Page values for "August 16, 2020 Patch"
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"patches" values
1 row is stored for this page| Field | Field type | Value |
|---|---|---|
| patchdate | Date | 2020-08-16 |
| source | String | https://steamcommunity.com/games/1141220/announcements/detail/4639224265635441347 |
| sourcetitle | String | v1.55 Patch Notes - Classic Mode 2.0 |
| version | String | 1.55 |
| highlights | Wikitext |
|
| notes | Text | v1.55 Patch Notes - Classic Mode 2.0 Hi folks, We just released a big update for DemonCrawl that adds selectable skins to Classic Mode! You can unlock Classic Skins by earning high scores in each stage of a regular quest. If you manage to get every Classic Skin, you will be rewarded with the new Infinite Journey achievement. This patch introduces 20 achievements altogether! There are also 3 challenging new [[Stage Mods]]. Check them out: [[File:Patch_notes_1.55.png]] Full patch notes are below. --- ===New Features=== *Redesigned Classic Mode interface *Unlock skins for Classic Mode by earning a certain amount of points in each stage *Hybrid skins are supported by Classic Mode as well *Randomize your Classic Mode settings by clicking on the "Custom" difficulty button *New stage mod: Vigilant - "Before opening or chording a cell, nearby visible monsters will attack you." *New stage mod: Forsaken - "Legendary items do not work. Omens activate an additional time." *New stage mod: Surrounded - "At the start of the stage, monsters spawn along the perimeter." (Suggested by community member Cubear!) *Added new color palettes for 10 existing stage mods *Added 20 achievements *Added Patch Notes button to main menu *Added Discord button to main menu *Added Patreon button to main menu *Added something ~secret~ ===Quality of Life=== *Updated the description of [[Helm]] for clarity *If you lose on a Dark stage, board visibility will be restored for ease of review ===Bug Fixes=== *Fixed string issues related to Greedy Pig, Treasure Pouch, Medusa Head, Dumbbell, Ritual Chalk *The following items now observe standard event triggers: Brainsap, Hot Sauce, Taxes, Monocle, Claw, Chromatic Choker, Appetizer, Anvil *Fixed a crash related to hovering a Snowball artifact *Fixed another crash related to the Dark Chest that adds monsters to a stage *Fixed Doomcall not activating harbingers a second time as described *Fixed a visual glitch that would cause bosses to desync from their cell during movement *Similar to above, fixed an issue related to Groupie and stranger movement *Fixed title casing in Glint tooltips *Fixed Gluttony not interacting with Mystery Meat *Fixed a crash related to Prism of Intellect not distinguishing between normal and divine item radius (e.g. Divine Watering Can) *The Predatory stage mod will no longer create a toast notification if there are no monsters on the board *Applying Burning directly to a hidden cell no longer activates monster reveal effects *Nightmare toast will no longer show up when right-clicking objects on the board *The inventory button will no longer animate if your inventory is full whenever item acquisition is attempted *Fixed a Linux-only crash related to Quest V by replacing spaces in stage skin folders with underscores *Speculative fix for visual glitch that causes an empty cell to appear full (please let us know if you continue running into this issue) Hotfix #1 @ 6:52 PM EST - Fixed a couple crashes related to localization features. Hotfix #2 @ 9:13 PM EST - Fixed a crash related to metagate and the new classic skin progression. DemonCrawl is currently on sale for 25% off. This offer ends tomorrow! |