Morality (Research)
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If your research subject is set to Morality, you will be much more likely to find items with the text "morality" anywhere in their effects.
Sources
Morality Items
| Image | Name | Description | Cost |
|---|---|---|---|
| Bag of Coal | [100 Mana] Automatically discharges when you lose morality. Gain Coal, then apply Burning to a random cell for each Coal you have. | ||
| Coal | You cannot gain morality. Whenever you lose morality, you get burnt. | ||
| Dove | Every 100 cells opened, gain 1 morality. If your morality is 10 or greater, gain a soul. | ||
| Excalibur | You can kill monsters and bosses if your morality is 30 or greater. Lose this item if you are immoral. | ||
| God Rays | [250 Mana] Double your morality. If your absolute morality is 30 or greater, reduce the stage power to 1. | ||
| Horoscope | If your morality is positive, lose a random omen. If you are immoral, gain a random omen. | ||
| Human Doll | Gain morality equal to your mastery charges at the start of each stage, and when your ultimate ability is activated. If you are immoral, lose morality instead. | ||
| Human's Memento | Start the next dimension with half of your morality. | ||
| Raven | Every 100 cells opened, lose 1 morality. If your morality is -10 or less, lose 1 max life. | ||
| Stocking | [150 Mana] If your morality is positive, gain a Present. Otherwise, gain Coal. | ||
| Virtue Signal | Whenever your morality increases, increase the stage power by an equal amount. |