Consumable Items

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Consumable items.PNG


Consumable items are one of five item categories in Demoncrawl.

Consumable items will give a benefit when clicked. Armor items are consumables.

There are 226 total consumable items.

Image Name Description Cost
Banana Peel.png Banana Peel Enchant target visible cell: each turn, kill any living object in this cell. 0 coins
Big Fish.png Big Fish Cook by removing Burning from target visible cell, then restore 3 lives. Or sell raw at an Item Shop for 30 coins. 0 coins
Blue Egg.png Blue Egg You must have 3 or more magic items to open this egg! 0 coins
Bones.png Bones Bury in a random cell to give it Sanctified, then restore lives equal to the cell's value. 0 coins
Broken Sawblade.png Broken Sawblade After opening 50 cells, spawn a Sawblade. 0 coins
Bunny Ears.png Bunny Ears [1 Head Armor] When equipped, fortify by your number of Easter eggs. Gain an additional token for every egg you put into an Egg Basket. 0 coins
Dire Potion.png Dire Potion 25% chance to gain a revive. Otherwise, well... you don't want to know. 0 coins
Elfnip.png Elfnip Known for its powerful intoxicating properties among the Elf folk. Banned in the North Pole. Do not give to children. 0 coins
Fish.png Fish Cook by removing Burning from target visible cell, then restore 2 lives. Or sell raw at an Item Shop for 10 coins. 0 coins
Giftwrap.png Giftwrap Transform a random item into a Present. 0 coins
Gray Egg.png Gray Egg You must have 4 or more passive items to open this egg! 0 coins
Green Egg.png Green Egg You must have 5 or more consumable items to open this egg! 0 coins
Maniac's Mask.png Maniac's Mask [1 Head Armor] Must... kill... strangers... 0 coins
Minion.png Minion Solve a random cell. If you're about to take damage, this Minion will sacrifice itself to negate 1 damage. 0 coins
Rainbow Egg.png Rainbow Egg You must have at least 5 consumable items, 4 passive items, 3 magic items, 2 omens, and a legendary item to open this egg! 0 coins
Red Egg.png Red Egg You must have 2 or more omens to open this egg! 0 coins
Santa Boots.png Santa Boots [3 Leg Armor] Every 40 turns, gain a Present if you just clicked a cell with a value equal to the number of visible strangers wearing santa hats. 0 coins
Santa Hat.png Santa Hat [1 Head Armor] When equipped, fortify by the number of visible strangers wearing santa hats. Gain an additional token whenever you donate a Present to a stranger. 0 coins
Santa Robe.png Santa Robe [6 Body Armor] Fortify whenever you donate a Present to a stranger. 0 coins
Shark.png Shark Cook by removing Burning from target visible cell, then gain the ability to powerchord any cell until the end of the stage. Or sell raw at an Item Shop for 40 coins. 0 coins
Small Fish.png Small Fish Cook by removing Burning from target visible cell, then restore 1 life. Or sell raw at an Item Shop for 3 coins. 0 coins
Soft Snow.png Soft Snow Transforms into a random "frozen" item. 0 coins
Toasted Marshmallow.png Toasted Marshmallow Gain a soul. If you have any pathfinding, gain 3 souls instead. 0 coins
Yellow Egg.png Yellow Egg You must have a legendary item to open this egg! 0 coins
Ancient Coin.png Ancient Coin Gain coins equal to the combined value of the visible cells with the highest value. 1 coins
Stick.png Stick Reveal target cell. If it has a monster, kill it. 1 coins
Simple Robe.png Simple Robe [1 Body Armor] Better than nothing. 3 coins
Sleeping Powder.png Sleeping Powder Pause the stage timer for 5 minutes. 4 coins
Smoke Bomb.png Smoke Bomb Exit the current stage without completing. 4 coins
Apple.png Apple Restore 1 life. 5 coins
Bubble Solution.png Bubble Solution Trap all visible objects on numbered cells in bubbles, then restore 1 life for each object trapped this way. 5 coins
Calling Card.png Calling Card Spawn a random stranger. If you have at least 50 coins, spawn 3 random strangers instead. 5 coins
Candy.png Candy 25% chance to spawn a heart during the next 10 turns. 5 coins
Chocolate.png Chocolate 25% chance to gain 50 mana during the next 10 turns. 5 coins
Dark Ink.png Dark Ink Transform a random omen into a random omen. 5 coins
Dice.png Dice Rerolls the mods on a selected stage, guaranteeing at least one stage mod. 5 coins
Divine Dark Ink.png Divine Dark Ink Destroy a random omen and lose lives equal to its position in your inventory. 5 coins
Divine Demon Seed.png Divine Demon Seed Add a random stage mod to the selected stage for each of your omens. Then, lose all omens. 5 coins
Divine Wager.png Divine Wager 50% chance to double your coins. 5 coins
Drugs.png Drugs Cells generate triple mana for the next 20 turns. Just be careful, ok? 5 coins
Golden Rose.png Golden Rose Take 1 damage and gain 10 coins. 5 coins
Instant Familiar.png Instant Familiar Spawn a familiar on target empty cell and pass a turn. 5 coins
Key.png Key Unlock the selected stage. 5 coins
Knuckle Wraps.png Knuckle Wraps Your next chord becomes a powerchord. 5 coins
Leeches.png Leeches Remove all status effects and any items they are related to. Restore 1 life for each status effect removed this way. 5 coins
Miracle Seed.png Miracle Seed Increase the size of the selected stage. 5 coins
Morning Glory.png Morning Glory Pass 30 turns. 5 coins
Slimeball.png Slimeball Enchant target visible cell: nearby monsters have a 50% chance to miss. 5 coins
Sunscreen.png Sunscreen For 100 turns, you are immune to burns. 5 coins
Tarot Card.png Tarot Card Convert all loot, landmarks, and strangers into new objects of the same category. 5 coins
Water.png Water Gain 50 mana. 5 coins
Candle.png Candle Reveal a number of random cells equal to the visible cell with the highest value. 6 coins
Dumbbell.png Dumbbell Reduce your next source of life loss by 1 plus the number of monsters you have killed. 6 coins
Forge Hammer.png Forge Hammer Fortify your leftmost armor by 100% of its current durability. 6 coins
Garlic.png Garlic You are immune to omens until your next mistake. 6 coins
Treasure Pouch.png Treasure Pouch Spawn a random number of chests between the stage's minimum and maximum power. 6 coins
Divine Horseshoe.png Divine Horseshoe Until your next mistake, you have omen immunity, chests cannot contain omens, and coins are worth 1 more. 7 coins
Divine Simple Robe.png Divine Simple Robe [1 Body Armor] Double the durability whenever you complete a stage that has 2 or more stage mods. 7 coins
Horoscope.png Horoscope If your morality is positive, lose a random omen. If you are immoral, gain a random omen. 7 coins
Horseshoe.png Horseshoe You will find twice as much loot until your next mistake. 7 coins
Salt.png Salt The next time an omen effect would activate, negate it and lose the omen. 7 coins
Wager.png Wager Randomly double your coins or lose them all. 7 coins
Beggar's Cup.png Beggar's Cup Activate all visible strangers for free. 8 coins
Bronze Boots.png Bronze Boots [2 Leg Armor] Basic leg armor. 8 coins
Clarity.png Clarity Flag a number of monsters equal to the current stage's max power. 8 coins
Divine Dice.png Divine Dice Rerolls the mods of all stages. 8 coins
Feral Fibers.png Feral Fibers Gain Minions equal to the current stage's minimum power. 8 coins
Firm Fibers.png Firm Fibers Gain defense equal to the current stage's minimum power. 8 coins
Flower Fibers.png Flower Fibers Gain max life equal to the current stage's minimum power. 8 coins
Green Dye.png Green Dye You will only find consumable items until you gain a consumable item. 8 coins
Spring.png Spring Double the length of your chain, then solve a number of cells equal to the length of your chain. 8 coins
Adrenaline.png Adrenaline Gain 5 defense. Every 30 turns, lose 1 defense until you have none. 9 coins
Demon Seed.png Demon Seed Add a random stage mod to the selected stage. Then, gain souls equal to your number of omens. 9 coins
Divine Drugs.png Divine Drugs Cells generate double mana until you make a mistake. Far out, man. 9 coins
Guild Bond.png Guild Bond For 25 seconds, whenever you spend coins on a stranger, gain a soul. 9 coins
Juice.png Juice Gain a mastery charge. If you have activated your ultimate ability before, activate it now for free. 9 coins
Milk.png Milk Gain 1 defense. For the next 300 turns, you can powerchord Sanctified cells. 9 coins
Molotov.png Molotov Reveal and apply Burning to random hidden cells until it lands on one without a monster. 9 coins
Mud.png Mud For the next 100 turns, gain a Minion whenever you use a magic item. 9 coins
Nitrogen.png Nitrogen Apply Frozen to random hidden cells until it lands on one without a monster. 9 coins
Slingshot.png Slingshot For 30 turns, reveal a random cell each turn. If the cell contains a monster, kill it. 9 coins
Soothing Shell.png Soothing Shell The stage power becomes 1 for 5 turns. 9 coins
Spider Fang.png Spider Fang The next time a monster is revealed, kill it before you can take damage. 9 coins
Spybug.png Spybug Glean all hidden cells near visible cells. 9 coins
Tongs.png Tongs Unequip and repair all of your armor. 9 coins
Coffee.png Coffee Every 10 turns, restore 1 life until you have full life. 10 coins
Divine Bomb.png Divine Bomb Explode all visible cells of value 5 and greater, and all nearby cells. 10 coins
Divine Coffee.png Divine Coffee Until you make a mistake, restore 2 lives whenever you discover a cell of value 4 or greater. 10 coins
Divine Garlic.png Divine Garlic You are immune to omens until your next mistake. Lose a random omen when this status effect expires. 10 coins
Divine Miracle Seed.png Divine Miracle Seed Massively increase the size of selected stage. 10 coins
Divine Rewind.png Divine Rewind Every 100 turns, set your stats to their current values. 10 coins
Divine Slingshot.png Divine Slingshot For 20 turns, reveal 3 random cells each turn. Kill any monsters found in these cells. 10 coins
Divine World Map.png Divine World Map Unlocks and uncompletes all stages. 10 coins
Gift Card.png Gift Card Receive a random shop item for free. 10 coins
Key of Undoing.png Key of Undoing Uncompletes the selected stage. 10 coins
Magical Bean.png Magical Bean For 1 turn, your targeted items affect the entire column and row of cells. 10 coins
Mana Potion.png Mana Potion Gain 100 mana. 10 coins
Present.png Present Contains a random non-omen item. 10 coins
Rainbow Dust.png Rainbow Dust Reveal all cells that have auras. 10 coins
Small Star.png Small Star Launch a Blessing in a random direction from target visible cell. 10 coins
Tea Leaves.png Tea Leaves Gain 5% evasion. If you have to guess, gain 10% evasion instead. 10 coins
Divine Evil Container.png Divine Evil Container Lose all of your omens. 10% chance to get them back at the start of each stage. 11 coins
Evil Container.png Evil Container Lose all of your omens. Get them back at the start of the next stage. 11 coins
Rotting Head.png Rotting Head For 5 seconds, reduce incoming damage by the number of seconds left. 11 coins
Time Capsule.png Time Capsule Lose a random item. After 50 turns, gain 3 copies of that item. 11 coins
Zeal of Hate.png Zeal of Hate Spawn a monster. If you have to guess, convert all visible monsters to Minions. 11 coins
Zeal of Love.png Zeal of Love Spawn a heart. If you have to guess, convert all visible hearts to souls. 11 coins
Boomerang.png Boomerang Solve a random cell. It explodes. After you open 40 cells, gain Boomerang. 12 coins
Deerstalker.png Deerstalker [1 Head Armor] Remove all fake cell values. Cell values are always correct. 12 coins
Divine Fairy.png Divine Fairy Reduce the current stage's power to 1. 12 coins
Divine Forge Hammer.png Divine Forge Hammer Fortify each armor by 100% of its current durability. If you are not wearing armor, gain 3 defense instead. 12 coins
Divine Leeches.png Divine Leeches Remove all status effects and any items they are related to. Gain a revive if you removed 3 or more status effects this way. 12 coins
Fairy.png Fairy Reduce the current stage's max power to its min power. 12 coins
Gray Dye.png Gray Dye You will only find passive items until you gain a passive item. 12 coins
Lightning Bug.png Lightning Bug Every 5 turns, apply electric to a random visible cell. 12 coins
Plum.png Plum Expand the radius of your next targetable item by 1. 12 coins
Travelog.png Travelog Gain 1% pathfinding for each stage you have completed. 12 coins
Antipoison.png Antipoison Destroy all of your status effect omens. For the next 10 turns, you are immune to omens. 13 coins
Bomb.png Bomb Explode target numbered cell in a 3x3 area. 13 coins
Divine Halo.png Divine Halo At the end of each stage, gain 1 revive and cut your max life in half. Consume the Halo when enough is enough! 13 coins
Leather Boots.png Leather Boots [1 Leg Armor] Every 10 turns, gain a Minion if you just clicked on a 4 or greater. 13 coins
Soft Clay.png Soft Clay Transforms into a random item from your inventory. 13 coins
Wizard Boots.png Wizard Boots [1 Leg Armor] Every 10 turns, gain 50 mana if you just clicked on a 4 or greater. 13 coins
Banana.png Banana Gain 2 defense, then transform this into Banana Peel. 14 coins
Blueberry.png Blueberry Duplicast your magic items, then manalock them for 20 turns. 14 coins
Chef's Hat.png Chef's Hat [1 Head Armor] Whenever you consume an item, gain coins equal to half its value. 14 coins
Clusterbang.png Clusterbang Launch 3 Sawblades. 14 coins
Divine Boomerang.png Divine Boomerang Blow up a 3x3 area around a random hidden cell. After you open 50 cells, gain Boomerang. 14 coins
Divine Rotting Head.png Divine Rotting Head For 10 seconds, reduce incoming damage by the number of seconds left. Extend the duration by 1 second whenever you increase the length of your chain. 14 coins
Electro Pulse.png Electro Pulse Apply Electric to all cells. After 1 turn, all cells lose their auras. 14 coins
Fire Bomb.png Fire Bomb Apply Burning to a 3x3 area around target cell. 14 coins
Health Potion.png Health Potion Restores 3 lives. 14 coins
Ice Bomb.png Ice Bomb Apply Frozen to a 3x3 area around target cell. 14 coins
Thunder Bomb.png Thunder Bomb Apply Electric to a 3x3 area around target cell. 14 coins
Wildcard.png Wildcard Randomize your card items, including this one. 14 coins
Blue Dye.png Blue Dye You will only find magic items until you gain a magic item. 15 coins
Bronze Helmet.png Bronze Helmet [3 Head Armor] Basic head armor. 15 coins
Divine Mud.png Divine Mud For the next 500 turns, gain a Minion whenever you use a magic item. The next time this activates, get an additional Minion. 15 coins
Halo.png Halo Set your max life to 1. Gain 3 revives. 15 coins
Leather Coif.png Leather Coif [2 Head Armor] Fortify by 1 whenever a Minion dies. 15 coins
Loan.png Loan Gain 40 coins. Every 20 turns, spend 10 coins on debt. 15 coins
Pennywise.png Pennywise For 100 turns, collecting a coin flags a random monster instead of lining your wallet. 15 coins
Quest for Commerce.png Quest for Commerce After opening 100 cells without making a mistake, spawn 10 strangers. 15 coins
Quest for Necrosis.png Quest for Necrosis After opening 100 cells without making a mistake, fill your inventory with Bones. 15 coins
Quest for Pets.png Quest for Pets After opening 100 cells without making a mistake, gain 8 Minions. 15 coins
Quest for Piety.png Quest for Piety After opening 100 cells without making a mistake, destroy all omens. 15 coins
Quest for Prosperity.png Quest for Prosperity After opening 100 cells without making a mistake, gain 4 souls. 15 coins
Quest for Rest.png Quest for Rest After opening 100 cells without making a mistake, pass 100 turns. 15 coins
Quest for Riches.png Quest for Riches After opening 100 cells without making a mistake, gain 50 coins. 15 coins
Quest for Sorcery.png Quest for Sorcery After opening 100 cells without making a mistake, gain 3 uncharged magic items. 15 coins
Quest for Valor.png Quest for Valor After opening 100 cells without making a mistake, gain 3 defense. 15 coins
Rainbow Trout.png Rainbow Trout Gain souls equal to the different types of visible auras. 15 coins
Sherbet.png Sherbet Gain souls equal to the different types of items you have. 15 coins
Battery.png Battery Fully charge your mastery. 16 coins
Batwing Boots.png Batwing Boots [3 Leg Armor] Every 50 turns, gain a random omen if you just clicked on a 3 or greater. 16 coins
Brass Knuckles.png Brass Knuckles For the next 10 turns, you can powerchord any cell. 16 coins
Bubble Boots.png Bubble Boots [1 Leg Armor] Every 50 cells opened, bubble all of your armor if you just clicked on a 3 or greater. 16 coins
Ladybug.png Ladybug For a number of turns equal to your total mana plus 1, you cannot take damage from failed guesses. 16 coins
Wishlist.png Wishlist Activate the completion of all of your status effects. The status timers are unaffected. 16 coins
Adventurer's Hat.png Adventurer's Hat [1 Head Armor] Fortify by 5 whenever you gain a legendary or divine item. 17 coins
Divine Time Capsule.png Divine Time Capsule Gain 3 copies of a random inventory item. After 50 turns, lose all copies of that item. 17 coins
Magic Munchies.png Magic Munchies Gain a soul, plus 1 soul for every 200 mana you have. 17 coins
Police Boots.png Police Boots [2 Leg Armor] Visible monsters near the cells you open will flee. 17 coins
Tricorne.png Tricorne [1 Head Armor] Fortify whenever you open a chest. 17 coins
Witches Brew.png Witches Brew Restore 1 life and gain 25 mana for each omen you have. 17 coins
World Map.png World Map Unlocks all stages. 17 coins
Burning Boots.png Burning Boots [2 Leg Armor] Burning cells do not hurt you. Fortify whenever an object is destroyed by Burning. 18 coins
Pipe Bomb.png Pipe Bomb Explode target cell. Increase the radius of this item by the number of special stages you have completed. 18 coins
Rewind.png Rewind After 20 turns, set your stats to their current values. 18 coins
Shinobi Veil.png Shinobi Veil [1 Head Armor] When this breaks, gain souls and defense equal to the number of special stages you have completed. 18 coins
Chromatic Boots.png Chromatic Boots [3 Leg Armor] Every 30 turns, fortify by 1 if you just clicked on a cell with a value equal to the number of stage mods. 19 coins
Drone.png Drone Every 20 turns, reveal a number of monsters equal to the length of your chain. Cancel this effect if you don't have a chain. 19 coins
Ivory Boots.png Ivory Boots [3 Leg Armor] Every 50 turns, gain Bones equal to the value of the cell you just clicked on. 19 coins
Last Supper.png Last Supper Gain 1 soul for each consumable item you have. For the next 300 turns, you cannot restore life. 19 coins
Shinobi Sandals.png Shinobi Sandals [1 Leg Armor] Monster reveal effects are negated. 19 coins
Welding Mask.png Welding Mask [2 Head Armor] Every 100 cells opened, equip a random armor. 19 coins
Breadcrumbs.png Breadcrumbs Gain 3% pathfinding. Solve all cells near visible cells with a value equal to one-tenth of your pathfinding or less. 20 coins
Divine Chocolate.png Divine Chocolate 25% chance to fully charge a random magic item during the next 10 turns. 20 coins
Divine Voucher.png Divine Gift Card Receive selected shop item for free. 20 coins
Divine Soothing Shell.png Divine Soothing Shell The stage power becomes 1 for 35 turns. 20 coins
Dog Food.png Dog Food Upgrade your Minions, or gain a Minion if you don't have any. 20 coins
Elixir.png Elixir Gain between 1 and 3 souls. 20 coins
Golden Boots.png Golden Boots [3 Leg Armor] Every 10 turns, spawn 10 coins if you just clicked on a 4 or greater. 20 coins
Quest for Quests.png Quest for Quests After opening 50 cells without making a mistake, gain 2 Quest items. 20 coins
Steel Boots.png Steel Boots [4 Leg Armor] Decent leg armor. 20 coins
Top Hat.png Top Hat [2 Head Armor] If you have no magic items when you enter a stage, gain a random uncharged magic item. Whenever you use a magic item, it transforms into a different magic item. 20 coins
Transmogrify.png Transmogrify Randomizes your inventory. 20 coins
Witch Hat.png Witch Hat [2 Head Armor] When equipped, fortify by 1 for each of your omens. Gain 50 mana whenever this takes damage. 20 coins
Wizard Hat.png Wizard Hat [2 Head Armor] Fortify by 1 whenever you use a magic item. Gain 50 mana whenever this takes damage. 20 coins
Alcohol.png Alcohol Full heal, then gain souls equal to your life. Every 5 turns, you lose 1 life. 21 coins
Snow Shoes.png Snow Shoes [3 Leg Armor] Whenever you open a cell, remove all nearby Frozen auras. 21 coins
Divine Witch Hat.png Divine Witch Hat [2 Head Armor] When equipped, double your omens then fortify by 1 for each of your omens. Gain 66 mana whenever this takes damage. 22 coins
Nightcap.png Nightcap [1 Head Armor] Fortify whenever you pass 1 or more turns. 22 coins
Perfume.png Perfume Every 20 turns, spawn a heart. 22 coins
Enchanted Boots.png Enchanted Boots [2 Leg Armor] Every 30 turns, enchant the last cell you opened: increase the value of this cell by 1 each turn. If it's 10 or greater, reset its value and fortify all of your armor by the value. 24 coins
Gumshoes.png Gumshoes [2 Leg Armor] Every 30 turns, glean all hidden cells in a 5x5 area around the cell you just clicked on. 24 coins
Rocket Boots.png Rocket Boots [2 Leg Armor] Gain 5% pathfinding. Lose all pathfinding if these boots are removed. 24 coins
Bandana.png Bandana [2 Head Armor] Instead of spending coins, reduce the durability of this armor by 1. 25 coins
Big Candy.png Big Candy 50% chance to spawn a heart during the next 100 turns. 25 coins
Bronze Chestplate.png Bronze Chestplate [5 Body Armor] Basic body armor. 25 coins
Bubble Helmet.png Bubble Helmet [2 Head Armor] Fortify whenever you pop a bubble. If this armor survives damage, bubble it. 25 coins
Emergency Rations.png Emergency Rations If you have to guess, gain a revive. If not, you die. 25 coins
Fruit of Labor.png Fruit of Labor After 50 turns without making a mistake, you win the current stage. 25 coins
Golden Apple.png Golden Apple Gain 3 souls and lose all of your coins. 25 coins
Heart of Steel.png Heart of Steel Every 50 turns, gain 1 defense if you are not injured. 25 coins
Leather Vest.png Leather Vest [3 Body Armor] Fortify by 2 whenever a Minion dies. 25 coins
Lightstone Boots.png Lightstone Boots [1 Leg Armor] Every 10 turns, reveal all cells around the cell you open. 25 coins
Police Hat.png Police Hat [1 Head Armor] Fortify whenever a monster flees. When equipped, all visible monsters flee. 25 coins
Grapes.png Grapes Gain souls equal to your defense and gain defense equal to your lives, up to a maximum of 5 each. 26 coins
Chromatic Helmet.png Chromatic Helmet [4 Head Armor] Whenever this takes damage, fortify by 1 if there are any stage mods. 27 coins
Fortune Cookie.png Fortune Cookie Adds the Trusty mod to the selected stage. 27 coins
Skull.png Skull [3 Head Armor] Fortify by 1 whenever you bury Bones. 27 coins
Flashbang.png Flashbang Reveal quadrant around target cell. 28 coins
Starfruit.png Starfruit Apply Ethereal to the visible cell or cells with the highest value. 28 coins
Frozen Helmet.png Frozen Helmet [3 Head Armor] All Frozen cells are gleaned. Fortify whenever a monster becomes frozen. 29 coins
Straitjacket.png Straitjacket [6 Body Armor] You cannot collect loot. 29 coins
Alchemize.png Alchemize Transform all of your items into 10 coins each. 30 coins
Diamond Boots.png Diamond Boots [6 Leg Armor] Every 30 turns, spawn a number of diamonds equal to the value of the cell you just clicked on. 30 coins
Enchanted Helmet.png Enchanted Helmet [3 Head Armor] When equipped, fortify by the number of enchanted cells. 30 coins
Golden Helmet.png Golden Helmet [5 Head Armor] Spawn 5 coins whenever this armor takes damage. Fortify by 1 whenever you collect a coin from a cell with a value of 3 or greater. 30 coins
Super Health Potion.png Super Health Potion Heal to full life. 30 coins
Super Mana Potion.png Super Mana Potion Recharge all of your magic items. 30 coins
Yellow Dye.png Yellow Dye You will only find legendary items until you gain a legendary item. 30 coins
Cardboard Box.png Cardboard Box Lose your mastery, coins, and all of your items. Get them back at the start of the next stage. 32 coins
Monster Spray.png Monster Spray For 100 turns, monsters have a chance to flee instead of attacking. The chance is equal to the number of turns left on this effect. 32 coins
Ghillie Suit.png Ghillie Suit [3 Body Armor] At the start of each stage, obscure all visible numbered cells. Negate damage from monsters near obscured cells. 34 coins
Butter.png Butter Drop all of your items on the ground. 35 coins
Chainmail.png Chainmail [1 Body Armor] Fortify whenever the length of your chain becomes greater than this item's durability. 35 coins
Hellstone Chestplate.png Hellstone Chestplate [4 Body Armor] Fortify by 3 whenever you gain an omen. 35 coins
Vampiric Boots.png Vampiric Boots [4 Armor] Every 40 cells opened, lose life equal to the value of the cell you just clicked, then fortify by twice the amount. 35 coins
Wizard Robe.png Wizard Robe [3 Body Armor] Fortify by 1 for every 50 mana spent. 35 coins
Pacifier.png Pacifier Replace the stage mods on the selected stage with less difficult stage mods. 36 coins
Royal Crown.png Royal Crown [1 Head Armor] Whenever you would gain coins, gain twice the amount instead. 37 coins
Electric Chestplate.png Electric Chestplate [5 Body Armor] Monsters in Electric cells deal normal damage. Fortify whenever you collect loot from an Electric cell. 39 coins
Bubble Chestplate.png Bubble Chestplate [6 Body Armor] Fortify whenever you pop a bubble. 40 coins
Human Cannonball.png Human Cannonball [20 Head Armor] Does not repair automatically. Whenever this takes damage, explode a number of random cells equal to the damage taken. 40 coins
Police Vest.png Police Vest [6 Body Armor] Fortify by 2 whenever a monster flees. After taking monster damage, all nearby visible monsters flee. 40 coins
Puppet Strings.png Puppet Strings Transform all visible strangers into Dolls. 40 coins
Steel Helmet.png Steel Helmet [6 Head Armor] Decent head armor. 40 coins
Caltrops.png Caltrops Spawn a Sawblade. Until your next mistake, your Sawblades can reveal flagged cells. If the flagged cell was empty, your Sawblade loses 1 lifespan. 44 coins
Crown of Thorns.png Crown of Thorns [6 Head Armor] Whenever this takes damage, kill the attacking monster. 45 coins
Lightstone Helmet.png Lightstone Helmet [1 Head Armor] When equipped, reveal target column. Fortify whenever a monster is revealed by an effect. 45 coins
Viking Helmet.png Viking Helmet [6 Head Armor] Fortify by 2 whenever a stranger dies. 45 coins
Diamond Helmet.png Diamond Helmet [8 Head Armor] Spawn a diamond whenever this armor takes 2 or more damage. Fortify by 1 whenever you collect a diamond. 50 coins
Enchanted Chestplate.png Enchanted Chestplate [5 Body Armor] Fortify by the cell value whenever you enchant a cell. 50 coins
God Potion.png God Potion Gain 1 revive. 50 coins
Mithril Boots.png Mithril Boots [7 Leg Armor] Strong leg armor. 50 coins
Quest for Mythos.png Quest for Mythos After opening 100 cells without making a mistake, spawn 3 legendary items. 50 coins
Vampiric Helmet.png Vampiric Helmet [7 Head Armor] Fortify by 2 whenever you lose life. 50 coins
Chromatic Chestplate.png Chromatic Chestplate [7 Body Armor] When you enter a stage, fortify by the number of stage mods. 55 coins
Ivory Chestplate.png Ivory Chestplate [7 Body Armor] Whenever you bury Bones, fortify by the value of the cell the Bones are buried in. 55 coins
Golden Chestplate.png Golden Chestplate [9 Body Armor] If this armor would break, lose all of your coins and fortify by 1 for every 5 coins lost this way. 60 coins
Mithril Helmet.png Mithril Helmet [10 Head Armor] Strong head armor. 60 coins
Spirit Robe.png Spirit Robe [5 Body Armor] Fortify by 2 whenever you restore life. 60 coins
Steel Chestplate.png Steel Chestplate [8 Body Armor] Decent body armor. 60 coins
Infinity Key.png Infinity Key Complete the selected stage and uncomplete the surrounding stages. 65 coins
Lightstone Chestplate.png Lightstone Chestplate [5 Body Armor] Fortify by 2 whenever a monster is revealed by an effect. 65 coins
Diamond Chestplate.png Diamond Chestplate [14 Body Armor] Fortify by 2 whenever you collect a diamond. 70 coins
Dragon Boots.png Dragon Boots [12 Leg Armor] Ultimate leg armor. 70 coins
Vampiric Chestplate.png Vampiric Chestplate [13 Body Armor] Whenever you lose life, fortify by triple the amount lost. 70 coins
Mithril Chestplate.png Mithril Chestplate [15 Body Armor] Strong body armor. 80 coins
Dragon Helmet.png Dragon Helmet [20 Head Armor] Ultimate head armor. 90 coins
Dragon Chestplate.png Dragon Chestplate [30 Body Armor] Ultimate body armor. 100 coins