October 18, 2020 Patch
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Patches | ← October 16, 2020 Patch | October 18, 2020 Patch | October 19, 2020 Patch → |
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Sources
Source: v1.62 Patch Notes
Version notes
Updated to game version v1.62.
Patch notes
Hi folks,
We just released another stability patch for DemonCrawl! Full patch notes are below.
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New Features
- We can now load custom images into inbox messages via HTTP(S)
Quality of Life
- The
Fraudulent mod has been renamed to
Evolving mod
- Minor adjustments to
Celestial mod,
Pagan mod, and
Disturbing mod sprites
Balance Changes
- Elemental Fuel will now prioritize the spread of your most prevalent auras
- Eternal Jelly will always generate items worth at least 3 coins
Bug Fixes
- Fixed Guardian II bypassing lives lost through losing max life
- Active armor is now written to the disk using the item name, preventing issues between updates
- Guaranteed objects can no longer spawn in the (spoiler) post-Q5 stage
- Fixed Evolving mod not being marked as seen when encountered
- Fixed Halloween mythic emblem having a much lower droprate than intended
- Fixed Book of Maths breaking string shortcodes
- Added Trump Card to Deck of Cards
- Rite of Passage costs exceeding 999 will be abbreviated
- Fixed an issue related to the "Shine" sigil attempting to reveal monsters before any have spawned
- Fixed an issue related to Fireplace that could lead to multiple effect stacks
- Fixed pathfinding Mystic Statue always granting 15% pathfinding instead of a value based on stage power
- Fixed stages losing Halloween backgrounds when reloaded
- Fixed casing on Treasure Chest unlock message
- Fixed an infinite loop related to Mirror and Blueberry
- Fixed a crash related to Dreamcatcher and special chests
- Added workaround for Dreamcatcher not capturing a guaranteed chest that was revealed on the first move
- Speculative fix for rare crash related to the freezeframe effect
- Speculative fix for crash related to locked special chest graphic
- Speculative fix for multiple Thought Bubbles not stacking properly
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v1.62b
Bug Fixes
- Implemented workaround for GameMaker's broken url_open function