Omen Items
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Omen items are one of five item categories in Demoncrawl.
There are 119 total omen items.
Omen items will give you a negative bonus while you're holding the item in your inventory, depending on the item you picked up.
Most omens cost 0 coins, except Dead Rodent at 1 coin.
Omens are set to an 11% drop rate from chests.
You will also lose 1 morality for gaining an omen.
Image | Name | Description | Cost |
---|---|---|---|
Ancient Evil | When you enter the final stage, lose this item and gain two omens. | 0 coins | |
Bagman Medal | Stages have an additional Bagman. | 0 coins | |
Ball and Chain | You will not discover landmarks. | 0 coins | |
Black Rose | Every 20 turns, convert all visible loot to omens. | 0 coins | |
Blackmail | When you would gain an item, lose this item instead. | 0 coins | |
Bleeding Heart | Whenever you lose life, lose the same amount of life after 50 turns. | 0 coins | |
Blighted Totem | Every 50 turns, increase the power of all stages by 1. | 0 coins | |
Blindfold | When you enter a stage, it gains a random stage mod. | 0 coins | |
Blood Oil | When you enter a stage, increase the monster count by 10. | 0 coins | |
Book of Maths | Randomizes all numbers shown in tooltips. | 0 coins | |
Borrowed Time | Every 5 minutes, lose half of your lives. | 0 coins | |
Brainsap | Lose 5 coins whenever a cell becomes unflagged. | 0 coins | |
Broken Chain | 50% chance to break your chain each turn. | 0 coins | |
Broken Heart | Your restore life effects are reduced by 1. | 0 coins | |
Broken Mirror | 50% chance to negate item effects. | 0 coins | |
Broken Pocket | You cannot use items that you have more than one of. | 0 coins | |
Broken Rib | Your defense is capped to the minimum stage power. | 0 coins | |
Burnt Marshmallow | Burning cells deal 1 additional point of life loss. Every 50 turns, lose your first consumable item and apply Burning to a random cell. | 0 coins | |
Cardiac Arrest | When you enter a stage, set your max lives to your lives. | 0 coins | |
Caustic Wand | Whenever you target a cell with an item, take damage equal to the value of the cell. | 0 coins | |
Chastity Belt | You cannot gain max life. | 0 coins | |
Cheap Imitation | All legendary items are transformed into passive items that are worth less. | 0 coins | |
Chemical Rainbow | Aura types are randomized. | 0 coins | |
Chromatic Choker | Monsters attack additional times equal to the number of stage mods. | 0 coins | |
Claw | Monsters have a 50% chance to attack an extra time. | 0 coins | |
Closed Sign | After you purchase an item from an Item Shop, immediately leave. | 0 coins | |
Coal | You cannot gain morality. Whenever you lose morality, you get burnt. | 0 coins | |
Comeuppance | Whenever you collect loot, spawn a Canker in its place. | 0 coins | |
Contagion | Chests have an additional 10% chance to contain Contagion. | 0 coins | |
Dark Idol | 50% chance to lose 1 life at the end of each stage. | 0 coins | |
Divine Doomcall | Each stage has an additional Harbinger. Pay a Harbingers to make its effect beneficial. | 0 coins | |
Divine Shadowbind | When you lose this item, lose all of your other omens. | 0 coins | |
Dizzy Stars | Double the value of a random cell each stage. | 0 coins | |
Doomcall | When you open half of all empty cells, spawn a Harbinger. Harbingers activate an additional time. | 0 coins | |
Doughnut | You cannot lose other omens. | 0 coins | |
Dry Spell | At the end of each stage, lose half of your mana. | 0 coins | |
Earthblock | Stage mods cannot be created nor removed. | 0 coins | |
Electric Eel | At the start of each stage, all monsters on cells of value 3 or greater gain Electric. | 0 coins | |
Empty Chest | Stages no longer have a guaranteed chest. | 0 coins | |
Extortion | Lose a random item every 20 turns. | 0 coins | |
Fake Candy | Spawn a Dark Heart every 10 turns. Whenever a heart is collected, increase the stage power. | 0 coins | |
False Lamb | Stages have 2 Cursed cells for each of your omens. Monsters are empowered by empty Cursed cells. | 0 coins | |
False Map | Lose 5% pathfinding at the end of each stage. | 0 coins | |
Fan | Auras and enchantments move. | 0 coins | |
Faulty Bomb | After 500 turns, this item will blow up and kill you. | 0 coins | |
Faulty Firecracker | Your targeted items have a 50% chance to explode the target instead, burning you and destroying the item in the process. | 0 coins | |
Fig Leaf | Unequip your armor. You cannot wear armor. | 0 coins | |
Finality | You cannot be revived. | 0 coins | |
Fool's Gold | Coin chests will instead steal your money. | 0 coins | |
Frozen Asset | You cannot gain more than 1 coin at a time. 50% chance to apply Frozen to coin drops. | 0 coins | |
Glass Knuckles | You cannot powerchord. Whenever you chord a 1, lose 1 life. | 0 coins | |
Glitch | Spawn a Canker. Your orbs move erratically. | 0 coins | |
Gluttony | Whenever you gain a consumable item, use it right away. | 0 coins | |
Gnarled Branch | If you use a magic item, you lose that item. | 0 coins | |
Golden Flea | When you enter a stage, increase the monster count for every 10 coins you have. | 0 coins | |
Golem Glove | Coin drops are converted to monsters. | 0 coins | |
Grease | Every 20 turns, all visible monsters that are not in the quadrant of the cell you open will flee. Whenever a monster flees, add it to the next stage. | 0 coins | |
Greedy Pig | Lose up to half your coins at the end of each stage. | 0 coins | |
Grim Pump | Whenever you gain an orb, increase size and speed of all orbs. | 0 coins | |
Groupie | Each turn you click on an empty cell, a random visible stranger relocates to that cell. | 0 coins | |
Growing Pains | Monsters deal extra damage equal to your number of omens. | 0 coins | |
Harbinger Medal | Stages have an additional Harbinger. | 0 coins | |
Heart Plug | You cannot restore more than 1 life at a time. | 0 coins | |
Heavy Burden | Your inventory is considered full at half capacity. | 0 coins | |
Hellspire | When you enter a stage, triple its minimum power. | 0 coins | |
Hobo Cap | When you enter an Item Shop, increase the prices. | 0 coins | |
Hot Sauce | Lose 1 life when you consume an item. | 0 coins | |
Hurricane | Each stage has an additional Wishpool. You cannot activate Wishpools. Whenever a Wishpool gains a charge, drop your other items on the ground then destroy visible objects in the same quadrant as the Wishpool. | 0 coins | |
Infernal Scarab | Whenever you discover a cell of value 6 or greater, lose 1 max life. | 0 coins | |
Jester Hat | Monsters always deal max damage. | 0 coins | |
Junk | Every 100 turns, gain Junk. | 0 coins | |
Lead Balloon | Lose 5% evasion at the end of each stage. | 0 coins | |
Leash | You cannot pan the board outside of view. | 0 coins | |
Lycan Snag | Every 20 turns, convert all strangers into monsters. | 0 coins | |
Manaboard | Every 10 turns, if it's possible to fully discharge a random magic item, do so and lose 1 life. | 0 coins | |
Mark of Exile | You will not discover strangers. | 0 coins | |
Melted Clock | Triple the duration of your status effects. | 0 coins | |
Mildew | Bubble the first 3 other items in your inventory. When you pop a bubble, destroy its contents. | 0 coins | |
Mimic | When you open a chest on a 1 or greater, take monster damage. | 0 coins | |
Misgiving Eye | Halves chances of finding loot. | 0 coins | |
Morel | Cells provide 1 less mana. | 0 coins | |
Mortify | If you take damage, for the next 10 turns any amount of damage will kill you. | 0 coins | |
Mosquito | Lose 1 life every 40 turns. Reset this status counter when you leave a stage. | 0 coins | |
Mystery Meat | Your consumable item effects are randomized. | 0 coins | |
Nervewrecker | Whenever a monster is revealed, your passive items are disabled for 20 turns. | 0 coins | |
Nuclear Waste | Whenever you lose an item that isn't Poison, gain Poison. | 0 coins | |
Overgrowth | Spawn a Hungry Plant every 3 turns. You must spend 10 coins to feed a Hungry Plant. | 0 coins | |
Padlock | Every 50 turns, seal or unseal your entire inventory. | 0 coins | |
Pennypincher | You cannot find items worth more than 20 coins. | 0 coins | |
Planned Obsolescence | Whenever you gain an item, lose it after 101 turns. | 0 coins | |
Poison | Every 60 turns, you lose 1 life. | 0 coins | |
Poltergeist | When you enter a stage, spawn a number of Cankers equal to the minimum power. | 0 coins | |
Price Gouger | Item Shop prices are unknown. | 0 coins | |
Profane Staff | Whenever you collect a diamond, manalock a random magic item for a number of turns equal to its mana cost. | 0 coins | |
Quest for Sin | After opening 100 cells without making a mistake, lose this item and gain 4 omens. | 0 coins | |
Rabid Minion | When you gain this as well as every 10 turns, reveal and kill a random monster. If you're about to take damage, this Minion will sacrifice itself to increase the damage by 1. | 0 coins | |
Raven | Every 100 cells opened, lose 1 morality. If your morality is -10 or less, lose 1 max life. | 0 coins | |
Red Dye | You will only find omens. Lose this item when you gain an omen. | 0 coins | |
Ripped Pants | Whenever you make a mistake, all visible strangers and familiars flee. | 0 coins | |
Rocking Chair | When your mastery's ultimate ability is activated, lose your mastery. | 0 coins | |
Rust | At the start of each stage, cut the durability of your armors in half. | 0 coins | |
Shadowbind | If you lose this item, you also lose 5 lives. | 0 coins | |
Sky Net | Whenever you discover a cell of value 5 or greater, destroy a random orb. | 0 coins | |
Smog | Every 150 turns, exit the current stage without completing. | 0 coins | |
Soulsludge | Every 80 turns, you lose 1 max life. | 0 coins | |
Splintering Wand | Targeted items affect random cells. | 0 coins | |
Spooky Doll | Probably not even cursed. | 0 coins | |
Stake | Every 50 turns without making a mistake, double the stage power. | 0 coins | |
Stinging Nettle | Take 1 damage whenever you gain an item. | 0 coins | |
Stolen Relic | Whenever you open a chest, you are afflicted with a random curse. | 0 coins | |
Sun Burn | Every 100 turns, remove all Frozen auras and get burnt. | 0 coins | |
Tangleweed | When you enter a stage at full life, it has a 50% chance to gain the Double mod if it doesn't already have it. | 0 coins | |
Tapeworm | Whenever you restore life, lose 1 max life. | 0 coins | |
Tattered Flag | Every 10 turns, take 1 damage for each cell that is incorrectly flagged. | 0 coins | |
Taxes | Whenever you spend coins, lose an equal amount of coins. | 0 coins | |
Tear Gas | Cell values are unknown. Lose this item after 3 turns. | 0 coins | |
The Devil's Share | You must pay 5 coins to open chests. | 0 coins | |
The Joker | If you use an item to target visible cells with a sum of 13 or greater, you lose. | 0 coins | |
The Plague | Omens everywhere. | 0 coins | |
Thresher | Whenever you gain an item, destroy another item of the same type. | 0 coins | |
Tofu | Negate meat items. | 0 coins | |
Tongue of Dog | You cannot interact with strangers. | 0 coins | |
Tripwire | Enchant 10 random cells each stage: when you chord or target this cell with an item, take monster damage and remove the enchantment. | 0 coins | |
Underwing | Every 40 turns, lose a random item and gain a random omen. | 0 coins | |
Venomancy | When you target a cell with a magic item, it gains Toxic. When you complete a stage, lose 1 max life for each Toxic cell of value 5 or greater. | 0 coins | |
Virtue Signal | Whenever your morality increases, increase the stage power by an equal amount. | 0 coins | |
Wanted Poster | The next time you would lose lives, lose triple the amount and lose this item. | 0 coins | |
Witch Doll | Gain an omen for every 2 mastery charges at the start of each stage, and when you activate your ultimate ability. | 0 coins | |
Wrecking Ball | Every 10 seconds, destroy a random visible object. | 0 coins | |
Dead Rodent | Hearts no longer drop. | 1 coins |