Pathfinding allows you to complete a stage with a percentage of cells still unsolved.
Unflagged hidden cells and incorrect flags are unsolved cells. Visible cells and flagged monsters are solved cells.
You may have up to a maximum of 50% pathfinding, or down to -50%.
Negative pathfinding gives you a chance to finish the stage without marking it as complete.
The Scout Mastery is based around pathfinding.
Hovering your profile avatar will show your pathfinding stat, and the number of target number of unsolved cells required to autocomplete the current stage.
Pathfinding Related Items
|False Map||Lose 5% pathfinding at the end of each stage.||0 coins|
|Scout's Memento||If you step through the Dimensional Portal with at least 20% pathfinding, start the next dimension with 10% pathfinding.||0 coins|
|Toasted Marshmallow||Gain a soul. If you have any pathfinding, gain 3 souls instead.||0 coins|
|Travelog||Gain 1% pathfinding for each stage you have completed.||10 coins|
|Map Marker||Whenever you discover a cell of value 6 or greater, gain 2% pathfinding.||12 coins|
|Breadcrumbs||Gain 3% pathfinding. Solve all cells near visible cells with a value equal to one-tenth of your pathfinding or less.||20 coins|
|Rainbow Rope||Gain 1% pathfinding at the end of each stage for each different type of aura present.||22 coins|
|Rocket Boots||[2 Leg Armor] Gain 5% pathfinding. Lose all pathfiding if these boots are removed.||24 coins|
|Divine Marshmallow||[50 Mana] Remove Burning from target 7x7 area and gain 1% pathfinding for each aura removed this way. If you removed fewer than 5, transform into Toasted Marshmallow. Otherwise, transform into Burnt Marshmallow.||25 coins|
|Essence of Motion||[100 Mana] Gain pathfinding equal to one-tenth the sum of target visible 3x3 area, rounded down.||25 coins|
|Scout Doll||Gain pathfinding equal to your mastery charge cost when your ultimate ability is activated.||30 coins|
|Glasses||Gain 10% pathfinding. Lose the same amount if you lose this item.||35 coins|
|Flying Carpet||[100 Mana] Gain 20% pathfinding and manalock for 100 turns. Lose the same amount of pathfinding after 100 turns.||44 coins|
|Sunglasses||Gain 30% pathfinding. Lose the same amount if you lose this item.||48 coins|
- v1.68 Negative pathfinding now gives you a chance to finish the stage without marking it as complete
- v1.60 Mechanic added
|Character||Stats||Lives • Defense • Coins|
|Revive • Status Effect|
|Stage||Stages • Special Stages • Stage Power|
|Objects||Stranger • Landmark • Familiar • Monster • Boss|
|Loot||( Heart • Soul • Coin • Diamond • Chest • etc. )|
|Modifiers||Aura • Stage Mods|
|Orbs||Canker • Sawblade • Bubble|
|Projectiles||Flare • Blessing • Bubble|
|Item||Inventory • Armor • Bones • Minion • Seal|
|Magic||Mana • Manalock • Duplicast|
|Keyword||Turn • Mistake • Damage • Chain • Chord • Powerchord • Explode • Glean • Guess • Pathfinding • Morality|
|Profile||Level||Score • Prestige|
|Tokens • Special Chests • Heirloom • Sigil|
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