Reveal (Research)

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If your research subject is set to Reveal, you will be much more likely to find items with the text "reveal" anywhere in their effects.

Sources

Reveal Items

Image Name Description Cost
Arcane Barrier Whenever a monster is revealed, activate a random targeted magic item on its cell before taking damage. 15 coins
Astrolabe At the start of each stage, reveal any cells that have guaranteed objects in a 3x3 area. 16 coins
Battering Ram At the start of each stage, reveal all cells near visible cells and kill any monsters within. 39 coins
Beacon Whenever a monster is revealed by an effect, it has a 50% chance to flee. 30 coins
Big Minion Whenever you discover a 5 or greater, reveal a random nearby 3x3 area and kill any monsters within. If you're about to take damage, this Minion will sacrifice itself to deflect 10 damage. 0 coins
Book of Combat Pick up hearts at full life to kill a random monster, revealing it if necessary. 12 coins
Boom Bow [400 Mana] Reveal target cell if it's not already open. If the cell has a monster, 300 mana is returned to this item and the monster will explode in a 5x5 area after 10 turns. 26 coins
Caltrops Spawn a Sawblade. Until your next mistake, your Sawblades can reveal flagged cells. If the flagged cell was empty, your Sawblade loses 1 lifespan. 44 coins
Candelabra [200 Mana] Automatically discharges when the sum of your chain is 5 or greater. Gain a Candle, then reveal cells equal to your number of Candles. 35 coins
Candle Reveal a number of random cells equal to the visible cell with the highest value. 6 coins
Demon Gauntlet [500 Mana] Reveal half of all hidden monsters, then kill all visible living objects. 100 coins
Divine Bone Baton [100 Mana] Gain Bones. While charged, you can bury Bones in hidden cells to reveal them. 26 coins
Divine Jack-o-Lantern [300 Mana] Reveal target cell, then manalock for 50 turns. Expand the radius of this item by your number of omens. 25 coins
Divine Slingshot For 20 turns, reveal 3 random cells each turn. Kill any monsters found in these cells. 10 coins
Divine Sturdy Bow [200 Mana] Target 3x3 area is revealed and all monsters in the area are killed. If at least 5 monsters were killed this way, return 100 mana to this item. 22 coins
Drone Every 20 turns, reveal a number of monsters equal to the length of your chain. Cancel this effect if you don't have a chain. 19 coins
Flashbang Reveal quadrant around target cell. 28 coins
Flashlight [120 Mana] Reveal target cell causing its monster to flee, then remove Dark mod from the current stage. 22 coins
Flood Light Whenever an object spawns on or moves to a numbered visible cell, reveal nearby cells. 50 coins
Grappling Hook [300 Mana] Reveal the corner cells. 5 coins
Jack-o-Lantern [60 Mana] Reveal target cell and gain a random omen. 17 coins
Kunai [100 Mana] Kill target visible monster and reveal any monsters nearby. 28 coins
Lightpost Enchant 10 random cells each stage: when you chord or target this cell with an item, reveal the nearby 5x5 area and remove the enchantment. 40 coins
Lightstone Boots [1 Leg Armor] Every 10 turns, reveal all cells around the cell you open. 25 coins
Lightstone Chestplate [5 Body Armor] Fortify by 2 whenever a monster is revealed by an effect. 65 coins
Lightstone Helmet [1 Head Armor] When equipped, reveal target column. Fortify whenever a monster is revealed by an effect. 45 coins
Longbow [400 Mana] Reveal target row. Kill all monsters in the row and return 20 mana to this item for each monster killed this way. 40 coins
Lumberjack Doll Spawn a sawblade then reveal a number of monsters equal to your mastery charges at the start of each stage, and when your ultimate ability is activated. 30 coins
Makeshift Weapon [200 Mana] Reveal and kill any monsters in target area, then lose a random weapon. The radius of this item is equal to your number of weapons. 50 coins
Molotov Reveal and apply Burning to random hidden cells until it lands on one with a monster. 9 coins
Moon Whenever a monster is revealed, reduce the stage's max power by 1. 23 coins
Nervewrecker Whenever a monster is revealed, your passive items are disabled for 20 turns. 0 coins
Nunchucks [200 Mana] Reveal target 3x3 area. If the sum of that area is less than the sum of your chain, kill all monsters in that area. Otherwise, you take 3 damage. 23 coins
Prism of Light Your reveal effects will reveal an additional cell. 7 coins
Rabbit Foot Every 20 cells opened, reveal a random cell. 18 coins
Rabid Minion When you gain this as well as every 10 turns, reveal and kill a random monster. If you're about to take damage, this Minion will sacrifice itself to increase the damage by 1. 0 coins
Rainbow Dust Reveal all cells that have auras. 10 coins
Shinobi Sandals [1 Leg Armor] Monster reveal effects are negated. 19 coins
Slingshot For 30 turns, reveal a random cell each turn. If the cell contains a monster, kill it. 9 coins
Snowglobe [150 Mana] Target cell gains Frozen. For the next 5 turns, relocate all Frozen cells and their contents, revealing their original cells. 27 coins
Spider Fang The next time a monster is revealed, kill it before you can take damage. 9 coins
Stick Reveal target cell. If it has a monster, kill it. 1 coins
Sturdy Bow [200 Mana] Reveal target cell if it's not already open. If the cell has a monster, kill it and return 100 mana to this item. 20 coins
Sun Bomb [200 Mana] Reveal monsters in target 3x3 area. 40 coins
Sundial [250 Mana] Take the sum value of target 3x3 area. After that many turns, reveal that many random cells. 40 coins
Sundrop [100 Mana] Randomly reveals 1-3 monsters. 10 coins
Tesla Coil [200 Mana] Reveal a number of cells in target 5x5 area equal to the smallest visible value in that area. 25 coins
Torch [150 Mana] Reveal target cell. 11 coins
Truthsayer Quill At the start of each stage, gain a 10-second timer. After it expires, reveal random cells equal to the number of turns made during the timer. 30 coins
Valentine Bow [400 Mana] Reveal target cell if it's not already open. If the cell has a monster, 200 mana is returned to this item and the monster becomes your familiar. 26 coins
Wand of Light [200 Mana] Reveal target row and column of cells. 50 coins
Wasp Nest Spawn a Honeypot in the first cell you open each stage. When a Honeypot gains a charge, reveal cells in a radius equal to the charges, then any living objects within flee. 40 coins
Weight Bench [100 Mana] Enchant target visible cell: Spawn a Jock nearby. Reveal and kill a random monster whenever a Jock moves into this cell. 36 coins
Wooden Bow [80 Mana] Reveal target cell if it's not already open. If the cell has a monster, kill it, otherwise you lose this item. 13 coins