Consumable Items

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Consumable items.PNG


Consumable items are one of five item categories in Demoncrawl.

Consumable items will give a benefit when clicked. Armor items are consumables.

There are 153 total consumable items in the game as of v1.65, not including divine items.

Image Name Description Cost
Big Fish.png Big Fish Cook by removing Burning from a random visible cell, then restore 3 lives. Or sell raw at an item shop for 30 coins. 0 coins
Bones.png Bones Bury in a random cell to give it Sanctified, then restore lives equal to the cell's value. 0 coins
Broken Sawblade.png Broken Sawblade After opening 50 cells, spawn a Sawblade. 0 coins
Dire Potion.png Dire Potion 25% chance to gain a revive. Otherwise, well... you don't want to know. 0 coins
Fish.png Fish Cook by removing Burning from a random visible cell, then restore 2 lives. Or sell raw at an item shop for 10 coins. 0 coins
Giftwrap.png Giftwrap Transforms a random item into a Present. 0 coins
Minion.png Minion Solve a random cell. If you're about to take damage, this Minion will sacrifice itself to deflect 1 damage. 0 coins
Santa Boots.png Santa Boots [4 Leg Armor] Every 40 turns, gain a Present if you just clicked on a cell with a value equal to the number of visible strangers wearing santa hats. 0 coins
Santa Hat.png Santa Hat [1 Armor] When equipped, fortify by the number of visible strangers wearing santa hats. Gain an additional token whenever you donate a Present to a stranger. 0 coins
Santa Robe.png Santa Robe [6 Body Armor] Fortify whenever you donate a Present to a stranger. 0 coins
Small Fish.png Small Fish Cook by removing Burning from a random visible cell, then restore 1 life. Or sell raw at an item shop for 3 coins. 0 coins
Soft Snow.png Soft Snow Transforms into a random "frozen" item. 0 coins
Toasted Marshmallow.png Toasted Marshmallow Gain a soul. If you have any pathfinding, gain 3 souls instead. 0 coins
Ancient Coin.png Ancient Coin Gain coins equal to the combined value of the visible cells with the highest value. 1 coins
Simple Robe.png Simple Robe [1 Armor] Better than nothing. 3 coins
Sleeping Powder.png Sleeping Powder Pause the stage timer for 5 minutes. 4 coins
Smoke Bomb.png Smoke Bomb Exit the current stage without completing. 4 coins
Apple.png Apple Restore 1 life. 5 coins
Bubble Solution.png Bubble Solution Trap all visible objects on numbered cells in bubbles. 5 coins
Calling Card.png Calling Card Spawn a random stranger. If you have at least 50 coins, spawn 3 random strangers instead. 5 coins
Candy.png Candy 25% chance to spawn a heart during the next 10 turns. 5 coins
Dark Ink.png Dark Ink Transform a random omen into a random omen. 5 coins
Dice.png Dice Rerolls the mods on a selected stage, guaranteeing at least one stage mod. 5 coins
Divine Dark Ink.png Divine Dark Ink Destroy a random omen and lose lives equal to its position in your inventory. 5 coins
Divine Demon Seed.png Divine Demon Seed Add a random stage mod to the selected stage for each of your omens. Then, lose all omens. 5 coins
Divine Wager.png Divine Wager 50% chance to double your coins. 5 coins
Drugs.png Drugs Cells generate triple mana for the next 20 turns. Just be careful, ok? 5 coins
Key.png Key Unlock the selected stage. 5 coins
Leeches.png Leeches Remove all status effects and any items they are related to. Restore 1 life for each status effect removed this way. 5 coins
Miracle Seed.png Miracle Seed Increase the size of the selected stage. 5 coins
Morning Glory.png Morning Glory Pass 30 turns. 5 coins
Tarot Card.png Tarot Card Transforms all loot, landmarks, and strangers into new objects of the same category. 5 coins
Candle.png Candle Reveal a number of random cells equal to the visible cell with the highest value. 6 coins
Dumbbell.png Dumbbell Reduce your next source of life loss by 1 plus the number of monsters you have killed. 6 coins
Forge Hammer.png Forge Hammer Fortify your leftmost armor by 100% of its current durability. 6 coins
Garlic.png Garlic You are immune to omens until your next mistake. 6 coins
Treasure Pouch.png Treasure Pouch Spawn a random number of chests between the stage's minimum and maximum power. 6 coins
Divine Horseshoe.png Divine Horseshoe Until your next mistake, you have omen immunity, chests cannot contain omens, and coins are worth 1 more. 7 coins
Divine Simple Robe.png Divine Simple Robe [1 Armor] Double the durability whenever you complete a stage that has 2 or more stage mods. 7 coins
Horseshoe.png Horseshoe You will find twice as much loot until your next mistake. 7 coins
Wager.png Wager Randomly double your coins or lose them all. 7 coins
Beggar's Cup.png Beggar's Cup Activate all visible strangers for free. 8 coins
Bronze Boots.png Bronze Boots [2 Armor] Basic leg armor. 8 coins
Clarity.png Clarity Flag a number of monsters equal to the current stage's max power. 8 coins
Divine Dice.png Divine Dice Rerolls the mods of all stages. 8 coins
Feral Fibers.png Feral Fibers Gain minions equal to the current stage's minimum power. 8 coins
Firm Fibers.png Firm Fibers Gain defense equal to the current stage's minimum power. 8 coins
Flower Fibers.png Flower Fibers Gain max life equal to the current stage's minimum power. 8 coins
Green Dye.png Green Dye You will only find consumable items until you gain a consumable item. 8 coins
Spring.png Spring Double the length of your chain, then solve a number of cells equal to the length of your chain. 8 coins
Adrenaline.png Adrenaline Gain 5 defense. Every 30 turns, lose 1 defense until you have none. 9 coins
Demon Seed.png Demon Seed Add a random stage mod to the selected stage. Then, restore lives equal to your number of omens. 9 coins
Guild Bond.png Guild Bond For 25 seconds, whenever you spend coins on a stranger, gain a soul. 9 coins
Juice.png Juice Gain a mastery charge. If you have activated your ultimate ability before, activate it now for free. 9 coins
Lightning Bug.png Lightning Bug Every 10 turns, apply electric to a random visible cell. 9 coins
Molotov.png Molotov Reveal and apply Burning to random hidden cells until it lands on one without a monster. 9 coins
Mud.png Mud For the next 100 turns, when you use a magic item, gain a minion instead of triggering its effect. 9 coins
Nitrogen.png Nitrogen Apply Frozen to random hidden cells until it lands on one without a monster. 9 coins
Slingshot.png Slingshot For 30 turns, reveal a random cell each turn. If the cell contains a monster, kill it. 9 coins
Soothing Shell.png Soothing Shell The stage power becomes 1 for 5 turns. 9 coins
Spybug.png Spybug Glean all hidden cells near visible cells. 9 coins
Tongs.png Tongs Unequip and repair all of your armor. 9 coins
Coffee.png Coffee Every 10 turns, restore 1 life until you have full life. 10 coins
Divine Bomb.png Divine Bomb Explode all visible cells of value 5 and greater, and all nearby cells. 10 coins
Divine Coffee.png Divine Coffee Until you make a mistake, restore 2 lives whenever you discover a cell of value 4 or greater. 10 coins
Divine Garlic.png Divine Garlic You are immune to omens until your next mistake. Lose a random omen when this status effect expires. 10 coins
Divine Miracle Seed.png Divine Miracle Seed Massively increase the size of selected stage. 10 coins
Divine Rewind.png Divine Rewind Every 100 turns, set your stats to their current values. 10 coins
Divine Slingshot.png Divine Slingshot For 20 turns, reveal 3 random cells each turn. Kill any monsters found in these cells. 10 coins
Divine World Map.png Divine World Map Unlocks and uncompletes all stages. 10 coins
Horoscope.png Horoscope If your morality is positive, lose a random omen. If you are immoral, gain a random omen. 10 coins
Key of Undoing.png Key of Undoing Uncompletes the selected stage. 10 coins
Magical Bean.png Magical Bean For 1 turn, your targeted magic items affect the entire column and row of cells. 10 coins
Mana Potion.png Mana Potion Gain 100 mana. 10 coins
Present.png Present Contains a random non-omen item. 10 coins
Rainbow Dust.png Rainbow Dust Reveal all cells that have auras. 10 coins
Travelog.png Travelog Gain 1% pathfinding for each stage you have completed. 10 coins
Voucher.png Voucher Receive a random shop item for free. 10 coins
Rotting Head.png Rotting Head For 5 seconds, reduce incoming damage by the number of seconds left. 11 coins
Time Capsule.png Time Capsule Lose a random item. After 50 turns, gain 3 copies of that item 11 coins
Zeal of Hate.png Zeal of Hate Spawn a monster. If you have to guess, convert all visible monsters to Minions. 11 coins
Zeal of Love.png Zeal of Love Spawn a heart. If you have to guess, convert all visible hearts to souls. 11 coins
Boomerang.png Boomerang Solve a random cell. It explodes. After you open 40 cells, gain Boomerang. 12 coins
Deerstalker.png Deerstalker [1 Armor] Cell values are always correct. 12 coins
Divine Fairy.png Divine Fairy Reduce the current stage's power to 1. 12 coins
Divine Forge Hammer.png Divine Forge Hammer Fortify your armor by 2. If you are not wearing armor, gain 1 defense instead. 12 coins
Divine Leeches.png Divine Leeches Remove all status effects and any items they are related to. Gain a revive if you removed 3 or more status effects this way. 12 coins
Gray Dye.png Gray Dye You will only find passive items until you gain a passive item. 12 coins
Plum.png Plum Expand the radius of your next targetable magic item by 1. 12 coins
Bomb.png Bomb Explode the visible cell with the highest value and all surrounding cells. 13 coins
Divine Halo.png Divine Halo At the end of each stage, gain 1 revive and cut your max life in half. Consume the Halo when enough is enough! 13 coins
Leather Boots.png Leather Boots [1 Armor] Every 10 turns, gain a Minion if you just clicked on a 4 or greater. 13 coins
Soft Clay.png Soft Clay Morphs into a random item from your inventory. 13 coins
Wizard Boots.png Wizard Boots [1 Armor] Every 10 turns, gain 50 mana if you just clicked on a 4 or greater. 13 coins
Blueberry.png Blueberry Duplicast your magic items, then manalock them for 20 turns. 14 coins
Chef's Hat.png Chef's Hat [1 Armor] Whenever you consume an item, gain coins equal to half its value. 14 coins
Divine Boomerang.png Divine Boomerang Blow up a 3x3 area around a random hidden cell. After you open 50 cells, gain Boomerang. 14 coins
Divine Rotting Head.png Divine Rotting Head For 10 seconds, reduce incoming damage by the number of seconds left. Extend the duration by 1 second whenever you increase the length of your chain. 14 coins
Electro Pulse.png Electro Pulse Apply electric to all cells. After 1 turn, all cells lose their auras. 14 coins
Health Potion.png Health Potion Restores 3 lives. 14 coins
Ice Bomb.png Ice Bomb Apply Frozen to a 5x5 region around the last cell you opened or chorded. 14 coins
Wildcard.png Wildcard Randomizes your card items, including this one. 14 coins
Blue Dye.png Blue Dye You will only find magic items until you gain a magic item. 15 coins
Bronze Helmet.png Bronze Helmet [3 Armor] Basic head armor. 15 coins
Divine Mud.png Divine Mud For the next 500 turns, when you use a magic item, gain 2 Minions instead of triggering its effect. 15 coins
Halo.png Halo Set your max life to 1. Gain 3 revives. 15 coins
Leather Coif.png Leather Coif [2 Armor] Fortify by 1 whenever a Minion dies. 15 coins
Loan.png Loan Gain 40 coins. Every 20 turns, spend 10 coins on debt. 15 coins
Pennywise.png Pennywise For 100 turns, collecting a coin flags a random monster instead of lining your wallet. 15 coins
Quest for Commerce.png Quest for Commerce After opening 100 cells without making a mistake, spawn 10 strangers. 15 coins
Quest for Necrosis.png Quest for Necrosis After opening 100 cells without making a mistake, fill your inventory with Bones. 15 coins
Quest for Pets.png Quest for Pets After opening 100 cells without making a mistake, gain 8 Minions. 15 coins
Quest for Piety.png Quest for Piety After opening 100 cells without making a mistake, destroy all omens. 15 coins
Quest for Prosperity.png Quest for Prosperity After opening 100 cells without making a mistake, gain 4 souls. 15 coins
Quest for Rest.png Quest for Rest After opening 100 cells without making a mistake, pass 100 turns. 15 coins
Quest for Riches.png Quest for Riches After opening 100 cells without making a mistake, gain 50 coins. 15 coins
Quest for Sorcery.png Quest for Sorcery After opening 100 cells without making a mistake, gain 3 uncharged magic items. 15 coins
Quest for Valor.png Quest for Valor After opening 100 cells without making a mistake, gain 3 defense. 15 coins
Rainbow Trout.png Rainbow Trout Gain souls equal to the different types of visible auras. 15 coins
Battery.png Battery Fully charge your mastery. 16 coins
Batwing Boots.png Batwing Boots [3 Leg Armor] Every 50 turns, gain an omen if you just clicked on a 3 or greater. 16 coins
Brass Knuckles.png Brass Knuckles For the next 10 turns, you can powerchord any cell. 16 coins
Ladybug.png Ladybug For a number of turns equal to your total mana plus 1, you cannot take damage from failed guesses. 16 coins
Wishlist.png Wishlist Activate the completion of all of your status effects. The status timers are unaffected. 16 coins
Adventurer's Hat.png Adventurer's Hat [1 Armor] Fortify by 5 whenever you gain a legendary or divine item. 17 coins
Divine Time Capsule.png Divine Time Capsule Gain 3 copies of a random inventory item. After 50 turns, lose all copies of that item. 17 coins
Magic Munchies.png Magic Munchies Gain a soul, plus 1 soul for every 200 mana you have. 17 coins
Tricorne.png Tricorne [1 Armor] Fortify whenever you open a chest. 17 coins
World Map.png World Map Unlocks all stages. 17 coins
Burning Boots.png Burning Boots [2 Armor] Burning cells do not hurt you. Fortify whenever an object is destroyed by burning. 18 coins
Fairy.png Fairy Reduce the current stage's max power to its min power. 18 coins
Rewind.png Rewind After 20 turns, reset your stats to their current values. 18 coins
Shinobi Veil.png Shinobi Veil [1 Head Armor] When this breaks, gain souls and defense equal to the number of special stages you have completed. 18 coins
Chromatic Boots.png Chromatic Boots [3 Armor] Every 30 turns, fortify by 1 if you just clicked on a cell with a value equal to the number of stage mods. 19 coins
Clusterbang.png Clusterbang Launch 3 Sawblades. 19 coins
Drone.png Drone Every 20 turns, reveal a number of monsters equal to the length of your chain. Cancel this effect if you don't have a chain. 19 coins
Ivory Boots.png Ivory Boots [3 Armor] Every 50 turns, gain bones equal to the value of the cell you just clicked on. 19 coins
Last Supper.png Last Supper Gain 1 soul for each consumable item you have. For the next 300 turns, you cannot restore life. 19 coins
Shinobi Sandals.png Shinobi Sandals [1 Armor] Monster reveal effects are negated. 19 coins
Welding Mask.png Welding Mask [2 Armor] Every 100 cells opened, equip a random armor. 19 coins
Breadcrumbs.png Breadcrumbs Gain 3% pathfinding. Solve all cells near visible cells with a value equal to one-tenth of your pathfinding or less. 20 coins
Diamond Boots.png Diamond Boots [3 Armor] Every 30 turns, spawn a number of diamonds equal to the value of the cell you just clicked on. 20 coins
Divine Soothing Shell.png Divine Soothing Shell The stage power becomes 1 for 35 turns. 20 coins
Divine Voucher.png Divine Voucher Receive selected shop item for free. 20 coins
Golden Boots.png Golden Boots [3 Armor] Every 10 turns, spawn 10 coins if you just clicked on a 4 or greater. 20 coins
Quest for Quests.png Quest for Quests After opening 50 cells without making a mistake, generate 2 quest items. 20 coins
Steel Boots.png Steel Boots [4 Armor] Decent leg armor. 20 coins
Top Hat.png Top Hat [2 Head Armor] If you have no magic items, when you enter a stage, gain a random uncharged magic item. Whenever you use a magic item, it transforms into a different magic item. 20 coins
Transmogrify.png Transmogrify Randomises your inventory. 20 coins
Witch Hat.png Witch Hat [2 Head Armor] When equipped, fortify by 1 for each of your omens. Gain 50 mana whenever this takes damage. 20 coins
Wizard Hat.png Wizard Hat [2 Armor] Fortify by 1 whenever you use a magic item. Gain 50 mana whenever this armor takes damage. 20 coins
Alcohol.png Alcohol Full heal, then gain souls equal to your life. Every 5 turns, you lose 1 life. 21 coins
Snow Shoes.png Snow Shoes [3 Leg Armor] Whenever you open a cell, remove all nearby Frozen auras. 21 coins
Elixir.png Elixir Gain between 1 and 3 souls. 22 coins
Nightcap.png Nightcap [1 Armor] Fortify whenever you pass 1 or more turns. 22 coins
Witches Brew.png Witches Brew Restore 1 life and gain 25 mana for each omen you have. 23 coins
Gumshoes.png Gumshoes [2 Armor] Every 30 turns, glean all hidden cells in a 5x5 area around the cell you just clicked on. 24 coins
Rocket Boots.png Rocket Boots [2 Leg Armor] Gain 5% pathfinding. Lose all pathfiding if these boots are removed. 24 coins
Bandana.png Bandana [2 Armor] Instead of spending coins, reduce the durability of this armor by 1. 25 coins
Bronze Chestplate.png Bronze Chestplate [5 Armor] Basic body armor. 25 coins
Emergency Rations.png Emergency Rations If you have to guess, gain a revive. If not, you die. 25 coins
Fruit of Labor.png Fruit of Labor After 50 turns without making a mistake, you win the current stage. 25 coins
Golden Apple.png Golden Apple Gain 3 souls and lose all of your coins. 25 coins
Leather Vest.png Leather Vest [2 Armor] Fortify by 2 whenever a Minion dies. Collect hearts at full life to gain a Minion. 25 coins
Grapes.png Grapes Gain souls equal to your defense and defense equal to your lives, up to a maximum of 5 each. 26 coins
Chromatic Helmet.png Chromatic Helmet [4 Armor] Whenever this takes damage, fortify by 1 if there are any stage mods. 27 coins
Fortune Cookie.png Fortune Cookie Adds the Trusty mod to the selected stage. 27 coins
Skull.png Skull [3 Head Armor] Fortify by 1 whenever you bury Bones. 27 coins
Frozen Helmet.png Frozen Helmet [3 Armor] All Frozen cells are gleaned. Fortify whenever a monster becomes frozen. 29 coins
Straitjacket.png Straitjacket [6 Armor] You cannot collect loot. 29 coins
Alchemize.png Alchemize Transform all of your items into 10 coins each. 30 coins
Diamond Helmet.png Diamond Helmet [5 Armor] Spawn a diamond whenever this armor takes 2 or more damage. Fortify by 1 whenever you collect a diamond. 30 coins
Golden Helmet.png Golden Helmet [5 Armor] Spawn 5 coins whenever this armor takes damage. Fortify by 1 whenever you collect a coin from a cell with a value of 3 or greater. 30 coins
Heart of Steel.png Heart of Steel Every 50 turns, gain 1 defense if you are not injured. 30 coins
Super Health Potion.png Super Health Potion Heal to full life. 30 coins
Super Mana Potion.png Super Mana Potion Recharge all of your magic items. 30 coins
Yellow Dye.png Yellow Dye You will only find legendary items until you gain a legendary item. 30 coins
Chainmail.png Chainmail [1 Armor] Fortify whenever the length of your chain becomes greater than this item's durability. 35 coins
Hellstone Chestplate.png Hellstone Chestplate [4 Armor] Fortify by 3 whenever you gain an omen. 35 coins
Wizard Robe.png Wizard Robe [3 Armor] Fortify by 1 for every 50 mana spent. 35 coins
Pacifier.png Pacifier Replace the stage mods on the selected stage with less difficult stage mods. 36 coins
Royal Crown.png Royal Crown [1 Armor] Whenever you would gain coins, gain twice the amount instead. 37 coins
Electric Chestplate.png Electric Chestplate [5 Armor] Monsters in Electric cells deal normal damage. Fortify whenever you collect loot from an Electric cell. 39 coins
Human Cannonball.png Human Cannonball [20 Armor] Does not repair automatically. Whenever this takes damage, explode a random number of cells equal to the damage taken. 40 coins
Steel Helmet.png Steel Helmet [6 Armor] Decent head armor. 40 coins
Caltrops.png Caltrops Spawn a Sawblade. Until your next mistake, your Sawblades can reveal flagged cells. If the flagged cell was empty, your Sawblade loses 1 lifespan. 44 coins
Crown of Thorns.png Crown of Thorns [6 Armor] Whenever this takes damage, kill the attacking monster. 45 coins
Viking Helmet.png Viking Helmet [6 Armor] Fortify by 2 whenever a stranger dies. 45 coins
God potion.png God potion Gain 1 revive. 50 coins
Mithril Boots.png Mithril Boots [7 Armor] Strong leg armor. 50 coins
Quest for Mythos.png Quest for Mythos After opening 100 cells without making a mistake, spawn 3 legendary items. 50 coins
Chromatic Chestplate.png Chromatic Chestplate [7 Armor] When you enter a stage, fortify by the number of stage mods. 55 coins
Ivory Chestplate.png Ivory Chestplate [7 Armor] Whenever you bury Bones, fortify by the value of the cell the Bones are buried in. 55 coins
Diamond Chestplate.png Diamond Chestplate [9 Armor] Fortify by 2 whenever you collect a diamond. 60 coins
Golden Chestplate.png Golden Chestplate [9 Armor] If this armor would break, lose all of your coins and fortify by 1 for every 5 coins lost this way. 60 coins
Mithril Helmet.png Mithril Helmet [10 Armor] Strong head armor. 60 coins
Spirit Robe.png Spirit Robe [5 Armor] Fortify by 2 whenever you restore life. 60 coins
Steel Chestplate.png Steel Chestplate [8 Armor] Decent body armor. 60 coins
Infinity Key.png Infinity Key Complete the selected stage and uncomplete the surrounding stages. 65 coins
Dragon Boots.png Dragon Boots [12 Armor] Ultimate leg armor. 70 coins
Mithril Chestplate.png Mithril Chestplate [15 Armor] Strong body armor. 80 coins
Dragon Helmet.png Dragon Helmet [20 Armor] Ultimate head armor. 90 coins
Dragon Chestplate.png Dragon Chestplate [30 Armor] Ultimate body armor. 100 coins