# Omen Items

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Omen items are one of five item categories in Demoncrawl.

There are 119 total omen items.

Omen items will give you a negative bonus while you're holding the item in your inventory, depending on the item you picked up.

Most omens cost 0 coins, except Dead Rodent at 1 coin.

Omens are set to an 11% drop rate from chests.

You will also lose 1 morality for gaining an omen.

Image | Name | Description | Cost |
---|---|---|---|

Ancient Evil | When you enter the final stage, lose this item and gain two omens. | 0 coins | |

Bagman Medal | Stages have an additional Bagman. | 0 coins | |

Ball and Chain | You will not discover landmarks. | 0 coins | |

Black Rose | Every 20 turns, convert all visible loot to omens. | 0 coins | |

Blackmail | When you would gain an item, lose this item instead. | 0 coins | |

Bleeding Heart | Whenever you lose life, lose the same amount of life after 50 turns. | 0 coins | |

Blighted Totem | Every 50 turns, increase the power of all stages by 1. | 0 coins | |

Blindfold | When you enter a stage, it gains a random stage mod. | 0 coins | |

Blood Oil | When you enter a stage, increase the monster count by 10. | 0 coins | |

Book of Maths | Randomizes all numbers shown in tooltips. | 0 coins | |

Borrowed Time | Every 5 minutes, lose half of your lives. | 0 coins | |

Brainsap | Lose 5 coins whenever a cell becomes unflagged. | 0 coins | |

Broken Chain | 50% chance to break your chain each turn. | 0 coins | |

Broken Heart | Your restore life effects are reduced by 1. | 0 coins | |

Broken Mirror | 50% chance to negate item effects. | 0 coins | |

Broken Pocket | You cannot use items that you have more than one of. | 0 coins | |

Broken Rib | Your defense is capped to the minimum stage power. | 0 coins | |

Burnt Marshmallow | Burning cells deal 1 additional point of life loss. Every 50 turns, lose your first consumable item and apply Burning to a random cell. | 0 coins | |

Cardiac Arrest | When you enter a stage, set your max lives to your lives. | 0 coins | |

Caustic Wand | Whenever you target a cell with an item, take damage equal to the value of the cell. | 0 coins | |

Chastity Belt | You cannot gain max life. | 0 coins | |

Cheap Imitation | All legendary items are transformed into passive items that are worth less. | 0 coins | |

Chemical Rainbow | Aura types are randomized. | 0 coins | |

Chromatic Choker | Monsters attack additional times equal to the number of stage mods. | 0 coins | |

Claw | Monsters have a 50% chance to attack an extra time. | 0 coins | |

Closed Sign | After you purchase an item from an Item Shop, immediately leave. | 0 coins | |

Coal | You cannot gain morality. Whenever you lose morality, you get burnt. | 0 coins | |

Comeuppance | Whenever you collect loot, spawn a Canker in its place. | 0 coins | |

Contagion | Chests have an additional 10% chance to contain Contagion. | 0 coins | |

Dark Idol | 50% chance to lose 1 life at the end of each stage. | 0 coins | |

Divine Doomcall | Each stage has an additional Harbinger. Pay a Harbingers to make its effect beneficial. | 0 coins | |

Divine Shadowbind | When you lose this item, lose all of your other omens. | 0 coins | |

Dizzy Stars | Double the value of a random cell each stage. | 0 coins | |

Doomcall | When you open half of all empty cells, spawn a Harbinger. Harbingers activate an additional time. | 0 coins | |

Doughnut | You cannot lose other omens. | 0 coins | |

Dry Spell | At the end of each stage, lose half of your mana. | 0 coins | |

Earthblock | Stage mods cannot be created nor removed. | 0 coins | |

Electric Eel | At the start of each stage, all monsters on cells of value 3 or greater gain Electric. | 0 coins | |

Empty Chest | Stages no longer have a guaranteed chest. | 0 coins | |

Extortion | Lose a random item every 20 turns. | 0 coins | |

Fake Candy | Spawn a Dark Heart every 10 turns. Whenever a heart is collected, increase the stage power. | 0 coins | |

False Lamb | Stages have 2 Cursed cells for each of your omens. Monsters are empowered by empty Cursed cells. | 0 coins | |

False Map | Lose 5% pathfinding at the end of each stage. | 0 coins | |

Fan | Auras and enchantments move. | 0 coins | |

Faulty Bomb | After 500 turns, this item will blow up and kill you. | 0 coins | |

Faulty Firecracker | Your targeted items have a 50% chance to explode the target instead, burning you and destroying the item in the process. | 0 coins | |

Fig Leaf | Unequip your armor. You cannot wear armor. | 0 coins | |

Finality | You cannot be revived. | 0 coins | |

Fool's Gold | Coin chests will instead steal your money. | 0 coins | |

Frozen Asset | You cannot gain more than 1 coin at a time. 50% chance to apply Frozen to coin drops. | 0 coins | |

Glass Knuckles | You cannot powerchord. Whenever you chord a 1, lose 1 life. | 0 coins | |

Glitch | Spawn a Canker. Your orbs move erratically. | 0 coins | |

Gluttony | Whenever you gain a consumable item, use it right away. | 0 coins | |

Gnarled Branch | If you use a magic item, you lose that item. | 0 coins | |

Golden Flea | When you enter a stage, increase the monster count for every 10 coins you have. | 0 coins | |

Golem Glove | Coin drops are converted to monsters. | 0 coins | |

Grease | Every 20 turns, all visible monsters that are not in the quadrant of the cell you open will flee. Whenever a monster flees, add it to the next stage. | 0 coins | |

Greedy Pig | Lose up to half your coins at the end of each stage. | 0 coins | |

Grim Pump | Whenever you gain an orb, increase size and speed of all orbs. | 0 coins | |

Groupie | Each turn you click on an empty cell, a random visible stranger relocates to that cell. | 0 coins | |

Growing Pains | Monsters deal extra damage equal to your number of omens. | 0 coins | |

Harbinger Medal | Stages have an additional Harbinger. | 0 coins | |

Heart Plug | You cannot restore more than 1 life at a time. | 0 coins | |

Heavy Burden | Your inventory is considered full at half capacity. | 0 coins | |

Hellspire | When you enter a stage, triple its minimum power. | 0 coins | |

Hobo Cap | When you enter an Item Shop, increase the prices. | 0 coins | |

Hot Sauce | Lose 1 life when you consume an item. | 0 coins | |

Hurricane | Each stage has an additional Wishpool. You cannot activate Wishpools. Whenever a Wishpool gains a charge, drop your other items on the ground then destroy visible objects in the same quadrant as the Wishpool. | 0 coins | |

Infernal Scarab | Whenever you discover a cell of value 6 or greater, lose 1 max life. | 0 coins | |

Jester Hat | Monsters always deal max damage. | 0 coins | |

Junk | Every 100 turns, gain Junk. | 0 coins | |

Lead Balloon | Lose 5% evasion at the end of each stage. | 0 coins | |

Leash | You cannot pan the board outside of view. | 0 coins | |

Lycan Snag | Every 20 turns, convert all strangers into monsters. | 0 coins | |

Manaboard | Every 10 turns, if it's possible to fully discharge a random magic item, do so and lose 1 life. | 0 coins | |

Mark of Exile | You will not discover strangers. | 0 coins | |

Melted Clock | Triple the duration of your status effects. | 0 coins | |

Mildew | Bubble the first 3 other items in your inventory. When you pop a bubble, destroy its contents. | 0 coins | |

Mimic | When you open a chest on a 1 or greater, take monster damage. | 0 coins | |

Misgiving Eye | Halves chances of finding loot. | 0 coins | |

Morel | Cells provide 1 less mana. | 0 coins | |

Mortify | If you take damage, for the next 10 turns any amount of damage will kill you. | 0 coins | |

Mosquito | Lose 1 life every 40 turns. Reset this status counter when you leave a stage. | 0 coins | |

Mystery Meat | Your consumable item effects are randomized. | 0 coins | |

Nervewrecker | Whenever a monster is revealed, your passive items are disabled for 20 turns. | 0 coins | |

Nuclear Waste | Whenever you lose an item that isn't Poison, gain Poison. | 0 coins | |

Overgrowth | Spawn a Hungry Plant every 3 turns. You must spend 10 coins to feed a Hungry Plant. | 0 coins | |

Padlock | Every 50 turns, seal or unseal your entire inventory. | 0 coins | |

Pennypincher | You cannot find items worth more than 20 coins. | 0 coins | |

Planned Obsolescence | Whenever you gain an item, lose it after 101 turns. | 0 coins | |

Poison | Every 60 turns, you lose 1 life. | 0 coins | |

Poltergeist | When you enter a stage, spawn a number of Cankers equal to the minimum power. | 0 coins | |

Price Gouger | Item Shop prices are unknown. | 0 coins | |

Profane Staff | Whenever you collect a diamond, manalock a random magic item for a number of turns equal to its mana cost. | 0 coins | |

Quest for Sin | After opening 100 cells without making a mistake, lose this item and gain 4 omens. | 0 coins | |

Rabid Minion | When you gain this as well as every 10 turns, reveal and kill a random monster. If you're about to take damage, this Minion will sacrifice itself to increase the damage by 1. | 0 coins | |

Raven | Every 100 cells opened, lose 1 morality. If your morality is -10 or less, lose 1 max life. | 0 coins | |

Red Dye | You will only find omens. Lose this item when you gain an omen. | 0 coins | |

Ripped Pants | Whenever you make a mistake, all visible strangers and familiars flee. | 0 coins | |

Rocking Chair | When your mastery's ultimate ability is activated, lose your mastery. | 0 coins | |

Rust | At the start of each stage, cut the durability of your armors in half. | 0 coins | |

Shadowbind | If you lose this item, you also lose 5 lives. | 0 coins | |

Sky Net | Whenever you discover a cell of value 5 or greater, destroy a random orb. | 0 coins | |

Smog | Every 150 turns, exit the current stage without completing. | 0 coins | |

Soulsludge | Every 80 turns, you lose 1 max life. | 0 coins | |

Splintering Wand | Targeted items affect random cells. | 0 coins | |

Spooky Doll | Probably not even cursed. | 0 coins | |

Stake | Every 50 turns without making a mistake, double the stage power. | 0 coins | |

Stinging Nettle | Take 1 damage whenever you gain an item. | 0 coins | |

Stolen Relic | Whenever you open a chest, you are afflicted with a random curse. | 0 coins | |

Sun Burn | Every 100 turns, remove all Frozen auras and get burnt. | 0 coins | |

Tangleweed | When you enter a stage at full life, it has a 50% chance to gain the Double mod if it doesn't already have it. | 0 coins | |

Tapeworm | Whenever you restore life, lose 1 max life. | 0 coins | |

Tattered Flag | Every 10 turns, take 1 damage for each cell that is incorrectly flagged. | 0 coins | |

Taxes | Whenever you spend coins, lose an equal amount of coins. | 0 coins | |

Tear Gas | Cell values are unknown. Lose this item after 3 turns. | 0 coins | |

The Devil's Share | You must pay 5 coins to open chests. | 0 coins | |

The Joker | If you use an item to target visible cells with a sum of 13 or greater, you lose. | 0 coins | |

The Plague | Omens everywhere. | 0 coins | |

Thresher | Whenever you gain an item, destroy another item of the same type. | 0 coins | |

Tofu | Negate meat items. | 0 coins | |

Tongue of Dog | You cannot interact with strangers. | 0 coins | |

Tripwire | Enchant 10 random cells each stage: when you chord or target this cell with an item, take monster damage and remove the enchantment. | 0 coins | |

Underwing | Every 40 turns, lose a random item and gain a random omen. | 0 coins | |

Venomancy | When you target a cell with a magic item, it gains Toxic. When you complete a stage, lose 1 max life for each Toxic cell of value 5 or greater. | 0 coins | |

Virtue Signal | Whenever your morality increases, increase the stage power by an equal amount. | 0 coins | |

Wanted Poster | The next time you would lose lives, lose triple the amount and lose this item. | 0 coins | |

Witch Doll | Gain an omen for every 2 mastery charges at the start of each stage, and when you activate your ultimate ability. | 0 coins | |

Wrecking Ball | Every 10 seconds, destroy a random visible object. | 0 coins | |

Dead Rodent | Hearts no longer drop. | 1 coins |