Page values for "February 09, 2026 Patch"

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"patches" values

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FieldField typeValue
patchdateDate2026-02-09
sourceStringhttps://store.steampowered.com/news/app/1141220/view/525367282147263637
sourcetitleStringStability fixes for Windows
versionString1.97
highlightsWikitext
  • Return of game updates after hiatus
  • Reworked items
notesTextHello, We have deployed a patch for DemonCrawl on the Windows stable branch. ⚠️ Context surrounding v1.96 crash: we determined that DemonCrawl would not launch when the device was connected via wi-fi due to a very old GameMaker runtime. After updating our tooling, this issue appears to be resolved in v1.97; we tested this new version on two separate Windows 11 devices--one connected via ethernet and the other via wi-fi--both of which worked fine. No ETA yet for other platforms as we're looking for player feedback regarding client stability. However, we're trying some server-side changes that may allow 1.96 to run on Mac and Linux - feedback would be appreciated on this as well. Note that 32-bit support has been retired as it's no longer available in GameMaker. Thank you and have a nice day! --- ===New Features=== *New video setting "Cell Background": draws a dark border behind cells to help separate stage graphics from the main background *Added 5 new avatars *Updated numerous old avatar sprites ===Balance Changes=== *Increased starting lives in Hard Mode from 3 to 4 *Reduced the [[Special Stage#Item Shop|Item Shop]] price multiplier in Hard Mode from 125% to 110% *Reduced the material cost of [[Emblem#Level 3|Lv3 emblems]] from 1000 to 300 *[[image:Hand of Glory.png|25px|link=Hand of Glory]] [[Hand of Glory|Hand of Glory]] buffed: "Whenever you leave a stage, gain 10 coins then steal coins from all visible strangers equal to their price." *[[image:Healthy Heart.png|25px|link=Healthy Heart]] [[Healthy Heart|Healthy Heart]] buffed: "Whenever you restore life, restore the same amount of life after 40 turns." *[[image:Appetizer.png|25px|link=Appetizer]] [[Appetizer|Appetizer]] buffed: "Restore 1 life whenever you spend at least 4 coins." *[[image:Stake.png|25px|link=Stake]] [[Stake|Stake]] nerfed: "Every 60 turns without making a mistake, double the stage power." *[[image:Shopping Bag.png|25px|link=Shopping Bag]] [[Shopping Bag|Shopping Bag]] price increased from 7 to 14 coins *[[image:Lucky Bamboo.png|25px|link=Lucky Bamboo]] [[Lucky Bamboo|Lucky Bamboo]] price increased from 5 to 7 coins *[[image:Big Wallet.png|25px|link=Big Wallet]] [[Big Wallet|Big Wallet]] price increased from 8 to 9 coins *[[image:Arcane Barrier.png|25px|link=Arcane Barrier]] [[Arcane Barrier|Arcane Barrier]] price increased from 15 to 25 coins *[[image:Reflector Blade.png|25px|link=Reflector Blade]] [[Reflector Blade|Reflector Blade]] price increased from 26 to 32 coins *[[image:Mind Gut.png|25px|link=Mind Gut]] [[Mind Gut|Mind Gut]] price decreased from 38 to 22 coins *[[image:Fake Moustache.png|25px|link=Fake Moustache]] [[Fake Moustache|Fake Moustache]] price decreased from 45 to 38 coins *[[image:Rosin.png|25px|link=Rosin]] [[Rosin|Rosin]] price decreased from 22 to 19 coins *[[image:Dawn Binder.png|25px|link=Dawn Binder]] [[Dawn Binder|Dawn Binder]] price decreased from 50 to 35 coins *[[image:Dusk Binder.png|25px|link=Dusk Binder]] [[Dusk Binder|Dusk Binder]] price decreased from 50 to 35 coins ===System=== *Updated GameMaker runtime to the latest version *Updated Steamworks extension to the latest version *Set default leaderboard version to 1.97 ===Bug Fixes=== *Fixed several potential memory leaks *Fixed multiple issues related to networked events *Reworked fragile [[Special Stage#Smithy|Smithy stage]] item logic *Added guardrails around `sprite_delete()` calls to prevent issues with newer GameMaker runtime *Fixed crash that could occur when clicking on an achievement *Fixed a few different crashes that could occur when clicking on objects in the Item Tree special stage *Multiple fixes for [[Arena]]