Omen Items

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Passives

Consumables

Magic

Omens

Legendaries


Omen items are one of five item categories in Demoncrawl.

There are 119 total omen items.

Omen items will give you a negative bonus while you're holding the item in your inventory, depending on the item you picked up.

Most omens cost 0 coins, except Dead Rodent at 1 coin.

Omens are set to an 11% drop rate from chests.

You will also lose 1 morality for gaining an omen.


Item Description Category Cost
Divine Bonfire [150 Mana] Burn target sign and gain 3 souls. Magic 16 coins
Divine Bugle [130 Mana] Spawn familiars on all visible cells of value 3 or greater and pass a turn. Magic 20 coins
Ace of Spades [400 Mana] If the sum value of target visible 3x3 area is exactly 21, gain a revive. Magic 27 coins
Cauldron [666 Mana] Destroy 2 random omens and gain a random magic item. Magic 21 coins
Chainsaw [200 Mana] Spawn a Sawblade on target empty cell and set its lifespan to the length of your chain. Magic 35 coins
Divine Cudgel [60 Mana] Kill strangers and landmarks in target visible 3x3 area. Magic 15 coins
Divine Marshmallow [50 Mana] Remove Burning from target 7x7 area and gain 1% pathfinding for each aura removed this way. If you removed fewer than 5, transform into Toasted Marshmallow. Otherwise, transform into Burnt Marshmallow. Magic 25 coins
Blowpipe [200 Mana] Kill target visible monster. It will drop an item. Magic 37 coins
Divine Jack-o-Lantern [300 Mana] Reveal target cell, then manalock for 50 turns. Expand the radius of this item by your number of omens. Magic 25 coins
Chisel [100 Mana] Upgrade target loot. Magic 30 coins
Allgem [50 Mana] Enchant target cell: apply a random aura to this cell each turn. Magic 27 coins
Diamond Rod [300 Mana] Convert all visible loot to diamonds. Magic 30 coins
Chaos Portal [400 Mana] Uncompletes or unlocks a random stage. Manalock for 50 turns. Magic 30 coins
Demon Snare [300 Mana] Flag all hidden monsters in target 7x7 area. Kill all visible monsters in this area. Remove the last boss mod from each boss in this area. Magic 66 coins
Brainwash [60 Mana] Convert all visible monsters to familiars. Magic 15 coins
Bubble Wrap [500 Mana] Bubble the last item in your inventory, as long as it isn't Bubble Wrap. Magic 22 coins
Duster [200 Mana] Activate items that would trigger when you discover a cell of a certain value. Magic 16 coins
Bloodcoil [400 Mana] For 3 turns, any monster damage you would take heals you instead. Magic 50 coins
Essence of Motion [100 Mana] Gain pathfinding equal to one-tenth the sum of target visible 3x3 area, rounded down. Magic 25 coins
Bone Baton [100 Mana] Convert all visible loot to Bones. Magic 27 coins
Essence of Affluence [100 Mana] Gain coins in increments of 5 equal to one-tenth the sum of target visible 3x3 area, rounded down. Magic 25 coins
Divine Cauldron [130 Mana] Destroy a random omen and gain Witches Brew. Magic 23 coins
Boom Bow [400 Mana] Reveal target cell if it's not already open. If the cell has a monster, 300 mana is returned to this item and the monster will explode in a 5x5 area after 10 turns. Magic 26 coins
Barbecue [100 Mana] Consume a random meat item to gain a soul. Magic 15 coins
Egg Basket [100 Mana] Lose all of your Easter eggs and gain a Token for each egg lost this way. Magic 0 coins
Enchanted Blade [100 Mana] Kill target living object and enchant its cell: each turn, increase this cell's value by 1. If it's 10 or greater, spawn and kill the same living object, then reset the cell value. Magic 50 coins
Dumpster [100 Mana] Lose all items with a position in your inventory greater than sum of target 3x3 visible area. Magic 22 coins
Essence of Strength [100 Mana] Gain souls equal to one-tenth the sum of target visible 3x3 area, rounded down. Magic 25 coins
Dynamite [200 Mana] Explode target 3x3 area. Magic 30 coins
Eternal Jelly [100 Mana] Convert a random duplicate item into an item worth around twice as much, then gain a copy of this item. Magic 20 coins
Evermetal [300 Mana] Gain 1 defense. Magic 22 coins
Elemental Knuckles [200 Mana] For a number of turns equal to the sum of target visible 3x3 area, you can powerchord any cell that has an aura. Magic 26 coins
Extortion Lose a random item every 20 turns. Omen 0 coins
Red Dye You will only find omens. Lose this item when you gain an omen. Omen 0 coins
Chastity Belt You cannot gain max life. Omen 0 coins
Fig Leaf Unequip your armor. You cannot wear armor. Omen 0 coins
Sky Net Whenever you discover a cell of value 5 or greater, destroy a random orb. Omen 0 coins
Broken Mirror 50% chance to negate item effects. Omen 0 coins
Finality You cannot be revived. Omen 0 coins
Rust At the start of each stage, cut the durability of your armors in half. Omen 0 coins
False Lamb Stages have 2 Cursed cells for each of your omens. Monsters are empowered by empty Cursed cells. Omen 0 coins
Leash You cannot pan the board outside of view. Omen 0 coins
Poison Every 60 turns, you lose 1 life. Omen 0 coins
Electric Eel At the start of each stage, all monsters on cells of value 3 or greater gain Electric. Omen 0 coins
Ancient Evil When you enter the final stage, lose this item and gain two omens. Omen 0 coins
Rocking Chair When your mastery's ultimate ability is activated, lose your mastery. Omen 0 coins
Mortify If you take damage, for the next 10 turns any amount of damage will kill you. Omen 0 coins
Dead Rodent Hearts no longer drop. Omen 1 coins
Soulsludge Every 80 turns, you lose 1 max life. Omen 0 coins
Gnarled Branch If you use a magic item, you lose that item. Omen 0 coins
Blood Oil When you enter a stage, increase the monster count by 10. Omen 0 coins
Bagman Medal Stages have an additional Bagman. Omen 0 coins
Frozen Asset You cannot gain more than 1 coin at a time. 50% chance to apply Frozen to coin drops. Omen 0 coins
Sun Burn Every 100 turns, remove all Frozen auras and get burnt. Omen 0 coins
Black Rose Every 20 turns, convert all visible loot to omens. Omen 0 coins
Fake Candy Spawn a Dark Heart every 10 turns. Whenever a heart is collected, increase the stage power. Omen 0 coins
Smog Every 150 turns, exit the current stage without completing. Omen 0 coins
Stake Every 50 turns without making a mistake, double the stage power. Omen 0 coins
Mystery Meat Your consumable item effects are randomized. Omen 0 coins
The Plague Omens everywhere. Omen 0 coins
Empty Chest Stages no longer have a guaranteed chest. Omen 0 coins
Spooky Doll Probably not even cursed. Omen 0 coins
Cheap Imitation All legendary items are transformed into passive items that are worth less. Omen 0 coins
Caustic Wand Whenever you target a cell with an item, take damage equal to the value of the cell. Omen 0 coins
Wanted Poster The next time you would lose lives, lose triple the amount and lose this item. Omen 0 coins
False Map Lose 5% pathfinding at the end of each stage. Omen 0 coins
Hobo Cap When you enter an Item Shop, increase the prices. Omen 0 coins
Venomancy When you target a cell with a magic item, it gains Toxic. When you complete a stage, lose 1 max life for each Toxic cell of value 5 or greater. Omen 0 coins
Fan Auras and enchantments move. Omen 0 coins
Mildew Bubble the first 3 other items in your inventory. When you pop a bubble, destroy its contents. Omen 0 coins
Junk Every 100 turns, gain Junk. Omen 0 coins
Profane Staff Whenever you collect a diamond, manalock a random magic item for a number of turns equal to its mana cost. Omen 0 coins
Faulty Firecracker Your targeted items have a 50% chance to explode the target instead, burning you and destroying the item in the process. Omen 0 coins
Broken Rib Your defense is capped to the minimum stage power. Omen 0 coins
Chromatic Choker Monsters attack additional times equal to the number of stage mods. Omen 0 coins
Overgrowth Spawn a Hungry Plant every 3 turns. You must spend 10 coins to feed a Hungry Plant. Omen 0 coins
Gluttony Whenever you gain a consumable item, use it right away. Omen 0 coins
Ball and Chain You will not discover landmarks. Omen 0 coins
Borrowed Time Every 5 minutes, lose half of your lives. Omen 0 coins
Burnt Marshmallow Burning cells deal 1 additional point of life loss. Every 50 turns, lose your first consumable item and apply Burning to a random cell. Omen 0 coins
Divine Doomcall Each stage has an additional Harbinger. Pay a Harbingers to make its effect beneficial. Omen 0 coins
Book of Maths Randomizes all numbers shown in tooltips. Omen 0 coins
Golem Glove Coin drops are converted to monsters. Omen 0 coins
Dry Spell At the end of each stage, lose half of your mana. Omen 0 coins
Doomcall When you open half of all empty cells, spawn a Harbinger. Harbingers activate an additional time. Omen 0 coins
Brainsap Lose 5 coins whenever a cell becomes unflagged. Omen 0 coins
Heavy Burden Your inventory is considered full at half capacity. Omen 0 coins
The Joker If you use an item to target visible cells with a sum of 13 or greater, you lose. Omen 0 coins
Greedy Pig Lose up to half your coins at the end of each stage. Omen 0 coins
Hellspire When you enter a stage, triple its minimum power. Omen 0 coins
Closed Sign After you purchase an item from an Item Shop, immediately leave. Omen 0 coins
Comeuppance Whenever you collect loot, spawn a Canker in its place. Omen 0 coins
Glitch Spawn a Canker. Your orbs move erratically. Omen 0 coins
Broken Pocket You cannot use items that you have more than one of. Omen 0 coins
Morel Cells provide 1 less mana. Omen 0 coins
Grim Pump Whenever you gain an orb, increase size and speed of all orbs. Omen 0 coins
Dark Idol 50% chance to lose 1 life at the end of each stage. Omen 0 coins
Coal You cannot gain morality. Whenever you lose morality, you get burnt. Omen 0 coins
Harbinger Medal Stages have an additional Harbinger. Omen 0 coins
Planned Obsolescence Whenever you gain an item, lose it after 101 turns. Omen 0 coins
Lead Balloon Lose 5% evasion at the end of each stage. Omen 0 coins
Stinging Nettle Take 1 damage whenever you gain an item. Omen 0 coins
Padlock Every 50 turns, seal or unseal your entire inventory. Omen 0 coins
Groupie Each turn you click on an empty cell, a random visible stranger relocates to that cell. Omen 0 coins
Contagion Chests have an additional 10% chance to contain Contagion. Omen 0 coins
Grease Every 20 turns, all visible monsters that are not in the quadrant of the cell you open will flee. Whenever a monster flees, add it to the next stage. Omen 0 coins
Earthblock Stage mods cannot be created nor removed. Omen 0 coins
Infernal Scarab Whenever you discover a cell of value 6 or greater, lose 1 max life. Omen 0 coins
Lycan Snag Every 20 turns, convert all strangers into monsters. Omen 0 coins
Dizzy Stars Double the value of a random cell each stage. Omen 0 coins
Ripped Pants Whenever you make a mistake, all visible strangers and familiars flee. Omen 0 coins
Divine Shadowbind When you lose this item, lose all of your other omens. Omen 0 coins
Tongue of Dog You cannot interact with strangers. Omen 0 coins
Heart Plug You cannot restore more than 1 life at a time. Omen 0 coins
Stolen Relic Whenever you open a chest, you are afflicted with a random curse. Omen 0 coins
Growing Pains Monsters deal extra damage equal to your number of omens. Omen 0 coins
Fool's Gold Coin chests will instead steal your money. Omen 0 coins
Witch Doll Gain an omen for every 2 mastery charges at the start of each stage, and when you activate your ultimate ability. Omen 0 coins
Blighted Totem Every 50 turns, increase the power of all stages by 1. Omen 0 coins
Doughnut You cannot lose other omens. Omen 0 coins
Blindfold When you enter a stage, it gains a random stage mod. Omen 0 coins
Broken Chain 50% chance to break your chain each turn. Omen 0 coins
Claw Monsters have a 50% chance to attack an extra time. Omen 0 coins
Mimic When you open a chest on a 1 or greater, take monster damage. Omen 0 coins
Poltergeist When you enter a stage, spawn a number of Cankers equal to the minimum power. Omen 0 coins
Blackmail When you would gain an item, lose this item instead. Omen 0 coins
Broken Shield Monsters roll twice for damage and use the greater result. Your other shields don't work. Omen 0 coins
Underwing Every 40 turns, lose a random item and gain a random omen. Omen 0 coins
Faulty Bomb After 500 turns, this item will blow up and kill you. Omen 0 coins
Haunted Headstone When a monster dies, add a monster to the next stage. Omen 0 coins

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