Goose.png Golden Goose
Hard Quest 2 - Respite's End Second Wind.png Second Wind
Hard Quest 3 - Another Way Ambrosia.png Ambrosia
Hard Quest 4 - Around the Bend Kingmaker.png Kingmaker
Hard Quest 5 - Shadowman Reflector Blade.png Reflector Blade