Daily Missions: Difference between revisions

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Daily missions are a set of objectives assigned at regular intervals which can be used to earn additional tokens for playing in certain ways.  Up to 3 missions can be active at any time.
Daily missions are a set of objectives assigned at regular intervals which can be used to earn additional [[Tokens]] for playing in certain ways.  Up to 3 missions can be active at any time (increased to up to 4 missions at [[Prestige]] level 3 or higher).


{| class="wikitable"style="color:white; background-color:#000000;"  
{| class="wikitable"style="color:white; background-color:#000000;"  
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! scope="col"| Requirements
! scope="col"| Requirements
! scope="col"| Tokens awarded
! scope="col"| Tokens awarded
|-
|Blast-off
|Explode 10 cells.
|4
|-
|-
|Carved in stone
|Carved in stone
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|Earn 100 points from Fast [[awards]].
|Earn 100 points from Fast [[awards]].
|5
|5
|-
|Dressed for battle
|Equip 3 pieces of armor.
|4
|-
|Down with the system
|Destroy 3 signs.
|4
|-
|Evil accrues
|Gain 5 omens.
|4
|-
|-
|Fiber diet
|Fiber diet
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|Bury 5 bones.
|Bury 5 bones.
|4
|4
|-
|Good doctor
|Restore 10 lives.
|3
|-
|-
|Have courage
|Have courage
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|Into orbit
|Into orbit
|Activate 10 orbs.
|Activate 10 orbs.
|4
|-
|Just a flesh wound
|Reduce 10 damage using defense.
|4
|4
|-
|-
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|Kill 20 monsters.
|Kill 20 monsters.
|5
|5
|-
|Lead the way
|Recruit 10 familiars.
|5
|-
|Life in prison
|Kill 5 strangers.
|5
|-
|Masterstroke
|Activate your mastery ability 10 times.
|3
|-
|-
|Nose for danger
|Nose for danger
|Discover 10 cells of value 5 or greater.
|Discover 10 cells of value 5 or greater.
|3
|3
|-
|Sick burn
|Apply burning to 20 cells.
|5
|-
|Stay frosty
|Apply Frozen to 20 cells.
|5
|-
|Stuff of legend
|Gain 3 legendary items.
|4
|-
|Timewalker
|Complete 10 status effects.
|4
|-
|-
|The Zappening
|The Zappening
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|-
|-
|Think of the children
|Think of the children
|Earn 100 points from charitable awards.
|Earn 100 points from Charitable [[awards]].
|5
|5
|-
|Timewalker
|Complete 10 status effects.
|4
|-
|Waive the flag
|Earn 100 points from Flagless [[awards]].
|5
|-
|Way of the champion
|Complete a quest.
|7
|}
|}

Latest revision as of 20:27, 1 May 2021

Daily missions are a set of objectives assigned at regular intervals which can be used to earn additional Tokens for playing in certain ways. Up to 3 missions can be active at any time (increased to up to 4 missions at Prestige level 3 or higher).

Mission Requirements Tokens awarded
Blast-off Explode 10 cells. 4
Carved in stone Complete 2 mystic statues. 5
Don't blink Earn 100 points from Fast awards. 5
Dressed for battle Equip 3 pieces of armor. 4
Down with the system Destroy 3 signs. 4
Evil accrues Gain 5 omens. 4
Fiber diet Feed 5 items to hungry plants. 3
Gazillionaire Spend 100 coins. 3
Gone but not forgotten Bury 5 bones. 4
Good doctor Restore 10 lives. 3
Have courage Complete 3 stages with 3 or more stage mods. 5
Into orbit Activate 10 orbs. 4
Just a flesh wound Reduce 10 damage using defense. 4
Killing season Kill 20 monsters. 5
Lead the way Recruit 10 familiars. 5
Life in prison Kill 5 strangers. 5
Masterstroke Activate your mastery ability 10 times. 3
Nose for danger Discover 10 cells of value 5 or greater. 3
Sick burn Apply burning to 20 cells. 5
Stay frosty Apply Frozen to 20 cells. 5
Stuff of legend Gain 3 legendary items. 4
Timewalker Complete 10 status effects. 4
The Zappening Apply Electric to 20 cells. 5
Think of the children Earn 100 points from Charitable awards. 5
Timewalker Complete 10 status effects. 4
Waive the flag Earn 100 points from Flagless awards. 5
Way of the champion Complete a quest. 7