Page values for "June 11, 2020 Patch"
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"patches" values
1 row is stored for this page| Field | Field type | Value |
|---|---|---|
| patchdate | Date | 2020-06-11 |
| source | String | https://steamcommunity.com/games/1141220/announcements/detail/2378411445021246289 |
| sourcetitle | String | v1.46 Patch Notes |
| version | String | 1.46 |
| highlights | Wikitext | |
| notes | Text | Hi folks, We are releasing a small stability patch for DemonCrawl today. We have a few more bug fixes in the pipe, so we will keep this post up-to-date with any additional changes throughout the day. Thanks! --- ===Bug Fixes=== *Fixed "Quakes" Hero Trial not destroying objects correctly *Fixed a rare crash that occurred when a reveal effect couldn't find any cells to reveal *Fixed Bubbler mastery not saving duplicated bubbles to disk properly *Fixed a couple visual glitches related to mastery tooltips *Speculative fix for crash related to item balloon script ===Hotfix #1 @ 11:55 PM=== *Fixed Portal Mods activating multiple times *Entering the dimensional portal will now remove your items before resetting stats, which should prevent some frustrating deaths *Rewrote the script that removes excess legendaries/divines to address a couple glitches *Excess legendary/divine removal as well as the dimensional portal no longer activate "item loss" effects, e.g. Substitute *Fixed Marksman's Memento not creating chain indicators *Reduced the amount of time it takes for the display mode to initialize on startup *Android only: speculative fix for crash related to poor/no network connection |