DemonCrawl is a puzzle roguelite that combines the addicting gameplay of Minesweeper with hundreds of unique items, stages, and abilities!
v1.50 Patch Notes
New Features
New mastery: Novice - Offers powerful learning tools at the expense of score
New mastery: Demolitionist - Bring on the Barrels
New memento: Demolitionist's Memento - "Whenever you blow up an object in the Metagate, spawn a Guide."
You can now manually detonate barrels at the cost of 1 damage
The autosolver can now utilize monster count to determine if progress can be made
Quality of Life
Added a sign to the tutorial that explains chording
Items with a cost of 0 are now included in the Codex
Improved targeting descriptions of the following magic items: Powder Keg, Trash Bin, Handbell, Watering Can, Surgical Saw, Drill, Pendulum, Magic Dark Ink, Mortal Root, Loudhailer, Troll Cross, Ritual Chalk, Lotus, Mjolnir, and Powder Keg
Added simple animation to inventory button when you gain a new item
You can now paste text into input fields
Balance Changes
Obelisks have been reworked:
You must now choose to activate the obelisk
All obelisks require you to open x cells within 10 seconds
The random penalty for failure is listed upfront
You will gain a Tablet on success
Tablet of Pyxe buff: "Gain 100 XP at the end of each stage, and 1000 XP at the end of the quest."
Tablet of Ne'kot buff: "Gain a Token at the end of each stage, and 50 Tokens at the end of the quest."
Tablet of Drocer has been replaced with Tablet of Lairetam: "Gain a random artifact at the end of each stage, and 10 random artifacts at the end of the quest."
Obelisk sprite updated
Spellbinder boss overhaul
Take 2 damage whenever a Dark Heart is collected.
Whenever you make a mistake, manalock your magic items for 30 turns.
Whenever you use a magic item, destroy a random Dark Heart.
Snowflake I and Commander I now operate on left-clicking flagged cells
Defense can now fall below 0 (makes monsters stronger)
Reduced the coin cost of Starpond items by one third
Reduced the base durability of Chainmail from 3 to 1
Updated Novice mastery tooltips for clarity
The Library can no longer give omens
Reduced the price of Godmonger from 28 to 23 coins
Bug Fixes
Fixed crash related to "Airtight" Sigil
Fixed Sentry Gnome failing to activate under some conditions
Fixed Tablet items that were dropped from Obelisks not writing to disk properly
Fixed a typo in the "Death" Hero Trial description
Fixed a rare issue related to visible monsters that would make the autosolver think progress can be made, when in fact you must guess
Fixed several instances of lingering tooltips
Fixed Key of Undoing not updating the "stage completed" label after use
Fixed explosion effects bypassing the "Demonlord" Hero Trial
Fixed Arcane Staff ignoring manalock
Fixed a hardlock related to the Scholar ability completing Smog and Fruit of Labor at the same time
Fixed First Aid bypassing the Active stage mod
Fixed a hardlock related to Wishlist, Gravedigger and Gluttony
Fixed a typo in the Wishpool tooltip
Fixed Mirror manalocking itself for 30 turns instead of 40
Fixed a crash that could occur when a Harbinger was spawned from a Friendly Glint
Spring can no longer be consumed before monsters have spawned
Fixed lag when gaining a massive amount of XP at once
Fixed a crash related to Soft Clay transforming a legendary item
Fixed a rare crash related to Cleansing Bell
Fixed "new item" notification layering issue in the codex
Fixed "new item" notification not showing up in the first row of codex items
Fixed boss selection not updating between dimensions in Endless Multiverse
Fixed strange behavior regarding Bullet Time effect stacking
Fixed a rare crash related to using items during the Mega Token animation
Fixed Key of Undoing crash
Fixed an issue with Drill not spawning loot
Fixed a crash related to a stage that has both Judging and Diverse mods
Fixed Novice II consuming a revive in addition to its own revive effect
Fixed leaderboard entries without masteries showing as different mastery
Fixed profile data corruption related to visiting the Patreon leaderboards through Quest 5 (If you were affected by this bug, please reach out to us ASAP and we will do our best to help restore any lost progress.)
The "Death" Hero Trial effect is now capable of multikills
Mobile only: Fickle mod now operates on a longtap
Fixed a crash that could occur after reloading a Native stage
Fixed some objects losing their custom colors after popping out of bubbles
Fixed layering depth of objects popped out of bubbles
Fixed artifact requirements on one of the Mythic Emblems
Fixed visual glitch related to Convulsing stage mod