Divine Items
Divine Items are variants of normal Items.
Unlocking
They are unlocked by playing Beyond mode, with each Beyond Stage artifact and each Mythic Emblem having a divine item to unlock. The hover text of each artifact/emblem will show the associated divine item once it is unlocked. Unlocking the divine items from mythic emblems is guaranteed, but the ones from artifacts are not.
Mechanics
When a divine variant is unlocked, it can be toggled on or off in the codex by right clicking. If you have chosen to keep the divine variant active, only the divine version of the item will appear in chests and shops and vice versa. Any way the item can appear will switch between normal and divine, including monster drops and Heirlooms.
Divine variants have different costs and different effects. Not all divine items are "better" than their regular counterparts though many are better in certain situations. Some require a different mana cost or are at least cheaper.
You may only have one divine item in your inventory at a time, the newest one will replace any others. Legendary and divine items are separate, you can have one of each. This needs to be considered when choosing which divine items to activate.
List of Divine Items
Image | Item | Standard cost | Divine cost | Divine effect | Source |
---|---|---|---|---|---|
Ankh | 27 coins | 50 coins | Negates death once. At the end of the stage, if you've opened at least 50 cells without making a mistake and have no revives, gain a revive. | Cactus | |
Bag of Tricks | 30 coins | 35 coins | [200 Mana] Use random targeted magic effects on target 3x3 area. This could get messy. | House of Santa | |
Banner | 14 coins | 16 coins | [150 Mana] Spawn a familiar in target empty cell, the value of which then determines the number of additional Familiars to spawn. | Steel | |
Barbecue | 15 coins | 15 coins | [200 Mana] Destroy all of your Minions and spawn 2 souls for each. | Rot | |
Beach Ball | 0 coins | 10 coins | [40 Mana] Made of indestructible materials. | Beach Resort | |
Binoculars | 20 coins | 20 coins | Lots of Minions spawn in the wild. | Nut | |
Blood Magic | 15 coins | 10 coins | [100 Mana] Kill a random visible monster and gain 200 mana. | Flesh | |
Bloomberries | 19 coins | 25 coins | [200 Mana] Gain 3 max lives. | Wilty | |
Bomb | 13 coins | 10 coins | Explode all visible cells of value 5 and greater, and all nearby cells. | Bluevein | |
Bone Baton | 27 coins | 26 coins | [100 Mana] Gain Bones. While charged, you can bury Bones in hidden cells to reveal them. | Pumpkin Patch | |
Bonfire | 18 coins | 16 coins | [150 Mana] Burn target sign and gain 3 souls. | Kelp | |
Boomerang | 12 coins | 14 coins | Blow up a 3x3 area around a random hidden cell. After you open 50 cells, gain Boomerang. | Lightning | |
Brain in a Vat | 12 coins | 10 coins | [50 Mana] Automatically discharges when you have to guess. | Computer Simulation | |
Bubble Wrap | 22 coins | 28 coins | [400 Mana] Bubble 5 random items that aren't Bubble Wrap. | Tide Jewel | |
Bugle | 24 coins | 20 coins | [130 Mana] Spawn familiars on all visible cells of value 3 or greater and pass a turn. | Mercury | |
Capitalism | 9 coins | 17 coins | If you spend coins in an Item Shop, it remains open. | Waste | |
Cauldron | 21 coins | 23 coins | [130 Mana] Destroy a random omen and gain Witches Brew. | Limpwort | |
File:Divine Chainsaw.png | Chainsaw | 35 coins | 40 coins | [240 Mana] Kill target visible monster or stranger, spawn a number of Sawblades equal to the cell's value, then set the lifespan of your Sawblades to your chain length. | Maniac's Heart |
Chocolate | 5 coins | 20 coins | 25% chance to fully charge a random magic item during the next 10 turns. | Rabbit Hole | |
Coffee | 10 coins | 10 coins | Until you make a mistake, restore 2 lives whenever you discover a cell of value 4 or greater. | Ichor | |
Cudgel | 17 coins | 15 coins | [60 Mana] Kill strangers and landmarks in target visible 3x3 area. | The Boneyard | |
Dark Ink | 5 coins | 5 coins | Destroy a random omen and lose lives equal to its position in your inventory. | Umbra | |
Demon Seed | 9 coins | 5 coins | Add a random stage mod to the selected stage for each of your omens. Then, lose all omens. | Coral | |
Dice | 5 coins | 8 coins | Rerolls the mods of all stages. | Teardrop | |
Doomcall | 0 coins | 0 coins | Each stage has an additional Harbinger. Pay a Harbingers to make its effect beneficial. | Guts | |
Drugs | 5 coins | 9 coins | Cells generate double mana until you make a mistake. Far out, man. | Wester Side Story | |
Evil Container | 11 coins | 11 coins | Lose all of your omens. 10% chance to get them back at the start of each stage. | Shell Shocked | |
Fairy | 12 coins | 12 coins | Reduce the current stage's power to 1. | Tusk | |
Fishing Pole | 21 coins | 0 coins | You can go fishing at Wishpools. Guarantees 1 Wishpool per stage. Wishpools spawn with 3 additional charges. | Starfish | |
Forge Hammer | 6 coins | 12 coins | Fortify each armor by 100% of its current durability. If you are not wearing armor, gain 3 defense instead. | Boulder | |
Garlic | 6 coins | 10 coins | You are immune to omens until your next mistake. Lose a random omen when this status effect expires. | Spawn of Satan | |
Gearcheck | 8 coins | 15 coins | Items from chests will drop on the ground. | Circuit | |
Gift Card | 10 coins | 20 coins | Receive selected shop item for free. | Icicle | |
File:Divine Glasses.png | Glasses | 35 coins | 35 coins | Gain 15% pathfinding. Lose all of your pathfinding if you lose this item. | Area 51 |
Halo | 15 coins | 13 coins | At the end of each stage, gain 1 revive and cut your max life in half. Consume the Halo when enough is enough! | Cloud | |
Handaxe | 10 coins | 12 coins | Chop wood. | Log | |
Holy Ring | 15 coins | 14 coins | You are immune to omens while you are injured. | Wing | |
Horseshoe | 7 coins | 7 coins | Until your next mistake, you have omen immunity, chests cannot contain omens, and coins are worth 1 more. | Bramble | |
Jack-o-Lantern | 17 coins | 25 coins | [300 Mana] Reveal target cell, then manalock for 50 turns. Expand the radius of this item by your number of omens. | Pumpkin | |
Lantern | 15 coins | 15 coins | [300 Mana] Glean target hidden cell. If it's a 2 or greater, this item retains its mana. | Lava | |
Leeches | 5 coins | 12 coins | Remove all status effects and any items they are related to. Gain a revive if you removed 3 or more status effects this way. | Dread Harvest | |
Lyre | 7 coins | 10 coins | [300 Mana] Add 10 monsters to the selected uncompleted stage. Remove 5 monsters from all other stages. | Sky Song | |
Mantis | 20 coins | 25 coins | When you enter a stage with 3 or more stage mods, gain a revive. | Greenvein | |
Marshmallow | 18 coins | 25 coins | [50 Mana] Remove Burning from target 7x7 area and gain 1% pathfinding for each aura removed this way. If you removed fewer than 5, transform into Toasted Marshmallow. Otherwise, transform into Burnt Marshmallow. | Mistletoe | |
Matchbook | 25 coins | 30 coins | Pyros are more common and cost half as much. They will send flares in all directions. | Redvein | |
Miracle Seed | 5 coins | 10 coins | Massively increase the size of selected stage. | Poppy | |
Mirror | 32 coins | 25 coins | [500 Mana] Use all of your consumable items without losing them. Manalock for 50 turns. | Shard | |
Mortar | 30 coins | 30 coins | Whenever a monster dies, it explodes in a 3x3 area. | Shrapnel | |
Mud | 9 coins | 15 coins | For the next 500 turns, gain a Minion whenever you use a magic item. The next time this activates, get an additional Minion. | Tumbleweed | |
Muscle | 11 coins | 14 coins | At the start of a stage, spawn a number of strong familiars equal to the minimum power. | Star | |
Nanobot | 35 coins | 36 coins | Whenever you lose life, gain that many souls after opening 50 cells. | Wire | |
Pickaxe | 15 coins | 19 coins | Doubles the value of currency drops. | Ore | |
Pound of Flesh | 40 coins | 50 coins | Seal your last active inventory slot instead of taking damage. When you lose this item, unseal all of your inventory slots. | Original Sin | |
Present | 10 coins | 14 coins | Contains a random legendary or divine item. | Bead | |
Puzzle | 7 coins | 10 coins | When you lose this item, gain 3 Presents. | Dew | |
Regift | 12 coins | 16 coins | Consume passive items to spawn a chest, applying Sanctified in a 3x3 area around the chest. | Cake | |
Rewind | 18 coins | 10 coins | Every 100 turns, set your stats to their current values. | Radium | |
Rotting Head | 11 coins | 14 coins | For 10 seconds, reduce incoming damage by the number of seconds left. Extend the duration by 1 second whenever you increase the length of your chain. | Worm | |
Scythe | 22 coins | 15 coins | Gain 1 soul whenever you gain an omen. At the end of each stage, restore your life to max if you have at least 3 omens. | Wheat | |
Shadowbind | 0 coins | 0 coins | When you lose this item, lose all of your other omens. | Brimstone | |
Simple Robe | 3 coins | 7 coins | [1 Body Armor] Double the durability whenever you complete a stage that has 2 or more stage mods. | Antimatter | |
Slingshot | 9 coins | 10 coins | For 20 turns, reveal 3 random cells each turn. Kill any monsters found in these cells. | Corestone | |
Soothing Shell | 9 coins | 20 coins | The stage power becomes 1 for 35 turns. | Conch | |
Spyglass | 18 coins | 27 coins | Chests cannot contain omens. | Pearl | |
Stocking | 22 coins | 16 coins | [500 Mana] Gain a Present for each Item Shop you have completed. | Snowball | |
Strange Egg | 19 coins | 25 coins | [150 Mana] Gain between 1 to 3 Minions. | Lily | |
Sturdy Bow | 20 coins | 22 coins | [200 Mana] Target 3x3 area is revealed and all monsters in the area are killed. If at least 5 monsters were killed this way, return 100 mana to this item. | Rope | |
Substitute | 7 coins | 13 coins | Whenever you would lose an item, explode a random cell. If anything is destroyed by the blast, keep your item. | Oil | |
Thief Bag | 17 coins | 24 coins | [20 Mana] Steal the selected shop item. 50% chance you will need to escape! | Tombstone | |
Thornseeker | 31 coins | 35 coins | [120 Mana] Gain Minions equal to the highest-value hidden cell in target 3x3 area. | Algae | |
Time Capsule | 11 coins | 17 coins | Gain 3 copies of a random inventory item. After 50 turns, lose all copies of that item. | Dream | |
Timepiece | 10 coins | 10 coins | [150 Mana] Set the duration of your status effects to 50. | Petal | |
Totem | 18 coins | 22 coins | Every 40 cells opened, reduce the stage power by 1 and gain a Soothing Shell. | Energy | |
Trapper | 2 coins | 15 coins | At the start of each stage, flag a number of monsters equal to the stage's max power. | Cobweb | |
File:Divine Tree of Life.png | Tree of Life | 40 coins | 45 coins | [50 Mana] Enchant target visible cell: increase the value of this cell by 1 each turn. If it's 10 or greater, reset its value and spawn souls in all visible enchanted cells. | All Bark |
Unstable Compound | 13 coins | 9 coins | Every 10 turns, apply one of each elemental aura to random cells. Whenever an aura is removed, the cell explodes in a 3x3 area. | Elemental Triumvirate | |
Wager | 7 coins | 5 coins | 50% chance to double your coins. | Doubloon | |
Watering Can | 15 coins | 25 coins | [400 Mana] Spawn random loot in all empty visible cells. | Nectar | |
Whip | 14 coins | 11 coins | Your familiars move an extra space each turn. Whenever you gain a familiar, pass a turn. | Soot | |
Wishbone | 10 coins | 9 coins | 33% chance to revive on death. | Vestige | |
Witch Hat | 20 coins | 22 coins | [2 Head Armor] When equipped, double your omens then fortify by 1 for each of your omens. Gain 66 mana whenever this takes damage. | Hexmark | |
Witchcraft | 30 coins | 27 coins | [200 Mana] Restore your life to max, gain 1 defense and gain 2 omens. | Spore | |
World Map | 17 coins | 10 coins | Unlocks and uncompletes all stages. | Arrowhead |