Projectile
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Projectiles move in real-time horizontally or vertically and will collide with both objects and tiles. There are 3 projectiles which are flares, blessings, and bubbles.
Projectile Related Items
Image | _pageName | Description | Cost |
---|---|---|---|
Barricade | [90 Mana] Spawn a familiar near target visible cell, then enchant the target cell: block living objects and disperse projectiles. | 21 coins | |
Barricade | [90 Mana] Spawn a familiar near target visible cell, then enchant the target cell: block living objects and disperse projectiles. | 21 coins | |
Baseball Bat | You may left click a projectile to rotate its direction of travel, clockwise. | 15 coins | |
Baseball Bat | You may left click a projectile to rotate its direction of travel, clockwise. | 15 coins | |
Bellows | Whenever you discover a 5 or greater, it gains Burning. Burning cells have a 5% chance to send a Flare in a random direction each turn. | 31 coins | |
Bellows | Whenever you discover a 5 or greater, it gains Burning. Burning cells have a 5% chance to send a Flare in a random direction each turn. | 31 coins | |
Bubbler's Memento | Bring up to 5 bubbles into the next dimension. | 0 coins | |
Bubbler's Memento | Bring up to 5 bubbles into the next dimension. | 0 coins | |
Bubbler Doll | Duplicate random bubbles equal to your mastery charges at the start of each stage, and when your ultimate ability is activated. | 30 coins | |
Bubbler Doll | Duplicate random bubbles equal to your mastery charges at the start of each stage, and when your ultimate ability is activated. | 30 coins | |
Bubble Boots | [1 Leg Armor] Every 50 cells opened, bubble all of your armor if you just clicked on a 3 or greater. | 16 coins | |
Bubble Boots | [1 Leg Armor] Every 50 cells opened, bubble all of your armor if you just clicked on a 3 or greater. | 16 coins | |
Bubble Chestplate | [6 Body Armor] Fortify whenever you pop a bubble. | 40 coins | |
Bubble Chestplate | [6 Body Armor] Fortify whenever you pop a bubble. | 40 coins | |
Bubble Helmet | [2 Head Armor] Fortify whenever you pop a bubble. If this armor survives damage, bubble it. | 25 coins | |
Bubble Helmet | [2 Head Armor] Fortify whenever you pop a bubble. If this armor survives damage, bubble it. | 25 coins | |
Bubble Rod | [300 Mana] Trap all visible objects in bubbles. | 30 coins | |
Bubble Rod | [300 Mana] Trap all visible objects in bubbles. | 30 coins | |
Bubble Solution | Trap all visible objects on numbered cells in bubbles, then restore 1 life for each object trapped this way. | 5 coins | |
Bubble Solution | Trap all visible objects on numbered cells in bubbles, then restore 1 life for each object trapped this way. | 5 coins | |
Bubble Wrap | [500 Mana] Bubble the last item in your inventory, as long as it isn't Bubble Wrap. | 22 coins | |
Bubble Wrap | [500 Mana] Bubble the last item in your inventory, as long as it isn't Bubble Wrap. | 22 coins | |
Buckshot | Projectiles have a 50% chance to pierce. | 14 coins | |
Buckshot | Projectiles have a 50% chance to pierce. | 14 coins | |
Bullet Time | Projectiles and orbs travel slowly. | 11 coins | |
Bullet Time | Projectiles and orbs travel slowly. | 11 coins | |
Divine Bubble Wrap | [400 Mana] Bubble 5 random items that aren't Bubble Wrap. | 28 coins | |
Divine Matchbook | Pyros are more common and cost half as much. They will send flares in all directions. | 30 coins | |
Dreamcatcher | When you start a stage, your guaranteed objects spawn inside Bubbles. | 10 coins | |
Dreamcatcher | When you start a stage, your guaranteed objects spawn inside Bubbles. | 10 coins | |
Elemental Bullet | Your projectiles create aura trails. | 24 coins | |
Elemental Bullet | Your projectiles create aura trails. | 24 coins | |
Fireball | [100 Mana] Send Flares in all directions from target visible cell. | 34 coins | |
Fireball | [100 Mana] Send Flares in all directions from target visible cell. | 34 coins | |
Friendly Fire | Strangers send a Flare in a random direction each turn. | 15 coins | |
Friendly Fire | Strangers send a Flare in a random direction each turn. | 15 coins | |
Handcuffs | When you leave a stage, bubble your familiars. When a monster tries to flee, it becomes your familiar instead. | 16 coins | |
Handcuffs | When you leave a stage, bubble your familiars. When a monster tries to flee, it becomes your familiar instead. | 16 coins | |
Matchbook | Pyros are more common and cost half as much. They will also send flares in the opposite direction. | 25 coins | |
Matchbook | Pyros are more common and cost half as much. They will also send flares in the opposite direction. | 25 coins | |
Mildew | Bubble the first 3 other items in your inventory. When you pop a bubble, destroy its contents. | 0 coins | |
Mildew | Bubble the first 3 other items in your inventory. When you pop a bubble, destroy its contents. | 0 coins | |
Pitchfork | Whenever you collect loot, send a Flare in a random direction from the looted cell. | 30 coins | |
Pitchfork | Whenever you collect loot, send a Flare in a random direction from the looted cell. | 30 coins | |
Propane | [100 Mana] Enchant target visible cell: increase the value of this cell by 1 each turn. If it's 10 or greater, send flares in all directions then reset its value. | 33 coins | |
Propane | [100 Mana] Enchant target visible cell: increase the value of this cell by 1 each turn. If it's 10 or greater, send flares in all directions then reset its value. | 33 coins | |
Salamander | Send Flares in all directions from the first cell you open each stage. | 9 coins | |
Salamander | Send Flares in all directions from the first cell you open each stage. | 9 coins | |
Silver Bullet | Your projectiles have a small chance to become a Blessing. This chance decreases with your number of omens. | 21 coins | |
Silver Bullet | Your projectiles have a small chance to become a Blessing. This chance decreases with your number of omens. | 21 coins | |
Small Star | Launch a Blessing in a random direction from target visible cell. | 10 coins | |
Small Star | Launch a Blessing in a random direction from target visible cell. | 10 coins | |
Spitwad | Strangers send a Bubble in a random direction each turn. | 15 coins | |
Spitwad | Strangers send a Bubble in a random direction each turn. | 15 coins | |
Starlight | [300 Mana] Send a Blessing to the north of target visible cell. | 42 coins | |
Starlight | [300 Mana] Send a Blessing to the north of target visible cell. | 42 coins | |
Suds | [100 Mana] Send Bubbles in all directions from target visible cell. | 22 coins | |
Suds | [100 Mana] Send Bubbles in all directions from target visible cell. | 22 coins | |
Thought Bubble | Your orbs cannot bounce off walls. Every 10 turns, spawn an object inside a bubble. | 40 coins | |
Thought Bubble | Your orbs cannot bounce off walls. Every 10 turns, spawn an object inside a bubble. | 40 coins | |
Traffic Cone | Moving objects and projectiles always travel in the direction of the last cell you opened. | 14 coins | |
Traffic Cone | Moving objects and projectiles always travel in the direction of the last cell you opened. | 14 coins |
Mechanics | |||
---|---|---|---|
Character | Stats | Lives • Defense • Coins | |
Revive • Status Effect | |||
Stage | Stages • Special Stages • Stage Power | ||
Objects | Stranger • Landmark • Familiar • Monster • Boss | ||
Loot | ( Heart • Soul • Coin • Diamond • Chest • etc. ) | ||
Modifiers | Aura • Stage Mods | ||
Orbs | Canker • Sawblade • Bubble | ||
Projectiles | Flare • Blessing • Bubble | ||
Item | Inventory • Armor • Bones • Minion • Seal | ||
Magic | Mana • Manalock • Duplicast | ||
Keyword | Turn • Mistake • Damage • Chain • Chord • Powerchord • Explode • Glean • Guess • Pathfinding • Morality | ||
Profile | Level | Score • Prestige | |
Tokens • Special Chests • Heirloom • Sigil | |||
Mastery | |||
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