Diamond (Research)

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If your research subject is set to Diamond, you will be much more likely to find items with the text "diamond" anywhere in their effects.

Sources

Diamond Items

Image Name Description Cost
Arcane Staff The first diamond you collect each turn will fully charge a random magic item. 30 coins
Archmage Crystal When you collect a diamond, duplicast a random magic item. 44 coins
Bloodbank When you complete a stage, gain 1 max life for every diamond or chest left behind. 12 coins
Crystal Veins Whenever you pick up a diamond, gain 1 soul. 16 coins
Diamond Amulet Doubles your chance to find diamonds. 35 coins
Diamond Boots [6 Leg Armor] Every 30 turns, spawn a number of diamonds equal to the value of the cell you just clicked on. 30 coins
Diamond Chalice Every 50 cells opened, spawn a diamond. 34 coins
Diamond Chestplate [14 Body Armor] Fortify by 2 whenever you collect a diamond. 70 coins
Diamond Dessert After you open a chest, spawn a diamond in that cell. 15 coins
Diamond Helmet [8 Head Armor] Spawn a diamond whenever this armor takes 2 or more damage. Fortify by 1 whenever you collect a diamond. 50 coins
Diamond Ring Slightly increases your chance to find diamonds. 16 coins
Diamond Rod [300 Mana] Convert all visible loot to diamonds. 30 coins
Gemcut Glove Many of your diamonds will be purple diamonds. 36 coins
Ironbank When you complete a stage, gain 1 defense for every diamond or chest left behind. 12 coins
King of Diamonds [200 Mana] Spawn diamonds on visible cells in target 3x3 area. Convert any diamonds that were already in this area into purple diamonds. 45 coins
Loupe Diamonds are worth 1 more coin. 4 coins
Manabank When you complete a stage, gain 100 mana for every diamond or chest left behind. 12 coins
Midas Glove Heart drops are converted to diamonds if you are not injured. 6 coins
Pickaxe Doubles the value of diamonds. 15 coins
Profane Staff Whenever you collect a diamond, manalock a random magic item for a number of turns equal to its mana cost. 0 coins
Royal Glove Spawn a familiar whenever you collect a diamond. 30 coins
Supply and Diamond Whenever you gain a diamond, spawn a Nomad. 9 coins
Touchstone Coin drops are now worth 1 more, but diamonds are worth 2 less. 16 coins
Wildbank When you complete a stage, gain 1 Minion for every diamond or chest left behind. 12 coins