Chord

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Opening all nearby cells by clicking on a visible cell that has sufficient flags



Note that to chord, only sufficient flags are required. A 3 cell could be chorded if 3 or more flags are present. Flagging all cells which may contain a monster then chording one or more safe cells is key to fully exploiting the Spy mastery.

Image _pageName Description Cost
Battleaxe.png
Battleaxe You can powerchord any cell of value 4 or greater. 36 coins
Batwing_Boots.png
Batwing Boots [3 Leg Armor] Every 50 turns, gain a random omen if you just clicked on a 3 or greater. 16 coins
Berserker_Necklace.png
Berserker Necklace You have an additional 5% chance to powerchord. 26 coins
Berserker_Ring.png
Berserker Ring You have an additional 3% chance to powerchord. 15 coins
Book_of_Rage.png
Book of Rage Pick up hearts at full life to gain 1% powerchording. 19 coins
Brass_Knuckles.png
Brass Knuckles For the next 10 turns, you can powerchord any cell. 16 coins
Bubble_Boots.png
Bubble Boots [1 Leg Armor] Every 50 cells opened, bubble all of your armor if you just clicked on a 3 or greater. 16 coins
Chain_Whip.png
Chain Whip Your familiars move extra times equal to the length of your chain. You can powerchord any cell as long as the length of your chain is 6 turns or greater. 50 coins
Chromatic_Boots.png
Chromatic Boots [3 Leg Armor] Every 30 turns, fortify by 1 if you just clicked on a cell with a value equal to the number of stage mods. 19 coins
Diamond_Boots.png
Diamond Boots [6 Leg Armor] Every 30 turns, spawn a number of diamonds equal to the value of the cell you just clicked on. 30 coins
Dragon_Knuckles.png
Dragon Knuckles [300 Mana] For a number of turns equal to the monsters you have killed plus 1, you can powerchord any cell. 46 coins
Elemental_Knuckles.png
Elemental Knuckles [200 Mana] For a number of turns equal to the sum of target visible 3x3 area, you can powerchord any cell that has an aura. 26 coins
Glass_Knuckles.png
Glass Knuckles You cannot powerchord. Whenever you chord a 1, lose 1 life. 0 coins
Golden_Boots.png
Golden Boots [3 Leg Armor] Every 10 turns, spawn 10 coins if you just clicked on a 4 or greater. 20 coins
Gumshoes.png
Gumshoes [2 Leg Armor] Every 30 turns, glean all hidden cells in a 5x5 area around the cell you just clicked on. 24 coins
Ivory_Boots.png
Ivory Boots [3 Leg Armor] Every 50 turns, gain Bones equal to the value of the cell you just clicked on. 19 coins
Juggler_Doll.png
Juggler Doll At the start of each stage, powerchord cells for a number of turns equal to your mastery charges. When you activate your ultimate ability, evade monsters for a number of turns equal to your mastery charges. 30 coins
Juggler's_Memento.png
Juggler's Memento Start the next dimension with Juggling Balls for every 10% powerchording and evasion you have. 0 coins
Juggling_Balls.png
Juggling Balls Powerchord a valid target visible cell, or open target hidden cell and evade if it has a monster. 10 coins
Knuckle_Wraps.png
Knuckle Wraps Your next chord becomes a powerchord. 5 coins
Landmine.png
Landmine Enchant 10 random cells each stage: when you chord or target this cell with an item, blow up the nearby 3x3 area and remove the enchantment. 35 coins
Leather_Boots.png
Leather Boots [1 Leg Armor] Every 10 turns, gain a Minion if you just clicked on a 4 or greater. 13 coins
Lightpost.png
Lightpost Enchant 10 random cells each stage: when you chord or target this cell with an item, reveal the nearby 5x5 area and remove the enchantment. 40 coins
Maul.png
Maul When you enter a stage, the first cell you chord becomes a powerchord. Every 10 monsters you kill, gain a soul. 38 coins
Mean_Spirit.png
Mean Spirit When you win a stage, all living objects flee. Gain 1% powerchording whenever an object flees. 30 coins
Milk.png
Milk Gain 1 defense. For the next 300 turns, you can powerchord Sanctified cells. 9 coins
Rosin.png
Rosin After you use a magic item, your next chord will be a powerchord. 22 coins
Shark.png
Shark Cook by removing Burning from target visible cell, then gain the ability to powerchord any cell until the end of the stage. Or sell raw at an Item Shop for 40 coins. 0 coins
Tripwire.png
Tripwire Enchant 10 random cells each stage: when you chord or target this cell with an item, take monster damage and remove the enchantment. 0 coins
Whetstone.png
Whetstone Favor all weapon items. Whenever you gain a weapon, you can powerchord any cell for 5 turns. 16 coins
Wizard_Boots.png
Wizard Boots [1 Leg Armor] Every 10 turns, gain 50 mana if you just clicked on a 4 or greater. 13 coins
Zen_Stones.png
Zen Stones Changes to evasion, pathfinding, and powerchording will apply to all these stats. 32 coins
Mechanics
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Revive Status Effect
StagesSpecial StagesStage Power
Stranger Landmark Familiar Monster Boss
Loot (  Heart Soul Coin Diamond Chestetc. )
AuraStage Mods
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FlareBlessingBubble
Inventory Armor Bones MinionSeal
ManaManalockDuplicast
TurnMistakeDamageChainChordPowerchordExplodeGlean GuessPathfindingMorality
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