Page values for "January 11, 2022 Patch"
Jump to navigation
Jump to search
"patches" values
1 row is stored for this page| Field | Field type | Value |
|---|---|---|
| patchdate | Date | 2022-01-11 |
| source | String | https://store.steampowered.com/news/app/1141220/view/3108046679309017385 |
| sourcetitle | String | v1.83 Patch Notes |
| version | String | 1.83 |
| highlights | Wikitext |
|
| notes | Text | Hi folks, The first DemonCrawl update of 2022 has arrived! We spent the last few weeks designing a new mastery called '''Ninja''', a new set of demonic Patreon rewards, and 20 new '''holographic effects'''. Yes, you read that right! We have overhauled our holograph workflow and can now produce these kinds of effects in a matter of hours. 😎 We also think they look much nicer than many of the original holographs, but you can judge for yourself: [[File:Patch_notes_1.83.gif]]<div style="clear:both; margin:0; padding:0;"></div> Pretty cool, right? Next up is the new [[image:Ninja Mastery.png|25px|link=Ninja Mastery]] [[Ninja Mastery|Ninja mastery]], which possesses a unique form of damage mitigation based on exposed cells. It also completely bypasses monster reveal and death effects as if you were permanently wearing [[image:Shinobi Sandals.png|25px|link=Shinobi Sandals]] [[Shinobi Sandals|Shinobi Sandals]]. [[File:Patch_notes_1.83_2.png]]<div style="clear:both; margin:0; padding:0;"></div> In our testing, it's a decently consistent mastery that doesn't require too much micromanagement. Not too tough to unlock either! The full patch notes for v1.83 are available below. Enjoy! --- ===New Features=== *New patreon rewards: Rise of Demons *New mastery: Ninja - Move with stealth and ignore monster effects *New magic item: [[image:Kunai.png|25px|link=Kunai]] [[Kunai|Kunai]] - "[100 Mana] Kill target visible monster and reveal any monsters nearby." *New passive item: [[image:Ninja Doll.png|25px|link=Ninja Doll]] [[Ninja Doll|Ninja Doll]] - "When you activate your mastery ability, gain [[image:Shuriken.png|25px|link=Shuriken]] [[Shuriken|Shuriken]] equal to the number of times your ability has been activated." *Updated the holograph effect engine *New holograph: Waterfall *New holograph: Ripples *New holograph: Firepit *New holograph: Magic Eraser *New holograph: Flower Field *New holograph: Heart Throb *New holograph: Endless Rain *New holograph: High Tide *New holograph: Fireflies *New holograph: Acid Bath *New holograph: Splattering *New holograph: Gather Energy *New holograph: Through the Clouds *New holograph: Cherry Blossoms *New holograph: Sauna *New holograph: Starstruck (Prizebox Exclusive) *New holograph: Beacons of Light (Prizebox Exclusive) *New holograph: Sonar (Prizebox Exclusive) *New holograph: Vignette (Prizebox Exclusive) *New holograph: Triangle Blast (Prizebox Exclusive) ===Quality of Life=== *The <span style="white-space: nowrap;">[[image:Immutable mod.png|30px|link=Stage_Mods]][[Stage_Mods|Immutable mod]]</span> stage mod alert now includes the name of the stage *Made [[image:Hellspire.png|25px|link=Hellspire]] [[Hellspire|Hellspire]] look slightly more demonic ===Balance Changes=== *Effects that trigger when a monster "spawns" are now distinct from "monster reveal" effects (e.g. [[image:Occultic Pendant.png|25px|link=Occultic Pendant]] [[Occultic Pendant|Occultic Pendant]]) *With the above in mind, [[image:Shuriken.png|25px|link=Shuriken]] [[Shuriken|Shuriken]] wording has been changed to "automatically discharges when a monster spawns" - otherwise Ninja couldn't use ninja stars, which would have been so wrong ===Bug Fixes=== *Fixed an issue that could cause active [[Paint|paints]] and holographs to change between updates |