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| Field | Field type | Value |
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| Image | File | Protagonist_Mastery.png |
| Tier_I | Wikitext | All legendary items are favored. Gain a random legendary item when you enter the final stage.
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| Tier_II | Wikitext | Whenever you gain a legendary item, gain a mastery charge. Whenever you replace a legendary item, increase the number of legendary items you can hold.
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| Tier_III | Wikitext | [5 Charges] Convert all visible chests into legendary items. Whenever you would die, this instead discharges automatically to prevent death.
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