Omen (Research)
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If your research subject is set to Omen, you will be much more likely to find items with the text "omen" anywhere in their effects.
Sources
Omen Items
| Image | Name | Description | Cost |
|---|---|---|---|
| Ancient Evil | When you enter the final stage, lose this item and gain two omens. | ||
| Antipoison | Destroy all of your status effect omens. For the next 10 turns, you are immune to omens. | ||
| Batwing Boots | [3 Leg Armor] Every 50 turns, gain a random omen if you just clicked on a 3 or greater. | ||
| Black Rose | Every 20 turns, convert all visible loot to omens. | ||
| Blind Justice | Whenever you gain an omen, destroy it as well as the first item in your inventory. | ||
| Book of Faith | You are immune to omens. Destroy this item after 333 turns. Pick up hearts at full life to extend this effect by 50 turns. | ||
| Cauldron | [666 Mana] Destroy 2 random omens and gain a random magic item. | ||
| Cleansing Bell | When you complete a stage, your omens have a 50% chance to transform into a random item. | ||
| Dark Amulet | Guarantees 3 additional Dark Hearts per stage. Collect Dark Hearts to restore 3 lives and gain a random omen. | ||
| Dark Cloud | Solve 10 cells whenever you gain or lose an omen. | ||
| Dark Ink | Transform a random omen into a random omen. | ||
| Demon Seed | Add a random stage mod to the selected stage. Then, gain souls equal to your number of omens. | ||
| Divine Cauldron | [130 Mana] Destroy a random omen and gain Witches Brew. | ||
| Divine Dark Ink | Destroy a random omen and lose lives equal to its position in your inventory. | ||
| Divine Demon Seed | Add a random stage mod to the selected stage for each of your omens. Then, lose all omens. | ||
| Divine Evil Container | Lose all of your omens. 10% chance to get them back at the start of each stage. | ||
| Divine Garlic | You are immune to omens until your next mistake. Lose a random omen when this status effect expires. | ||
| Divine Holy Ring | You are immune to omens while you are injured. | ||
| Divine Horseshoe | Until your next mistake, you have omen immunity, chests cannot contain omens, and coins are worth 1 more. | ||
| Divine Jack-o-Lantern | [300 Mana] Reveal target cell, then manalock for 50 turns. Expand the radius of this item by your number of omens. | ||
| Divine Scythe | Gain 1 soul whenever you gain an omen. At the end of each stage, restore your life to max if you have at least 3 omens. | ||
| Divine Shadowbind | When you lose this item, lose all of your other omens. | ||
| Divine Spyglass | Chests cannot contain omens. | ||
| Divine Witch Hat | [2 Head Armor] When equipped, double your omens then fortify by 1 for each of your omens. Gain 66 mana whenever this takes damage. | ||
| Divine Witchcraft | [200 Mana] Restore your life to max, gain 1 defense and gain 2 omens. | ||
| Doughnut | You cannot lose other omens. | ||
| Evil Container | Lose all of your omens. Get them back at the start of the next stage. | ||
| Exorcist Doll | Lose an omen for every 2 mastery charges at the start of each stage, and when your ultimate ability is activated. | ||
| Exorcist's Memento | If you have no omens when a Guide spawns, increase his reward amount by 1. | ||
| False Lamb | Stages have 2 Cursed cells for each of your omens. Monsters are empowered by empty Cursed cells. | ||
| Fel Bracers | Monsters roll extra times for damage equal to your number of omens, and use the weakest result. | ||
| Garlic | You are immune to omens until your next mistake. | ||
| Gearcheck | Non-omen items from chests will drop on the ground. | ||
| Gospel | Priests are more common and cost half as much. They will remove all of your omens at once. | ||
| Growing Pains | Monsters deal extra damage equal to your number of omens. | ||
| Happy Cloud | Gain 15% evasion. Your evasion also gives you a chance to avoid omen effects. | ||
| Hellstone Chestplate | [4 Body Armor] Fortify by 3 whenever you gain an omen. | ||
| Holy Pendant | Immunity to omens. | ||
| Holy Ring | 50% chance to negate the effect of an omen when it triggers. | ||
| Holy Water | [150 Mana] Lose a random omen. | ||
| Horoscope | If your morality is positive, lose a random omen. If you are immoral, gain a random omen. | ||
| Jack-o-Lantern | [60 Mana] Reveal target cell and gain a random omen. | ||
| Justice Juice | If you open 10 cells within 10 seconds of gaining an omen, lose the omen. | ||
| Magic Dark Ink | [150 Mana] Lose a number of omens equal to the value of target numbered cell, then gain that many random omens. | ||
| Nightmare Gut | You may consume omens at the cost of 1 life each. | ||
| Present | Contains a random non-omen item. | ||
| Quest for Piety | After opening 100 cells without making a mistake, destroy all omens. | ||
| Quest for Sin | After opening 100 cells without making a mistake, lose this item and gain 4 omens. | ||
| Rainbow Egg | You must have at least 5 consumable items, 4 passive items, 3 magic items, 2 omens, and a legendary item to open this egg! | ||
| Reaper Scythe | Destroy a random omen instead of taking fatal damage. | ||
| Red Dye | You will only find omens. Lose this item when you gain an omen. | ||
| Red Egg | You must have 2 or more omens to open this egg! | ||
| Salt | The next time an omen effect would activate, negate it and lose the omen. | ||
| Scalpel | Whenever you lose exactly 1 life, lose a random omen. | ||
| Scythe | When you complete a stage, gain 1 soul for each omen you have. | ||
| Silver Bullet | Your projectiles have a small chance to become a Blessing. This chance decreases with your number of omens. | ||
| Spyglass | Chests are half as likely to contain omens. | ||
| The Plague | Omens everywhere. | ||
| Underwing | Every 40 turns, lose a random item and gain a random omen. | ||
| Witch Doll | Gain an omen for every 2 mastery charges at the start of each stage, and when you activate your ultimate ability. | ||
| Witch Hat | [2 Head Armor] When equipped, fortify by 1 for each of your omens. Gain 50 mana whenever this takes damage. | ||
| Witch's Memento | When you enter the Metagate, remove 1 portal mod for each of your omens. | ||
| Witchcraft | [150 Mana] Restore 5 lives and gain an omen. | ||
| Witches Brew | Restore 1 life and gain 25 mana for each omen you have. | ||
| Wyrm Scale | When you use a magic item, gain up to 30 mana per omen. |