Scholar Mastery
| Tier I | Activate Quest for Quests at the start of the quest. |
|---|---|
| Tier II | Whenever a status effect is completed, restore 1 life and solve a cell. |
| Tier III | [5 Charges] Complete all of your status effects. |
| Unlock I | Unlock by completing a quest in Normal or above with 3 or more status effects. |
| Unlock II | Unlock II by completing a quest in Normal or above with 5 or more status effects. |
| Unlock III | Unlock III by completing a quest in Normal or above with 7 or more status effects. |
The Scholar Mastery is focused on using the
Quest For Quests to create helpful Status Effects.
General Uses
Starting with Quest for Quests activated makes the Scholar mastery very hit or miss, as one of the main benefits of Scholar is how much it can snowball out of control. Every Quest for Quests has the potential to give you another 2 Quest for Quests, so with a bit of luck you can end up getting 4 or 5 useful quests out of it. Most of the time, however, you tend to get around 2 or 3 quests that have other effects, and you run out of Quest for Quests. The worst quest to get is generally
Quest For Piety because, although it can be useful for getting rid of omens, its effect completes 100 turns from when you use the item, and you generally never need more than 1. All of the other quests also tend to be more useful either by means of survivability or utility, such as
Quest For Riches. Items like
Leftovers synergize well with Scholar, mainly due to them almost always having some status effect to keep going and because every completed status effect heals you as a Scholar.
Technique: Toxic
Stages with
Toxic mod are not an issue for Scholar, as under most circumstances you can't be killed by
Poison. You take damage and instantly heal, and even if you have 2 health and 20 Poison omens that all go off simultaneously, you won't die because the game handles each instance individually. Because of this, Poison isn't actually a bad omen for a Scholar. It's, if anything, just a neutral omen that you can fill your inventory with entirely to prevent yourself from picking up new items if you have a good run, or something to base your run around with items that work off of omens such as the
Cauldron, the
Hellstone Chestplate, or the
Scythe.
Uses for your Mastery Ability
Completing all of your current status effects mainly works as a bit of a healing potion, but also has uses in completing status effects early so that you have more options to work with by having access to resources earlier than you normally would.
