# Minion

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Minion

Description | Solve a random cell. If you're about to take damage, this Minion will sacrifice itself to deflect 1 damage. |
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Category | Consumable |

Cost | 0 coins |

Minion is a consumable item that also has a triggered passive effect.

## Trivia

- Sacrifices to deflect Damage happen before armor or defense.

- If the Minion(s) reduce the incoming damage to 0, the revealed monster is killed.

- Can only be used in stages, after the monsters spawn.

- Rarely in chests or the item shop. Generated by the Hunter mastery, and by various items.

## Minion Related Items

Image | _pageName | Description | Cost |
---|---|---|---|

Barbecue | [80 Mana] Turn a Minion into Mutton. [smacks lips] | 15 coins | |

Binoculars | Minions spawn in the wild. | 20 coins | |

Druid Staff | Tame monsters into Minions. | 18 coins | |

Essence of Creation | [100 Mana] Take the sum of target 3x3 visible area. Gain minions equal to one-tenth of this number, rounded down. | 25 coins | |

Feral Fibers | Gain minions equal to the current stage's minimum power. | 8 coins | |

Hunting Whistle | Whenever you use a Minion, gain a Minion after 50 turns. | 16 coins | |

Leather Boots | [1 Armor] Every 10 turns, gain a Minion if you just clicked on a 4 or greater. | 13 coins | |

Leather Coif | [2 Armor] Fortify by 1 whenever a Minion dies. | 15 coins | |

Leather Vest | [2 Armor] Fortify by 2 whenever a Minion dies. Collect hearts at full life to gain a Minion. | 25 coins | |

Lion Tail | When you enter a stage, gain Minions equal to the maximum power. | 24 coins | |

Minion | Solve a random cell. If you're about to take damage, this Minion will sacrifice itself to deflect 1 damage. | 0 coins | |

Mud | For the next 100 turns, when you use a magic item, gain a minion instead of triggering its effect. | 9 coins | |

Pheromones | Every 60 cells opened, if you have a least 2 Minions or Familiars, gain a Strange Egg. | 14 coins | |

Sabertooth Amulet | When you complete a stage, gain a Minion. Your Minions can survive an extra point of damage. | 13 coins | |

Strange Egg | [100 Mana] You might gain a minion. | 19 coins | |

Thornseeker | [70 Mana] If target hidden cell has a value of 3 or greater, gain 3 minions. | 31 coins | |

Wildbank | When you complete a stage, gain 1 minion for every diamond or chest left behind. | 12 coins | |

Wild Bracers | Monsters roll extra times for damage equal to your number of Minions, and use the weakest result. | 14 coins |

Mechanics | ||
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Character | Stats | Lives • Defense • Coins |

Revives • Armor • Mastery • Level • Tokens | ||

Gameplay | Damage • Mistake • Turn • Chord • Glean • Explode • Mana • Status Effect • Minion • Familiar • Aura • Stage Mod • Score | |

Orbs | Canker • Sawblade • Bubble | |

Projectiles | Flare • Blessing • Bubble | |

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