Page values for "Detective Mastery"
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"Masteries" values
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Tier_I | Each stage has a guaranteed stranger. Solve a cell whenever you activate a stranger, but there's a 10% chance to get bad intel! |
Tier_II | Whenever you fully and correctly chord a cell, reveal all nearby monsters. |
Tier_III | [3 Charges] Remove all visible monsters from the board and gain coins equal to their cell values. |