Page values for "July 03, 2020 Patch"
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"patches" values
1 row is stored for this page| Field | Field type | Value |
|---|---|---|
| patchdate | Date | 2020-07-03 |
| source | String | https://steamcommunity.com/games/1141220/announcements/detail/2504513502280788164 |
| sourcetitle | String | v1.49 Patch Notes |
| version | String | 1.49 |
| highlights | Wikitext | |
| notes | Text | v1.49 Patch Notes Hi folks, We have just released a small but important stability patch for DemonCrawl. Full patch notes are below. Thank you! --- ===Balance Changes=== *Ego boss can no longer die *Capped status effect duration to 1 million ===Quality of Life=== *Labels of status effect durations exceeding 999 will be shortened to "1K, 2K, 3K, ..." *Clarified memento descriptions to explain that they will help preserve current life, rather than adding more ===Bug Fixes=== *Addressed a number of issues in the leaderboard server code *Fixed an issue that could prevent a boss from spawning on a busy stage *Fixed an issue related to targeting multiple cells with Drill *Fixed a potential crash when using Blueberry outside of a stage *Fixed Magnifying Glass bypassing the Active stage mod *Fixed "Fire" and "Ice" sigil effects *Fixed some mementos running checks against life instead of max life *Fixed an issue with the "open cell" keybind that would cause it to activate objects in the same step as popping them from a bubble *Fixed a potential crash with the Constant Reminder emblem if it selected certain status effects like Justice Juice *Fixed Sentry Gnome not auto-unlocking if you had purchased it when it was called Guardian *Fixed some sound effects bypassing the "mute game in background" setting *Speculative fix for rare Hungry Plant crash *Speculative fix for minor alignment issue on the quest thumbnails Hotfix #1 @ 8:00 PM EST - Fixed a crash related to objects dying from burning cells. |