Projectile
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Projectiles move in real-time horizontally or vertically and will collide with both objects and tiles. There are 3 projectiles which are flares, blessings, and bubbles.
Projectile Related Items
| Image | _pageName | Description | Cost |
|---|---|---|---|
| Barricade | [90 Mana] Spawn a familiar near target visible cell, then enchant the target cell: block living objects and disperse projectiles. | ||
| Baseball Bat | You may left click a projectile to rotate its direction of travel, clockwise. | ||
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Bellows | Whenever you discover a 5 or greater, it gains Burning. Burning cells have a 5% chance to send a Flare in a random direction each turn. | |
| Bubble Boots | [1 Leg Armor] Every 50 cells opened, bubble all of your armor if you just clicked on a 3 or greater. | ||
| Bubble Chestplate | [6 Body Armor] Fortify whenever you pop a bubble. | ||
| Bubble Helmet | [2 Head Armor] Fortify whenever you pop a bubble. If this armor survives damage, bubble it. | ||
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Bubble Rod | [300 Mana] Trap all visible objects in bubbles. | |
| Bubble Solution | Trap all visible objects on numbered cells in bubbles, then restore 1 life for each object trapped this way. | ||
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Bubble Wrap | [500 Mana] Bubble the last item in your inventory, as long as it isn't Bubble Wrap. | |
| Bubbler Doll | Duplicate random bubbles equal to your mastery charges at the start of each stage, and when your ultimate ability is activated. | ||
| Bubbler's Memento | Bring up to 5 bubbles into the next dimension. | ||
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Buckshot | Projectiles have a 50% chance to pierce. | |
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Bullet Time | Projectiles and orbs travel slowly. | |
| Dandelion | At the start of each stage, spawn a Hungry Plant in a bubble. When you complete a Hungry Plant, kill it and spawn 2 Hungry Plants in bubbles. | ||
| Divine Bubble Wrap | [400 Mana] Bubble 5 random items that aren't Bubble Wrap. | ||
| Divine Matchbook | Pyros are more common and cost half as much. They will send flares in all directions. | ||
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Dreamcatcher | When you start a stage, your guaranteed objects spawn inside Bubbles. | |
| Elemental Bullet | Your projectiles create aura trails. | ||
| Fire Spinner Stick | If a flare would collide with a stranger, the stranger relocates to a nearby cell out of the way. | ||
| Fireball | [100 Mana] Send Flares in all directions from target visible cell. | ||
| Friendly Fire | Strangers send a Flare in a random direction each turn. | ||
| Handcuffs | When you leave a stage, bubble your familiars. When a monster tries to flee, it becomes your familiar instead. | ||
| Limp Wand | Your projectiles fizzle after 1 second. | ||
| Matchbook | Pyros are more common and cost half as much. They will also send flares in the opposite direction. | ||
| Mildew | Bubble the first 3 other items in your inventory. When you pop a bubble, destroy its contents. | ||
| Particle Collider | [200 Mana] Automatically discharges when two orbs or projectiles collide in a stage. They explode in a 7x7 area. | ||
| Piranha Flower | When you feed a Hungry Plant, it sends a flare in a random direction. When you discover a 5, spawn a Hungry Plant in that cell. | ||
| Pitchfork | Whenever you collect loot, send a Flare in a random direction from the looted cell. | ||
| Propane | [100 Mana] Enchant target visible cell: increase the value of this cell by 1 each turn. If it's 10 or greater, send flares in all directions then reset its value. | ||
| Salamander | Send Flares in all directions from the first cell you open each stage. | ||
| Silver Bullet | Your projectiles have a small chance to become a Blessing. This chance decreases with your number of omens. | ||
| Small Star | Launch a Blessing in a random direction from target visible cell. | ||
| Spitwad | Strangers send a Bubble in a random direction each turn. | ||
| Starlight | [300 Mana] Send a Blessing to the north of target visible cell. | ||
| Suds | [100 Mana] Send Bubbles in all directions from target visible cell. | ||
| Thought Bubble | Your orbs cannot bounce off walls. Every 10 turns, spawn an object inside a bubble. | ||
| Traffic Cone | Moving objects and projectiles always travel in the direction of the last cell you opened. | ||
| Treadmill | At the start of the stage, launch a Jock in a random direction from the first cell you open. Your Jock projectiles can wrap the stage. |
| Mechanics | |||
|---|---|---|---|
| Character | Stats | ||
| Stage | Stages • Special Stages • Stage Power | ||
| Objects | |||
| Loot | ( | ||
| Modifiers | Aura • Stage Mods | ||
| Orbs | |||
| Projectiles | Flare • Blessing • Bubble | ||
| Item | Inventory • | ||
| Magic | Mana • Manalock • Duplicast | ||
| Keyword | Turn • Mistake • Damage • Chain • Chord • Powerchord • Explode • Glean • Guess • Pathfinding • Morality | ||
| Profile | Level | Score • Prestige | |
| Mastery | |||
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