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  • {{Infobox |Description = [70 Mana] Automatically discharges to prevent an empty cell from becoming flagged. ...ning if cells are empty for guesses, effectively refunding the mana "used" if the cell does contain a monster. ...
    818 bytes (123 words) - 00:06, 20 November 2020
  • |Description = Reveal target cell. If it has a monster, kill it. * if you have a [[minion]] and target an empty cell with stick, it will be fetched. ...
    278 bytes (40 words) - 09:55, 19 December 2023
  • |Description = [80 Mana] Spawn a random stranger in target empty cell. * If used in {{Stage|Metagate}}, it will spawn a {{Stranger|Guide}}. ...
    521 bytes (61 words) - 04:27, 6 June 2023
  • ...mistake, your Sawblades can reveal flagged cells. If the flagged cell was empty, your Sawblade loses 1 lifespan. ...
    233 bytes (31 words) - 02:22, 5 June 2023
  • |Description = [80 Mana] Lose 1 life and spawn a heart on target empty cell. ...the heart will trigger all of your [[:Category:Book Items|book]] effects. If you have {{IconLink|Book of Spells}} too, they form an infinite combo. ...
    776 bytes (106 words) - 04:40, 6 June 2023
  • ...ages have 2 Cursed cells for each of your omens. Monsters are empowered by empty Cursed cells. ..., it is unlikely that the effect will be helpful. This omen is devastating if collected whilst holding {{IconLink|Dusk Binder}}. ...
    354 bytes (53 words) - 06:39, 7 June 2023
  • |Description = [3 Leg Armor] Every 10 turns, spawn 10 coins if you just clicked on a 4 or greater. }}"Clicked on" can be interpreted as "clicked on an unknown empty cell" or "chorded an existing cell with unknown cells still remaining aroun ...
    420 bytes (62 words) - 01:51, 5 June 2023
  • |Description = Each turn you click on an empty cell, a random visible stranger relocates to that cell. }}This is rarely a significant problem and actually has some benefits. If the player has a {{Stranger|Pyro}} active on the board, Groupie causes the ...
    443 bytes (70 words) - 07:03, 7 June 2023
  • |Description = When you open half of all empty cells, spawn a Harbinger. Harbingers activate an additional time. The effects are wasted if they don't apply, such as when you have no Cankers or Sealed slots. The Ome ...
    1 KB (158 words) - 02:04, 22 June 2023
  • When you begin each new quest your inventory is empty and your stats are reset. Your quest progress is automatically saved, you m ...y be on one quest at a time. If necessary you can abandon a quest at will. If a quest is corrupt on load and you can't abandon it normally, there is a fe ...
    849 bytes (146 words) - 12:33, 30 May 2020
  • ...y in slots before the seal since the inventory will shuffle up to fill the empty space but the seal remains in place. ...
    659 bytes (107 words) - 16:33, 5 June 2020
  • |Tier III = [3 Charges] Spawn random magic items in empty Cursed cells. ...agic}} effect (Gain 100 mana and lose 1 life), can be used unlimited times if you can afford it. ...
    1 KB (223 words) - 03:08, 17 December 2020
  • {{Masteries |Tier I = If there are fewer than 3 frozen cells, click a flagged cell to freeze it. |description=If you froze the monster then the total monster count would go down by one to ...
    4 KB (676 words) - 00:34, 12 September 2023
  • ...while before some of the rarest drops are discovered by the community, so if you find anything cool or unexpected, we encourage you to share it on our D ...ct of Nature}} - "[100 Mana] Solve a random cell for each of your Minions. If you don't have any, gain a Minion instead. Different minion types will caus ...
    5 KB (850 words) - 02:37, 4 February 2023
  • *New passive item: {{IconLink|Third Eye}} - "When you open half of all empty cells, unobscure any values and destroy all objects on numbered cells." *New [[Bosses|boss]] mod: Blooming - "When you open half of all empty cells, collect 3 Dark Hearts." ...
    4 KB (600 words) - 00:37, 2 January 2021
  • | If you are injured, lose 1 life whenever you discover a 5 or greater. You cann | Living objects move towards your cursor. If you hover a living object, you take 1 damage. ...
    13 KB (2,031 words) - 20:36, 15 April 2026
  • If you manage to get every Classic Skin, you will be rewarded with the new Inf *If you lose on a Dark stage, board visibility will be restored for ease of rev ...
    3 KB (532 words) - 02:02, 18 August 2020
  • ...familiars but will only walk into opened cells and will not solve cells. If any cell they enter contains loot or a familiar, the boss will destroy it. ...Ego is an exception and can not be frozen. All bosses resist burning but if they occupy a burning square for 3 consecutive turns, they will have a high ...
    17 KB (2,651 words) - 08:32, 14 April 2023
  • ...ormally makes you lose. You can use the Lawless mod to help with this, or if you have good life/defense or are a Marksman you can make mistakes and the ...me cell multiple times (e.g. if there is a known monster next to a 1 and 4 empty cells, you can flag 3 of the cells, chord, unflag a cell, chord again, and ...
    3 KB (555 words) - 03:42, 31 May 2023
  • |Tier II = If the sum of your chain is greater than the max stage power, kill monsters be ...ealing monsters to kill them, and relying on the ability to over flag/flag empty cells. ...
    8 KB (1,360 words) - 16:25, 24 October 2020
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