Chord (Research)

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If your research subject is set to Chord, you will be much more likely to find items with the text "chord" anywhere in their effects.

Sources

Used by

Chord Items

Image Name Description Cost
Battleaxe You can powerchord any cell of value 4 or greater. 36 coins
Berserker Necklace You have an additional 5% chance to powerchord. 26 coins
Berserker Ring You have an additional 3% chance to powerchord. 15 coins
Book of Rage Pick up hearts at full life to gain 1% powerchording. 19 coins
Brass Knuckles For the next 10 turns, you can powerchord any cell. 16 coins
Chain Whip Your familiars move extra times equal to the length of your chain. You can powerchord any cell as long as the length of your chain is 6 turns or greater. 50 coins
Dragon Knuckles [300 Mana] For a number of turns equal to the monsters you have killed plus 1, you can powerchord any cell. 46 coins
Elemental Knuckles [200 Mana] For a number of turns equal to the sum of target visible 3x3 area, you can powerchord any cell that has an aura. 26 coins
Glass Knuckles You cannot powerchord. Whenever you chord a 1, lose 1 life. 0 coins
Juggler Doll At the start of each stage, powerchord cells for a number of turns equal to your mastery charges. When you activate your ultimate ability, evade monsters for a number of turns equal to your mastery charges. 30 coins
Juggler's Memento Start the next dimension with Juggling Balls for every 10% powerchording and evasion you have. 0 coins
Juggling Balls Powerchord a valid target visible cell, or open target hidden cell and evade if it has a monster. 10 coins
Knuckle Wraps Your next chord becomes a powerchord. 5 coins
Landmine Enchant 10 random cells each stage: when you chord or target this cell with an item, blow up the nearby 3x3 area and remove the enchantment. 35 coins
Lightpost Enchant 10 random cells each stage: when you chord or target this cell with an item, reveal the nearby 5x5 area and remove the enchantment. 40 coins
Maul When you enter a stage, the first cell you chord becomes a powerchord. Every 10 monsters you kill, gain a soul. 38 coins
Mean Spirit When you win a stage, all living objects flee. Gain 1% powerchording whenever an object flees. 30 coins
Milk Gain 1 defense. For the next 300 turns, you can powerchord Sanctified cells. 9 coins
Rosin After you use a magic item, your next chord will be a powerchord. 22 coins
Shark Cook by removing Burning from target visible cell, then gain the ability to powerchord any cell until the end of the stage. Or sell raw at an Item Shop for 40 coins. 0 coins
Tripwire Enchant 10 random cells each stage: when you chord or target this cell with an item, take monster damage and remove the enchantment. 0 coins
Whetstone Favor all weapon items. Whenever you gain a weapon, you can powerchord any cell for 5 turns. 16 coins
Zen Stones Changes to evasion, pathfinding, and powerchording will apply to all these stats. 32 coins