Burning (Research)

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If your research subject is set to Burning, you will be much more likely to find items with the text "burning" anywhere in their effects.

Used by

Burning Items

Image Name Description Cost
Bag of Coal [100 Mana] Automatically discharges when you lose morality. Gain Coal, then apply Burning to a random cell for each Coal you have. 0 coins
Bellows Whenever you discover a 5 or greater, it gains Burning. Burning cells have a 5% chance to send a Flare in a random direction each turn. 31 coins
Big Fish Cook by removing Burning from target visible cell, then restore 3 lives. Or sell raw at an Item Shop for 30 coins. 0 coins
Burning Boots [2 Leg Armor] Burning cells do not hurt you. Fortify whenever an object is destroyed by Burning. 18 coins
Burnt Marshmallow Burning cells deal 1 additional point of life loss. Every 50 turns, lose your first consumable item and apply Burning to a random cell. 0 coins
Divine Marshmallow [50 Mana] Remove Burning from target 7x7 area and gain 1% pathfinding for each aura removed this way. If you removed fewer than 5, transform into Toasted Marshmallow. Otherwise, transform into Burnt Marshmallow. 25 coins
Faulty Firecracker Your targeted items have a 50% chance to explode the target instead, burning you and destroying the item in the process. 0 coins
Fire Bomb Apply Burning to a 3x3 area around target cell. 14 coins
Fire Totem [50 Mana] Enchant target visible cell, apply Burning to it: each turn, increase the value by 1. If it's 10 or greater, kill monsters in this quadrant equal to the number of Burning cells in this quadrant, then reset the value. 40 coins
Firefly's Memento Increase your life cap for the next dimension by the number of Burning cells in the Metagate. 0 coins
Fireplace Every 30 turns, each stage gains a Burning cell. Glean cells near Burning cells. 40 coins
Fish Cook by removing Burning from target visible cell, then restore 2 lives. Or sell raw at an Item Shop for 10 coins. 0 coins
Hot Honey Guarantees an extra Honeypot per stage. When you activate a Honeypot, apply Burning to the cells of relocated living objects. 21 coins
Ifrit Contract Spawn a familiar on target visible cell. For 10 turns, your familiars create a Burning trail and are immune to Burning. Afterwards, convert all Burning auras into strong familiars. 18 coins
Marshmallow [50 Mana] Remove Burning from target visible cell. If the cell has a value of 3, transform this item into Toasted Marshmallow. If the cell has a value of 4 or greater, transform this item into Burnt Marshmallow. 18 coins
Molotov Reveal and apply Burning to random hidden cells until it lands on one with a monster. 9 coins
Pyromancy When you target a cell with an item, it gains Burning. When you complete a stage, gain 1 soul for each Burning cell of value 5 or greater. 22 coins
Ruby of Flame [70 Mana] Target cell gains or loses Burning. 21 coins
Shark Cook by removing Burning from target visible cell, then gain the ability to powerchord any cell until the end of the stage. Or sell raw at an Item Shop for 40 coins. 0 coins
Small Fish Cook by removing Burning from target visible cell, then restore 1 life. Or sell raw at an Item Shop for 3 coins. 0 coins