Score

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Score (or Points) is a statistic used to rank players on a leaderboard for each quest. Score is gained through Awards, which are given after completing a stage. Each award gives a different amount of score, and has certain qualifications that must be met to receive them (for example, completing a stage without taking damage).

Awards

-Victory: Awarded upon completing a stage. Score given depends on monster count, stage size, stage power, and stage mod difficulty. Killing monsters during a stage can lower this score, so presumably spawning more monsters during a stage can increase it.

-Flagless: Awarded if you completed the stage without flagging a cell. Gives score equal to 50% of the Victory award, rounded up.

-Untouchable: Awarded if you completed a stage without losing any health. Gives score equal to 25% of the Victory award, rounded up.

-Fast: Awarded if you complete a stage quickly. Three times are set at the beginning of a stage, depending on the difficulty of a stage. Based on your speed, you may get an insanely fast award, a super fast award, or a fast award. Score given depends on how fast you were, up to a maximum of 100% of the score the Victory award would give.

-Thrifty: Awarded if there are at least 3 uncompleted and unlocked special stages on the world map. Specific amount of score given is currently unknown.

-Boost: Awarded if you have any EXP boosts remaining. Gives no score.

-Achievements: Awarded if you completed any achievements during the stage. Gives no score.

-Charitable: Awarded if you left certain loot behind. Gives a flat amount of score depending on what loot was left behind.

Mastery

Two Masteries scale score directly. The Novice Mastery.png Novice Mastery reduces your score by half. The Prophet Mastery.png Prophet Mastery boosts your XP gain 25%, which also boosts score by the same amount.

Score Related Items

Image _pageName Description Cost
Ambrosia.png
Ambrosia Every 400 cells opened, win the current stage. 20 coins
Dreamborne.png
Dreamborne [1000 Mana] Completes the current stage. [[Keyword|Manalock]] for 100 turns. 100 coins
Fruit_of_Labor.png
Fruit of Labor After 50 turns without making a mistake, you win the current stage. 25 coins


Mechanics
Heart.png LivesKnight.png DefenseCoin.png Coins
RevivesInventoryArmor.png ArmorMasteryLevelToken.png TokensSigil
DamageMistakeTurnChordPowerchordGleanChainDuplicastExplodeManaManalockStatus EffectMinionFamiliarAuraSealStage ModsScore
CankerSawbladeBubble
FlareBlessingBubble
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