Powerchord

From DemonCrawl Wiki
Jump to navigation Jump to search

When you fully and correctly solve a cell by chording, reveal nearby cells and kill any monsters within.

Powerchord is essentially a normal chord except the flag placement around the target cell must be correct (no "overflagging" the cell allowed) and the resulting chord will kill all the flagged monsters.

Powerchord Related Items

Image _pageName Description Cost
Battleaxe.png
Battleaxe You can powerchord any cell of value 4 or greater. 40 coins
Berserker_Necklace.png
Berserker Necklace You have a 5% chance to powerchord. 26 coins
Brass_Knuckles.png
Brass Knuckles For the next 10 turns, you can powerchord any cell. 16 coins
Chain_Whip.png
Chain Whip Your familiars move extra times equal to the length of your chain. You can powerchord any cell as long as the length of your chain is 6 turns or greater. 50 coins
Dragon_Knuckles.png
Dragon Knuckles [300 Mana] For a number of turns equal to the monsters you have killed plus 1, you can powerchord any cell. 50 coins
Elemental_Knuckles.png
Elemental Knuckles [200 Mana] For a number of turns equal to the sum of target visible 3x3 area, you can powerchord any cell that has an aura. 26 coins
Maul.png
Maul Once per stage, you can powerchord any cell. Every 10 monsters you kill, gain a soul. 38 coins


Mechanics
Heart.png LivesKnight.png DefenseCoin.png Coins
RevivesInventoryArmor.png ArmorMasteryLevelToken.png TokensSigil
DamageMistakeTurnChordPowerchordGleanChainDuplicastExplodeManaManalockStatus EffectMinionFamiliarAuraSealStage ModsScore
CankerSawbladeBubble
FlareBlessingBubble
edit this navbox