Page values for "July 17, 2020 Patch"

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sourcetitleNew Masteries! v1.50 Patch Notes
  • 2 new masteries, Novice and Demolitionist
  • Obelisk rework
notesHi folks, We just released an update for DemonCrawl that introduces two exciting new masteries: Additionally, we have overhauled the Spellbinder boss, reworked Obelisks, fixed a ton of bugs and more. Full patch are below! --- ===New Features=== *New mastery: Novice - Offers powerful learning tools at the expense of score *New mastery: Demolitionist - Bring on the Barrels *New memento: Demolitionist's Memento - "Whenever you blow up an object in the Metagate, spawn a Guide." *You can now manually detonate barrels at the cost of 1 damage *The autosolver can now utilize monster count to determine if progress can be made ===Quality of Life=== *Added a sign to the tutorial that explains chording *Items with a cost of 0 are now included in the Codex *Improved targeting descriptions of the following magic items: Powder Keg, Trash Bin, Handbell, Watering Can, Surgical Saw, Drill, Pendulum, Magic Dark Ink, Mortal Root, Loudhailer, Troll Cross, Ritual Chalk, Lotus, Mjolnir, and Powder Keg *Added simple animation to inventory button when you gain a new item *You can now paste text into input fields ===Balance Changes=== *Obelisks have been reworked: **You must now choose to activate the obelisk **All obelisks require you to open x cells within 10 seconds **The random penalty for failure is listed upfront **You will gain a Tablet on success **Tablet of Pyxe buff: "Gain 100 XP at the end of each stage, and 1000 XP at the end of the quest." **Tablet of Ne'kot buff: "Gain a Token at the end of each stage, and 50 Tokens at the end of the quest." **Tablet of Drocer has been replaced with Tablet of Lairetam: "Gain a random artifact at the end of each stage, and 10 random artifacts at the end of the quest." **Obelisk sprite updated *Spellbinder boss overhaul **Take 2 damage whenever a Dark Heart is collected. **Whenever you make a mistake, manalock your magic items for 30 turns. **Whenever you use a magic item, destroy a random Dark Heart. *Snowflake I and Commander I now operate on left-clicking flagged cells *Defense can now fall below 0 (makes monsters stronger) *Reduced the coin cost of Starpond items by one third *Reduced the base durability of Chainmail from 3 to 1 *Updated Novice mastery tooltips for clarity *The Library can no longer give omens *Reduced the price of Godmonger from 28 to 23 coins ===Bug Fixes=== *Fixed lag when gaining a massive amount of XP at once *Fixed crash related to "Airtight" Sigil *Fixed Sentry Gnome failing to activate under some conditions *Fixed Tablet items that were dropped from Obelisks not writing to disk properly *Fixed a typo in the "Death" Hero Trial description *Fixed a rare issue related to visible monsters that would make the autosolver incorrectly believe you did not have to guess *Fixed several instances of lingering tooltips *Fixed Key of Undoing not updating the "stage completed" label after use *Fixed explosion effects bypassing the "Demonlord" Hero Trial *Fixed Arcane Staff ignoring manalock *Fixed a hardlock related to the Scholar ability completing Smog and Fruit of Labor at the same time *Fixed First Aid bypassing the Active stage mod *Fixed a hardlock related to Wishlist, Gravedigger and Gluttony *Fixed a typo in the Wishpool tooltip *Fixed Mirror manalocking itself for 30 turns instead of 40 *Fixed a crash that could occur when a Harbinger was spawned from a Friendly Glint *Spring can no longer be consumed before monsters have spawned *Fixed a crash related to Soft Clay transforming a legendary item *Fixed a rare crash related to Cleansing Bell *Fixed "new item" notification layering issue in the codex *Fixed "new item" notification not showing up in the first row of codex items *Fixed boss selection not updating between dimensions in Endless Multiverse *Fixed strange behavior regarding Bullet Time effect stacking *Fixed a rare crash related to using items during the Mega Token animation *Fixed Key of Undoing crash *Fixed an issue with Drill not spawning loot *Fixed a crash related to a stage that has both Judging and Diverse mods *Fixed Novice II consuming a revive in addition to its own revive effect *Fixed leaderboard entries without masteries showing as different mastery *Fixed profile data corruption related to visiting the Patreon leaderboards through Quest 5 (If you were affected by this bug, please reach out to us ASAP and we will do our best to help restore any lost progress.) *The "Death" Hero Trial effect is now capable of multikills *Mobile only: Fickle mod now operates on a longtap *Fixed a crash that could occur after reloading a Native stage *Fixed some objects losing their custom colors after popping out of bubbles *Fixed layering depth of objects popped out of bubbles *Fixed artifact requirements on one of the Mythic Emblems *Fixed visual glitch related to Convulsing stage mod *Improved performance of "confine cursor" option Hotfix #1 @ 2:07 PM EST - Fixed Present crash. Hotfix #2 @ 2:40 PM EST - Fixed game client closing at the end of a quest, and Starpond not letting you buy an item that you have just enough Tokens to afford. Hotfix #3 @ 7:30 PM EST - *Fixed Bones showing up twice in the Codex *Fixed Casual Mode lockup *Fixed a visual glitch related to Bubbles *Fixed Powder Keg barrels not exploding after 5 seconds