Number (Research)
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If your research subject is set to Number, you will be much more likely to find items with the text "number" anywhere in their effects.
Sources
Number Items
| Image | Name | Description | Cost |
|---|---|---|---|
| Auramancer Doll | Apply random auras to a number of cells equal to triple your mastery charges at the start of each stage, and when your mastery ability is activated. | ||
| Basilisk Eye | [100 Mana] Solve a number of random cells equal to your sealed inventory slots plus 1. | ||
| Black Belt | When you enter a stage, gain souls equal to the number of times your mastery's ultimate ability has been activated. | ||
| Bomb | Explode target numbered cell in a 3x3 area. | ||
| Bonfire | [70 Mana] Burn target sign, then fully heal by passing a number of turns equal to your missing lives, restoring 1 life per turn. | ||
| Book of Maths | Randomizes all numbers shown in tooltips. | ||
| Bubble Solution | Trap all visible objects on numbered cells in bubbles, then restore 1 life for each object trapped this way. | ||
| Bunny Ears | [1 Head Armor] When equipped, fortify by your number of Easter eggs. Gain an additional token for every egg you put into an Egg Basket. | ||
| Candelabra | [200 Mana] Automatically discharges when the sum of your chain is 5 or greater. Gain a Candle, then reveal cells equal to your number of Candles. | ||
| Candle | Reveal a number of random cells equal to the visible cell with the highest value. | ||
| Chromatic Boots | [3 Leg Armor] Every 30 turns, fortify by 1 if you just clicked on a cell with a value equal to the number of stage mods. | ||
| Chromatic Chestplate | [7 Body Armor] When you enter a stage, fortify by the number of stage mods. | ||
| Chromatic Choker | Monsters attack additional times equal to the number of stage mods. | ||
| Clarity | Flag a number of monsters equal to the current stage's max power. | ||
| Cobra Totem | [50 Mana] Enchant target visible cell, apply Toxic to it: each turn, increase the value by 1. If it's 10 or greater, kill monsters in this quadrant equal to the number of Toxic cells in this quadrant, then reset the value. | ||
| Commander's Memento | Increase your life cap for the next dimensions by the number of Familiars in the Metagate. | ||
| Deciphering Rune | Whenever you target a visible cell with an item, solve a number of random cells equal to the value of the target. | ||
| Demon Seed | Add a random stage mod to the selected stage. Then, gain souls equal to your number of omens. | ||
| Diamond Boots | [6 Leg Armor] Every 30 turns, spawn a number of diamonds equal to the value of the cell you just clicked on. | ||
| Divine Banner | [150 Mana] Spawn a familiar in target empty cell, the value of which then determines the number of additional Familiars to spawn. | ||
| Divine Chainsaw | [240 Mana] Kill target visible monster or stranger, spawn a number of Sawblades equal to the cell's value, then set the lifespan of your Sawblades to your chain length. | ||
| Divine Jack-o-Lantern | [300 Mana] Reveal target cell, then manalock for 50 turns. Expand the radius of this item by your number of omens. | ||
| Divine Muscle | At the start of a stage, spawn a number of strong familiars equal to the minimum power. | ||
| Divine Rotting Head | For 10 seconds, reduce incoming damage by the number of seconds left. Extend the duration by 1 second whenever you increase the length of your chain. | ||
| Divine Trapper | At the start of each stage, flag a number of monsters equal to the stage's max power. | ||
| Dog Tag | When you enter a stage, gain souls equal to your number of Minions. If you don't have any, gain a Minion instead. | ||
| Dragon Knuckles | [300 Mana] For a number of turns equal to the monsters you have killed plus 1, you can powerchord any cell. | ||
| Drone | Every 20 turns, reveal a number of monsters equal to the length of your chain. Cancel this effect if you don't have a chain. | ||
| Dumbbell | Reduce your next source of life loss by 1 plus the number of monsters you have killed. | ||
| Elemental Knuckles | [200 Mana] For a number of turns equal to the sum of target visible 3x3 area, you can powerchord any cell that has an aura. | ||
| Enchanted Helmet | [3 Head Armor] When equipped, fortify by the number of enchanted cells. | ||
| Ether Totem | [50 Mana] Enchant target visible cell, apply Ethereal to it: each turn, increase the value by 1. If it's 10 or greater, kill monsters in this quadrant equal to the number of Ethereal cells in this quadrant, then reset the value. | ||
| Extra Pocket | You may find duplicate items. When you enter a stage, reduce the minimum power by your highest number of duplicates. | ||
| Feather | Monster damage is capped to your number of items. | ||
| Fel Bracers | Monsters roll extra times for damage equal to your number of omens, and use the weakest result. | ||
| Fire Totem | [50 Mana] Enchant target visible cell, apply Burning to it: each turn, increase the value by 1. If it's 10 or greater, kill monsters in this quadrant equal to the number of Burning cells in this quadrant, then reset the value. | ||
| Firefly's Memento | Increase your life cap for the next dimension by the number of Burning cells in the Metagate. | ||
| Ghillie Suit | [3 Body Armor] At the start of each stage, obscure all visible numbered cells. Negate damage from monsters near obscured cells. | ||
| Growing Pains | Monsters deal extra damage equal to your number of omens. | ||
| Holy Totem | [50 Mana] Enchant target visible cell, apply Sanctified to it: each turn, increase the value by 1. If it's 10 or greater, kill monsters in this quadrant equal to the number of Sanctified cells in this quadrant, then reset the value. | ||
| Human Cannonball | [20 Head Armor] Does not repair automatically. Whenever this takes damage, explode a number of random cells equal to the damage taken. | ||
| Hypnotist's Memento | Increase your life cap for the next dimension by your number of status effects. | ||
| Ice Totem | [50 Mana] Enchant target visible cell, apply Frozen to it: each turn, increase the value by 1. If it's 10 or greater, kill monsters in this quadrant equal to the number of Frozen cells in this quadrant, then reset the value. | ||
| Ladybug | For a number of turns equal to your total mana plus 1, you cannot take damage from failed guesses. | ||
| Lightning Totem | [50 Mana] Enchant target visible cell, apply Electric to it: each turn, increase the value by 1. If it's 10 or greater, kill monsters in this quadrant equal to the number of Electric cells in this quadrant, then reset the value. | ||
| Lotus | [200 Mana] Restore lives equal to the value of target numbered cell. | ||
| Lumberjack Doll | Spawn a sawblade then reveal a number of monsters equal to your mastery charges at the start of each stage, and when your ultimate ability is activated. | ||
| Lumberjack's Memento | Spawn a Sawblade at the start of the next dimension and set its lifespan equal to the number of orbs you had. | ||
| Magic Dark Ink | [150 Mana] Lose a number of omens equal to the value of target numbered cell, then gain that many random omens. | ||
| Makeshift Weapon | [200 Mana] Reveal and kill any monsters in target area, then lose a random weapon. The radius of this item is equal to your number of weapons. | ||
| Mjolnir | [150 Mana] Reduce the monster count of all other stages by the value of target numbered cell. If the cell has a monster, kill it. | ||
| Monster Spray | For 100 turns, monsters have a chance to flee instead of attacking. The chance is equal to the number of turns left on this effect. | ||
| Mortal Root | [250 Mana] Set your lives and max lives to the value of target numbered cell. | ||
| Mutant's Memento | Increase your life cap for the next dimension by your number of Cankers. | ||
| Ninja Doll | At the start of the stage and when you activate your mastery ability, gain Shuriken equal to the number of times your ability has been activated. | ||
| Ninja's Memento | Increase your life cap for the next dimension by 3 times the number of stages since you last took damage. | ||
| Pillow | Whenever you break a chain, pass a number of turns equal to the chain's length. | ||
| Pipe Bomb | Explode target cell. Increase the radius of this item by the number of special stages you have completed. | ||
| Poisoner Doll | Cast Poison Blade a number of times equal to your mastery charges at the start of each stage, and when your ultimate ability is activated. | ||
| Poisoner's Memento | At the start of the next dimension, activate a number of Spider Fangs equal to your number of Poison. | ||
| Poltergeist | When you enter a stage, spawn a number of Cankers equal to the minimum power. | ||
| Profane Staff | Whenever you collect a diamond, manalock a random magic item for a number of turns equal to its mana cost. | ||
| Protagonist's Memento | At the start of the next dimension, gain random legendary items equal to your number of Mementos. | ||
| Rainbow Iris | [100 Mana] Solve a random cell, plus a number of cells equal to the different types of visible auras. | ||
| Rotting Head | For 5 seconds, reduce incoming damage by the number of seconds left. | ||
| Santa Boots | [3 Leg Armor] Every 40 turns, gain a Present if you just clicked a cell with a value equal to the number of visible strangers wearing santa hats. | ||
| Santa Hat | [1 Head Armor] When equipped, fortify by the number of visible strangers wearing santa hats. Gain an additional token whenever you donate a Present to a stranger. | ||
| Scrap Hopper | [25 Mana] Destroy target chest. The next time you open a chest, gain souls equal to your number of Scrap Hopper status effects. | ||
| Shadow Totem | [50 Mana] Enchant target visible cell, apply Cursed to it: each turn, increase the value by 1. If it's 10 or greater, kill monsters in this quadrant equal to the number of Cursed cells in this quadrant, then reset the value. | ||
| Shinobi Veil | [1 Head Armor] When this breaks, gain souls and defense equal to the number of special stages you have completed. | ||
| Silver Bullet | Your projectiles have a small chance to become a Blessing. This chance decreases with your number of omens. | ||
| Snowflake's Memento | Increase your life cap for the next dimension by the number of Frozen cells in the Metagate. | ||
| Spark's Memento | Increase your life cap for the next dimension by the number of Electric cells in the Metagate. | ||
| Spirit Jar | [800 Mana] Gain souls equal to the number of stages you have completed. | ||
| Spring | Double the length of your chain, then solve a number of cells equal to the length of your chain. | ||
| Stopwatch | [150 Mana] Pass a number of turns equal to the number of counters on your most recent status effect. | ||
| Tesla Coil | [200 Mana] Reveal a number of cells in target 5x5 area equal to the smallest visible value in that area. | ||
| Third Eye | When you open half of all empty cells, unobscure any values and destroy all objects on numbered cells. | ||
| Trash Bin | [50 Mana] Lose an item whose position in your inventory equals value of target numbered cell. | ||
| Treasure Pouch | Spawn a random number of chests between the stage's minimum and maximum power. | ||
| Troll Cross | [150 Mana] Reduce the stage power by the value of target numbered cell, then spawn that many Cankers. | ||
| Truthsayer Quill | At the start of each stage, gain a 10-second timer. After it expires, reveal random cells equal to the number of turns made during the timer. | ||
| Undertaker's Memento | Increase your life cap for the next dimension by the number of Sanctified cells in the Metagate. | ||
| Warlock Doll | Apply Cursed to a number of visible cells with objects equal to your mastery charges at the start of each stage, and when your ultimate ability is activated. | ||
| Wild Bracers | Monsters roll extra times for damage equal to your number of Minions, and use the weakest result. | ||
| Wizard Bracers | Monsters roll extra times for damage equal to your number of charged magic items, and use the weakest result. |