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DemonCrawl currently has 605 collectable items, with 70 [[Divine Items|Divine variants]].
DemonCrawl currently has 776 collectable items, with 70 [[Divine Items|Divine variants]].





Revision as of 18:14, 8 April 2021

Passive items.PNG
Passives
Consumable items.PNG
Consumables
Magic items.PNG
Magic
Omen Items.PNG
Omens
Legendary items.PNG
Legendaries


DemonCrawl currently has 776 collectable items, with 70 Divine variants.


Item Description Category Cost
Minion.png Minion Solve a random cell. If you're about to take damage, this Minion will sacrifice itself to negate 1 damage. Consumable 0 coins
Minion.png Minion Solve a random cell. If you're about to take damage, this Minion will sacrifice itself to negate 1 damage. Consumable 0 coins
Elfnip.png Elfnip Known for its powerful intoxicating properties among the Elf folk. Banned in the North Pole. Do not give to children. Consumable 0 coins
Elfnip.png Elfnip Known for its powerful intoxicating properties among the Elf folk. Banned in the North Pole. Do not give to children. Consumable 0 coins
Banana Peel.png Banana Peel Enchant target visible cell: each turn, kill any living object in this cell. Consumable 0 coins
Banana Peel.png Banana Peel Enchant target visible cell: each turn, kill any living object in this cell. Consumable 0 coins
Rainbow Egg.png Rainbow Egg You must have at least 5 consumable items, 4 passive items, 3 magic items, 2 omens, and a legendary item to open this egg! Consumable 0 coins
Rainbow Egg.png Rainbow Egg You must have at least 5 consumable items, 4 passive items, 3 magic items, 2 omens, and a legendary item to open this egg! Consumable 0 coins
Soft Snow.png Soft Snow Transforms into a random "frozen" item. Consumable 0 coins
Soft Snow.png Soft Snow Transforms into a random "frozen" item. Consumable 0 coins
Giftwrap.png Giftwrap Transform a random item into a Present. Consumable 0 coins
Giftwrap.png Giftwrap Transform a random item into a Present. Consumable 0 coins
Toasted Marshmallow.png Toasted Marshmallow Gain a soul. If you have any pathfinding, gain 3 souls instead. Consumable 0 coins
Toasted Marshmallow.png Toasted Marshmallow Gain a soul. If you have any pathfinding, gain 3 souls instead. Consumable 0 coins
Bones.png Bones Bury in a random cell to give it Sanctified, then restore lives equal to the cell's value. Consumable 0 coins
Bones.png Bones Bury in a random cell to give it Sanctified, then restore lives equal to the cell's value. Consumable 0 coins
Dire Potion.png Dire Potion 25% chance to gain a revive. Otherwise, well... you don't want to know. Consumable 0 coins
Dire Potion.png Dire Potion 25% chance to gain a revive. Otherwise, well... you don't want to know. Consumable 0 coins
Broken Sawblade.png Broken Sawblade After opening 50 cells, spawn a Sawblade. Consumable 0 coins
Broken Sawblade.png Broken Sawblade After opening 50 cells, spawn a Sawblade. Consumable 0 coins
Fish.png Fish Cook by removing Burning from target visible cell, then restore 2 lives. Or sell raw at an Item Shop for 10 coins. Consumable 0 coins
Fish.png Fish Cook by removing Burning from target visible cell, then restore 2 lives. Or sell raw at an Item Shop for 10 coins. Consumable 0 coins
Small Fish.png Small Fish Cook by removing Burning from target visible cell, then restore 1 life. Or sell raw at an Item Shop for 3 coins. Consumable 0 coins
Small Fish.png Small Fish Cook by removing Burning from target visible cell, then restore 1 life. Or sell raw at an Item Shop for 3 coins. Consumable 0 coins
Big Fish.png Big Fish Cook by removing Burning from target visible cell, then restore 3 lives. Or sell raw at an Item Shop for 30 coins. Consumable 0 coins
Big Fish.png Big Fish Cook by removing Burning from target visible cell, then restore 3 lives. Or sell raw at an Item Shop for 30 coins. Consumable 0 coins
Shark.png Shark Cook by removing Burning from target visible cell, then gain the ability to powerchord any cell until the end of the stage. Or sell raw at an Item Shop for 40 coins. Consumable 0 coins
Shark.png Shark Cook by removing Burning from target visible cell, then gain the ability to powerchord any cell until the end of the stage. Or sell raw at an Item Shop for 40 coins. Consumable 0 coins
Maniac's Mask.png Maniac's Mask [1 Head Armor] Must... kill... strangers... Consumable 0 coins
Maniac's Mask.png Maniac's Mask [1 Head Armor] Must... kill... strangers... Consumable 0 coins
Bunny Ears.png Bunny Ears [1 Head Armor] When equipped, fortify by your number of Easter eggs. Gain an additional token for every egg you put into an Egg Basket. Consumable 0 coins
Bunny Ears.png Bunny Ears [1 Head Armor] When equipped, fortify by your number of Easter eggs. Gain an additional token for every egg you put into an Egg Basket. Consumable 0 coins
Santa Hat.png Santa Hat [1 Head Armor] When equipped, fortify by the number of visible strangers wearing santa hats. Gain an additional token whenever you donate a Present to a stranger. Consumable 0 coins
Santa Hat.png Santa Hat [1 Head Armor] When equipped, fortify by the number of visible strangers wearing santa hats. Gain an additional token whenever you donate a Present to a stranger. Consumable 0 coins
Santa Robe.png Santa Robe [6 Body Armor] Fortify whenever you donate a Present to a stranger. Consumable 0 coins
Santa Robe.png Santa Robe [6 Body Armor] Fortify whenever you donate a Present to a stranger. Consumable 0 coins
Santa Boots.png Santa Boots [3 Leg Armor] Every 40 turns, gain a Present if you just clicked a cell with a value equal to the number of visible strangers wearing santa hats. Consumable 0 coins
Santa Boots.png Santa Boots [3 Leg Armor] Every 40 turns, gain a Present if you just clicked a cell with a value equal to the number of visible strangers wearing santa hats. Consumable 0 coins
Red Egg.png Red Egg You must have 2 or more omens to open this egg! Consumable 0 coins
Red Egg.png Red Egg You must have 2 or more omens to open this egg! Consumable 0 coins
Green Egg.png Green Egg You must have 5 or more consumable items to open this egg! Consumable 0 coins
Green Egg.png Green Egg You must have 5 or more consumable items to open this egg! Consumable 0 coins
Yellow Egg.png Yellow Egg You must have a legendary item to open this egg! Consumable 0 coins
Yellow Egg.png Yellow Egg You must have a legendary item to open this egg! Consumable 0 coins
Blue Egg.png Blue Egg You must have 3 or more magic items to open this egg! Consumable 0 coins
Blue Egg.png Blue Egg You must have 3 or more magic items to open this egg! Consumable 0 coins
Gray Egg.png Gray Egg You must have 4 or more passive items to open this egg! Consumable 0 coins
Gray Egg.png Gray Egg You must have 4 or more passive items to open this egg! Consumable 0 coins
Ancient Coin.png Ancient Coin Gain coins equal to the combined value of the visible cells with the highest value. Consumable 1 coins
Ancient Coin.png Ancient Coin Gain coins equal to the combined value of the visible cells with the highest value. Consumable 1 coins
Stick.png Stick Reveal target cell. If it has a monster, kill it. Consumable 1 coins
Simple Robe.png Simple Robe [1 Body Armor] Better than nothing. Consumable 3 coins
Simple Robe.png Simple Robe [1 Body Armor] Better than nothing. Consumable 3 coins
Smoke Bomb.png Smoke Bomb Exit the current stage without completing. Consumable 4 coins
Smoke Bomb.png Smoke Bomb Exit the current stage without completing. Consumable 4 coins
Sleeping Powder.png Sleeping Powder Pause the stage timer for 5 minutes. Consumable 4 coins
Sleeping Powder.png Sleeping Powder Pause the stage timer for 5 minutes. Consumable 4 coins
Slimeball.png Slimeball Enchant target visible cell: nearby monsters have a 50% chance to miss. Consumable 5 coins
Slimeball.png Slimeball Enchant target visible cell: nearby monsters have a 50% chance to miss. Consumable 5 coins
Instant Familiar.png Instant Familiar Spawn a familiar on target empty cell and pass a turn. Consumable 5 coins
Instant Familiar.png Instant Familiar Spawn a familiar on target empty cell and pass a turn. Consumable 5 coins
Sunscreen.png Sunscreen For 100 turns, you are immune to burns. Consumable 5 coins
Sunscreen.png Sunscreen For 100 turns, you are immune to burns. Consumable 5 coins
Golden Rose.png Golden Rose Take 1 damage and gain 10 coins. Consumable 5 coins
Golden Rose.png Golden Rose Take 1 damage and gain 10 coins. Consumable 5 coins
Water.png Water Gain 50 mana. Consumable 5 coins
Water.png Water Gain 50 mana. Consumable 5 coins
Bubble Solution.png Bubble Solution Trap all visible objects on numbered cells in bubbles, then restore 1 life for each object trapped this way. Consumable 5 coins
Bubble Solution.png Bubble Solution Trap all visible objects on numbered cells in bubbles, then restore 1 life for each object trapped this way. Consumable 5 coins
Apple.png Apple Restore 1 life. Consumable 5 coins
Apple.png Apple Restore 1 life. Consumable 5 coins
Dark Ink.png Dark Ink Transform a random omen into a random omen. Consumable 5 coins
Dark Ink.png Dark Ink Transform a random omen into a random omen. Consumable 5 coins
Dice.png Dice Rerolls the mods on a selected stage, guaranteeing at least one stage mod. Consumable 5 coins
Dice.png Dice Rerolls the mods on a selected stage, guaranteeing at least one stage mod. Consumable 5 coins
Miracle Seed.png Miracle Seed Increase the size of the selected stage. Consumable 5 coins
Miracle Seed.png Miracle Seed Increase the size of the selected stage. Consumable 5 coins
Drugs.png Drugs Cells generate triple mana for the next 20 turns. Just be careful, ok? Consumable 5 coins
Drugs.png Drugs Cells generate triple mana for the next 20 turns. Just be careful, ok? Consumable 5 coins
Key.png Key Unlock the selected stage. Consumable 5 coins
Key.png Key Unlock the selected stage. Consumable 5 coins
Chocolate.png Chocolate 25% chance to gain 50 mana during the next 10 turns. Consumable 5 coins
Chocolate.png Chocolate 25% chance to gain 50 mana during the next 10 turns. Consumable 5 coins
Candy.png Candy 25% chance to spawn a heart during the next 10 turns. Consumable 5 coins
Candy.png Candy 25% chance to spawn a heart during the next 10 turns. Consumable 5 coins
Morning Glory.png Morning Glory Pass 30 turns. Consumable 5 coins
Morning Glory.png Morning Glory Pass 30 turns. Consumable 5 coins
Tarot Card.png Tarot Card Convert all loot, landmarks, and strangers into new objects of the same category. Consumable 5 coins
Tarot Card.png Tarot Card Convert all loot, landmarks, and strangers into new objects of the same category. Consumable 5 coins
Leeches.png Leeches Remove all status effects and any items they are related to. Restore 1 life for each status effect removed this way. Consumable 5 coins
Leeches.png Leeches Remove all status effects and any items they are related to. Restore 1 life for each status effect removed this way. Consumable 5 coins
Calling Card.png Calling Card Spawn a random stranger. If you have at least 50 coins, spawn 3 random strangers instead. Consumable 5 coins
Calling Card.png Calling Card Spawn a random stranger. If you have at least 50 coins, spawn 3 random strangers instead. Consumable 5 coins
Knuckle Wraps.png Knuckle Wraps Your next chord becomes a powerchord. Consumable 5 coins
Knuckle Wraps.png Knuckle Wraps Your next chord becomes a powerchord. Consumable 5 coins
Divine Wager.png Divine Wager 50% chance to double your coins. Consumable 5 coins
Divine Dark Ink.png Divine Dark Ink Destroy a random omen and lose lives equal to its position in your inventory. Consumable 5 coins
Divine Demon Seed.png Divine Demon Seed Add a random stage mod to the selected stage for each of your omens. Then, lose all omens. Consumable 5 coins
Dumbbell.png Dumbbell Reduce your next source of life loss by 1 plus the number of monsters you have killed. Consumable 6 coins
Dumbbell.png Dumbbell Reduce your next source of life loss by 1 plus the number of monsters you have killed. Consumable 6 coins
Forge Hammer.png Forge Hammer Fortify your leftmost armor by 100% of its current durability. Consumable 6 coins
Forge Hammer.png Forge Hammer Fortify your leftmost armor by 100% of its current durability. Consumable 6 coins
Garlic.png Garlic You are immune to omens until your next mistake. Consumable 6 coins
Garlic.png Garlic You are immune to omens until your next mistake. Consumable 6 coins
Treasure Pouch.png Treasure Pouch Spawn a random number of chests between the stage's minimum and maximum power. Consumable 6 coins
Treasure Pouch.png Treasure Pouch Spawn a random number of chests between the stage's minimum and maximum power. Consumable 6 coins
Candle.png Candle Reveal a number of random cells equal to the visible cell with the highest value. Consumable 6 coins
Candle.png Candle Reveal a number of random cells equal to the visible cell with the highest value. Consumable 6 coins
Salt.png Salt The next time an omen effect would activate, negate it and lose the omen. Consumable 7 coins
Salt.png Salt The next time an omen effect would activate, negate it and lose the omen. Consumable 7 coins
Horoscope.png Horoscope If your morality is positive, lose a random omen. If you are immoral, gain a random omen. Consumable 7 coins
Horoscope.png Horoscope If your morality is positive, lose a random omen. If you are immoral, gain a random omen. Consumable 7 coins
Wager.png Wager Randomly double your coins or lose them all. Consumable 7 coins
Wager.png Wager Randomly double your coins or lose them all. Consumable 7 coins
Horseshoe.png Horseshoe You will find twice as much loot until your next mistake. Consumable 7 coins
Horseshoe.png Horseshoe You will find twice as much loot until your next mistake. Consumable 7 coins
Divine Horseshoe.png Divine Horseshoe Until your next mistake, you have omen immunity, chests cannot contain omens, and coins are worth 1 more. Consumable 7 coins
Divine Simple Robe.png Divine Simple Robe [1 Body Armor] Double the durability whenever you complete a stage that has 2 or more stage mods. Consumable 7 coins
Divine Dice.png Divine Dice Rerolls the mods of all stages. Consumable 8 coins
Green Dye.png Green Dye You will only find consumable items until you gain a consumable item. Consumable 8 coins
Green Dye.png Green Dye You will only find consumable items until you gain a consumable item. Consumable 8 coins
Feral Fibers.png Feral Fibers Gain Minions equal to the current stage's minimum power. Consumable 8 coins
Feral Fibers.png Feral Fibers Gain Minions equal to the current stage's minimum power. Consumable 8 coins
Firm Fibers.png Firm Fibers Gain defense equal to the current stage's minimum power. Consumable 8 coins
Firm Fibers.png Firm Fibers Gain defense equal to the current stage's minimum power. Consumable 8 coins
Flower Fibers.png Flower Fibers Gain max life equal to the current stage's minimum power. Consumable 8 coins
Flower Fibers.png Flower Fibers Gain max life equal to the current stage's minimum power. Consumable 8 coins
Clarity.png Clarity Flag a number of monsters equal to the current stage's max power. Consumable 8 coins
Clarity.png Clarity Flag a number of monsters equal to the current stage's max power. Consumable 8 coins
Beggar's Cup.png Beggar's Cup Activate all visible strangers for free. Consumable 8 coins
Beggar's Cup.png Beggar's Cup Activate all visible strangers for free. Consumable 8 coins
Spring.png Spring Double the length of your chain, then solve a number of cells equal to the length of your chain. Consumable 8 coins
Spring.png Spring Double the length of your chain, then solve a number of cells equal to the length of your chain. Consumable 8 coins
Bronze Boots.png Bronze Boots [2 Leg Armor] Basic leg armor. Consumable 8 coins
Bronze Boots.png Bronze Boots [2 Leg Armor] Basic leg armor. Consumable 8 coins
Juice.png Juice Gain a mastery charge. If you have activated your ultimate ability before, activate it now for free. Consumable 9 coins
Juice.png Juice Gain a mastery charge. If you have activated your ultimate ability before, activate it now for free. Consumable 9 coins
Milk.png Milk Gain 1 defense. For the next 300 turns, you can powerchord Sanctified cells. Consumable 9 coins
Milk.png Milk Gain 1 defense. For the next 300 turns, you can powerchord Sanctified cells. Consumable 9 coins
Demon Seed.png Demon Seed Add a random stage mod to the selected stage. Then, gain souls equal to your number of omens. Consumable 9 coins
Demon Seed.png Demon Seed Add a random stage mod to the selected stage. Then, gain souls equal to your number of omens. Consumable 9 coins
Soothing Shell.png Soothing Shell The stage power becomes 1 for 5 turns. Consumable 9 coins
Soothing Shell.png Soothing Shell The stage power becomes 1 for 5 turns. Consumable 9 coins
Adrenaline.png Adrenaline Gain 5 defense. Every 30 turns, lose 1 defense until you have none. Consumable 9 coins
Adrenaline.png Adrenaline Gain 5 defense. Every 30 turns, lose 1 defense until you have none. Consumable 9 coins
Mud.png Mud For the next 100 turns, gain a Minion whenever you use a magic item. Consumable 9 coins
Mud.png Mud For the next 100 turns, gain a Minion whenever you use a magic item. Consumable 9 coins
Slingshot.png Slingshot For 30 turns, reveal a random cell each turn. If the cell contains a monster, kill it. Consumable 9 coins
Slingshot.png Slingshot For 30 turns, reveal a random cell each turn. If the cell contains a monster, kill it. Consumable 9 coins
Tongs.png Tongs Unequip and repair all of your armor. Consumable 9 coins
Tongs.png Tongs Unequip and repair all of your armor. Consumable 9 coins
Spider Fang.png Spider Fang The next time a monster is revealed, kill it before you can take damage. Consumable 9 coins
Spider Fang.png Spider Fang The next time a monster is revealed, kill it before you can take damage. Consumable 9 coins
Spybug.png Spybug Glean all hidden cells near visible cells. Consumable 9 coins
Spybug.png Spybug Glean all hidden cells near visible cells. Consumable 9 coins
Molotov.png Molotov Reveal and apply Burning to random hidden cells until it lands on one without a monster. Consumable 9 coins
Molotov.png Molotov Reveal and apply Burning to random hidden cells until it lands on one without a monster. Consumable 9 coins
Nitrogen.png Nitrogen Apply Frozen to random hidden cells until it lands on one without a monster. Consumable 9 coins
Nitrogen.png Nitrogen Apply Frozen to random hidden cells until it lands on one without a monster. Consumable 9 coins
Guild Bond.png Guild Bond For 25 seconds, whenever you spend coins on a stranger, gain a soul. Consumable 9 coins
Divine Drugs.png Divine Drugs Cells generate double mana until you make a mistake. Far out, man. Consumable 9 coins
Divine Coffee.png Divine Coffee Until you make a mistake, restore 2 lives whenever you discover a cell of value 4 or greater. Consumable 10 coins
Divine World Map.png Divine World Map Unlocks and uncompletes all stages. Consumable 10 coins
Divine Rewind.png Divine Rewind Every 100 turns, set your stats to their current values. Consumable 10 coins
Divine Miracle Seed.png Divine Miracle Seed Massively increase the size of selected stage. Consumable 10 coins
Divine Garlic.png Divine Garlic You are immune to omens until your next mistake. Lose a random omen when this status effect expires. Consumable 10 coins
Divine Slingshot.png Divine Slingshot For 20 turns, reveal 3 random cells each turn. Kill any monsters found in these cells. Consumable 10 coins
Divine Bomb.png Divine Bomb Explode all visible cells of value 5 and greater, and all nearby cells. Consumable 10 coins
Rainbow Dust.png Rainbow Dust Reveal all cells that have auras. Consumable 10 coins
Rainbow Dust.png Rainbow Dust Reveal all cells that have auras. Consumable 10 coins
Tea Leaves.png Tea Leaves Gain 5% evasion. If you have to guess, gain 10% evasion instead. Consumable 10 coins
Tea Leaves.png Tea Leaves Gain 5% evasion. If you have to guess, gain 10% evasion instead. Consumable 10 coins
Key of Undoing.png Key of Undoing Uncompletes the selected stage. Consumable 10 coins
Key of Undoing.png Key of Undoing Uncompletes the selected stage. Consumable 10 coins
Mana Potion.png Mana Potion Gain 100 mana. Consumable 10 coins
Mana Potion.png Mana Potion Gain 100 mana. Consumable 10 coins
Present.png Present Contains a random non-omen item. Consumable 10 coins
Present.png Present Contains a random non-omen item. Consumable 10 coins
Gift Card.png Gift Card Receive a random shop item for free. Consumable 10 coins
Gift Card.png Gift Card Receive a random shop item for free. Consumable 10 coins
Coffee.png Coffee Every 10 turns, restore 1 life until you have full life. Consumable 10 coins
Coffee.png Coffee Every 10 turns, restore 1 life until you have full life. Consumable 10 coins
Small Star.png Small Star Launch a Blessing in a random direction from target visible cell. Consumable 10 coins
Small Star.png Small Star Launch a Blessing in a random direction from target visible cell. Consumable 10 coins
Magical Bean.png Magical Bean For 1 turn, your targeted items affect the entire column and row of cells. Consumable 10 coins
Magical Bean.png Magical Bean For 1 turn, your targeted items affect the entire column and row of cells. Consumable 10 coins
Evil Container.png Evil Container Lose all of your omens. Get them back at the start of the next stage. Consumable 11 coins
Evil Container.png Evil Container Lose all of your omens. Get them back at the start of the next stage. Consumable 11 coins
Zeal of Love.png Zeal of Love Spawn a heart. If you have to guess, convert all visible hearts to souls. Consumable 11 coins
Zeal of Love.png Zeal of Love Spawn a heart. If you have to guess, convert all visible hearts to souls. Consumable 11 coins
Zeal of Hate.png Zeal of Hate Spawn a monster. If you have to guess, convert all visible monsters to Minions. Consumable 11 coins
Zeal of Hate.png Zeal of Hate Spawn a monster. If you have to guess, convert all visible monsters to Minions. Consumable 11 coins
Rotting Head.png Rotting Head For 5 seconds, reduce incoming damage by the number of seconds left. Consumable 11 coins
Rotting Head.png Rotting Head For 5 seconds, reduce incoming damage by the number of seconds left. Consumable 11 coins
Time Capsule.png Time Capsule Lose a random item. After 50 turns, gain 3 copies of that item. Consumable 11 coins
Time Capsule.png Time Capsule Lose a random item. After 50 turns, gain 3 copies of that item. Consumable 11 coins
Divine Evil Container.png Divine Evil Container Lose all of your omens. 10% chance to get them back at the start of each stage. Consumable 11 coins
Divine Fairy.png Divine Fairy Reduce the current stage's power to 1. Consumable 12 coins
Divine Leeches.png Divine Leeches Remove all status effects and any items they are related to. Gain a revive if you removed 3 or more status effects this way. Consumable 12 coins
Divine Forge Hammer.png Divine Forge Hammer Fortify each armor by 100% of its current durability. If you are not wearing armor, gain 3 defense instead. Consumable 12 coins

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