Magic (Research)
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If your research subject is set to Magic, you will be much more likely to find items with the text "magic" anywhere in their effects.
Sources
Magic Items
| Image | Name | Description | Cost |
|---|---|---|---|
| Arcane Barrier | Whenever a monster is revealed, activate a random targeted magic item on its cell before taking damage. | ||
| Arcane Staff | The first diamond you collect each turn will fully charge a random magic item. | ||
| Archmage Crystal | When you collect a diamond, duplicast a random magic item. | ||
| Archmage Sceptre | Whenever a heart is collected, duplicast your magic items. | ||
| Aspect of the Owl | Every 100 cells you open, fully charge your magic items. | ||
| Bag of Tricks | [100 Mana] Use random targeted magic effect on target 3x3 area. Do you feel lucky, punk? | ||
| Blue Dye | You will only find magic items until you gain a magic item. | ||
| Blue Egg | You must have 3 or more magic items to open this egg! | ||
| Blueberry | Duplicast your magic items, then manalock them for 20 turns. | ||
| Cauldron | [666 Mana] Destroy 2 random omens and gain a random magic item. | ||
| Cullstone | You can use uncharged magic items, consuming them after use. | ||
| Divine Bag of Tricks | [200 Mana] Use random targeted magic effects on target 3x3 area. This could get messy. | ||
| Divine Chocolate | 25% chance to fully charge a random magic item during the next 10 turns. | ||
| Divine Mud | For the next 500 turns, gain a Minion whenever you use a magic item. The next time this activates, get an additional Minion. | ||
| Dragon Scale | Magic items will keep 50% of their mana after use. | ||
| Enchanting Rune | Magic items will trigger an extra time. | ||
| Giga Mana Potion | When you gain this item, fully charge and duplicast your magic items. When you lose this item, deplete your mana. | ||
| Glowspore | Each point of mana replenishes all of your magic items. | ||
| Gnarled Branch | If you use a magic item, you lose that item. | ||
| Hatchling Scale | Magic items will keep 25% of their mana after use. | ||
| Lightning Rod | Fully discharge a random magic item instead of taking damage. | ||
| Manaboard | Every 10 turns, if it's possible to fully discharge a random magic item, do so and lose 1 life. | ||
| Mud | For the next 100 turns, gain a Minion whenever you use a magic item. | ||
| Primordial Bangle | At the start of each stage, gain a random magic item if you have less than 200 mana. | ||
| Primordial Gate | Whenever you discover a cell of value 5 or greater, gain a random magic item. | ||
| Prism of Intellect | Your targeted magic items will target an additional random cell. | ||
| Profane Staff | Whenever you collect a diamond, manalock a random magic item for a number of turns equal to its mana cost. | ||
| Quest for Sorcery | After opening 100 cells without making a mistake, gain 3 uncharged magic items. | ||
| Rainbow Egg | You must have at least 5 consumable items, 4 passive items, 3 magic items, 2 omens, and a legendary item to open this egg! | ||
| Rosin | After you use a magic item, your next chord will be a powerchord. | ||
| Super Mana Potion | Recharge all of your magic items. | ||
| Toad | Mages are more common and cost half as much. For 20 coins, you may right click a Mage to gain his magic item. He will learn a different item. | ||
| Top Hat | [2 Head Armor] If you have no magic items when you enter a stage, gain a random uncharged magic item. Whenever you use a magic item, it transforms into a different magic item. | ||
| Venomancy | When you target a cell with a magic item, it gains Toxic. When you complete a stage, lose 1 max life for each Toxic cell of value 5 or greater. | ||
| Warlock's Memento | Start the next dimension with a random magic item for every empty Cursed cell in the Metagate. | ||
| Wizard Bracers | Monsters roll extra times for damage equal to your number of charged magic items, and use the weakest result. | ||
| Wizard Hat | [2 Head Armor] Fortify by 1 whenever you use a magic item. Gain 50 mana whenever this takes damage. | ||
| Wizard's Memento | Increase your life cap for the next dimension by 3 for each of your charged magic items. | ||
| Wizardly Whistle | Whenever you use a magic item, spawn a Mage who knows how to use that item. | ||
| Wyrm Scale | When you use a magic item, gain up to 30 mana per omen. |