Pact of Nature
Jump to navigation
Jump to search
Pact of Nature
| Description | [100 Mana] Solve a random cell for each of your Minions. If you don't have any, gain a Minion instead. Different minion types will cause different effects. |
|---|---|
| Category | |
| Cost |
Minion: Solve a random cell.
Magic Minion: Solve a random cell, and restore 10 mana to Pact of Nature.
Big Minion: Reveal a 3x3 area around a random hidden cell, and kill all monsters within that 3x3 area.
Rabid Minion: Pass 10 turns. This causes the Rabid Minion Status Effect to activate, which reveals and kills a random monster.
Shiny Minion: Solve 10 random cells.
Recipe
Does not have a blueprint.
Changelog
- v1.92 Added