Crawling Dead
| Lv2 Mythic Emblem | |
|---|---|
| Effect | First stage gains
Second stage gains Third stage gains Fourth stage gains Most special stages are Item Trees. |
| Boss | Cultist |
| Sigil | Lv2 "Violent" |
| Divine | |
| Cost | |
Crawling Dead is a Beyond mode Emblem.
Strategy
Crawling Dead heavily features the Zombie Mod, which can convert one mistake's worth of monster damage into two if the Zombie is able to chase down a visible Stranger. The additional stage mods further enhance the threat level of revealing monsters, eventually summoning whole hoards of zombies with
Team mod.
As a result, masteries that reveal monsters will be at a major disadvantage.
Drop Condition
Killing Zombies in the Graveyard gives a small chance to gain the emblem.
Zombies can be spawned at any time with the
Zombie Charm, requiring the player to bury bones and kill their new Familiar with something like
Dynamite or a
Sawblade.
A more involved strategy would use a
Landmark to apply the
Zombie mod Stage Mod to the Graveyard, as every monster becomes a Zombie. Killing the resulting monsters in the stage, or from those spawned in through something like a
Pentagram would allow for many Crawling Dead emblems to be found.
Changelog
- v2.20 (patch notes missing) Fixed a few Mythic Emblems using random stage mods instead of preset mods. (Included Crawling Dead)
- v2.00 (patch notes missing) Added