Target (Research)
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If your research subject is set to Target, you will be much more likely to find items with the text "target" anywhere in their effects.
Sources
Target Items
| Image | Name | Description | Cost |
|---|---|---|---|
| Ace of Spades | [400 Mana] If the sum value of target visible 3x3 area is exactly 21, gain a revive. | ||
| Alien Blaster | [40 Mana] Does weird things to a target living object. Maybe we shouldn't mess with this? | ||
| Allgem | [50 Mana] Enchant target cell: apply a random aura to this cell each turn. | ||
| Amber of Healing | [50 Mana] Target cell gains or loses Sanctified. | ||
| Arcane Barrier | Whenever a monster is revealed, activate a random targeted magic item on its cell before taking damage. | ||
| Astral Spike | Targeted items affect the entire column of cells. | ||
| Bag of Tricks | [100 Mana] Use random targeted magic effect on target 3x3 area. Do you feel lucky, punk? | ||
| Banana Peel | Enchant target visible cell: each turn, kill any living object in this cell. | ||
| Banner | [100 Mana] Spawn a familiar in target empty cell. | ||
| Barricade | [90 Mana] Spawn a familiar near target visible cell, then enchant the target cell: block living objects and disperse projectiles. | ||
| Beach Ball | [20 Mana] Throw at target stranger and be prepared to have a radical time, dude! | ||
| Beehive | [100 Mana] Spawn a Honeypot on target visible cell, then increase the charges of all visible Honeypots. | ||
| Big Bones | Bury Bones in target 3x3 visible area. | ||
| Big Fish | Cook by removing Burning from target visible cell, then restore 3 lives. Or sell raw at an Item Shop for 30 coins. | ||
| Blowpipe | [200 Mana] Kill target visible monster. It will drop an item. | ||
| Bomb | Explode target numbered cell in a 3x3 area. | ||
| Bonfire | [70 Mana] Burn target sign, then fully heal by passing a number of turns equal to your missing lives, restoring 1 life per turn. | ||
| Boom Bow | [400 Mana] Reveal target cell if it's not already open. If the cell has a monster, 300 mana is returned to this item and the monster will explode in a 5x5 area after 10 turns. | ||
| Cattle Prod | [80 Mana] Relocate target object to a random visible cell. | ||
| Caustic Wand | Whenever you target a cell with an item, take damage equal to the value of the cell. | ||
| Chainsaw | [200 Mana] Spawn a Sawblade on target empty cell and set its lifespan to the length of your chain. | ||
| Chisel | [100 Mana] Upgrade target loot. | ||
| Cobra Totem | [50 Mana] Enchant target visible cell, apply Toxic to it: each turn, increase the value by 1. If it's 10 or greater, kill monsters in this quadrant equal to the number of Toxic cells in this quadrant, then reset the value. | ||
| Cooties | [300 Mana] Enchant target visible cell: each turn, kill any living object in this cell and apply this enchantment to a random nearby cell. | ||
| Cryomancy | When you target a cell with an item, it gains Frozen. When you complete a stage, gain 1 soul for each Frozen cell of value 5 or greater. | ||
| Crystal Ball | [80 Mana] Convert target chest into an item. | ||
| Cudgel | [30 Mana] Kill target stranger. | ||
| Deciphering Rune | Whenever you target a visible cell with an item, solve a number of random cells equal to the value of the target. | ||
| Demon Snare | [300 Mana] Flag all hidden monsters in target 7x7 area. Kill all visible monsters in this area. Remove the last boss mod from each boss in this area. | ||
| Divine Bag of Tricks | [200 Mana] Use random targeted magic effects on target 3x3 area. This could get messy. | ||
| Divine Banner | [150 Mana] Spawn a familiar in target empty cell, the value of which then determines the number of additional Familiars to spawn. | ||
| Divine Bonfire | [150 Mana] Burn target sign and gain 3 souls. | ||
| Divine Chainsaw | [240 Mana] Kill target visible monster or stranger, spawn a number of Sawblades equal to the cell's value, then set the lifespan of your Sawblades to your chain length. | ||
| Divine Cudgel | [60 Mana] Kill strangers and landmarks in target visible 3x3 area. | ||
| Divine Jack-o-Lantern | [300 Mana] Reveal target cell, then manalock for 50 turns. Expand the radius of this item by your number of omens. | ||
| Divine Lantern | [300 Mana] Glean target hidden cell. If it's a 2 or greater, this item retains its mana. | ||
| Divine Marshmallow | [50 Mana] Remove Burning from target 7x7 area and gain 1% pathfinding for each aura removed this way. If you removed fewer than 5, transform into Toasted Marshmallow. Otherwise, transform into Burnt Marshmallow. | ||
| Divine Sturdy Bow | [200 Mana] Target 3x3 area is revealed and all monsters in the area are killed. If at least 5 monsters were killed this way, return 100 mana to this item. | ||
| Divine Thornseeker | [120 Mana] Gain Minions equal to the highest-value hidden cell in target 3x3 area. | ||
| Divine Tree of Life | [50 Mana] Enchant target visible cell: increase the value of this cell by 1 each turn. If it's 10 or greater, reset its value and spawn souls in all visible enchanted cells. | ||
| Drill | [90 Mana] Enchant target visible cell: each turn, increase this cell's value by 1. If it's 10 or greater, upgrade the loot in this cell or spawn a coin here, then reset the cell value. | ||
| Dumpster | [100 Mana] Lose all items with a position in your inventory greater than sum of target 3x3 visible area. | ||
| Dynamite | [200 Mana] Explode target 3x3 area. | ||
| Echo Chamber | When you target a cell with an item, enchant the cell: increase the value of this cell by 1 each turn. If it's 10 or greater, use the original item here then reset the cell value. | ||
| Electromancy | When you target a cell with an item, it gains Electric. When you complete a stage, gain 1 soul for each Electric cell of value 5 or greater. | ||
| Elemental Knuckles | [200 Mana] For a number of turns equal to the sum of target visible 3x3 area, you can powerchord any cell that has an aura. | ||
| Enchanted Blade | [100 Mana] Kill target living object and enchant its cell: each turn, increase this cell's value by 1. If it's 10 or greater, spawn and kill the same living object, then reset the cell value. | ||
| Essence of Affluence | [100 Mana] Gain coins in increments of 5 equal to one-tenth the sum of target visible 3x3 area, rounded down. | ||
| Essence of Creation | [100 Mana] Gain Minions equal to one-tenth the sum of target visible 3x3 area, rounded down. | ||
| Essence of Death | [100 Mana] Gain Bones equal to one-tenth the sum of target visible 3x3 area, rounded down. | ||
| Essence of Motion | [100 Mana] Gain pathfinding equal to one-tenth the sum of target visible 3x3 area, rounded down. | ||
| Essence of Security | [100 Mana] Gain defense equal to one-tenth the sum of target visible 3x3 area, rounded down. | ||
| Essence of Strength | [100 Mana] Gain souls equal to one-tenth the sum of target visible 3x3 area, rounded down. | ||
| Ether Totem | [50 Mana] Enchant target visible cell, apply Ethereal to it: each turn, increase the value by 1. If it's 10 or greater, kill monsters in this quadrant equal to the number of Ethereal cells in this quadrant, then reset the value. | ||
| Ethermancy | When you target a cell with an item, it gains Ethereal. | ||
| Event Horizon | Targeted items affect the entire row of cells. | ||
| Faulty Firecracker | Your targeted items have a 50% chance to explode the target instead, burning you and destroying the item in the process. | ||
| Fertilizer | [60 Mana] Enchant target visible cell: Spawn a Hungry Plant in this cell if it doesn't already have one. Every turn, feed the Plant in this cell without losing an item. If a Plant eats this item, activate his effect 5 times. | ||
| Fire Bomb | Apply Burning to a 3x3 area around target cell. | ||
| Fire Totem | [50 Mana] Enchant target visible cell, apply Burning to it: each turn, increase the value by 1. If it's 10 or greater, kill monsters in this quadrant equal to the number of Burning cells in this quadrant, then reset the value. | ||
| Fireball | [100 Mana] Send Flares in all directions from target visible cell. | ||
| Fish | Cook by removing Burning from target visible cell, then restore 2 lives. Or sell raw at an Item Shop for 10 coins. | ||
| Flashbang | Reveal quadrant around target cell. | ||
| Flashlight | [120 Mana] Reveal target cell causing its monster to flee, then remove Dark mod from the current stage. | ||
| Fossil | [50 Mana] Convert target living object into a landmark. Does not work on bosses. | ||
| Frost Blade | [150 Mana] Freeze target visible living object or explode target Frozen cell in a 5x5 area. | ||
| Handbell | [80 Mana] Spawn a random stranger in target empty cell. | ||
| Holy Totem | [50 Mana] Enchant target visible cell, apply Sanctified to it: each turn, increase the value by 1. If it's 10 or greater, kill monsters in this quadrant equal to the number of Sanctified cells in this quadrant, then reset the value. | ||
| Honeycomb | Spawn a Honeypot in target visible cell and relocate all visible living objects 1 cell closer to it. | ||
| Hungry Seed | Spawn a Hungry Plant in target visible cell if it doesn't have one already. Feed the Plant in this cell a number of times equal to the cell value, without losing any items. | ||
| Ice Bomb | Apply Frozen to a 3x3 area around target cell. | ||
| Ice Scraper | [50 Mana] If target cell has Frozen, remove the aura, then solve it and all nearby cells. | ||
| Ice Totem | [50 Mana] Enchant target visible cell, apply Frozen to it: each turn, increase the value by 1. If it's 10 or greater, kill monsters in this quadrant equal to the number of Frozen cells in this quadrant, then reset the value. | ||
| Ifrit Contract | Spawn a familiar on target visible cell. For 10 turns, your familiars create a Burning trail and are immune to Burning. Afterwards, convert all Burning auras into strong familiars. | ||
| Instant Familiar | Spawn a familiar on target empty cell and pass a turn. | ||
| Jack-o-Lantern | [60 Mana] Reveal target cell and gain a random omen. | ||
| Jade of Poison | [50 Mana] Target cell gains or loses Toxic. | ||
| Juggling Balls | Powerchord a valid target visible cell, or open target hidden cell and evade if it has a monster. | ||
| King of Diamonds | [200 Mana] Spawn diamonds on visible cells in target 3x3 area. Convert any diamonds that were already in this area into purple diamonds. | ||
| Kunai | [100 Mana] Kill target visible monster and reveal any monsters nearby. | ||
| Lance | [200 Mana] Destroy monsters in target column. | ||
| Landmine | Enchant 10 random cells each stage: when you chord or target this cell with an item, blow up the nearby 3x3 area and remove the enchantment. | ||
| Lantern | [90 Mana] Glean hidden cells in target 3x3 area. | ||
| Lightning Totem | [50 Mana] Enchant target visible cell, apply Electric to it: each turn, increase the value by 1. If it's 10 or greater, kill monsters in this quadrant equal to the number of Electric cells in this quadrant, then reset the value. | ||
| Lightpost | Enchant 10 random cells each stage: when you chord or target this cell with an item, reveal the nearby 5x5 area and remove the enchantment. | ||
| Lightstone Helmet | [1 Head Armor] When equipped, reveal target column. Fortify whenever a monster is revealed by an effect. | ||
| Longbow | [400 Mana] Reveal target row. Kill all monsters in the row and return 20 mana to this item for each monster killed this way. | ||
| Lotus | [200 Mana] Restore lives equal to the value of target numbered cell. | ||
| Loudhailer | [200 Mana] Spawn random strangers on 0-value cells within target visible 3x3 area. | ||
| Magic Dark Ink | [150 Mana] Lose a number of omens equal to the value of target numbered cell, then gain that many random omens. | ||
| Magical Bean | For 1 turn, your targeted items affect the entire column and row of cells. | ||
| Magnet | [60 Mana] Relocate the closest visible object to target visible cell. | ||
| Makeshift Weapon | [200 Mana] Reveal and kill any monsters in target area, then lose a random weapon. The radius of this item is equal to your number of weapons. | ||
| Marshmallow | [50 Mana] Remove Burning from target visible cell. If the cell has a value of 3, transform this item into Toasted Marshmallow. If the cell has a value of 4 or greater, transform this item into Burnt Marshmallow. | ||
| Mjolnir | [150 Mana] Reduce the monster count of all other stages by the value of target numbered cell. If the cell has a monster, kill it. | ||
| Mortal Root | [250 Mana] Set your lives and max lives to the value of target numbered cell. | ||
| Nunchucks | [200 Mana] Reveal target 3x3 area. If the sum of that area is less than the sum of your chain, kill all monsters in that area. Otherwise, you take 3 damage. | ||
| Onyx of Agony | [70 Mana] Target cell gains or loses Cursed. | ||
| Opal of Mana | [70 Mana] Target cell gains or loses Ethereal. | ||
| Paragon Stone | [50 Mana] Enchant target visible cell: each turn, increase this cell's value by 1. If it's 10 or greater, transform the cell's object into a random item, then reset the cell value. | ||
| Patron Saint | [20 Mana] Spend 5 coins on target stranger and convert it to a strong familiar. | ||
| Pentagram | [200 Mana] Fill target visible 3x3 area with monsters. | ||
| Pipe Bomb | Explode target cell. Increase the radius of this item by the number of special stages you have completed. | ||
| Plum | Expand the radius of your next targetable item by 1. | ||
| Poison Blade | [90 Mana] Kill target monster or stranger in 5 turns, applying Toxic to its cell after it dies. Cancel the cast to poison yourself. | ||
| Powder Keg | [300 Mana] Spawn a Barrel on target empty cell. It will explode in 5 seconds. | ||
| Prism of Intellect | Your targeted magic items will target an additional random cell. | ||
| Propane | [100 Mana] Enchant target visible cell: increase the value of this cell by 1 each turn. If it's 10 or greater, send flares in all directions then reset its value. | ||
| Protein Powder | Spawn a Jock in target visible cell. For the next 100 turns, your Jocks destroy objects instead of pushing them and you gain a soul whenever an object is destroyed by a Jock. | ||
| Pursecutter | [150 Mana] Steal coins from target stranger equal to his or her price. | ||
| Pyromancy | When you target a cell with an item, it gains Burning. When you complete a stage, gain 1 soul for each Burning cell of value 5 or greater. | ||
| Queen of Hearts | [200 Mana] Spawn hearts on visible cells in target 3x3 area. Convert any hearts that were already in this area into souls. | ||
| Rainbow Lens | [70 Mana] Remove auras from target 5x5 area. Flag a monster for each aura removed this way. | ||
| Recycle Bin | [150 Mana] Enchant target visible cell: increase the value of this cell by 1 each turn. If it's 10 or greater, drop a random item into this cell then reset its value. | ||
| Ritual Chalk | [200 Mana] Enchant target empty cell: until you make a mistake, spawn a familiar in this cell each turn. | ||
| Ruby of Flame | [70 Mana] Target cell gains or loses Burning. | ||
| Sapphire of Frost | [70 Mana] Target cell gains or loses Frozen. | ||
| Scrap Hopper | [25 Mana] Destroy target chest. The next time you open a chest, gain souls equal to your number of Scrap Hopper status effects. | ||
| Shadow Siphon | [120 Mana] Gain souls equal to the value of target visible occupied cell, then destroy its contents without triggering kill effects. | ||
| Shadow Totem | [50 Mana] Enchant target visible cell, apply Cursed to it: each turn, increase the value by 1. If it's 10 or greater, kill monsters in this quadrant equal to the number of Cursed cells in this quadrant, then reset the value. | ||
| Shark | Cook by removing Burning from target visible cell, then gain the ability to powerchord any cell until the end of the stage. Or sell raw at an Item Shop for 40 coins. | ||
| Shrine Tag | [200 Mana] Enchant target visible cell: reduce incoming damage by the value of this cell. | ||
| Silver Platter | [100 Mana] Enchant target visible cell: each turn, increase this cell's value by 1. If it's 10 or greater, activate the stranger in this cell for free, then reset the cell value. | ||
| Slimeball | Enchant target visible cell: nearby monsters have a 50% chance to miss. | ||
| Small Fish | Cook by removing Burning from target visible cell, then restore 1 life. Or sell raw at an Item Shop for 3 coins. | ||
| Small Star | Launch a Blessing in a random direction from target visible cell. | ||
| Snowglobe | [150 Mana] Target cell gains Frozen. For the next 5 turns, relocate all Frozen cells and their contents, revealing their original cells. | ||
| Sphere of Influence | Expands the radius of your targetable items by 1. | ||
| Spindle | [500 Mana] Equip a Simple Robe and fortify it by the sum of the highest visible value(s) in target 3x3 area. | ||
| Splintering Wand | Targeted items affect random cells. | ||
| Starlight | [300 Mana] Send a Blessing to the north of target visible cell. | ||
| Stick | Reveal target cell. If it has a monster, kill it. | ||
| Sturdy Bow | [200 Mana] Reveal target cell if it's not already open. If the cell has a monster, kill it and return 100 mana to this item. | ||
| Suds | [100 Mana] Send Bubbles in all directions from target visible cell. | ||
| Sun Bomb | [200 Mana] Reveal monsters in target 3x3 area. | ||
| Sundial | [250 Mana] Take the sum value of target 3x3 area. After that many turns, reveal that many random cells. | ||
| Surgical Saw | [80 Mana] Lose 1 life and spawn a heart on target empty cell. | ||
| Swelling Rune | Whenever you target an empty cell with an item, double the value of the cell. | ||
| Teleporter | [100 Mana] Enchant target visible cell: each turn, relocate the object in this cell to a random cell. | ||
| Tesla Coil | [200 Mana] Reveal a number of cells in target 5x5 area equal to the smallest visible value in that area. | ||
| The Joker | If you use an item to target visible cells with a sum of 13 or greater, you lose. | ||
| Thornseeker | [90 Mana] If target hidden cell has a value of 3 or greater, gain 3 Minions. | ||
| Thunder Bomb | Apply Electric to a 3x3 area around target cell. | ||
| Topaz of Lightning | [70 Mana] Target cell gains or loses Electric. | ||
| Torch | [150 Mana] Reveal target cell. | ||
| Trash Bin | [50 Mana] Lose an item whose position in your inventory equals value of target numbered cell. | ||
| Tree of Life | [100 Mana] Enchant target visible cell: increase the value of this cell by 1 each turn. If it's 10 or greater, spawn a soul here and reset its value. | ||
| Tripwire | Enchant 10 random cells each stage: when you chord or target this cell with an item, take monster damage and remove the enchantment. | ||
| Troll Cross | [150 Mana] Reduce the stage power by the value of target numbered cell, then spawn that many Cankers. | ||
| Valentine Bow | [400 Mana] Reveal target cell if it's not already open. If the cell has a monster, 200 mana is returned to this item and the monster becomes your familiar. | ||
| Vampiric Blade | [140 Mana] Kill target visible monster or stranger and spawn a heart in its place. If you are not injured, spawn a soul instead. | ||
| Venomancy | When you target a cell with a magic item, it gains Toxic. When you complete a stage, lose 1 max life for each Toxic cell of value 5 or greater. | ||
| Wand of Light | [200 Mana] Reveal target row and column of cells. | ||
| Warning Sign | [100 Mana] Spawn a sign on target visible cell, then move nearby monsters to random hidden cells. | ||
| Watering Can | [150 Mana] Spawn random loot on 0-value cells within target visible 3x3 area. | ||
| Weight Bench | [100 Mana] Enchant target visible cell: Spawn a Jock nearby. Reveal and kill a random monster whenever a Jock moves into this cell. | ||
| Wooden Bow | [80 Mana] Reveal target cell if it's not already open. If the cell has a monster, kill it, otherwise you lose this item. |