Page values for "January 01, 2021 Patch"
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"patches" values
1 row is stored for this page| Field | Field type | Value |
|---|---|---|
| patchdate | Date | 2021-01-01 |
| source | String | https://steamcommunity.com/games/1141220/announcements/detail/2913231583211128122 |
| sourcetitle | String | v1.68 Patch Notes |
| version | String | 1.68 |
| highlights | Wikitext |
|
| notes | Text | v1.68 Patch Notes Hi folks, We just released a big DemonCrawl patch that features 2 new bosses, 5 new boss mods, new items and more! Please check out [https://steamcommunity.com/games/1141220/announcements/detail/2913231583210966578 this companion post] for a complete overview. Enjoy! --- ===Robot Uprising II=== *New [[Bosses|boss]]: UNIT-8055 - "Copies the effects of other bosses and empowers itself with Electric cells." *New boss: Automaton - "Spawns with 3 boss mods and acquires more as you make mistakes." *(Patreon) 6 new Robot avatars *(Patreon) New inventory: Metal Fingers *Original Robot Uprising avatars are available again for a limited time *Bonus avatar: Metal Face ===New Features=== *New passive item: [[image:Third Eye.png|25px|link=Third Eye]] [[Third Eye|Third Eye]] - "When you open half of all empty cells, unobscure any values and destroy all objects on numbered cells." *New consumable item: [[image:Green Dye.png|25px|link=Green Dye]] [[Green Dye|Green Dye]] - "You will only find consumable items until you gain a consumable item." (This and other Dye items created by raisins77 - we just changed the names) *New consumable item: [[image:Blue Dye.png|25px|link=Blue Dye]] [[Blue Dye|Blue Dye]] - "You will only find magic items until you gain a magic item." *New consumable item: [[image:Yellow Dye.png|25px|link=Yellow Dye]] [[Yellow Dye|Yellow Dye]] - "You will only find legendary items until you gain a legendary item." *New consumable item: [[image:Gray Dye.png|25px|link=Gray Dye]] [[Gray Dye|Gray Dye]] - "You will only find passive items until you gain a passive item." *New omen: [[image:Red Dye.png|25px|link=Red Dye]] [[Red Dye|Red Dye]] - "You will only find omens. Lose this item when you gain an omen." *New [[Bosses|boss]] mod: Blooming - "When you open half of all empty cells, collect 3 Dark Hearts." *New boss mod: Pure - "Removes auras as it travels." *New boss mod: Corrupt - "Spawn 2 Dark Hearts each turn." *New boss mod: Roundabout - "Lose 1% pathfinding whenever you discover a 4 or greater." *New boss mod: Landlord - "Lose a random stat whenever you make a turn in the same quadrant as the boss." *New Lv3 emblem: [[image:Reality Check.png|25px|link=Reality Check]] [[Reality Check|Reality Check]] ===Quality of Life=== *Updated [[Pathfinding]] toast to include the Pathfinding sprite *Added a toast for failing a Mythic [[Emblem]] roll *Using a duplicate item will now consume the one you clicked on, rather than the first copy in your inventory - this is an experimental change that may require further testing *Updated the description of the <span style="white-space: nowrap;">[[image:Timeless mod.png|30px|link=Stage_Mods]][[Stage_Mods|Timeless mod]]</span> for clarity ===Balance Changes=== *Added UNIT-8055 as the likely boss of a few existing [[emblems]] *Negative [[pathfinding]] now gives you a chance to finish the stage without marking it as complete *[[image:Excalibur.png|25px|link=Excalibur]] [[Excalibur|Excalibur]] buff: "You can kill monsters and bosses if your morality is 30 or greater. Lose this item if you are immoral." *[[image:Paragon Rod.png|25px|link=Paragon Rod]] [[Paragon Rod|Paragon Rod]] price increased from 80 to 100 coins *[[image:Blood Magic.png|25px|link=Blood Magic]] [[Blood Magic|Blood Magic]] nerf: "Gain 50 mana and lose 1 life." *Blood Magic price reduced from 20 to 15 coins ===Bug Fixes=== *Fixed a rare issue that could cause mastery unlock conditions to go missing from the [[Token]] Shop *Fixed a typo in the Saga [[sigil]] *Fixed an issue with magic bow items not triggering certain "on magic" effects *Fixed likely sigil drops for Holiday [[emblems]] *Fixed "Chomp" Sigil not interpreting inventory slots correctly *Fixed a possible issue in the quest cleanup routine ====Hotfix #1 @ 5:25 PM EST -==== *Fixed a crash related to [[image:Adventurer's Hat.png|25px|link=Adventurer's Hat]] [[Adventurer's Hat|Adventurer's Hat]] *Fixed a crash related to [[image:Blind Justice.png|25px|link=Blind Justice]] [[Blind Justice|Blind Justice]] *Fixed Hearth Classic Skin unlock conditions *Fixed a chording issue related to an update to the autosolver ====Hotfix #2 @ 7:25 PM EST -==== (Note: this hotfix will be deployed to remaining platforms tomorrow morning) *Fixed a crash related to Whetstone |