Commander Mastery

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Commander Mastery

Tier I For 3 coins, left-click a flagged cell to recruit a familiar to a nearby empty cell and pass a turn.
Tier II Whenever a familiar collects loot, perform a unique action based on the type of loot.
Tier III [2 Charges] Convert your familiars into Instant Familiars.
Unlock I Unlock by having 10 or more familiars
Unlock II Unlock II by having 15 or more familiars
Unlock III Unlock III by having 30 or more familiars

The Commander Mastery is focused on using Familiars.


Unique Actions
Loot Effect
Coin Solve 1 cell
Diamond / Purple Diamond Solve 5 cells
Heart Familiar becomes a Strong Familiar (kills Monsters instead of dying)
Token / Mega Token Recruit a Familiar
Artifact Reduces max stage power
Emblem Finds 100 mana

Changelog

  • v2.00 (patch notes missing) Commander I buffed: "For 3 coins, left-click a flagged cell to recruit a familiar to a nearby empty cell and pass a turn." (was "Click a flagged cell to recruit a familiar to a nearby empty cell for 3 coins.")
  • v1.88 Commander III rework: "Convert your familiars into Instant Familiars." (was "Pass 10 turns.")
  • v1.58 Commander I buff: Familiar summoning cost reduced from 5 to 3 coins
  • v1.50 Commander I now left-clicking flagged cells (was "Unflag a cell to recruit a familiar to a nearby empty empty cell for 5 coins.")