Mistake
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The definition of a mistake is "clicking on an undiscovered cell which contains a monster". Finding a monster counts as a mistake, even if the player takes 0 damage.
Mistake Related Items
| Image | _pageName | Description | Cost |
|---|---|---|---|
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Badge of Honor | Every 15 cells you open without making a mistake, reduce the monster count of all other stages by 1. | |
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Blessed Clasp | Each stage, negate incoming damage until after your first mistake. | |
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Caltrops | Spawn a Sawblade. Until your next mistake, your Sawblades can reveal flagged cells. If the flagged cell was empty, your Sawblade loses 1 lifespan. | |
| Divine Ankh | Negates death once. At the end of the stage, if you've opened at least 50 cells without making a mistake and have no revives, gain a revive. | ||
| Divine Coffee | Until you make a mistake, restore 2 lives whenever you discover a cell of value 4 or greater. | ||
| Divine Drugs | Cells generate double mana until you make a mistake. Far out, man. | ||
| Divine Garlic | You are immune to omens until your next mistake. Lose a random omen when this status effect expires. | ||
| Divine Horseshoe | Until your next mistake, you have omen immunity, chests cannot contain omens, and coins are worth 1 more. | ||
| First Aid | When you enter a stage, restore 1 life each turn until you make a mistake. | ||
| Fruit of Labor | After 50 turns without making a mistake, you win the current stage. | ||
| Garlic | You are immune to omens until your next mistake. | ||
| Happy Little Tree | Mistakes have a 75% chance to be considered happy accidents (thereby ignoring 'on mistake' effects). | ||
| Horseshoe | You will find twice as much loot until your next mistake. | ||
| Kingmaker | Every 20 cells opened without making a mistake, spawn a familiar then solve all cells near your familiars. | ||
| Quest for Commerce | After opening 100 cells without making a mistake, spawn 10 strangers. | ||
| Quest for Mythos | After opening 100 cells without making a mistake, spawn 3 legendary items. | ||
| Quest for Necrosis | After opening 100 cells without making a mistake, fill your inventory with Bones. | ||
| Quest for Pets | After opening 100 cells without making a mistake, gain 8 Minions. | ||
| Quest for Piety | After opening 100 cells without making a mistake, destroy all omens. | ||
| Quest for Prosperity | After opening 100 cells without making a mistake, gain 4 souls. | ||
| Quest for Quests | After opening 50 cells without making a mistake, gain 2 Quest items. | ||
| Quest for Rest | After opening 100 cells without making a mistake, pass 100 turns. | ||
| Quest for Riches | After opening 100 cells without making a mistake, gain 50 coins. | ||
| Quest for Sin | After opening 100 cells without making a mistake, lose this item and gain 4 omens. | ||
| Quest for Sorcery | After opening 100 cells without making a mistake, gain 3 uncharged magic items. | ||
| Quest for Valor | After opening 100 cells without making a mistake, gain 3 defense. | ||
| Ripped Pants | Whenever you make a mistake, all visible strangers and familiars flee. | ||
| Ritual Chalk | [200 Mana] Enchant target empty cell: until you make a mistake, spawn a familiar in this cell each turn. | ||
| Sapling | Stages have 1 additional Hungry Plant. Every 50 cells opened without a mistake, gain either a Miracle Seed or a Demon Seed. | ||
| Shoulder Devil | Whenever you make a mistake, spawn a familiar. Your familiars create a Cursed trail. | ||
| Stake | Every 50 turns without making a mistake, double the stage power. | ||
| Totem | Every 30 cells opened without making a mistake, reduce the stage power by 1. |
| Mechanics | |||
|---|---|---|---|
| Character | Stats | ||
| Stage | Stages • Special Stages • Stage Power | ||
| Objects | |||
| Loot | ( | ||
| Modifiers | Aura • Stage Mods | ||
| Orbs | |||
| Projectiles | Flare • Blessing • Bubble | ||
| Item | Inventory • | ||
| Magic | Mana • Manalock • Duplicast | ||
| Keyword | Turn • Mistake • Damage • Chain • Chord • Powerchord • Explode • Glean • Guess • Pathfinding • Morality | ||
| Profile | Level | Score • Prestige | |
| Mastery | |||
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