Page values for "Detective Mastery"

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"Masteries" values

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Detective_Mastery.png
Tier_I

Each stage has a guaranteed stranger. Solve a cell whenever you activate a stranger, but there's a 10% chance to get bad intel!

Tier_II

Whenever you fully and correctly chord a cell, reveal all nearby monsters.

Tier_III

[3 Charges] Remove all visible monsters from the board and gain coins equal to their cell values.